*/}}

la_widgets_viewers.c 43 KB

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  1. #include "../la_5.h"
  2. extern LA MAIN;
  3. extern struct _tnsMain *T;
  4. //============================================================= [Draw]
  5. extern tnsFontManager *FM;
  6. void la_RootObjectDrawFullscreenQuad(tnsCamera* c, real Aspect){
  7. real FOV = c->FOV;
  8. tnsMatrix44d mat;
  9. tnsGetMVMatrix(mat);
  10. real vv[3]={0,0,-1};
  11. real ViewDir[3]={0},vdTR[3]={0},vdBR[3]={0},vdTL[3]={0},vdBL[3]={0};
  12. tnsApplyRotation43d(ViewDir,mat,vv);
  13. real fovv=FOV/2, fovh=fovh=atan(tan(FOV/2)*Aspect);
  14. vv[0]=tan(fovh); vv[1]=tan(fovv); tnsApplyRotation43d(vdTR,mat,vv); // note don't normalize those.
  15. vv[0]=tan(fovh); vv[1]=tan(-fovv);tnsApplyRotation43d(vdBR,mat,vv);
  16. vv[0]=tan(-fovh);vv[1]=tan(-fovv);tnsApplyRotation43d(vdBL,mat,vv);
  17. vv[0]=tan(-fovh);vv[1]=tan(fovv); tnsApplyRotation43d(vdTL,mat,vv);
  18. tnsUseRayShader();
  19. tnsEnableShaderv(T->RayShader);
  20. real uv[12]; tnsMakeQuad3d(uv, LA_COLOR3(vdTL), LA_COLOR3(vdTR), LA_COLOR3(vdBR), LA_COLOR3(vdBL));
  21. real vt[8]; tnsMakeQuad2d(vt, -1,1, 1,1, 1,-1, -1,-1);
  22. tnsTexCoordArray3d(uv,4);
  23. tnsVertexArray2d(vt,4);
  24. tnsPackAs(GL_TRIANGLE_FAN);
  25. glUniform3f(T->RayShader->uViewDir,LA_COLOR3(ViewDir));
  26. glUniform3f(T->RayShader->uViewPos,LA_COLOR3(c->Base.Location));
  27. glUniform1f(T->RayShader->uFOV,FOV);
  28. tnsFlush();
  29. tnsUseImmShader();
  30. }
  31. #define LA_DEPTH_RESOLUTION 1024
  32. void la_RootObjectDraw(laBoxedTheme *bt, tnsObject *root, laUiItem* ui){
  33. laCanvasExtra *e = ui->Extra;
  34. tnsCamera *c = e->UsingCamera ? e->UsingCamera : e->ViewingCamera;
  35. int W, H;
  36. W = ui->R - ui->L;
  37. H = ui->B - ui->U;
  38. tnsFlush();
  39. if (!W || !H) return;
  40. if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
  41. if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
  42. e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample ,1);
  43. }
  44. if (0){//(e->CurrentScene && e->CurrentScene->ActiveSun){
  45. //if(!e->OffScrShadow) e->OffScrShadow = tnsCreate2DOffscreen(0, LA_DEPTH_RESOLUTION, LA_DEPTH_RESOLUTION, MAIN.PanelMultisample, 1);
  46. //tnsUseNoTexture();
  47. //tnsDrawToOffscreen(e->OffScrShadow, 1, TNS_ATTACHMENT_ARRAY_NONE);
  48. //tnsViewportWithScissor(0,0,LA_DEPTH_RESOLUTION,LA_DEPTH_RESOLUTION);
  49. //glEnable(GL_DEPTH_TEST);
  50. //glClearDepth(1.0); glClear(GL_DEPTH_BUFFER_BIT);
  51. //tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  52. //tnsEnableShaderv(T->ShadowShader);
  53. //tnsUseShadowShader();
  54. //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
  55. //
  56. //real p[12];
  57. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  58. //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
  59. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  60. //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
  61. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  62. ////tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
  63. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  64. //tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
  65. //tnsEnableShaderv(T->immShader);
  66. //tnsFlush();
  67. tnsDrawToOffscreen(e->OffScr,1,0);
  68. tnsViewportWithScissor(0, 0, W, H);
  69. tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  70. tnsClearAll();
  71. //tnsUseSceneShader();
  72. //tnsEnableShaderv(T->SceneShader);
