/* * Tiny la: A light weight game engine. * Copyright (C) 2023 Wu Yiming * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #define MINIAUDIO_IMPLEMENTATION #include "miniaudio.h" #include "la_5.h" extern LA MAIN; laPropContainer* LA_PC_SYNTH; laNodeCategory* LA_NODE_CATEGORY_SYNTHESIZER; laNodeCategory* LA_NODE_CATEGORY_SYSTEM_SOUND; laBaseNodeType LA_IDN_FM; laBaseNodeType LA_IDN_VCA; laBaseNodeType LA_IDN_NOISE; laBaseNodeType LA_IDN_OUTPUT; laBaseNodeType LA_IDN_SCOPE; laPropContainer* LA_PC_IDN_FM; laPropContainer* LA_PC_IDN_VCA; laPropContainer* LA_PC_IDN_NOISE; laPropContainer* LA_PC_IDN_OUTPUT; laPropContainer* LA_PC_IDN_SCOPE; #define _2PI 6.283185307 #define VAL2FREQ(val) \ 16.0f*pow(2,val) // 0-10, 16-16384Hz #define WRAPPHASE(p) \ while(p>_2PI){ p-=_2PI; } #define INITPACKET(arr) \ if(!arr){ arr=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN); } #define INPUTPACKET(ptr,socket) \ {if(socket->Source && socket->Source->DataType==(LA_PROP_FLOAT|LA_PROP_ARRAY) && socket->Source->ArrLen>=LA_SYNTH_PLEN){ \ ptr=((real*)socket->Source->Data); }else{ ptr=0; } } void IDN_FMInit(laSynthNodeFM* n, int NoCreate){ INITPACKET(n->OutSamples); if(NoCreate){ return; } n->InFrequency=laCreateInSocket("FREQ",0); n->Out=laCreateOutSocket(n,"OUT",LA_PROP_FLOAT|LA_PROP_ARRAY); strSafeSet(&n->Base.Name,"FM"); n->Frequency=4; } void IDN_FMDestroy(laSynthNodeFM* n){ laDestroyInSocket(n->InFrequency); laDestroyOutSocket(n->Out); strSafeDestroy(&n->Base.Name); memFree(n->OutSamples); } int IDN_FMVisit(laSynthNodeFM* n, laNodeVisitInfo* vi){ LA_GUARD_THIS_NODE(n,vi); if(LA_SRC_AND_PARENT(n->InFrequency)){ laBaseNode*bn=n->InFrequency->Source->Parent; LA_VISIT_NODE(bn,vi); } LA_ADD_THIS_NODE(n,vi); return LA_DAG_FLAG_PERM; } int IDN_FMEval(laSynthNodeFM* n){ real f=n->Frequency, constf=0; real* inputf; INPUTPACKET(inputf,n->InFrequency); LA_GET_SRC_AS_VALUE(constf,n->InFrequency); for(int i=0;iSlow) useF-=10; n->Phase+=MAIN.Audio->AudioFrameInterval*VAL2FREQ(useF)*_2PI; WRAPPHASE(n->Phase); n->OutSamples[i]=sin(n->Phase)*10; } n->Out->Data=n->OutSamples; n->Out->ArrLen=LA_SYNTH_PLEN; return 1; } void IDN_FMCopy(laSynthNodeFM* new, laSynthNodeFM* old, int DoRematch){ if(DoRematch){ LA_IDN_NEW_LINK(InFrequency) return; } LA_IDN_OLD_DUPL(Out); new->Frequency=old->Frequency; } void laui_FMNode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){ laColumn* c=laFirstColumn(uil); laSynthNodeFM*n=This->EndInstance; LA_BASE_NODE_HEADER(uil,c,This); laUiItem* b=laBeginRow(uil,c,0,0); laShowNodeSocket(uil,c,This,"in_frequency",0)->Flags|=LA_UI_SOCKET_LABEL_E; laShowItem(uil,c,This,"slow"); laShowItem(uil,c,This,"frequency")->Expand=1; laShowNodeSocket(uil,c,This,"out",0); laEndRow(uil,b); } void IDN_VCAInit(laSynthNodeVCA* n, int NoCreate){ INITPACKET(n->OutSamples); if(NoCreate){ return; } n->InAmp=laCreateInSocket("AMP",0); n->In=laCreateInSocket("IN",0); n->Out=laCreateOutSocket(n,"OUT",LA_PROP_FLOAT|LA_PROP_ARRAY); strSafeSet(&n->Base.Name,"FM"); n->Amp=10; } void IDN_VCADestroy(laSynthNodeVCA* n){ laDestroyInSocket(n->InAmp); laDestroyInSocket(n->In); laDestroyOutSocket(n->Out); strSafeDestroy(&n->Base.Name); memFree(n->OutSamples); } int IDN_VCAVisit(laSynthNodeVCA* n, laNodeVisitInfo* vi){ LA_GUARD_THIS_NODE(n,vi); if(LA_SRC_AND_PARENT(n->In)){ laBaseNode*bn=n->In->Source->Parent; LA_VISIT_NODE(bn,vi); } if(LA_SRC_AND_PARENT(n->InAmp)){ laBaseNode*bn=n->InAmp->Source->Parent; LA_VISIT_NODE(bn,vi); } LA_ADD_THIS_NODE(n,vi); return LA_DAG_FLAG_PERM; } int IDN_VCAEval(laSynthNodeVCA* n){ real amp=n->Amp, constamp=amp; real* inputamp=0,*input=0; INPUTPACKET(input,n->In); INPUTPACKET(inputamp,n->InAmp); if(!inputamp) LA_GET_SRC_AS_VALUE(constamp,n->InAmp); constamp/=10; n->Out->Data=n->OutSamples; n->Out->ArrLen=LA_SYNTH_PLEN; if(!input){ memset(n->OutSamples,0,sizeof(real)*LA_SYNTH_PLEN); return 0; } for(int i=0;iOutSamples[i]= input[i]*useA; } return 1; } void IDN_VCACopy(laSynthNodeVCA* new, laSynthNodeVCA* old, int DoRematch){ if(DoRematch){ LA_IDN_NEW_LINK(InAmp) LA_IDN_NEW_LINK(In) return; } LA_IDN_OLD_DUPL(Out); new->Amp=old->Amp; } void laui_VCANode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){ laColumn* c=laFirstColumn(uil); laSynthNodeVCA*n=This->EndInstance; LA_BASE_NODE_HEADER(uil,c,This); laColumn* cl,*cr; laSplitColumn(uil,c,0.3); cl=laLeftColumn(c,0); cr=laRightColumn(c,0); laUiItem* b=laBeginRow(uil,c,0,0); laShowNodeSocket(uil,c,This,"in",0)->Flags|=LA_UI_SOCKET_LABEL_E; laShowNodeSocket(uil,c,This,"in_amp",0); laShowItem(uil,c,This,"amp")->Expand=1; laShowNodeSocket(uil,cr,This,"out",0); laEndRow(uil,b); } void IDN_NoiseInit(laSynthNodeNoise* n, int NoCreate){ INITPACKET(n->OutWhiteSamples); INITPACKET(n->OutPinkSamples); n->PinkA[0]=0.02109238; n->PinkA[1]=0.07113478; n->PinkA[2]=0.68873558; n->PinkP[0]=0.3190; n->PinkP[1]=0.7756; n->PinkP[2]=0.9613; if(NoCreate){ return; } n->OutWhite=laCreateOutSocket(n,"WHITE",LA_PROP_FLOAT|LA_PROP_ARRAY); n->OutPink=laCreateOutSocket(n,"PINK",LA_PROP_FLOAT|LA_PROP_ARRAY); strSafeSet(&n->Base.Name,"Noise"); } void IDN_NoiseDestroy(laSynthNodeNoise* n){ laDestroyOutSocket(n->OutWhite); laDestroyOutSocket(n->OutPink); strSafeDestroy(&n->Base.Name); memFree(n->OutWhiteSamples); memFree(n->OutPinkSamples); } int IDN_NoiseVisit(laSynthNodeNoise* n, laNodeVisitInfo* vi){ LA_GUARD_THIS_NODE(n,vi); LA_ADD_THIS_NODE(n,vi); return LA_DAG_FLAG_PERM; } int IDN_NoiseEval(laSynthNodeNoise* n){ real RMI2 = 2.0 / (real)RAND_MAX; // + 1.0; // change for range [0,1) real offset = n->PinkA[0] + n->PinkA[1] + n->PinkA[2]; for(int i=0;iOutWhiteSamples[i]=X*2.5; real temp; for(int i=0;i<3;i++){ temp=(real)rand(); n->PinkStates[i] = n->PinkP[i] * (n->PinkStates[i] - temp) + temp; } n->OutPinkSamples[i]=(n->PinkA[0]*n->PinkStates[0]+ n->PinkA[1]*n->PinkStates[1]+ n->PinkA[2]*n->PinkStates[2])*RMI2-offset; n->OutPinkSamples[i]*=40; } n->OutWhite->Data=n->OutWhiteSamples; n->OutWhite->ArrLen=LA_SYNTH_PLEN; n->OutPink->Data=n->OutPinkSamples; n->OutPink->ArrLen=LA_SYNTH_PLEN; return 1; } void IDN_NoiseCopy(laSynthNodeNoise* new, laSynthNodeNoise* old, int DoRematch){ if(DoRematch){ return; } LA_IDN_OLD_DUPL(OutWhite); } void laui_NoiseNode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){ laColumn* c=laFirstColumn(uil); laSynthNodeNoise*n=This->EndInstance; LA_BASE_NODE_HEADER(uil,c,This); laUiItem* b=laBeginRow(uil,c,0,0); laShowNodeSocket(uil,c,This,"out_white",0)->Flags|=LA_UI_SOCKET_LABEL_N; laShowNodeSocket(uil,c,This,"out_pink",0)->Flags|=LA_UI_SOCKET_LABEL_N; laEndRow(uil,b); } void