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- /*
- * LaGUI: A graphical application framework.
- * Copyright (C) 2022-2023 Wu Yiming
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "la_5.h"
- static const char *entries[]={
- "Remove this resource folder entry","删除该资源文件夹条目",
- "Confirm selection","确认选择",
- "Rotate Viewing Camera","旋转照相机",
- "Whether OpenGL debug output should be in sync with the caller","OpenGL调试信息是否与调用同步",
- "Set property to its minimum value","设置属性到最小值",
- "Subdivide edges","细分边",
- "A joystick/gamepad controller","手柄控制器",
- "Delete parts of the mesh","删除网格的一部分",
- "Transparency of the edge color","边颜色的透明度",
- "Length of the action in seconds","以秒为单位的动作长度",
- "Show whether line width is acceptable by hardware","显示硬件是否接受提供的线宽",
- "Animation property","动画属性",
- "File size in convenient string","方便阅读的文件尺寸",
- "Name of the page","页面名字",
- "UDF file block","UDF文件块",
- "Loop iterations","循环次数",
- "Whether to enable color management or not","是否启用色彩管理",
- "Bookmark name","书签名字",
- "Internal node type","内部节点类型",
- "Data block is modified","数据块已修改",
- "File extension string","文件扩展名",
- "Custom signal","自定义信号",
- "Repeat a series of operations for a few times","多次重复一系列操作",
- "Zoom Factor On X,Y Axis","在X,Y轴的缩放程度",
- "Select by vertices or edges","按点或者边选择",
- "Base name of the file (withiout directory)","文件名(除去文件夹)",
- "Input mappings","输入映射",
- "Alpha of the wire color","线条颜色透明度",
- "Animation viewer global playhead","动画播放器全局播放位置",
- "The file this block came from/saves to","数据块来自/将储存到的文件",
- "Folders to search for resources","查找资源的文件夹",
- "Move 2D Canvans","移动2d画布",
- "How to play this action","如何播放该工作",
- "Show whether data blocks or UDF files","显示数据块还是UDF文件列表",
- "A logical drive (in Windows)","Windows下的一个逻辑驱动器",
- "Filtered custom signals","过滤的自定义信号",
- "Draw grid background on alpha<1","在alpha<1的位置绘制透明格子",
- "Transparency of the cursor","光标透明度",
- "Clamp output","钳制输出",
- "File path","文件路径",
- "Play head offset from global timing","全局播放位置的偏移",
- "Terminal input string","控制台输入",
- "Which controller should the data come from","数据来自哪个手柄",
- "Restore the property to the original value","恢复属性的初始值",
- "Prefer to show data blocks or files when saving","保存时默认显示数据块还是文件列表",
- "Select signal","选择信号",
- "Name of the screen","屏幕名字",
- "Brightness of the vertex color","点亮度",
- "Signal selection","信号选择",
- "Show stripes on overflowing colors","颜色超界时显示为条纹",
- "Disk total compacity in gigabytes","磁盘以GB计的总容量",
- "String of the pressed key","按键的字符描述",
- "Wacom eraser device ID","Wacom橡皮擦设备符号",
- "Delete this theme","删除该主题",
- "Remove this controller config","删除该控制器配置",
- "Insert key frame in the active action","在当前动作中插入关键帧",
- "Combine mesh objects","合并网格物体",
- "Use script instead of nodes","使用脚本而不是节点",
- "Viewport halftone size","视口半色调尺寸",
- "How many slices of color to give to node sockets","节点颜色数量",
- "Add objects/primitives","添加物体/几何",
- "Disk Free Space Size In Gigabytes","磁盘以GB计的空余容量",
- "The language list in the software","软件中的语言列表",
- "Remove this mapping","删除该映射",
- "Device type of the input event","该输入事件的设备类型",
- "Extrude parts of the mesh","挤出网格的一部分",
- "Close this panel","关闭该面板",
- "File Size In Bytes","文件尺寸以字节计",