  73. //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
  74. tnsApplyCameraView(W, H, c);
  75. //
  76. //tnsUseTexture(e->OffScrShadow->pDepth);
  77. //
  78. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  79. //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
  80. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  81. //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
  82. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  83. //tnsUseNoTexture();
  84. //if (!e->LineDrawingMode && e->ShowFloorGrid){
  85. // tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  86. // tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
  87. // tnsFlush();
  88. //}
  89. //
  90. //tnsFlush();
  91. }else if(e->OffScrShadow){ tnsDelete2DOffscreen(e->OffScrShadow); }
  92. //{
  93. // tnsDrawToOffscreen(e->OffScr, 1, 0);
  94. // //tnsUseShader(T->TEST_MatcapShader);
  95. // tnsEnableShaderv(T->TEST_MatcapShader);
  96. // tnsViewportWithScissor(0, 0, W, H);
  97. // tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  98. // tnsClearAll();
  99. //}
  100. tnsDrawToOffscreen(e->OffScr,1,0);
  101. tnsViewportWithScissor(0, 0, W, H);
  102. tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  103. tnsClearAll();
  104. tnsApplyCameraView(W, H, c);
  105. tnsPushMatrix();
  106. tnsPopMatrix(); //those are necessary when ui is the first in list;
  107. //glEnable(GL_DEPTH_TEST);
  108. tnsEnableShaderv(T->immShader);
  109. tnsUnbindTexture(); tnsUniformUseTexture(T->immShader,0,0); tnsUseMultiplyColor(0);
  110. glPointSize(6); glLineWidth(3);
  111. tnsDrawObjectTree(root, 0, 0, e->SelectMode);
  112. glPointSize(1); glLineWidth(10);
  113. glDepthMask(GL_FALSE); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); //glEnable(GL_POLYGON_OFFSET_LINE); glPolygonOffset(1,1);
  114. tnsDrawObjectTree(root, root->Active, 1, 0);
  115. glDepthMask(GL_TRUE); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
  116. glLineWidth(1);
  117. tnsUseImmShader();
  118. //laInvoke(0,"M_select",e,&ui->ExtraPP,0,0);
  119. //glColorMask(GL_FALSE, GL_FALSE,GL_FALSE,GL_FALSE);
  120. //tnsDrawObjectTree(e->CurrentScene, 0);
  121. tnsFlush();
  122. //glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
  123. if (!e->LineDrawingMode && e->ShowFloorGrid){
  124. tnsUseNoTexture();
  125. real* color=laThemeColor(bt,LA_BT_BORDER); tnsColor4d(LA_COLOR3(color),0.4);
  126. tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
  127. tnsFlush();
  128. }
  129. //glDisable(GL_DEPTH_TEST);
  130. //la_RootObjectDrawFullscreenQuad(c, (real)W/(real)H);
  131. }
  132. void la_RootObjectDrawOverlay(laUiItem *ui, int h){
  133. laCanvasExtra *e = ui->Extra;
  134. laBoxedTheme *bt = (*ui->Type->Theme);
  135. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  136. //if(e->OffScrShadow){
  137. //tnsDraw2DTextureDirectly(e->OffScrShadow->pDepth, ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  138. //}
  139. tnsUseNoTexture();
  140. if (e->DrawCursor){
  141. if(e->DrawCursor==LA_CANVAS_CURSOR_ARROW){
  142. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  143. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->TargetX, e->TargetY);
  144. tnsPackAs(GL_LINES);
  145. }else{
  146. if(e->DrawCursor==LA_CANVAS_CURSOR_BOX){
  147. tnsColor4dv(laAccentColor(LA_BT_NORMAL));
  148. tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
  149. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
  150. tnsPackAs(GL_TRIANGLE_FAN);