IDN_ScopeInit(laSynthNodeScope* n, int NoCreate){ if(!n->Display1){ n->Display1=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN*2); } if(!n->Display2){ n->Display2=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN*2); } pthread_spin_init(&n->Lock,0); if(NoCreate){ return; } n->In1=laCreateInSocket("CH1",0); n->In2=laCreateInSocket("CH2",0); strSafeSet(&n->Base.Name,"SCOPE"); n->Time=5; n->Brightness1=0.7f; n->Brightness2=0.4f; n->Gain1=1; n->Gain2=1; } void IDN_ScopeDestroy(laSynthNodeScope* n){ laDestroyInSocket(n->In1); laDestroyOutSocket(n->In2); strSafeDestroy(&n->Base.Name); memFree(n->Display1); memFree(n->Display2); pthread_spin_destroy(&n->Lock); } int IDN_ScopeVisit(laSynthNodeScope* n, laNodeVisitInfo* vi){ LA_GUARD_THIS_NODE(n,vi); if(LA_SRC_AND_PARENT(n->In1)){ laBaseNode*bn=n->In1->Source->Parent; LA_VISIT_NODE(bn,vi); } if(LA_SRC_AND_PARENT(n->In2)){ laBaseNode*bn=n->In2->Source->Parent; LA_VISIT_NODE(bn,vi); } LA_ADD_THIS_NODE(n,vi); return LA_DAG_FLAG_PERM; } int IDN_ScopeEval(laSynthNodeScope* n){ if(!n->Display1){ n->Display1=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN*2); } if(!n->Display2){ n->Display2=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN*2); } real* ch1,*ch2; INPUTPACKET(ch1,n->In1); INPUTPACKET(ch2,n->In2); int Frame=1<<(n->Time-1); TNS_CLAMP(Frame,1,LA_SYNTH_PLEN); int Times=LA_SYNTH_PLEN/Frame; int sp=0; pthread_spin_lock(&n->Lock); for(int t=0;tNextSample; n->Display1[ns]=smin1; n->Display1[ns+LA_SYNTH_PLEN]=smax1; n->Display2[ns]=smin2; n->Display2[ns+LA_SYNTH_PLEN]=smax2; n->NextSample++; if(n->NextSample>=LA_SYNTH_PLEN) n->NextSample=0; } n->FromSynth=MAIN.Audio->AudioEvalSynth; pthread_spin_unlock(&n->Lock); return 1; } void IDN_ScopeCopy(laSynthNodeScope* new, laSynthNodeScope* old, int DoRematch){ if(DoRematch){ LA_IDN_NEW_LINK(In1) LA_IDN_NEW_LINK(In2) return; } new->Brightness1=old->Brightness1; new->Brightness2=old->Brightness2; new->Gain1=old->Gain1; new->Gain2=old->Gain2; new->Offset1=old->Offset1; new->Offset2=old->Offset2; new->Time=old->Time; } void laui_ScopeNode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){ laColumn* c=laFirstColumn(uil); laSynthNodeScope*n=This->EndInstance; LA_BASE_NODE_HEADER(uil,c,This); laColumn* cl,*cr; laSplitColumn(uil,c,0.5); cl=laLeftColumn(c,0); cr=laRightColumn(c,0); laUiItem* b=laBeginRow(uil,c,0,0); laUiItem* u=laShowItem(uil,c,This,"gain1");u->Flags|=LA_UI_FLAGS_EXPAND; u->Expand=1; laShowNodeSocket(uil,c,This,"in1",0)->Flags|=LA_UI_SOCKET_LABEL_W; laEndRow(uil,b); b=laBeginRow(uil,c,0,0); u=laShowItem(uil,c,This,"gain2");u->Flags|=LA_UI_FLAGS_EXPAND; u->Expand=1; laShowNodeSocket(uil,c,This,"in2",0)->Flags|=LA_UI_SOCKET_LABEL_W; laEndRow(uil,b); laShowItem(uil,c,This,"scope")->Extra->HeightCoeff=6; laShowLabel(uil,cl,"CH1",0,0)->Flags|=LA_TEXT_ALIGN_CENTER; laShowItem(uil,cl,This,"bright1"); laShowItem(uil,cl,This,"offset1"); laShowLabel(uil,cr,"CH2",0,0)->Flags|=LA_TEXT_ALIGN_CENTER; laShowItem(uil,cr,This,"bright2"); laShowItem(uil,cr,This,"offset2"); laShowItem(uil,c,This,"time")->Flags|=LA_UI_FLAGS_EXPAND; } void IDN_OutputInit(laSynthNodeOutput* n, int