*/}}

la_widgets_viewers.c 42 KB

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  1. #include "../la_5.h"
  2. extern LA MAIN;
  3. extern struct _tnsMain *T;
  4. //============================================================= [Draw]
  5. extern tnsFontManager *FM;
  6. void la_RootObjectDrawFullscreenQuad(tnsCamera* c, real Aspect){
  7. real FOV = c->FOV;
  8. tnsMatrix44d mat;
  9. tnsGetMVMatrix(mat);
  10. real vv[3]={0,0,-1};
  11. real ViewDir[3]={0},vdTR[3]={0},vdBR[3]={0},vdTL[3]={0},vdBL[3]={0};
  12. tnsApplyRotation43d(ViewDir,mat,vv);
  13. real fovv=FOV/2, fovh=fovh=atan(tan(FOV/2)*Aspect);
  14. vv[0]=tan(fovh); vv[1]=tan(fovv); tnsApplyRotation43d(vdTR,mat,vv); // note don't normalize those.
  15. vv[0]=tan(fovh); vv[1]=tan(-fovv);tnsApplyRotation43d(vdBR,mat,vv);
  16. vv[0]=tan(-fovh);vv[1]=tan(-fovv);tnsApplyRotation43d(vdBL,mat,vv);
  17. vv[0]=tan(-fovh);vv[1]=tan(fovv); tnsApplyRotation43d(vdTL,mat,vv);
  18. tnsUseRayShader();
  19. tnsEnableShaderv(T->RayShader);
  20. real uv[12]; tnsMakeQuad3d(uv, LA_COLOR3(vdTL), LA_COLOR3(vdTR), LA_COLOR3(vdBR), LA_COLOR3(vdBL));
  21. real vt[8]; tnsMakeQuad2d(vt, -1,1, 1,1, 1,-1, -1,-1);
  22. tnsTexCoordArray3d(uv,4);
  23. tnsVertexArray2d(vt,4);
  24. tnsPackAs(GL_TRIANGLE_FAN);
  25. glUniform3f(T->RayShader->uViewDir,LA_COLOR3(ViewDir));
  26. glUniform3f(T->RayShader->uViewPos,LA_COLOR3(c->Base.Location));
  27. glUniform1f(T->RayShader->uFOV,FOV);
  28. tnsFlush();
  29. tnsUseImmShader();
  30. }
  31. #define LA_DEPTH_RESOLUTION 1024
  32. void la_RootObjectDraw(laBoxedTheme *bt, tnsObject *root, laUiItem* ui){
  33. laCanvasExtra *e = ui->Extra;
  34. tnsCamera *c = e->UsingCamera ? e->UsingCamera : e->ViewingCamera;
  35. int W, H;
  36. W = ui->R - ui->L;
  37. H = ui->B - ui->U;
  38. tnsFlush();
  39. if (!W || !H) return;
  40. if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
  41. if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
  42. e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample ,1);
  43. }
  44. if (0){//(e->CurrentScene && e->CurrentScene->ActiveSun){
  45. //if(!e->OffScrShadow) e->OffScrShadow = tnsCreate2DOffscreen(0, LA_DEPTH_RESOLUTION, LA_DEPTH_RESOLUTION, MAIN.PanelMultisample, 1);
  46. //tnsUseNoTexture();
  47. //tnsDrawToOffscreen(e->OffScrShadow, 1, TNS_ATTACHMENT_ARRAY_NONE);
  48. //tnsViewportWithScissor(0,0,LA_DEPTH_RESOLUTION,LA_DEPTH_RESOLUTION);
  49. //glEnable(GL_DEPTH_TEST);
  50. //glClearDepth(1.0); glClear(GL_DEPTH_BUFFER_BIT);
  51. //tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  52. //tnsEnableShaderv(T->ShadowShader);
  53. //tnsUseShadowShader();
  54. //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
  55. //
  56. //real p[12];
  57. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  58. //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
  59. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  60. //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
  61. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  62. ////tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
  63. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  64. //tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
  65. //tnsEnableShaderv(T->immShader);
  66. //tnsFlush();
  67. tnsDrawToOffscreen(e->OffScr,1,0);
  68. tnsViewportWithScissor(0, 0, W, H);
  69. tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  70. tnsClearAll();
  71. //tnsUseSceneShader();
  72. //tnsEnableShaderv(T->SceneShader);
  73. //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
  74. tnsApplyCameraView(W, H, c);
  75. //
  76. //tnsUseTexture(e->OffScrShadow->pDepth);
  77. //
  78. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  79. //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
  80. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  81. //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
  82. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  83. //tnsUseNoTexture();
  84. //if (!e->LineDrawingMode && e->ShowFloorGrid){
  85. // tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  86. // tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
  87. // tnsFlush();
  88. //}
  89. //
  90. //tnsFlush();
  91. }else if(e->OffScrShadow){ tnsDelete2DOffscreen(e->OffScrShadow); }
  92. //{
  93. // tnsDrawToOffscreen(e->OffScr, 1, 0);
  94. // //tnsUseShader(T->TEST_MatcapShader);
  95. // tnsEnableShaderv(T->TEST_MatcapShader);
  96. // tnsViewportWithScissor(0, 0, W, H);
  97. // tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  98. // tnsClearAll();
  99. //}
  100. tnsDrawToOffscreen(e->OffScr,1,0);
  101. tnsViewportWithScissor(0, 0, W, H);
  102. tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  103. tnsClearAll();
  104. tnsApplyCameraView(W, H, c);
  105. tnsPushMatrix();
