*/}}

Historique des commits

Auteur SHA1 Message Date
  YimingWu 49b48617d6 Instancer related stuff il y a 1 an
  YimingWu f6a7291dd0 Move drivers to object il y a 1 an
  YimingWu 16920f30f5 Use display layer/list to draw the scene il y a 1 an
  YimingWu f7e30d2a9f Key insert verify and etc. il y a 1 an
  YimingWu fda4189119 Change to animation holder structure. il y a 1 an
  YimingWu f13b1d50d7 Action widget improvements and mixing il y a 1 an
  YimingWu 0c72a8fc97 Action UI basics WIP il y a 1 an
  YimingWu dedec6e6fb Key interpolation basics il y a 1 an
  YimingWu 93e9c8aa48 Basic action animation UI stuff. il y a 1 an
  YimingWu 5229c31d66 Animation playhead and delta transformation basics il y a 1 an
  YimingWu 6b6ea70564 Basic animation structures WIP il y a 1 an
  YimingWu a5d643d241 Basic knife tool. il y a 1 an
  YimingWu 03a2aec0ea Some drawing improvements on 3d viewport (WIP) il y a 1 an
  YimingWu 2a09f425e0 Various theme and layout fixes il y a 1 an
  YimingWu 39e913f6d4 Fix totv crash from mesh merging il y a 1 an
  YimingWu c926dab65d Do not use extra propagation for other object type il y a 1 an
  YimingWu 0f02e78f2d Fix merge undo issue. il y a 1 an
  YimingWu 3f56c1c73f Fixed mesh join face loop references. il y a 1 an
  YimingWu 45d33e6399 Wacom wintab support il y a 1 an
  YimingWu 10c7bc9316 More windows adaptation il y a 1 an
  YimingWu 003ccc5d6f Baisc keyboard input should be okay. il y a 1 an
  YimingWu 7b5e9516d7 change unicode charater literal L to U il y a 1 an
  YimingWu 6cad9811bd Preliminary windows backport il y a 1 an
  YimingWu 0575d0290d copyright, and optimizations il y a 1 an
  YimingWu 2cdc25ef37 New refresh, and get rid of warnings il y a 1 an
  YimingWu beb07d1446 fuck intel and also comment node il y a 1 an
  YimingWu e57a029715 Save layout in preferences il y a 1 an
  YimingWu 8759e156a1 Fullscreen and udf verify and no tooltip etc il y a 1 an
  YimingWu c295590e7f instance clean and panel default sizes il y a 1 an
  YimingWu f98691873f Translations, widget improvements, event handling etc a whole lot il y a 1 an