NoCreate){ if(NoCreate){ return; } n->In=laCreateInSocket("IN",0); strSafeSet(&n->Base.Name,"Output"); } void IDN_OutputDestroy(laSynthNodeOutput* n){ laDestroyInSocket(n->In); strSafeDestroy(&n->Base.Name); } int IDN_OutputVisit(laSynthNodeOutput* n, laNodeVisitInfo* vi){ if(LA_SRC_AND_PARENT(n->In)){ laBaseNode*bn=n->In->Source->Parent; LA_VISIT_NODE(bn,vi); } LA_ADD_THIS_NODE(n,vi); return LA_DAG_FLAG_PERM; } int IDN_OutputEval(laSynthNodeOutput* n){ real* input; INPUTPACKET(input,n->In); if(input) memcpy(MAIN.Audio->AudioEvalSynth->AudioSamples,input,sizeof(real)*LA_SYNTH_PLEN); else memset(MAIN.Audio->AudioEvalSynth->AudioSamples,0,sizeof(real)*LA_SYNTH_PLEN); return 1; } void IDN_OutputCopy(laSynthNodeOutput* new, laSynthNodeOutput* old, int DoRematch){ if(DoRematch){ LA_IDN_NEW_LINK(In) return; } } void laui_OutputNode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){ laColumn* c=laFirstColumn(uil); laSynthNodeOutput*n=This->EndInstance; LA_BASE_NODE_HEADER(uil,c,This); laColumn* cl,*cr; laSplitColumn(uil,c,0.3); cl=laLeftColumn(c,0); cr=laRightColumn(c,0); laUiItem* b=laBeginRow(uil,c,0,0); laShowNodeSocket(uil,c,This,"in",0)->Flags|=LA_UI_SOCKET_LABEL_E; laShowLabel(uil,c,"🕪",0,0); laEndRow(uil,b); } void laRebuildSynthGraphs(){ if(MAIN.Audio->CurrentSynth){ pthread_spin_lock(&MAIN.Audio->CurrentSynth->Lock); laRebuildPageEval(MAIN.Audio->CurrentSynth->Page); pthread_spin_unlock(&MAIN.Audio->CurrentSynth->Lock); } } int laEvalSynthGraphs(){ laSynth* ss; int any=0; memset(MAIN.Audio->AudioSamples,0,sizeof(real)*LA_SYNTH_PLEN); for(ss=MAIN.Audio->Synths.pFirst;ss;ss=ss->Item.pNext){ pthread_spin_lock(&ss->Lock); if(!ss->Playing){ pthread_spin_unlock(&ss->Lock); continue; } MAIN.Audio->AudioEvalSynth=ss; MAIN.Audio->AudioEvalTime=0; INITPACKET(ss->AudioSamples); laRunPage(ss->Page,1); pthread_spin_unlock(&ss->Lock); for(int i=0;iAudioSamples[i]+=ss->AudioSamples[i]; } any=1; } return any; } void laaudio_DataCallback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount){ float* out=pOutput; int any=1; for(int i=0;iNextAudioSample>=LA_SYNTH_PLEN){ MAIN.Audio->NextAudioSample=0; if(laEvalSynthGraphs()){ MAIN.Audio->AudioEvalTotalSamples+=LA_SYNTH_PLEN; MAIN.Audio->AudioEvalTime=(real)MAIN.Audio->AudioEvalTotalSamples/MAIN.Audio->AudioSampleRate; }else{ any=0;} } out[i]=MAIN.Audio->AudioSamples[MAIN.Audio->NextAudioSample]/10; MAIN.Audio->NextAudioSample++; } pthread_spin_lock(&MAIN.Audio->AudioStatusLock); MAIN.Audio->AudioAny=any; pthread_spin_unlock(&MAIN.Audio->AudioStatusLock); } void laInitMiniAudio(){ int SampleRate=48000; ma_context context; if (ma_context_init(NULL, 0, NULL, &context) != MA_SUCCESS) { printf("Can't init miniaudio context\n"); } ma_device_info* pPlaybackInfos; ma_uint32 playbackCount; ma_device_info* pCaptureInfos; ma_uint32 captureCount; if (ma_context_get_devices(&context, &pPlaybackInfos, &playbackCount, &pCaptureInfos, &captureCount) != MA_SUCCESS) { printf("Can't get audio devices\n"); } for (ma_uint32 iDevice = 0; iDevice < playbackCount; iDevice += 1) { printf("%d - %s\n", iDevice, pPlaybackInfos[iDevice].name); } ma_device_config config = ma_device_config_init(ma_device_type_playback); config.playback.pDeviceID= 0; config.playback.format = ma_format_f32; config.playback.channels = 1; config.sampleRate = SampleRate; config.dataCallback = laaudio_DataCallback; config.pUserData = 0; if (ma_device_init(NULL, &config, &MAIN.Audio->AudioDevice) != MA_SUCCESS){ return; } MAIN.Audio->AudioSampleRate=SampleRate; MAIN.Audio->NextAudioSample=LA_SYNTH_PLEN; MAIN.Audio->AudioFrameInterval=1.0f/SampleRate; INITPACKET(MAIN.Audio->AudioSamples); pthread_spin_init(&MAIN.Audio->AudioStatusLock,0); } void laDeinitAudio(){ pthread_spin_destroy(&MAIN.Audio->AudioStatusLock); ma_device_stop(&MAIN.Audio->AudioDevice); ma_device_uninit(&MAIN.Audio->AudioDevice); } // Operations laSynth* laNewSynth(char* Name){ laSynth* ss=memAcquireHyper(sizeof(laSynth)); ss->Page=memAcquire(sizeof(laRackPage)); ss->Page->RackType=LA_RACK_TYPE_AUDIO; strSafeSet(&ss->Name,Name); lstAppendItem(&MAIN.Audio->Synths,ss); memAssignRef(MAIN.Audio,&MAIN.Audio->CurrentSynth,ss); pthread_spin_init(&ss->Lock,0); return ss; } void laRemoveSynth(laSynth* ss){ if(!ss) return; strSafeDestroy(&ss->Name); if(MAIN.Audio->CurrentSynth==ss){ laSynth* nss=ss->Item.pNext?ss->Item.pNext:ss->Item.pPrev; memAssignRef(MAIN.Audio,&MAIN.Audio->CurrentSynth,nss); }laNotifyInstanceUsers(ss); while(ss->Page->Racks.pFirst){ laDestroyRack(ss->Page->Racks.pFirst); } memLeave(ss->Page); ss->Page=0; lstRemoveItem(&MAIN.Audio->Synths,ss); pthread_spin_destroy(&ss->Lock); memLeave(ss); } int OPINV_ShedNewSynth(laOperator* a, laEvent* e){ laNewSynth("New Synth"); laNotifyInstanceUsers(MAIN.Audio); laRecordAndPush(0,"la.audio","New synth", 0); return LA_FINISHED; } int OPCHK_IslaSynth(laPropPack *This, laStringSplitor *ss){ if (This && This->EndInstance && la_EnsureSubTarget(This->LastPs->p,0) == LA_PC_SYNTH) return 1; return 0; } int OPINV_ShedRemoveSynth(laOperator* a, laEvent* e){ laSynth* ss=a->This?a->This->EndInstance:0; if(!ss)return LA_CANCELED; if(strSame(strGetArgumentString(a->ExtraInstructionsP,"confirm"),"true")){ laRemoveSynth(ss); laNotifyInstanceUsers(MAIN.Audio); laRecordAndPush(0,"la.audio","Remove la project", 0); return LA_FINISHED; } laEnableOperatorPanel(a,a->This,e->x,e->y,200,200,0,0,0,0,0,0,0,0,e); return LA_RUNNING; } void laui_RemoveSynth(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){ laColumn* c=laFirstColumn(uil); laShowItemFull(uil,c,This,"remove_synth",0,"confirm=true;text=Confirm",0,0); } int OPINV_laSynthPlay(laOperator* a, laEvent* e){ laSynth* ss=a->This?a->This->EndInstance:0; if(!ss)return LA_CANCELED; char* str=strGetArgumentString(a->ExtraInstructionsP, "mode"); int play=0; if(str && strSame(str,"PLAY")) play=1; if(play){ MAIN.Audio->AudioAny=1; } pthread_spin_lock(&ss->Lock); ss->Playing=play; pthread_spin_unlock(&ss->Lock); ma_device_start(&MAIN.Audio->AudioDevice); laNotifyInstanceUsers(ss); return LA_FINISHED; } void lauidetached_Synthersizers(laPanel* p){ la_MakeDetachedProp(p, "la.detached_view_switch", "detached"); la_MakeDetachedProp(p, "la.audio.current_synth", "page"); } void laui_Synthersizers(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){ laColumn* c=laFirstColumn(uil),*cl, *cr,*crl,*crr; laSplitColumn(uil,c,0.4); cl=laLeftColumn(c,1); cr=laRightColumn(c,0); laSplitColumn(uil,cr,0.6); crl=laLeftColumn(cr,0); crr=laRightColumn(cr,2); laShowItemFull(uil,cl,Extra,"detached",0,0,0,0)->Flags|=LA_UI_FLAGS_HIGHLIGHT|LA_UI_FLAGS_ICON; #define