  106. tnsPopMatrix(); //those are necessary when ui is the first in list;
  107. //glEnable(GL_DEPTH_TEST);
  108. tnsEnableShaderv(T->immShader);
  109. tnsUnbindTexture(); tnsUniformUseTexture(T->immShader,0,0); tnsUseMultiplyColor(0);
  110. glPointSize(6); glLineWidth(3);
  111. tnsDrawObjectTree(root, 0, 0);
  112. glPointSize(1); glLineWidth(10);
  113. glDepthMask(GL_FALSE); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); //glEnable(GL_POLYGON_OFFSET_LINE); glPolygonOffset(1,1);
  114. tnsDrawObjectTree(root, e->ActiveObject, 1);
  115. glDepthMask(GL_TRUE); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
  116. glLineWidth(1);
  117. tnsUseImmShader();
  118. //laInvoke(0,"M_select",e,&ui->ExtraPP,0,0);
  119. //glColorMask(GL_FALSE, GL_FALSE,GL_FALSE,GL_FALSE);
  120. //tnsDrawObjectTree(e->CurrentScene, 0);
  121. tnsFlush();
  122. //glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
  123. if (!e->LineDrawingMode && e->ShowFloorGrid){
  124. tnsUseNoTexture();
  125. real* color=laThemeColor(bt,LA_BT_BORDER); tnsColor4d(LA_COLOR3(color),0.4);
  126. tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
  127. tnsFlush();
  128. }
  129. //glDisable(GL_DEPTH_TEST);
  130. //la_RootObjectDrawFullscreenQuad(c, (real)W/(real)H);
  131. }
  132. void la_RootObjectDrawOverlay(laUiItem *ui, int h){
  133. laCanvasExtra *e = ui->Extra;
  134. laBoxedTheme *bt = (*ui->Type->Theme);
  135. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  136. //if(e->OffScrShadow){
  137. //tnsDraw2DTextureDirectly(e->OffScrShadow->pDepth, ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  138. //}
  139. tnsUseNoTexture();
  140. if (e->DrawCursor){
  141. if(e->DrawCursor==LA_CANVAS_CURSOR_ARROW){
  142. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  143. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->TargetX, e->TargetY);
  144. tnsPackAs(GL_LINES);
  145. }else{
  146. if(e->DrawCursor==LA_CANVAS_CURSOR_BOX){
  147. tnsColor4dv(laAccentColor(LA_BT_NORMAL));
  148. tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
  149. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
  150. tnsPackAs(GL_TRIANGLE_FAN);
  151. tnsColor4dv(laAccentColor(LA_BT_TEXT));
  152. tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
  153. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
  154. tnsPackAs(GL_LINE_LOOP);
  155. }
  156. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  157. tnsVertex2d(e->OnX, ui->U); tnsVertex2d(e->OnX, ui->B);
  158. tnsVertex2d(ui->L, e->OnY); tnsVertex2d(ui->R, e->OnY);
  159. tnsPackAs(GL_LINES);
  160. }
  161. }
  162. if(MAIN.CurrentWindow->MaximizedUi!=ui){
  163. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  164. tnsVertex2d(ui->L, ui->U);
  165. tnsVertex2d(ui->R, ui->U);
  166. tnsVertex2d(ui->R, ui->B);
  167. tnsVertex2d(ui->L, ui->B);
  168. tnsPackAs(GL_LINE_LOOP);
  169. }
  170. tnsFlush();
  171. char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
  172. tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
  173. color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
  174. int startx=(ui->R+ui->L)/2-LA_RH2*2;
  175. tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  176. tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  177. if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
  178. tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  179. }
  180. void la_CanvasDrawTexture(laBoxedTheme *bt, tnsTexture *t, laUiItem* ui){
  181. laCanvasExtra* e=ui->Extra;
  182. int W, H; W = ui->R - ui->L; H = ui->B - ui->U;
  183. if (W<=0 || H<=0) return;
  184. tnsFlush();
  185. if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
  186. if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
  187. e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample, 1);
  188. }
  189. tnsDrawToOffscreen(e->OffScr, 1, 0);
  190. tnsViewportWithScissor(0, 0, W, H);
  191. tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  192. tnsOrtho(e->PanX - W * e->ZoomX / 2, e->PanX + W * e->ZoomX / 2, e->PanY - e->ZoomY * H / 2, e->PanY + e->ZoomY * H / 2, 100, -100);
  193. //glClearColor(0.3,0.3,0.3, 1);
  194. if (e->ClearBackground){ tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); }
  195. // above is basic routine setup
  196. real V[8] = {0};
  197. real UV[8] = {0};
  198. if (t){
  199. real w2=t->Width/2, h2=t->Height/2;
  200. tnsDraw2DTextureDirectly(t, -w2, h2, t->Width, -t->Height);
  201. tnsFlush();
  202. if (e->ImageDrawBorder){
  203. tnsUseNoTexture();
  204. tnsMakeQuad2d(V, -w2, -h2, -w2, h2, w2, h2, w2, -h2);
  205. tnsVertexArray2d(V, 4);
  206. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  207. tnsVertexArray2d(V, 4);
  208. tnsPackAs(GL_LINE_LOOP);
  209. tnsFlush();
  210. }
  211. }
  212. }
  213. real la_CanvasDrawGetDisplayStep(real Max, real Min, int AreaSize){