- "Translate user interface into another language","将界面翻译为别的语言",
- "Themes Loded In The Program","程序已加载的主题",
- "Transparency of selected edges","选择边的透明度",
- "UID for shared resoure lookup","共享资源加载时的统一标识符",
- "Background brightness in active state","激活状态的背景亮度",
- "How saggy is a wire","线条松垮程度",
- "Reduced alpha on inactive widgets","不可用挂件改变的透明度",
- "Restore default value","恢复默认值",
- "Get a file path","获取一个文件路径",
- "Background brightness","背景亮度",
- "Solid shadow length for floating panels","浮动面板的硬阴影长度",
- "Brightness of the wires","线条亮度",
- "Name of this rack","该挂架的名字",
- "Target data block","目标数据块",
- "Desctiption of this screen","屏幕描述",
- "Create a new directory","创建一个新的文件夹",
- "Select folder or file","选择文件或者文件夹",
- "Unparent selected objects","去掉已选择物体的父级",
- "Remove this entry","删除该条目",
- "Output color space of this window, set this to the monitor's color space to get accurate result","该窗口的输出色彩空间,设置为匹配您显示器的色彩空间以获得更准确的结果",
- "Panel animation speed","面板动画速度",
- "Remove this screen config","删除该屏幕配置",
- "Brightness","亮度",
- "Add a rack into the page","在当前页面里添加一个挂架",
- "Output keyboard events","输出键盘事件",
- "glLineWidth() will follow 2dview zooming","glLineWidth() 跟随2d缩放",
- "Remove this action","删除该动作",
- "Transparency of selected vertices","选择点的透明度",
- "Saturation of the wires","线条饱和度",
- "Reference to target UDF file","引用的目标UDF文件",
- "A bookmarked folder from GTK3","GTK3的书签文件夹",
- "Viewport halftone mixing factor","视口半色调混合比例",
- "Reduced saturation on inactive widgets","非激活状态下减少挂件饱和度",
- "Joystick device number","手柄设备号",
- "Bookmarked directories in GTK3","GTK3的书签文件夹",
- "Automatically switch color space for windows on different screens","为不同屏幕上的窗口自动切换输出色彩空间",
- "Set property to its maximum value","设置属性到最大值",
- "Total frame count in the whole length of the action","该动作的总帧数",
- "Transparency of selected faces","选择面的透明度",
- "Save user preferences before exiting the program","退出程序前保存用户设置",
- "Transparency of the vertex color","点的透明度",
- "Automatically play this animation when player starts","游戏开始播放时自动启动该动画",
- "Hardware color space of this screen ","该屏幕的硬件色彩空间",
- "Theme accent color for warning etc","主题的警告色",
- "Enable log printing to stdout","允许内部信息输出到标准输出",
- "Select upper folder level In file browsers","浏览上一级文件夹",
- "Compose and adjust window colors, best for outdoor lighting","合成并调节窗口颜色以更好适应室外观察",
- "Enable OpenGL debug output in the system terminal","将OpenGL调试输出到系统控制台标准输出",
- "Allows less saturated colors to have more areas","允许低饱和度的颜色占据更大面积",
- "The height of the font related to the row height","字符相对于一行的高度",
- "Wacom driver to read pressure info from on Windows","使用何种驱动程序在Windows下读取Wacom压力数值",
- "How many rows to move when scrolling using mouse wheel","滚动时一次移动多少行",
- "UDF Manager Default View","UDF 管理界面默认视图",
- "Wacom stylus device ID","Wacom笔设备标识符",
- "New mapping entry","新映射条目",
- "Clear background","清空背景色",
- "Merge vertices","合并顶点",
- "The tooltip will hide if mouse moved away further","鼠标移开时工具提示会隐藏",
- "Ui Block","界面块",
- "Slider","滑块",
- "Small Math node","小数学节点",
- "Composing blackpoint","合成黑点",
- "How many rows a ui should take or reserve","界面元素占用多少高度",
- "Icon ID","图标编号",
- "Description of this recorded change","该更改的描述",
