/*
* Our Paint: A light weight GPU powered painting program.
* Copyright (C) 2022-2023 Wu Yiming
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "ourpaint.h"
extern LA MAIN;
extern tnsMain* T;
extern OurPaint *Our;
#ifdef _WIN32
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
#endif
int main(int argc, char *argv[]){
if(ourProcessInitArgs(argc,argv) < 0){ return 0; }
laInitArguments ia={0}; laSetDefaultInitArguments(&ia);
ia.GLMajor=4; ia.GLMinor=5;
ia.GLESMajor=3; ia.GLESMinor=2;
ia.UseColorManagement=1;
//ia.HasTextureInspector=1;
ia.HasTerminal=1;
ia.HasHistories=1;
//MAIN.EnableGLDebug=1;
//MAIN.GLDebugSync=1;
laProcessInitArguments(argc, argv, &ia);
laGetReadyWith(&ia);
if(!ourInit()){ laShutoff(0); return -1; }
laRefreshUDFRegistries();
laEnsureUserPreferences();
laLoadHyperResources("OURBRUSH");
laLoadHyperResources("OURPALLETTE");
int anyload=0;
for(int i=1;iCanvasSaverDummyList.pFirst);
if(!MAIN.InputMapping->Toolboxes.pFirst){
laInputMapping* im=laNewToolbox("Default Toolbox"); laInputMappingEntry* ime;
ime=laNewInputMappingEntry(im,0,0,0,0,"la.undo"); strSafeSet(&ime->Key,"Undo");
ime=laNewInputMappingEntry(im,0,0,0,0,"la.redo"); strSafeSet(&ime->Key,"Redo");
ime=laNewInputMappingEntry(im,0,0,0,0,"la.save"); strSafeSet(&ime->Key,"Save");
ime=laNewInputMappingEntry(im,0,0,0,0,"our.brush_smaller"); strSafeSet(&ime->Key,"Smaller");
ime=laNewInputMappingEntry(im,0,0,0,0,"our.brush_bigger"); strSafeSet(&ime->Key,"Bigger");
}
//laAddRootDBInst("our.tools");
if(!MAIN.Windows.pFirst){
laWindow* w = laDesignWindow(-1,-1,35*LA_RH,25*LA_RH);
laLayout* l = laDesignLayout(w, "Our Paint");
laBlock* b = l->FirstBlock;
#ifdef LAGUI_ANDROID
laSplitBlockVertical(b,0.3);
laSplitBlockHorizon(b->B1, 0.5);
laCreatePanel(b->B1->B1, "panel_color");
laCreatePanel(b->B1->B2, "panel_brushes");
b->B2->Folded = 1; laCreatePanel(b->B2, "panel_canvas");
l = laDesignLayout(w, "Our Paint");
b = l->FirstBlock;
b->Folded=1; laCreatePanel(b, "panel_canvas");
#else
laSplitBlockHorizon(b,0.7);
b->B1->Folded = 1;
laCreatePanel(b->B1, "panel_canvas");
laBlock* br=b->B2;
laSplitBlockVertical(br,0.6);
laCreatePanel(br->B1, "panel_color");
laCreatePanel(br->B1, "panel_tools");
laCreatePanel(br->B1, "panel_brushes");
laCreatePanel(br->B2, "panel_notes");
laCreatePanel(br->B2, "panel_layers");
laStartWindow(w);
#endif
}
our_EnableSplashPanel();
laMainLoop();
}