  214. real r;
  215. real Step = 1.0;
  216. real DispW;
  217. real Div[3] = {2.0, 2.5, 2.0};
  218. int Times = 302;
  219. while (1){
  220. Times++;
  221. r = tnsGetRatiod(0, Max - Min, Step);
  222. DispW = tnsLinearItp(0, AreaSize, r);
  223. if (DispW > 100){
  224. Step /= Div[Times % 3];
  225. }elif (DispW < 40){
  226. Step *= Div[Times % 3];
  227. }else break;
  228. }
  229. return Step;
  230. }
  231. void la_CanvasDrawGridW(real Ratio, int RealW, real Min, real Max, real U, real B){
  232. real t;
  233. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
  234. t = (real)((int)(Min / Step)) * Step;
  235. for (t; t <= Max; t += Step){
  236. tnsVertex2d(t, U);
  237. tnsVertex2d(t, B);
  238. tnsPackAs(GL_LINES);
  239. }
  240. }
  241. void la_CanvasDrawGridH(real Ratio, int RealH, real Min, real Max, real L, real R){
  242. real t;
  243. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
  244. t = (real)((int)(Min / Step)) * Step;
  245. for (t; t <= Max; t += Step){
  246. tnsVertex2d(L, t);
  247. tnsVertex2d(R, t);
  248. tnsPackAs(GL_LINES);
  249. }
  250. }
  251. void la_CanvasDrawRulerW(real Ratio, laBoxedTheme *bt, int RealW, real Min, real Max, int B){
  252. char buf[20] = {0};
  253. real t, IL;
  254. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
  255. int U = B - LA_RH;
  256. tnsUseNoTexture();
  257. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  258. tnsVertex2d(0, U);
  259. tnsVertex2d(RealW, U);
  260. tnsVertex2d(RealW, B);
  261. tnsVertex2d(0, B);
  262. tnsPackAs(GL_TRIANGLE_FAN);
  263. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
  264. tnsVertex2d(0, U + 0.5);
  265. tnsVertex2d(RealW, U + 0.5);
  266. tnsPackAs(GL_LINES);
  267. t = (real)((int)(Min / Step)) * Step;
  268. for (t; t <= Max; t += Step){
  269. IL = tnsGetRatiod(Min, Max, t) * (RealW);
  270. sprintf(buf, "%.0f", t);
  271. tnsDrawStringAuto(buf, bt->Active, IL, IL + 100, U, 0);
  272. }
  273. }
  274. void la_CanvasDrawRulerRWithBkg(real Ratio, laBoxedTheme *bt, int RealH, real Min, real Max, int R){
  275. real t, OrigT;
  276. char buf[50][20] = {0};
  277. real IL[50];
  278. int i = 0;
  279. int W = 0, MaxW = 0;
  280. int RH = LA_RH, hH = RH / 2;
  281. int L;
  282. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
  283. int IS = Step > 1 ? 0 : (Step > 0.09 ? 1 : 2);
  284. t = OrigT = (real)((int)(Min / Step)) * Step;
  285. for (t; t <= Max; t += Step, i++){
  286. sprintf(buf[i], "%.*f", IS, t);
  287. W = tnsStringGetWidth(buf[i], 0, 0);
  288. if (W > MaxW) MaxW = W;
  289. }
  290. L = R - MaxW - 4;
  291. tnsUseNoTexture();
  292. for (t = OrigT, i = 0; t <= Max; t += Step, i++){
  293. IL[i] = tnsGetRatiod(Max, Min, t) * (RealH);
  294. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  295. tnsVertex2d(R, IL[i] - hH);
  296. tnsVertex2d(R, IL[i] + hH);
  297. tnsVertex2d(L, IL[i] + hH);
  298. tnsVertex2d(L, IL[i] - hH);
  299. tnsPackAs(GL_TRIANGLE_FAN);
  300. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
  301. tnsVertex2d(R, IL[i] - hH);
  302. tnsVertex2d(R, IL[i] + hH);
  303. tnsVertex2d(L, IL[i] + hH);
  304. tnsVertex2d(L, IL[i] - hH);
  305. tnsPackAs(GL_LINE_LOOP);
  306. }
  307. for (t = OrigT, i = 0; t <= Max; t += Step, i++){
  308. tnsDrawStringAuto(buf[i], bt->Active, L + 2, R, IL[i] - hH, 0);
  309. }
  310. }
  311. void la_CanvasDraw(laUiItem *ui, int h){
  312. laBoxedTheme *bt = (*ui->Type->Theme);
  313. if (ui->CanvasTemplate && ui->CanvasTemplate->Draw) ui->CanvasTemplate->Draw(bt, ui->PP.EndInstance, ui);
  314. }
  315. void la_CanvasDrawOverlay(laUiItem *ui, int h){
  316. laCanvasExtra *e = ui->Extra;
  317. laBoxedTheme *bt = (*ui->Type->Theme);
  318. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  319. tnsUseNoTexture();
  320. if(MAIN.CurrentWindow->MaximizedUi!=ui){
  321. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  322. tnsVertex2d(ui->L, ui->U);
  323. tnsVertex2d(ui->R, ui->U);
  324. tnsVertex2d(ui->R, ui->B);
  325. tnsVertex2d(ui->L, ui->B);
  326. tnsPackAs(GL_LINE_LOOP);
  327. }
  328. if (e->DrawCursor){
  329. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  330. tnsVertex2d(e->OnX, ui->U);
  331. tnsVertex2d(e->OnX, ui->B);
  332. tnsVertex2d(ui->L, e->OnY);
  333. tnsVertex2d(ui->R, e->OnY);
  334. tnsPackAs(GL_LINES);
  335. tnsFlush();
  336. }
  337. char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
  338. tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
  339. color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
  340. int startx=(ui->R+ui->L)/2-LA_RH2*2;
  341. tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  342. tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  343. if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
  344. tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  345. tnsFlush();
