|  YimingWu | e44a723e91
							
							2d on 3d sort of works I guess | 2 rokov pred | 
				
					
						|  YimingWu | e143158434
							
							Always origin and select linked | 2 rokov pred | 
				
					
						|  YimingWu | ed383dbe2f
							
							Basic hole display | 2 rokov pred | 
				
					
						|  YimingWu | f4c4653618
							
							Shape extrution and deletion seems alright | 2 rokov pred | 
				
					
						|  YimingWu | e75b8732ae
							
							Text edit improvements. | 2 rokov pred | 
				
					
						|  YimingWu | c217e13b88
							
							Display optimizations and version bump | 2 rokov pred | 
				
					
						|  YimingWu | ccd0dfe0fa
							
							use hsl for wire colors | 2 rokov pred | 
				
					
						|  YimingWu | e1fd568c52
							
							prevent node copy fromcrashing | 2 rokov pred | 
				
					
						|  YimingWu | e3f85aa811
							
							Disabled value color | 2 rokov pred | 
				
					
						|  YimingWu | 06d5774341
							
							Fix auto bottom alignment | 2 rokov pred | 
				
					
						|  YimingWu | ef6926422e
							
							Comment node copy fix | 2 rokov pred | 
				
					
						|  YimingWu | 2977d56d12
							
							Fix rack parent page missing in read | 2 rokov pred | 
				
					
						|  YimingWu | b2034cabea
							
							glocation adapt | 2 rokov pred | 
				
					
						|  YimingWu | 648703f210
							
							Bezier shape selection and editing basics | 2 rokov pred | 
				
					
						|  YimingWu | f4fa849cdc
							
							2D shape Selection&G/S/R. | 2 rokov pred | 
				
					
						|  YimingWu | 52bff8f173
							
							Shape object draw and scale stuff seems ok | 2 rokov pred | 
				
					
						|  YimingWu | 5753d23022
							
							Nanovg declaration position change. | 2 rokov pred | 
				
					
						|  YimingWu | 84a2b64384
							
							Do not declare out gl_FragDepth for intel | 2 rokov pred | 
				
					
						|  YimingWu | 171ae2c847
							
							Shape object basics | 2 rokov pred | 
				
					
						|  YimingWu | fbeaa8b99f
							
							adapt to windows | 2 rokov pred | 
				
					
						|  YimingWu | 3dcda0a0bf
							
							Root object change | 2 rokov pred | 
				
					
						|  YimingWu | c4fcdf12bf
							
							Instancer and properties ui fix | 2 rokov pred | 
				
					
						|  YimingWu | 3db7b50d8d
							
							Material and file stuff optimization | 2 rokov pred | 
				
					
						|  YimingWu | 7b538945d2
							
							Object local rotation fix and box select fix | 2 rokov pred | 
				
					
						|  YimingWu | 2434f0e139
							
							Knife display fix | 2 rokov pred | 
				
					
						|  YimingWu | 20cdd83c66
							
							Material data and ui | 2 rokov pred | 
				
					
						|  YimingWu | 9a4ac76620
							
							Material as library | 2 rokov pred | 
				
					
						|  YimingWu | f36bde65ce
							
							material ui small stuff fix | 2 rokov pred | 
				
					
						|  YimingWu | 2b2525084f
							
							SIGSEGV handler | 2 rokov pred | 
				
					
						|  YimingWu | b970791bbd
							
							Material shader seems alright, with minor issue on UI (remove material from slot crashes | 2 rokov pred |