- "Points","点",
- "Key Down","键按下",
- "Text brightness","文字亮度",
- "Filter displayed signals","过滤列表中的信号",
- "Delete this rack","删除该挂架",
- "Auto Play","自动播放",
- "Clamp input","钳制输入",
- "Screens connected to this computer","该计算机连接到的显示屏",
- "Shadow transparency for floating panels","浮动面板阴影透明度",
- "Toggle delta transformation mode for animation editing","为动画编辑切换delta变换",
- "Set handle type of selected points","为选择的点设置手柄类型",
- "Available Extensions","可用扩展",
- "Background alpha","背景透明度",
- "New Directory","新文件夹",
- "Bytes","字节",
- "Thumbnail","缩略图",
- "Backups","备份文件",
- "Auto Switch","自动切换",
- "Per screen config:","针对每个屏幕设置:",
- "Will remove input mapping","将删除映射",
- "Will remove this key map entry","将删除该映射条目",
- "Select Signal","选择信号",
- "Press a key:","按任意键:",
- "Select Key","选择按键",
- "Joystick","手柄",
- "Keyboard","键盘",
- "New Entry","新条目",
- "New Mapping","新建映射",
- "Warning Color:","警告颜色:",
- "Viewport:","视口:",
- "Halftone Factor","半调色程度",
- "Halftone Size","半调色尺寸",
- "Restore Factory Settings","恢复出厂设置",
- "Restart the program for changes to take effect.","重新启动程序生效。",
- "Success","成功",
- "Problem","问题",
- "Unable to remove preference file.","不能删除用户设置文件",
- "Confirm?","确认?",
- "This will remove the preference file.\nChanges take effect on restating the program.","这会删除用户设置文件,\n重新启动程序后生效。",
- "Enable Log StdOut","调试信息至标准输出",
- "Logs:","信息:",
- "Merge","合并",
- "Separate","分离",
- "Subdiv","细分",
- "Extrude","挤出",
- "Knife","切割",
- "Recalculate Normals","重计算法线",
- "Loop Cut","环切",
- "Directly","直接",
- "Keep transform","保持变换",
- "Use Format","使用格式",
- "Scene Info","场景信息",
- "Mesh","网格",
- "<Not saved yet>","<尚未保存>",
- "Combine","合并",
- "Edges","边",
- "Verts","点",
- "Transformations","变换",
- "Grab","抓取",
- "Clear Transformations","清除变换",
- "Rotate","旋转",
- "Debug Sync","调试同步",
- "Delta","增量",
- "Select Through","穿透选择",
- "Unparent","去除父级",
- "Mesh Object","网格物体",
- "Duplicate","复制",
- "Make parent","绑定父级",
- "Untranslated strings exported to TranslationDump.txt","未翻译的词句已导出至 TranslationDump.txt",
- "Note","消息",
- "Low","低",
- "Okay","好的",
- "ALL","全部",
- "Medium","中",
- "High","高",
- "OK","好",
- "Enable OpenGL Debug","启用 OpenGL 调试",
- "Synthesizers","合成器",
- "Loc:","位置:",
- "Audio Device:","音频设备:",
- "OpenGL Debugging:","OpenGL 调试:",
- "Show Details","显示详细",
- "Scale","缩放",
- "Delta Rot","增量旋转",
- "Select or add a logic page.","选择或添加逻辑页。",
- "Delta Mode","增量模式",
- "Properties","属性 ",
- "DLoc:","增量位置:",
- "Object","对象",
- "Rot:","旋转:",
- "Scene","场景",
- "About","关于",
- "World","世界",
- "Action Channels","动作通道",
- "Save on exit:","退出时保存:",
- "OpenGL debugging is force enabled with `--gl-debug`","已通过 `--gl-debug` 强制开启 OpenGL 调试",
- "View Detached","显示为固定的",
- "Delta Loc","增量位置",
- "Axis:","轴:",
- "Rotation","旋转",
- "Delta Scale","增量缩放",
- "New Root","新的根物体",
- "DRot:","增量旋转:",
- "Refresh Audio Devices","刷新音频设备",
- "Audio","音频",
- "Floor:","地板:",
- "Please select an action.","请选择一个动作。",
- "No active object.","没有激活物体。",
- "Location","位置",
- "Root Objects","根物体",
- "Actions","动作",
- "Modified","已修改",
- "Name:","名字:",
- "Enable Color Management","启用色彩管理",
- "Remove Page","删除页",
- "Move Left","向左移动",
- "Move Right","向右移动",