  346. }
  347. int la_AnimateUiListRecursive(laUiList *uil);
  348. void laDefault3DViewOverlay(laUiItem *ui){
  349. laUiList *uil, *gu;
  350. laColumn *c, *cl, *cll, *clr, *cr, *crl, *crr, *gc, *gcl, *gcr;
  351. laPropPack *e = &ui->ExtraPP;
  352. laUiItem *b, *g;
  353. if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
  354. c = laFirstColumn(uil);
  355. laSplitColumn(uil, c, 0.7);
  356. cl = laLeftColumn(c, 0);
  357. cr = laRightColumn(c, 0);
  358. laShowColumnAdjuster(uil, c);
  359. b=laBeginRow(uil,cl,0,0);
  360. laShowLabel(uil,cl,"Active Object: ",0,0);
  361. laShowItem(uil,cl,&ui->ExtraPP,"active_object.identifier")->Flags|=LA_UI_FLAGS_PLAIN;
  362. laEndRow(uil,b);
  363. g = laMakeFoldableGroup(uil, cr, "Scene Info", 0, 1);{
  364. gu = g->Page;
  365. gc = laFirstColumn(gu);
  366. laSplitColumn(gu, gc, 0.35);
  367. gcl = laLeftColumn(gc, 0);
  368. gcr = laRightColumn(gc, 0);
  369. laShowItemFull(gu, gc, &ui->PP, 0, LA_WIDGET_COLLECTION_SELECTOR,0,laui_IdentifierOnly,0);
  370. laShowLabel(gu, gcl, "Rename:", 0, 0);
  371. laShowItem(gu, gcr, &ui->PP, "name");
  372. }
  373. g = laMakeFoldableGroup(uil, cr, "Object Info", 0, 0);{
  374. gu = g->Page;
  375. gc = laFirstColumn(gu);
  376. laSplitColumn(gu, gc, 0.35);
  377. gcl = laLeftColumn(gc, 0);
  378. gcr = laRightColumn(gc, 0);
  379. laShowItem(gu, gc, e, "active_object.name");
  380. laShowLabel(gu, gcl, "Location:", 0, 0);laShowItem(gu, gcr, e, "active_object.location")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  381. laShowSeparator(gu,gc);
  382. laShowLabel(gu, gcl, "Rotation:", 0, 0);laShowItem(gu, gcr, e, "active_object.rotation")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  383. laShowItem(gu, gc, e, "active_object.scale");
  384. }
  385. g = laMakeFoldableGroup(uil, cr, "Display", 0, 1);{
  386. gu = g->Page;
  387. gc = laFirstColumn(gu);
  388. laSplitColumn(gu, gc, 0.35);
  389. gcl = laLeftColumn(gc, 0);
  390. gcr = laRightColumn(gc, 0);
  391. laShowLabel(gu, gcl, "Axis:", 0, 0);
  392. laWidget w={_LA_UI_ENUM_SELECTOR, LA_UI_FLAGS_ICON|LA_UI_FLAGS_CYCLE|LA_UI_FLAGS_TRANSPOSE};
  393. laShowItemFull(gu, gcr, e, "show_axis",&w, "show_prefix=true;" ,0,0);
  394. laShowLabel(gu, gcl, "Floor Grid:", 0, 0);
  395. laShowItemFull(gu, gcr, e, "show_floor_grid", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  396. laShowItem(gu, gc, e, "grid_size");
  397. laShowItem(gu, gc, e, "grid_span");
  398. //laShowLabel(gu, gcl, "NPR:", 0, 0);
  399. //laShowItemFull(gu, gcr, e, "npr_line_mode", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  400. }
  401. }
  402. void la_3DViewInit(laUiItem *ui){
  403. laCanvasExtra *e = ui->Extra;
  404. if (e){
  405. return;
  406. }else{
  407. e = memAcquireHyper(sizeof(laCanvasExtra));
  408. }
  409. ui->Extra = e;
  410. e->ParentUi = ui;
  411. tnsVector3d pos={-15, -20, 7};
  412. e->ViewingCamera = tnsCreateCamera(0, "VIEWING_CAMERA", rad(50), LA_COLOR3(pos), rad(70), 0, rad(-40), 25);
  413. tnsVector3d target={0,0,0}; tnsVector3d up={0,0,1};
  414. tnsLookAt(e->ViewingCamera, target, up);
  415. e->ViewingCamera->FocusDistance=tnsDist3dv(pos,target);
  416. e->GridSize = 10;
  417. e->GridSpan = 15;
  418. e->ShowAxis[0] = 1;
  419. e->ShowAxis[1] = 1;
  420. e->ShowFloorGrid = 1;
  421. //e->DisplayMode = LA_3D_VIEW_DISPLAY_WIRE;
  422. e->HeightCoeff = 10;
  423. laFirstColumn(laAddTabPage(ui, "New Group"));
  424. }
  425. void la_3DViewDestroy(laUiItem *ui){
  426. laCanvasExtra *e = ui->Extra;
  427. tnsDelete2DOffscreen(e->OffScr);
  428. tnsDelete2DOffscreen(e->OffScrShadow);
  429. tnsDestroyObject(e->ViewingCamera);
  430. memFree(e);
  431. }
  432. void laDefault2DViewOverlayRight(laUiItem *ui){
  433. laUiList *uil, *gu;
  434. laColumn *c, *cr, *crl, *crr, *gc, *gcl, *gcr, *cl;
  435. laPropPack *e = &ui->ExtraPP;
  436. laUiItem *b, *b1, *b2, *g;
  437. if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
  438. uil->HeightCoeff=-1;
  439. c = laFirstColumn(uil);
  440. laSplitColumn(uil, c, 0.7);
  441. cl = laLeftColumn(c, 0);
  442. cr = laRightColumn(c, 0);
  443. laShowColumnAdjuster(uil, c);
  444. b=laBeginRow(uil,cl,0,0);
  445. laShowLabel(uil, cl, "Line Width:", 0, 0);
  446. laShowItem(uil, cl, e, "adaptive_line_width")->Flags|=LA_UI_FLAGS_PLAIN;
  447. laEndRow(uil,b);
  448. b=laBeginRow(uil,cl,0,0);
  449. laShowItem(uil, cl, &ui->PP, "size")->Flags|=LA_UI_FLAGS_PLAIN|LA_UI_FLAGS_TRANSPOSE|LA_TEXT_ALIGN_LEFT;
  450. laEndRow(uil,b);
  451. laShowItem(uil, cl, &ui->PP, "internal_type")->Flags|=LA_UI_FLAGS_PLAIN;
  452. g = laMakeFoldableGroup(uil, cr, "Display", 0, 1);{
  453. gu = g->Page;
  454. gc = laFirstColumn(gu);
  455. laSplitColumn(gu, gc, 0.35);
  456. gcl = laLeftColumn(gc, 0);
  457. gcr = laRightColumn(gc, 0);
  458. // needs another mode for access the ExtraPP.