  151. tnsColor4dv(laAccentColor(LA_BT_TEXT));
  152. tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
  153. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
  154. tnsPackAs(GL_LINE_LOOP);
  155. }
  156. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  157. tnsVertex2d(e->OnX, ui->U); tnsVertex2d(e->OnX, ui->B);
  158. tnsVertex2d(ui->L, e->OnY); tnsVertex2d(ui->R, e->OnY);
  159. tnsPackAs(GL_LINES);
  160. }
  161. }
  162. if(MAIN.CurrentWindow->MaximizedUi!=ui){
  163. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  164. tnsVertex2d(ui->L, ui->U);
  165. tnsVertex2d(ui->R, ui->U);
  166. tnsVertex2d(ui->R, ui->B);
  167. tnsVertex2d(ui->L, ui->B);
  168. tnsPackAs(GL_LINE_LOOP);
  169. }
  170. tnsFlush();
  171. char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
  172. tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
  173. color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
  174. int startx=(ui->R+ui->L)/2-LA_RH2*2;
  175. tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  176. tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  177. if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
  178. tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  179. }
  180. void la_CanvasDrawTexture(laBoxedTheme *bt, tnsTexture *t, laUiItem* ui){
  181. laCanvasExtra* e=ui->Extra;
  182. int W, H; W = ui->R - ui->L; H = ui->B - ui->U;
  183. if (W<=0 || H<=0) return;
  184. tnsFlush();
  185. if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
  186. if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
  187. e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample, 1);
  188. }
  189. tnsDrawToOffscreen(e->OffScr, 1, 0);
  190. tnsViewportWithScissor(0, 0, W, H);
  191. tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  192. tnsOrtho(e->PanX - W * e->ZoomX / 2, e->PanX + W * e->ZoomX / 2, e->PanY - e->ZoomY * H / 2, e->PanY + e->ZoomY * H / 2, 100, -100);
  193. //glClearColor(0.3,0.3,0.3, 1);
  194. if (e->ClearBackground){ tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); }
  195. // above is basic routine setup
  196. real V[8] = {0};
  197. real UV[8] = {0};
  198. if (t){
  199. real w2=t->Width/2, h2=t->Height/2;
  200. tnsDraw2DTextureDirectly(t, -w2, h2, t->Width, -t->Height);
  201. tnsFlush();
  202. if (e->ImageDrawBorder){
  203. tnsUseNoTexture();
  204. tnsMakeQuad2d(V, -w2, -h2, -w2, h2, w2, h2, w2, -h2);
  205. tnsVertexArray2d(V, 4);
  206. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  207. tnsVertexArray2d(V, 4);
  208. tnsPackAs(GL_LINE_LOOP);
  209. tnsFlush();
  210. }
  211. }
  212. }
  213. real la_CanvasDrawGetDisplayStep(real Max, real Min, int AreaSize){
  214. real r;
  215. real Step = 1.0;
  216. real DispW;
  217. real Div[3] = {2.0, 2.5, 2.0};
  218. int Times = 302;
  219. while (1){
  220. Times++;
  221. r = tnsGetRatiod(0, Max - Min, Step);
  222. DispW = tnsLinearItp(0, AreaSize, r);
  223. if (DispW > 100){
  224. Step /= Div[Times % 3];
  225. }elif (DispW < 40){
  226. Step *= Div[Times % 3];
  227. }else break;
  228. }
  229. return Step;
  230. }
  231. void la_CanvasDrawGridW(real Ratio, int RealW, real Min, real Max, real U, real B){
  232. real t;
  233. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
  234. t = (real)((int)(Min / Step)) * Step;
  235. for (t; t <= Max; t += Step){
  236. tnsVertex2d(t, U);
  237. tnsVertex2d(t, B);
  238. tnsPackAs(GL_LINES);
  239. }
  240. }