- "Driver:","驱动程序:",
- "Not yet implemened on Windows.","尚未在Windows上实现。",
- "Set Min","调成最小",
- "Set Max","调成最大",
- "Restore Default","恢复默认值",
- "Paste","粘贴",
- "Copy","复制",
- "Copy Selection","复制选择内容",
- "Get File Path","获取文件路径",
- "Show Splash","显示闪屏",
- "🡻 Minimized","🡻 隐藏的面板",
- "Length","长度",
- "Fullscreen","全屏",
- "Multiply (component)","相乘(分量)",
- "Cross","叉乘",
- "Dot","点乘",
- "Append","追加",
- "Restore","恢复",
- "Combine 🡲","合并 🡲",
- "New Layout","新布局",
- "Divide (component)","相除(分量)",
- "Color Picker Gamma","拾色器伽玛",
- "Color:","颜色:",
- "Normalize","归一化",
- "General Type Of The File","文件的一般类型",
- "File exists","文件已存在",
- "Selected file already exists. Overwrite the file?","所选文件已存在。覆盖该文件?",
- "Color","颜色",
- "Route","路径",
- "Driver","驱动",
- "Auxiliary","辅助",
- "Fold","折叠",
- "Restore Layout","恢复布局",
- "Maximize","最大化",
- "Background color of the canvas","画布的背景颜色",
- "Create a new window","创建一个新窗口",
- "Cosine","余弦",
- "Log","对数",
- "Tangent","正切",
- "Subtract","相减",
- "Cycle All Layouts In Current SYSWINDOW","在当前窗口中循环所有布局",
- "The Title/Name Of A Panel","面板的标题/名字",
- "Themes Loaded In The Program","该程序已加载的主题",
- "Arcsin","反正弦",
- "Atan2","正切2",
- "Divide","相除",
- "Arccosine","反余切",
- "Sine","正弦",
- "Arctangent","余弦",
- "Mod","取余",
- "Power","指数",
- "Framerate limiter for drawing the user interface","绘制整个用户界面的帧率限制",
- "Dock some panels here.","将面板停靠到这里。",
- "User Preferences","用户偏好设置",
- "Drivers","驱动",
- "Controllers","控制器",
- "Data Manager","数据管理",
- "System","系统",
- "Input Mapping","输入映射",
- "Terminal","终端",
- "Controlling","控制",
- "Tools","工具",
- "Texture Inspector","纹理检查工具",
- "Yiming's Blog","吴奕茗的博客",
- "Details","细节",
- "Add","相加",
- "Ignore The Statement","忽略该陈述",
- "Histories","历史",
- "Show Border","显示边框",
- "显示 User Preferences","显示 用户设置",
- "Range of the random values","随机值的范围",
- "RGB to OKHSL","RGB 到 OKHSL",
- "Show ","显示 ",
- "Discard And Quit","放弃并退出",
- "Make Transform","生成变换",
- "OKHSL to RGB","OKHSL 到 RGB",
- "Vector Math","矢量数学",
- "Show User Preferences","显示用户设置",
- "Refresh","刷新",
- "Random","随机",
- "Move","移动",
- "Split","拆分",
- "Visualizer","可视化",
- "Matrix","矩阵",
- "Configure","配置",
- "Small Math","小数学",
- "Save","保存",
- "Math","数学",
- "Comment","评论",
- "Values","数值",
- "Save Modified","保存已修改",
- "Save All","保存全部",
- "Transform","变换",
- "Switch","切换",
- "Mapper","映射",
- "Binding","绑定",
- "You still have unsaved/unassigned datablocks:","您还有未保存/未指定文件的数据块:",
- "If you exit the program now, you will lose those changes.","如果现在退出,这些更改将丢失",
- "Input Mapping:","输入映射:",
- "Undo","撤销",
- "UDF Manager","UDF 管理",
- "Please select a controller.","请选择一个控制器",
- "Normal","普通",
- "px","px",
- "Information","信息",
- "Width,Height","宽度,高度",
- "Floating Panel:","浮动面板:",
- "Solid Shadow Length","阴影长度",
- "Wire Transparency","线条透明度",
- "Cursor Alpha","指针透明度",
- "Selected Face Transparency","已选择面的透明度",
- "Wire color slices","线条颜色数",
- "Scrolling Speed","滚动速度",
- "Redo","重做",
- "A graphical user interface application toolkit","一个图形界面应用程序框架",
- "Meshes:","网格:",
- "Add Resource Folder","添加资源文件夹",
- "User Interactions:","用户交互:",
- "Enable Translation:","使用翻译:",
- "Active","活动的",
- "Inactive Mix","不活动的",
- "Edit","编辑",