  459. // laShowItem(gu, gc, &ui->ExtraPP, "maximize");
  460. laShowLabel(gu, gcl, "Transparency:", 0, 0);
  461. laShowItem(gu, gcr, e, "draw_image_alpha");
  462. laShowLabel(gu, gcl, "Border:", 0, 0);
  463. laShowItemFull(gu, gcr, e, "draw_image_border", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  464. laShowLabel(gu, gcl, "Line Width:", 0, 0);
  465. laShowItemFull(gu, gcr, e, "adaptive_line_width", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  466. laShowLabel(gu, gcl, "Cursor:", 0, 0);
  467. laShowItemFull(gu, gcr, e, "draw_cursor", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  468. }laEndFoldableGroup(uil,g);
  469. }
  470. void la_CanvasUiInit(laUiItem* ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Init) ct->Init(ui); }
  471. void la_CanvasUiDestroy(laUiItem *ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Destroy) ct->Destroy(ui); }
  472. void la_CanvasInit(laUiItem *ui){
  473. laCanvasExtra *e = ui->Extra;
  474. if (!e){ e = memAcquireHyper(sizeof(laCanvasExtra)); ui->Extra = e; }
  475. e->ParentUi = ui;
  476. e->HeightCoeff = 10;
  477. e->ZoomX = 1;
  478. e->ZoomY = 1;
  479. e->ImageDrawAlpha = 1;
  480. e->ImageDrawBorder = 1;
  481. e->AdaptiveLineWidth = 1;
  482. e->ClearBackground = 1;
  483. laFirstColumn(laAddTabPage(ui, "New Group"));
  484. }
  485. void la_CanvasDestroy(laUiItem *ui){
  486. laCanvasExtra *e = ui->Extra;
  487. tnsDelete2DOffscreen(e->OffScr);
  488. memFree(e);
  489. }
  490. //============================================================= [Operators]
  491. int OPINV_3DOr2DViewUiItem(laOperator *a, laEvent *e){
  492. laUiItem *ui = a->Instance;
  493. a->CustomData = ui->Extra;
  494. return LA_RUNNING;
  495. }
  496. int OPEXT_3DOr2DViewUiItem(laOperator *a, int ExitCode){
  497. return 0;
  498. }
  499. int la_CanvasDetectButtons(laUiItem* ui, laBoxedTheme* bt, int x,int y, int total_buttons, int* very_close){
  500. int midx=(ui->R+ui->L)/2-LA_RH2*(total_buttons-1), midy=ui->B-LA_RH2-bt->BM;
  501. if(y>ui->B-LA_2RH-bt->BM || y<ui->U+LA_2RH+bt->TM || x<ui->L+LA_2RH+bt->TM || x>ui->R-LA_2RH-bt->RM)
  502. { if(very_close)*very_close=1; }else return 0;
  503. if(y<ui->B-LA_RH-bt->BM)return 0;
  504. for(int i=0;i<total_buttons;i++){ if(x>=midx-LA_RH2 && x<midx+LA_RH2) return i+1; midx+=LA_RH;}
  505. return 0;
  506. }
  507. int OPMOD_Canvas(laOperator *a, laEvent *e){
  508. laUiItem *ui = a->Instance;
  509. laBoxedTheme *bt = (*ui->Type->Theme);
  510. laCanvasExtra *ex = a->CustomData;
  511. laUiList *subu;
  512. laUiItem *subui = 0;
  513. laListHandle Locals = {0};
  514. int px = e->x, py = e->y;
  515. if (!laIsInUiItem(ui, e->x, e->y) && !ex->Dragging){
  516. ex->OnX = INT_MAX; ex->OnY = INT_MAX; ui->State=LA_UI_NORMAL;
  517. return LA_FINISHED_PASS;
  518. }
  519. //int x=e->x,y=e->y; laPanel*p=MAIN.CurrentPanel,*dp;
  520. //laLocalToWindow(0, p, &x, &y); if(!p) p=MAIN.CurrentWindow->MaximizedUiPanel;
  521. //if(dp = laDetectPanel(x,y) && dp!=p){ return LA_RUNNING_PASS; }
  522. if(e->Type&LA_MOUSE_EVENT){
  523. if(e->Type == LA_L_MOUSE_DOWN && ui->Expand>=0 && e->x>ui->R-bt->RM-LA_RH && e->y>ui->B-bt->BM-LA_RH){
  524. ex->Dragging=1; ex->ClickedX=e->x; ex->ClickedY=e->y; ex->TargetIndexVali=ui->Expand;
  525. return LA_RUNNING;
  526. }
  527. if(ex->Dragging){
  528. if(e->Type==LA_MOUSEMOVE){ ui->Expand=ex->TargetIndexVali+((real)e->y-ex->ClickedY+0.5)/LA_RH;
  529. if(ex->HeightCoeff<1) ex->HeightCoeff=1; printf("%d\n",ex->HeightCoeff);laRecalcCurrentPanel(); }
  530. elif(e->Type==LA_L_MOUSE_UP){ ex->Dragging=0; }
  531. elif(e->Type==LA_R_MOUSE_DOWN){ ex->Dragging=0; ui->Expand=ex->TargetIndexVali; laRecalcCurrentPanel(); }
  532. return LA_RUNNING;
  533. }
  534. int VeryClose=0; int btn=la_CanvasDetectButtons(ui, bt, e->x, e->y, 2, &VeryClose);
  535. if(e->Type==LA_L_MOUSE_DOWN){
  536. if(btn==2){ if(MAIN.CurrentWindow->MaximizedUi==ui) laRestoreCanvasUI(); else laMaximizeCanvasUI(ui,MAIN.CurrentPanel); return LA_RUNNING; }
  537. if(btn==1){
  538. if(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)ui->Flags&=~LA_UI_FLAGS_NO_OVERLAY; else ui->Flags|=LA_UI_FLAGS_NO_OVERLAY;
  539. laRedrawCurrentPanel(); return LA_RUNNING;
  540. }
  541. }
  542. int state=VeryClose?(btn?LA_UI_EDITING:LA_UI_ACTIVE):LA_UI_NORMAL;
  543. if(state!=ui->State){ ui->State=state;laRedrawCurrentPanel(); }
  544. }
  545. //laLocalToPanel(a, &px, &py);
  546. if(!(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)){
  547. for (subu = ui->Subs.pFirst; subu; subu = subu->Item.pNext){
  548. if (subui = la_DetectUiItemRecursive(subu, px, py, ui->B, &Locals, 0)){
  549. if (subui && !a->Child && subui->Type->OperatorType){
  550. //printf("invui %d\n", tui);
  551. laUiList *luil = ((laUiListDrawItem *)Locals.pFirst)->Target;
  552. laSetOperatorLocalizer(a->ToPanel);
  553. if (laInvokeUiP(a, subui->Type->OperatorType, e, subui, &Locals, 0) >= 0) laRetriggerOperators();
  554. lstClearPointer(&Locals);
  555. return LA_RUNNING_PASS;
  556. }
  557. }
  558. lstClearPointer(&Locals);
  559. }
  560. }
  561. if (ex->DrawCursor){
  562. ex->OnX = e->x;
  563. ex->OnY = e->y;
  564. laRedrawCurrentPanel();
  565. }
  566. if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->CanvasTemplate->KeyMapper, e)) return LA_RUNNING;
  567. if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->Type->KeyMapper, e)) return LA_RUNNING;
  568. return LA_RUNNING_PASS;
  569. }
  570. int OPCHK_Is3DViewExtra(laPropPack *This, laStringSplitor *ss){
  571. if (This && This->LastPs->p->SubProp == _LA_PROP_3D_EXTRA) return 1;
  572. return 0;
  573. }
  574. int OPINV_3DViewCameraZoom(laOperator *a, laEvent *e){
  575. laCanvasExtra *ex = a->This->EndInstance;