ADD_PAGE \ laUiItem* b=laBeginRow(uil,crl,0,0);\ laShowItemFull(uil,crl,&rb->PP,"",LA_WIDGET_COLLECTION_SELECTOR,0,laui_IdentifierOnly,0)\ ->Flags|=LA_UI_COLLECTION_SIMPLE_SELECTOR;\ laUiItem* b3=laOnConditionThat(uil,cr,laPropExpression(&rb->PP,""));{\ laShowItem(uil,crl,&rb->PP,"name");\ laShowItem(uil,crl,0,"LA_new_synth")->Flags|=LA_UI_FLAGS_ICON;\ laShowSeparator(uil,crl);\ laShowItem(uil,crl,&rb->PP,"remove_synth")->Flags|=LA_UI_FLAGS_ICON;\ laShowSeparator(uil,crl)->Expand=1;\ }laElse(uil,b3);{\ laShowItem(uil,crl,0,"LA_new_synth");\ }laEndCondition(uil,b3);\ laEndRow(uil,b);\ b3=laOnConditionThat(uil,cr,laPropExpression(&rb->PP,""));{\ laUiItem* b4=laOnConditionThat(uil,crr,laPropExpression(&rb->PP,"playing"));{\ laShowItemFull(uil,crr,&rb->PP,"play",0,"text=❚❚;",0,0) \ ->Flags|=LA_UI_FLAGS_EXIT_WHEN_TRIGGERED|LA_TEXT_ALIGN_CENTER; \ }laElse(uil,b4);{\ laShowItemFull(uil,crr,&rb->PP,"play",0,"icon=▶;mode=PLAY;",0,0) \ ->Flags|=LA_UI_FLAGS_ICON|LA_UI_FLAGS_EXIT_WHEN_TRIGGERED; \ }laEndCondition(uil,b4);\ laShowItemFull(uil,c,&rb->PP,"page",LA_WIDGET_COLLECTION_SINGLE,0,laui_RackPage,0)->Flags|=LA_UI_FLAGS_NO_DECAL;\ }laEndCondition(uil,b3);\ laUiItem* b1=laOnConditionThat(uil,cr,laPropExpression(Extra,"detached"));{ laUiItem* rb=laShowInvisibleItem(uil,cr,Extra,"page"); ADD_PAGE }laElse(uil,b1);{ laUiItem* rb=laShowInvisibleItem(uil,cr,0,"la.audio.current_synth"); ADD_PAGE }laEndCondition(uil,b1); #undef ADD_PAGE } void* laget_FirstSynth(void* unused1,void* unused2){ return MAIN.Audio->Synths.pFirst; } void lapost_Synth(laSynth* ss){ pthread_spin_init(&ss->Lock,0); } int laget_SynthPlaying(laSynth* ss){ int play=0; pthread_spin_lock(&ss->Lock); play=ss->Playing; pthread_spin_unlock(&ss->Lock); return play; } void laset_CurrentSynth(laAudio* a,laSynth* s){ memAssignRef(a,&a->CurrentSynth,s); } void la_AudioPreFrame(){ if(MAIN.GraphNeedsRebuild){ laRebuildSynthGraphs(); } int anyaudio=0; pthread_spin_lock(&MAIN.Audio->AudioStatusLock); anyaudio=MAIN.Audio->AudioAny; pthread_spin_unlock(&MAIN.Audio->AudioStatusLock); if(!anyaudio){ ma_device_stop(&MAIN.Audio->AudioDevice); } } void laInitAudio(){ laPropContainer* pc; laProp* p; laSubProp* sp; laInitMiniAudio(); laRegisterUiTemplate("LA_synthesizers","Synthesizers",laui_Synthersizers,lauidetached_Synthersizers,0,"Audio",0,0,0); laCreateOperatorType("LA_new_synth", "New Synthesizer", "Add a synthesizer",0,0,0,OPINV_ShedNewSynth,0,'+',0); laCreateOperatorType("LA_remove_synth", "Remove Synthesizer", "Remove a synthesizer",OPCHK_IslaSynth,0,0,OPINV_ShedRemoveSynth,OPMOD_FinishOnData,L'🗴',0) ->UiDefine=laui_RemoveSynth; laCreateOperatorType("LA_synth_play", "Play Synthesizer", "Play a synthesizer",OPCHK_IslaSynth,0,0,OPINV_laSynthPlay,0,0,0); pc = laAddPropertyContainer("la_synth", "LaGUI Synthesizer", "LaGUI synthesizer", 0,0,sizeof(laSynth),lapost_Synth,0,2);{ LA_PC_SYNTH=pc; laAddStringProperty(pc,"name","Name","Name of the synthesizer",0,0,0,0,1,offsetof(laSynth,Name),0,0,0,0,LA_AS_IDENTIFIER); laAddSubGroup(pc, "page", "Page", "Rack