@@ -822,7 +822,7 @@ void main(){
}
if(UseLut!=0){
- color.rgb = texture(TexLut,color.bgr).rgb;
+ color.rgb = texture(TexLut,color.bgr*vec3(32.0/33.0)+vec3(1.0/64.0)).rgb;
if(UseHalftone>1e-6){ color=mix(color,halftone(color),UseHalftone); }
outColor = color;