  576. tnsCamera *c = ex->ViewingCamera;
  577. if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
  578. tnsZoomViewingCamera(c, 0.1);
  579. laRedrawCurrentPanel();
  580. }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
  581. tnsZoomViewingCamera(c, -0.1);
  582. laRedrawCurrentPanel();
  583. }
  584. return LA_FINISHED;
  585. }
  586. int OPINV_3DOr2DViewAdjust(laOperator *a, laEvent *e){
  587. laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
  588. laSetWindowCursor(LA_HAND);
  589. a->CustomData = ex;
  590. ex->LastX = e->x;
  591. ex->LastY = e->y;
  592. printf("%d %d\n",e->x,e->y);
  593. return LA_RUNNING;
  594. }
  595. int OPEXT_3DOr2DViewAdjust(laOperator *a, int Mark){
  596. if (a->CustomData) memFree(a->CustomData);
  597. laSetWindowCursor(LA_ARROW);
  598. }
  599. int OPMOD_3DViewCameraRotate(laOperator *a, laEvent *e){
  600. laCanvasExtra *ex = a->This->EndInstance;
  601. laGeneralUiExtraData *uex = a->CustomData;
  602. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN) return LA_FINISHED;
  603. if (e->Type == LA_MOUSEMOVE){
  604. tnsRotateViewingCamera(ex->ViewingCamera, (real)(uex->LastY - e->y) / 150.0, (real)(uex->LastX - e->x) / 150.0);
  605. uex->LastX = e->x;
  606. uex->LastY = e->y;
  607. laRedrawCurrentPanel();
  608. }
  609. return LA_RUNNING;
  610. }
  611. int OPMOD_3DViewCameraMove(laOperator *a, laEvent *e){
  612. laCanvasExtra *ex = a->This->EndInstance;
  613. laGeneralUiExtraData *uex = a->CustomData;
  614. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
  615. laSetWindowCursor(LA_ARROW);
  616. return LA_FINISHED;
  617. }
  618. if (e->Type == LA_MOUSEMOVE){
  619. tnsTranslateViewingCamera(ex->ViewingCamera, ex->ParentUi->R - ex->ParentUi->L, ex->ParentUi->B - ex->ParentUi->U, -e->x + uex->LastX, e->y - uex->LastY);
  620. //tnsTranslateObjectLocal(ex->ViewingCamera,
  621. // -(real)(e->x - uex->LastX) * ex->ViewingCamera->FocusDistance / 100,
  622. // (real)(e->y - uex->LastY) * ex->ViewingCamera->FocusDistance / 100,
  623. // 0);
  624. uex->LastX = e->x;
  625. uex->LastY = e->y;
  626. laRedrawCurrentPanel();
  627. }
  628. return LA_RUNNING;
  629. }
  630. int OPCHK_Is2DViewExtra(laPropPack *This, laStringSplitor *ss){
  631. if (This && (This->LastPs->p->SubProp == _LA_PROP_2D_EXTRA)) return 1;
  632. return 0;
  633. }
  634. int OPINV_CanvasZoom(laOperator *a, laEvent *e){
  635. laCanvasExtra *ex = a->This->EndInstance;
  636. if (strArgumentMatch(a->ExtraInstructionsP, "mode", "mouse")){
  637. laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
  638. laSetWindowCursor(LA_HAND);
  639. a->CustomData = ex;
  640. ex->LastX = e->x;
  641. ex->LastY = e->y;
  642. return LA_RUNNING;
  643. }
  644. if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
  645. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  646. ex->ZoomX *= 0.9;
  647. }else{
  648. ex->ZoomX *= 0.9;
  649. ex->ZoomY *= 0.9;
  650. }
  651. laRedrawCurrentPanel();
  652. }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
  653. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  654. ex->ZoomX *= 1.1;
  655. }else{
  656. ex->ZoomX *= 1.1;
  657. ex->ZoomY *= 1.1;
  658. }
  659. laRedrawCurrentPanel();
  660. }
  661. return LA_FINISHED;
  662. }
  663. int OPMOD_CanvasZoom(laOperator *a, laEvent *e){
  664. laCanvasExtra *ex = a->This->EndInstance;
  665. laGeneralUiExtraData *uex = a->CustomData;
  666. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
  667. laSetWindowCursor(LA_ARROW);
  668. return LA_FINISHED;
  669. }
  670. if (e->Type == LA_MOUSEMOVE){
  671. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  672. ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
  673. }else{
  674. ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
  675. ex->ZoomY *= (1.0 + (e->y - uex->LastY) * MAIN.ZoomSpeed2D);
  676. }
  677. uex->LastX = e->x;
  678. uex->LastY = e->y;
  679. laRedrawCurrentPanel();
  680. }
  681. return LA_RUNNING;
  682. }
  683. int OPMOD_CanvasMove(laOperator *a, laEvent *e){
  684. laCanvasExtra *ex = a->This->EndInstance;
  685. laGeneralUiExtraData *uex = a->CustomData;
  686. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
  687. laSetWindowCursor(LA_ARROW);
  688. return LA_FINISHED;
  689. }
  690. if (e->Type == LA_MOUSEMOVE){
  691. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  692. ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
  693. }else{
  694. ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
  695. ex->PanY += (e->y - uex->LastY) * ex->ZoomY;
  696. }
  697. printf("%d %d\n",e->x,e->y);
  698. uex->LastX = e->x;
  699. uex->LastY = e->y;
  700. laRedrawCurrentPanel();
  701. }
  702. return LA_RUNNING;
  703. }
  704. int OPINV_CanvasClick(laOperator *a, laEvent *e){
  705. laCanvasExtra *ex = a->This->EndInstance;
  706. laGeneralUiExtraData *uex = a->CustomData;
  707. if (e->Type == LA_L_MOUSE_DOWN){
  708. ex->ClickedX = (e->x - (ex->ParentUi->R - ex->ParentUi->L) / 2 - ex->ParentUi->L) * ex->ZoomX + ex->PanX;
  709. ex->ClickedY = ((ex->ParentUi->B - ex->ParentUi->U) / 2 - e->y + ex->ParentUi->U) * ex->ZoomY + ex->PanY;
  710. laRedrawCurrentPanel();
  711. }
  712. return LA_FINISHED_PASS;
  713. }
  714. void la_RegisterViewerOperators(){
  715. laCreateOperatorType("LA_canvas_operator", "2D View UiItem Operator", "All Visual 2D View Operations Are Called From This Ui",
  716. 0, 0, OPEXT_3DOr2DViewUiItem, OPINV_3DOr2DViewUiItem, OPMOD_Canvas, L'🖦', LA_EXTRA_TO_PANEL | LA_ACTUATOR_SYSTEM | LA_ACTUATOR_HIDDEN);
  717. laCreateOperatorType("LA_3d_view_camera_zoom", "Camera Zoom", "Let View Camera Zoom In Or Out",
  718. OPCHK_Is3DViewExtra, 0, 0, OPINV_3DViewCameraZoom, 0, L'🔎', 0);