page","la_rack_page",0,0,0,offsetof(laSynth,Page),0,0,0,0,0,0,0,LA_UDF_SINGLE|LA_HIDE_IN_SAVE); p=laAddEnumProperty(pc,"playing","Playing","Synth is playing",0,0,0,0,0,-1,laget_SynthPlaying,0,0,0,0,0,0,0,0,LA_READ_ONLY); laAddEnumItemAs(p,"IDLE","Idle","Synth is not playing",0,0); laAddEnumItemAs(p,"PLAYING","Playing","Synth is playing",1,0); laAddOperatorProperty(pc,"remove_synth","Remove Synth", "Remove synth", "LA_remove_synth", L'🗴', 0); laAddOperatorProperty(pc,"play","Play Synth", "Play synth", "LA_synth_play", 0, 0); } pc=laAddPropertyContainer("la_node_synth_fm", "FM OSC Node", "Osilliator node with frequency modulation",0,laui_FMNode,sizeof(laSynthNodeFM),lapost_Node,0,1); LA_PC_IDN_FM=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine); laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL); laAddSubGroup(pc,"in_frequency", "In Frequency","Input frequency","la_in_socket",0,0,0,offsetof(laSynthNodeFM,InFrequency),0,0,0,0,0,0,0,LA_UDF_SINGLE); laAddSubGroup(pc,"out", "Out","Output","la_out_socket",0,0,0,offsetof(laSynthNodeFM,Out),0,0,0,0,0,0,0,LA_UDF_SINGLE); laAddFloatProperty(pc,"frequency","Frequency","Frequency of the oscilliator",0,0,0,10,0,0.1,0,0,offsetof(laSynthNodeFM,Frequency),0,0,0,0,0,0,0,0,0,0,0); p=laAddEnumProperty(pc,"slow","Slow","Low frequency oscilliator",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(laSynthNodeFM,Slow),0,0,0,0,0,0,0,0,0,0); laAddEnumItemAs(p,"NONE","None","Regular frequency range",0,0); laAddEnumItemAs(p,"SLOW","Slow","Slow frequency range",1,0); pc=laAddPropertyContainer("la_node_synth_vca", "VCA Node", "Voltage controlled amplifier",0,laui_VCANode,sizeof(laSynthNodeVCA),lapost_Node,0,1); LA_PC_IDN_VCA=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine); laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL); laAddSubGroup(pc,"in_amp", "In Amptitude","Input amptitude","la_in_socket",0,0,0,offsetof(laSynthNodeVCA,InAmp),0,0,0,0,0,0,0,LA_UDF_SINGLE); laAddSubGroup(pc,"in", "Input","Input","la_in_socket",0,0,0,offsetof(laSynthNodeVCA,In),0,0,0,0,0,0,0,LA_UDF_SINGLE); laAddSubGroup(pc,"out", "Out","Output","la_out_socket",0,0,0,offsetof(laSynthNodeVCA,Out),0,0,0,0,0,0,0,LA_UDF_SINGLE); laAddFloatProperty(pc,"amp","Amptitude","Amptitude of the output signal",0,0,0,10,0,0.1,0,0,offsetof(laSynthNodeVCA,Amp),0,0,0,0,0,0,0,0,0,0,0); pc=laAddPropertyContainer("la_node_synth_noise", "Noise Node", "Noise node",0,laui_NoiseNode,sizeof(laSynthNodeFM),lapost_Node,0,1); LA_PC_IDN_NOISE=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine); laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL); laAddSubGroup(pc,"out_white", "White","White noise output","la_out_socket",0,0,0,offsetof(laSynthNodeNoise,OutWhite),0,0,0,0,0,0,0,LA_UDF_SINGLE); laAddSubGroup(pc,"out_pink", "Pink","Pinknoise output","la_out_socket",0,0,0,offsetof(laSynthNodeNoise,OutPink),0,0,0,0,0,0,0,LA_UDF_SINGLE); pc=laAddPropertyContainer("la_node_synth_scope", "Scope Node", "Scope for synthesizer",0,laui_ScopeNode,sizeof(laSynthNodeScope),lapost_Node,0,1); LA_PC_IDN_SCOPE=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine); laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL); laAddSubGroup(pc,"scope", "Scope","Synth