- "Delete Rack","删除挂架",
- "Panel Animation Speed","面板动画速度",
- "Active Theme","当前主题",
- "Panel doesn't have configurable property.","面板没有可调节属性。",
- "Font Size","字符尺寸",
- "Margin Size","留白尺寸",
- "Add Rack","添加挂架",
- "Left,Right,Top,Bottom","左,右,上,下",
- "Tooltip Close Distance","工具提示关闭距离",
- "UDF Manager Default View:","默认UDF管理视图:",
- "Alpha","透明度",
- "Other Entries","其他条目",
- "Interface:","界面:",
- "Settings","设置",
- "New Panel","新面板",
- "Font Size:","字符尺寸:",
- "Border","边框",
- "Accent Color:","亮点颜色:",
- "Wire Saturation","线条饱和度",
- "Text","文字",
- "LaGUI application framework is made by Wu Yiming.","LaGUI应用程序框架由吴奕茗制作。",
- "Refresh Controllers","刷新控制器",
- "Dock","停靠",
- "Panel Multisample:","面板多重采样",
- "Files","文件",
- "None","无",
- "Text Active","文字激活",
- "Shadow Alpha","阴影透明度",
- "Input device handling:","输入设备行为:",
- "Add Node","添加节点",
- "Hide","隐藏",
- "Viewing Texture:","查看贴图:",
- "Stylus Device","手写笔设备",
- "Base Color:","基础颜色:",
- "Margin Size:","留白尺寸:",
- "Eraser Device","橡皮擦设备",
- "Animation Speed","动画速度",
- "File Dialog","选择文件",
- "Row Height:","行高:",
- "Border:","边缘:",
- "Selected Vertex Transparency","已选择点的透明度",
- "Quit","退出",
- "Dump Untranslated Text","导出未翻译的词句",
- "History","历史",
- "Margins:","留白:",
- "Zoom Speed 2D","平面缩放速度",
- "Idle time","静止时间",
- "UDF Extensions:","UDF扩展:",
- "Options","选项",
- "Top Framerate:","最高帧率:",
- "Top Framerate","最高帧率",
- "Goto","前往",
- "Cursor:","光标:",
- "Yes Or No","是/否",
- "Selection Alpha","选择区域透明度",
- "Widgets:","挂件:",
- "Pads/Joysticks:","手柄/操纵杆:",
- "Edge Brightness","边缘亮度",
- "Valuator Threshold","数值挂件拖动阈值",
- "Save as","另存为",
- "Switch Layout","切换布局",
- "Adaptive","自适应",
- "Cancel","取消",
- "File","文件",
- "Show","显示 ",
- "Remove","删除",
- "Wire saggyness","连线松弛程度",
- "Inactive Saturation","未激活饱和度",
- "Get Folder Path","获得文件夹路径",
- "New SYSWINDOW","新窗口",
- "Resource Folders","资源文件夹",
- "Basics:","基础:",
- "Selected Edge Transparency","已选择边的透明度",
- "Read","读取",
- "Wire thickness","线条粗细",
- "Panel Activator","面板激活工具",
- "Data Blocks","数据块",
- "Transparency:","透明度:",
- "Language:","语言:",
- "Wacom Devices:","Wacom 设备:",
- "Move Rack","移动挂架",
- "Yes","是",
- "Interface Size","界面尺寸",
- "Nodes:","节点:",
- "Translation:","翻译:",
- "Delete","删除",
- "(C)Yiming Wu","(C) 吴奕茗",
- "Wire Brightness","连线亮度",
- "Rebuild Input Mapping","重生成输入映射",
- "Save Preferences","保存偏好设置",
- "Close","关闭",
- "Paddings:","外留白:",
- "Function Test","功能测试",
- "Edge Transparency","边透明度",
- "Insert Rack","插入挂架",
- "Line Width:","线宽度:",
- "Add Page","新建页",
- "Viewing","正查看",
- "Controller:","控制器:",
- "Size","尺寸",
- "File Size","文件尺寸",
- "Last Modified On","最后修改于",
- "Resource","资源",
- "New File","新文件",
- "… Bookmarks","… 书签",
- "Bytes","字节",
- "Logic Drives","逻辑驱动器",
- "Folder","文件夹",
- "Confirm","确认",
- "Display","显示",
- "Show","显示",
- "Theme","主题",
- "Input","输入",
- "File Name","文件名",
- "Up","上一级",
- "Device Graphics","设备图形信息",
- "Authors","作者",
- "LaGUI information","LaGUI 信息",
- "Show","显示",
- "Version","版本",
- 0,0};
- void la_MakeTranslations(){
- transSetLanguage("zh-CN");
- for(int i=0;;i++){if(!entries[i*2])break;
- transNewEntry(entries[i*2],entries[i*2+1]);
- }
- }
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