  719. laCreateOperatorType("LA_3d_view_camera_rotate", "Camera Rotate", "Let View Camera Rotate Along Local X/Y Axis",
  720. OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraRotate, L'🗘', LA_EXTRA_TO_PANEL);
  721. laCreateOperatorType("LA_3d_view_camera_move", "Camera Move", "Let View Camera Move Along Local X/Y Axis",
  722. OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraMove, L'🤚', LA_EXTRA_TO_PANEL);
  723. laCreateOperatorType("LA_2d_view_zoom", "2D Zoom", "Let View 2D Cavans Zoom In Or Out",
  724. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasZoom, OPMOD_CanvasZoom, L'🔎', 0);
  725. laCreateOperatorType("LA_2d_view_move", "2D Move", "Let View 2D Cavans Move Along Local X/Y Axis",
  726. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_CanvasMove, L'🤚', LA_EXTRA_TO_PANEL);
  727. laCreateOperatorType("LA_2d_view_click", "2D Click", "2D Click",
  728. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasClick, 0, L'🖦', LA_EXTRA_TO_PANEL);
  729. }
  730. void *tnsget_detached_FirstScene(void *UNUSED1, void *UNUSED2);
  731. void la_RegisterUiTypesViewerWidgets(){
  732. laPropContainer *pc = 0;
  733. laProp *p = 0;
  734. laKeyMapper *km;
  735. _LA_UI_CANVAS = la_RegisterUiType("LA_canvas_default", 0, "LA_canvas_operator", &_LA_THEME_2D_VIEW, la_CanvasDraw, la_CanvasGetHeight, la_CanvasUiInit, la_CanvasUiDestroy);
  736. _LA_UI_CANVAS->Tag = LA_UI_TAG_NEED_REBUILD;
  737. laCanvasTemplate* ct=laRegisterCanvasTemplate("la_CanvasDrawTexture", "tns_texture", la_CanvasDrawTexture, la_CanvasDrawOverlay, la_CanvasInit, la_CanvasDestroy);
  738. pc = laCanvasHasExtraProps(ct,sizeof(laCanvasExtra),2);{
  739. _LA_PROP_2D_EXTRA = pc;
  740. laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  741. p = laAddEnumProperty(pc, "draw_image_alpha", "Draw Image Alpha", "Draw Grid Background On Alpha<1", 0, 0, 0, 0, 0,
  742. offsetof(laCanvasExtra, ImageDrawAlpha), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  743. laAddEnumItem(p, "null", "null", "Don't Draw Grid", 0);
  744. laAddEnumItem(p, "normal", "normal", "Use Normal Color", 0);
  745. laAddEnumItem(p, "bright", "bright", "Draw Alpha Grid Using Very Bright White Color", 0);
  746. }
  747. p = laAddEnumProperty(pc, "draw_image_border", "Draw Image Border", "Draw Image Border Using Same Color As Ui Item", 0, 0, 0, 0, 0,
  748. offsetof(laCanvasExtra, ImageDrawBorder), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  749. laAddEnumItem(p, "no", "No", "Don't Draw Border", L'☐');
  750. laAddEnumItem(p, "yes", "Yes", "Draw Border", L'☑');
  751. }
  752. p = laAddEnumProperty(pc, "adaptive_line_width", "Adaptive Line Width", "glLineWith() will follow 2dview zooming", 0, 0, 0, 0, 0,
  753. offsetof(laCanvasExtra, AdaptiveLineWidth), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  754. laAddEnumItem(p, "constant", "Constant", "Don't change line width", L'☐');
  755. laAddEnumItem(p, "adaptive", "Adaptive", "Adaptive Line Width", L'☑');
  756. }
  757. p = laAddEnumProperty(pc, "line_width_warning", "Line Width Warnning", "Show whether line width is acceptable by hardware", 0, 0, 0, 0, 0,
  758. offsetof(laCanvasExtra, LineWidthWarning), 0, 0, 0, 0, 0, 0, 0, 0, 0, LA_READ_ONLY);{
  759. laAddEnumItem(p, "acceptable", "Acceptable", "Line width is acceptable by graphic hadware", L'✔');
  760. laAddEnumItem(p, "too_wide", "Too Wide", "Line width is too wide for graphic hadware", L'❌');
  761. laAddEnumItem(p, "too_thin", "Too Thin", "Line width is too thin for graphic hadware", L'❌');
  762. }
  763. p = laAddEnumProperty(pc, "frame_number", "Frame Number", "Enable Frame Number Display At The Bottom Of The Frame Cursor", 0, 0, 0, 0, 0,
  764. offsetof(laCanvasExtra, ShowFrameNumber), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  765. laAddEnumItem(p, "hidden", "Hidden", "Don't Draw Frame Number", L'🌔');
  766. laAddEnumItem(p, "shown", "Shown", "Draw Frame Number", L'🌑');
  767. }
  768. p = laAddEnumProperty(pc, "clear_background", "Clear Background", "Clear Background", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, ClearBackground), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  769. laAddEnumItem(p, "no", "No", "Don't Clear Background", L'🌔');
  770. laAddEnumItem(p, "yes", "Yes", "Clear Background", L'🌑');
  771. }
  772. p = laAddEnumProperty(pc, "draw_cursor", "Show Cursor", "Show Cursor", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, DrawCursor), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  773. laAddEnumItem(p, "no", "No", "Don't draw cursor", L'🖦');
  774. laAddEnumItem(p, "yes", "Yes", "Draw cursor", L'➕');
  775. }
  776. laAddFloatProperty(pc, "pan", "Pan", "Pan On X,Y Axis", 0, "X,Y", "px", 0, 0, 1, 0, 0, offsetof(laCanvasExtra, PanX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
  777. laAddFloatProperty(pc, "zoom", "Zoom", "Zoom Factor On X,Y Axis", 0, "X,Y", 0, 0, 0, 0.01, 1, 0, offsetof(laCanvasExtra, ZoomX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
  778. //laAddSubGroup(pc, "Template", "Template Used To Draw 2D Stuff", "la_2d_view_template",0, 0, 0, -offsetof(laCanvasExtra, Template), 0, 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  779. laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom 2D Canvans", "LA_2d_view_zoom", L'🔎', 0);
  780. laAddOperatorProperty(pc, "move", "Move", "Move 2D Canvans", "LA_2d_view_move", L'🤚', 0);
  781. laAddOperatorProperty(pc, "click", "Click", "Click On 2D Canvans", "LA_2d_view_click", L'🤚', 0);
  782. laAddSubGroup(pc, "parent_ui", "Parent UI", "The Ui That Holds The Viewer", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  783. }
  784. km = &ct->KeyMapper;