scope","la_node_synth_scope",0,LA_WIDGET_SCOPE,0,-1,0,laget_InstanceSelf,0,0,0,0,0,LA_UDF_REFER|LA_UDF_IGNORE); laAddSubGroup(pc,"in1", "In 1","Input Channel 1","la_in_socket",0,0,0,offsetof(laSynthNodeScope,In1),0,0,0,0,0,0,0,LA_UDF_SINGLE); laAddSubGroup(pc,"in2", "In 2","Input Channel 2","la_in_socket",0,0,0,offsetof(laSynthNodeScope,In2),0,0,0,0,0,0,0,LA_UDF_SINGLE); p=laAddEnumProperty(pc,"time","Time","Time factor of the scope",0,0,0,5,0,offsetof(laSynthNodeScope,Time),0,0,0,0,0,0,0,0,0,0); #define _STR(a) #a #define ADD_TIME_FACTOR(a) laAddEnumItemAs(p,"FAC"_STR(a),_STR(a),"^"_STR(a)" time",a,0); ADD_TIME_FACTOR(1) ADD_TIME_FACTOR(2) ADD_TIME_FACTOR(3) ADD_TIME_FACTOR(4) ADD_TIME_FACTOR(5) ADD_TIME_FACTOR(6) ADD_TIME_FACTOR(7) ADD_TIME_FACTOR(8) ADD_TIME_FACTOR(9) ADD_TIME_FACTOR(10) #undef ADD_TIME_FACTOR p=laAddEnumProperty(pc,"gain1","Gain 1","Channel 1 Gain",0,0,0,5,0,offsetof(laSynthNodeScope,Gain1),0,0,0,0,0,0,0,0,0,0); #define ADD_GAIN(a) laAddEnumItemAs(p,"GAIN"_STR(a),_STR(a),"^"_STR(a)" gain",a,0); #define ADD_GAIN_S(a,s) laAddEnumItemAs(p,"GAIN"_STR(a),s,"^"s" gain",a,0); ADD_GAIN_S(-1,"¼") ADD_GAIN_S(0,"½") ADD_GAIN(1) ADD_GAIN(2) ADD_GAIN(3) ADD_GAIN(4) ADD_GAIN(5) ADD_GAIN(6) p=laAddEnumProperty(pc,"gain2","Gain 2","Channel 2 Gain",0,0,0,5,0,offsetof(laSynthNodeScope,Gain2),0,0,0,0,0,0,0,0,0,0); ADD_GAIN_S(-1,"¼") ADD_GAIN_S(0,"½") ADD_GAIN(1) ADD_GAIN(2) ADD_GAIN(3) ADD_GAIN(4) ADD_GAIN(5) ADD_GAIN(6) #undef ADD_GAIN #undef ADD_GAIN_S laAddFloatProperty(pc,"offset1","Offset 1","Channel 1 offset",0,0,0,10,-10,0.1,0,0,offsetof(laSynthNodeScope,Offset1),0,0,0,0,0,0,0,0,0,0,0); laAddFloatProperty(pc,"offset2","Offset 2","Channel 2 offset",0,0,0,10,-10,0.1,0,0,offsetof(laSynthNodeScope,Offset2),0,0,0,0,0,0,0,0,0,0,0); laAddFloatProperty(pc,"bright1","Brightness 1","Channel 1 brightness",0,0,0,1,0,0.1,0,0,offsetof(laSynthNodeScope,Brightness1),0,0,0,0,0,0,0,0,0,0,0); laAddFloatProperty(pc,"bright2","Brightness 2","Channel 2 brightness",0,0,0,1,0,0.1,0,0,offsetof(laSynthNodeScope,Brightness2),0,0,0,0,0,0,0,0,0,0,0); pc=laAddPropertyContainer("la_node_synth_output", "Output Node", "Sound output to system",0,laui_OutputNode,sizeof(laSynthNodeOutput),lapost_Node,0,1); LA_PC_IDN_OUTPUT=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine); laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL); laAddSubGroup(pc,"in", "Input","Input sound","la_in_socket",0,0,0,offsetof(laSynthNodeOutput,In),0,0,0,0,0,0,0,LA_UDF_SINGLE); LA_IDN_REGISTER("VCO",'f',LA_IDN_FM, LA_PC_IDN_FM, IDN_FM, laSynthNodeFM); LA_IDN_REGISTER("VCA",'a',LA_IDN_VCA, LA_PC_IDN_VCA, IDN_VCA, laSynthNodeVCA); LA_IDN_REGISTER("Noise",'~',LA_IDN_NOISE, LA_PC_IDN_NOISE, IDN_Noise, laSynthNodeNoise); LA_IDN_REGISTER("Scope",'s',LA_IDN_SCOPE, LA_PC_IDN_SCOPE, IDN_Scope, laSynthNodeScope); LA_IDN_REGISTER("Sound Output",U'🕪',LA_IDN_OUTPUT, LA_PC_IDN_OUTPUT, IDN_Output, laSynthNodeOutput); LA_NODE_CATEGORY_SYNTHESIZER=laAddNodeCategory("OSC",0,LA_RACK_TYPE_AUDIO); LA_NODE_CATEGORY_SYSTEM_SOUND=laAddNodeCategory("System",0,LA_RACK_TYPE_AUDIO); laNodeCategoryAddNodeTypes(LA_NODE_CATEGORY_SYNTHESIZER, &LA_IDN_FM,&LA_IDN_VCA,&LA_IDN_NOISE,&LA_IDN_SCOPE,0); laNodeCategoryAddNodeTypes(LA_NODE_CATEGORY_SYSTEM_SOUND, &LA_IDN_OUTPUT,0); } void laAudioDummy(){ return 0; }