  785. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  786. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  787. laAssignNewKey(km, 0, "LA_2d_view_move", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  788. laAssignNewKey(km, 0, "LA_2d_view_click", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
  789. ct=laRegisterCanvasTemplate("la_3DView", "tns_object", la_RootObjectDraw, la_RootObjectDrawOverlay, la_3DViewInit, la_3DViewDestroy);
  790. pc = laCanvasHasExtraProps(ct, sizeof(laCanvasExtra), 2);{
  791. _LA_PROP_3D_EXTRA = pc;
  792. laAddSubGroup(pc, "active_object", "Active Object", "Active object in this viewport", "tns_object",tnsget_ObjectType, 0, 0, offsetof(laCanvasExtra, ActiveObject), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  793. laAddIntProperty(pc, "grid_size", "Grid Size", "Floor Grid Size Per Cell", 0, 0, "Unit", 100, 1, 1, 10, 0, offsetof(laCanvasExtra, GridSize), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  794. laAddIntProperty(pc, "grid_span", "Grid Span", "How Many Grids Are Drawn", 0, 0, 0, 25, 1, 1, 10, 0, offsetof(laCanvasExtra, GridSpan), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  795. p = laAddEnumProperty(pc, "show_axis", "Show Axis", "Show Global X,Y,Z Axis", LA_WIDGET_ENUM_CYCLE, "X,Y,Z", 0, 0, 0,
  796. offsetof(laCanvasExtra, ShowAxis), 0, 0, 3, 0, 0, 0, 0, 0, 0, 0);{
  797. laAddEnumItem(p, "hidden", "Hidden", "Current Axis Is Hidden", L'🌔');
  798. laAddEnumItem(p, "shown", "Shown", "Current Axis Is Shown", L'🌑');
  799. }
  800. p = laAddEnumProperty(pc, "show_floor_grid", "Show Floor Grid", "Show Floor Grid", 0, 0, 0, 0, 0,
  801. offsetof(laCanvasExtra, ShowFloorGrid), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  802. laAddEnumItem(p, "hidden", "Hidden", "Current Axis Is Hidden", L'🌔');
  803. laAddEnumItem(p, "shown", "Shown", "Current Axis Is Shown", L'🌑');
  804. }
  805. laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  806. laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom Viewing Camera", "LA_3d_view_camera_zoom", L'🔎', 0);
  807. laAddOperatorProperty(pc, "rotate", "Rotate", "Rotate Viewing Camera", "LA_3d_view_camera_rotate", L'🗘', 0);
  808. laAddOperatorProperty(pc, "move", "Move", "Move Viewing Camera", "LA_3d_view_camera_move", L'🤚', 0);
  809. //laAddSubGroup(pc, "Viewing Camera", "Unique Camera That Is Used To Draw 3D Viewport", "tns_object",0, 0, 0, -offsetof(laCanvasExtra, ViewingCamera), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  810. laAddSubGroup(pc, "parent_ui", "Parent Ui", "Parent Ui (Mostly Used To Determin Viewport Size)", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  811. laAddOperatorProperty(pc, "align_camera_to_view", "Align Active Camera To View", "Align Active Camera To View", "TNS_align_camera_to_view", L'🎥', 0);
  812. laAddOperatorProperty(pc, "align_view_to_camera", "Align View To Active Camera", "Align View To Active Camera", "TNS_align_view_to_camera", L'🎥', 0);
  813. laAddOperatorProperty(pc, "_this_M_delete", "Delete", "Delete parts of mesh", "M_delete", 0, 0);
  814. laAddOperatorProperty(pc, "_this_M_make_parent", "Make parent", "Parent objects to active objects or unparent selected ones", "M_make_parent", 0, 0);
  815. laAddOperatorProperty(pc, "_this_M_unparent", "Unparent", "Unparent selected objects", "M_unparent", 0, 0);
  816. }
  817. km = &ct->KeyMapper;
  818. laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  819. laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  820. laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  821. laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_M_MOUSE_DOWN, 0, 0);
  822. laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_M_MOUSE_DOWN, 0, 0);
  823. laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT | LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  824. laAssignNewKey(km, 0, "TNS_align_camera_to_view", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT | LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
  825. laAssignNewKey(km, 0, "TNS_align_view_to_camera", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, '0', 0);
  826. laAssignNewKey(km, 0, "M_toggle_edit_mode", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, LA_KEY_TAB, 0);
  827. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_R_MOUSE_DOWN, 0, 0);
  828. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
  829. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_R_MOUSE_DOWN, 0, 0);
  830. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'b', "mode=box;");
  831. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'a', "mode=toggle;");
  832. laAssignNewKey(km, 0, "M_grab", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'g', 0);
  833. laAssignNewKey(km, 0, "M_scale", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 's', 0);
  834. laAssignNewKey(km, 0, "M_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'r', 0);
  835. laAssignNewKey(km, 0, "M_make_parent", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'p', 0);
  836. laAssignNewKey(km, 0, "M_unparent", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'p', 0);
  837. laAssignNewKey(km, 0, "M_clear_transformations", 0, LA_KEY_ALT, LA_KEY_DOWN, 'g', "location=true;text=Clear Location;");
  838. laAssignNewKey(km, 0, "M_clear_transformations", 0, LA_KEY_ALT, LA_KEY_DOWN, 'r', "rotation=true;text=Clear Rotation;");
  839. laAssignNewKey(km, 0, "M_clear_transformations", 0, LA_KEY_ALT, LA_KEY_DOWN, 's', "scale=true;text=Clear Scale;");
  840. laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'e', 0);
  841. laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'd', "duplicate_only=true;text=Duplicate;");
  842. laAssignNewKey(km, 0, "M_delete", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'x', 0);
  843. }