  241. void la_CanvasDrawGridH(real Ratio, int RealH, real Min, real Max, real L, real R){
  242. real t;
  243. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
  244. t = (real)((int)(Min / Step)) * Step;
  245. for (t; t <= Max; t += Step){
  246. tnsVertex2d(L, t);
  247. tnsVertex2d(R, t);
  248. tnsPackAs(GL_LINES);
  249. }
  250. }
  251. void la_CanvasDrawRulerW(real Ratio, laBoxedTheme *bt, int RealW, real Min, real Max, int B){
  252. char buf[20] = {0};
  253. real t, IL;
  254. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
  255. int U = B - LA_RH;
  256. tnsUseNoTexture();
  257. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  258. tnsVertex2d(0, U);
  259. tnsVertex2d(RealW, U);
  260. tnsVertex2d(RealW, B);
  261. tnsVertex2d(0, B);
  262. tnsPackAs(GL_TRIANGLE_FAN);
  263. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
  264. tnsVertex2d(0, U + 0.5);
  265. tnsVertex2d(RealW, U + 0.5);
  266. tnsPackAs(GL_LINES);
  267. t = (real)((int)(Min / Step)) * Step;
  268. for (t; t <= Max; t += Step){
  269. IL = tnsGetRatiod(Min, Max, t) * (RealW);
  270. sprintf(buf, "%.0f", t);
  271. tnsDrawStringAuto(buf, bt->Active, IL, IL + 100, U, 0);
  272. }
  273. }
  274. void la_CanvasDrawRulerRWithBkg(real Ratio, laBoxedTheme *bt, int RealH, real Min, real Max, int R){
  275. real t, OrigT;
  276. char buf[50][20] = {0};
  277. real IL[50];
  278. int i = 0;
  279. int W = 0, MaxW = 0;
  280. int RH = LA_RH, hH = RH / 2;
  281. int L;
  282. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
  283. int IS = Step > 1 ? 0 : (Step > 0.09 ? 1 : 2);
  284. t = OrigT = (real)((int)(Min / Step)) * Step;
  285. for (t; t <= Max; t += Step, i++){
  286. sprintf(buf[i], "%.*f", IS, t);
  287. W = tnsStringGetWidth(buf[i], 0, 0);
  288. if (W > MaxW) MaxW = W;
  289. }
  290. L = R - MaxW - 4;
  291. tnsUseNoTexture();
  292. for (t = OrigT, i = 0; t <= Max; t += Step, i++){
  293. IL[i] = tnsGetRatiod(Max, Min, t) * (RealH);
  294. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  295. tnsVertex2d(R, IL[i] - hH);
  296. tnsVertex2d(R, IL[i] + hH);
  297. tnsVertex2d(L, IL[i] + hH);
  298. tnsVertex2d(L, IL[i] - hH);
  299. tnsPackAs(GL_TRIANGLE_FAN);
  300. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
  301. tnsVertex2d(R, IL[i] - hH);
  302. tnsVertex2d(R, IL[i] + hH);
  303. tnsVertex2d(L, IL[i] + hH);
  304. tnsVertex2d(L, IL[i] - hH);
  305. tnsPackAs(GL_LINE_LOOP);
  306. }
  307. for (t = OrigT, i = 0; t <= Max; t += Step, i++){
  308. tnsDrawStringAuto(buf[i], bt->Active, L + 2, R, IL[i] - hH, 0);
  309. }
  310. }
  311. void la_CanvasDraw(laUiItem *ui, int h){
  312. laBoxedTheme *bt = (*ui->Type->Theme);
  313. if (ui->CanvasTemplate && ui->CanvasTemplate->Draw) ui->CanvasTemplate->Draw(bt, ui->PP.EndInstance, ui);
  314. }
  315. void la_CanvasDrawOverlay(laUiItem *ui, int h){
  316. laCanvasExtra *e = ui->Extra;
  317. laBoxedTheme *bt = (*ui->Type->Theme);
  318. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  319. tnsUseNoTexture();
  320. if(MAIN.CurrentWindow->MaximizedUi!=ui){
  321. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  322. tnsVertex2d(ui->L, ui->U);
  323. tnsVertex2d(ui->R, ui->U);
  324. tnsVertex2d(ui->R, ui->B);
  325. tnsVertex2d(ui->L, ui->B);
  326. tnsPackAs(GL_LINE_LOOP);
  327. }
  328. if (e->DrawCursor){
  329. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  330. tnsVertex2d(e->OnX, ui->U);
  331. tnsVertex2d(e->OnX, ui->B);
  332. tnsVertex2d(ui->L, e->OnY);
  333. tnsVertex2d(ui->R, e->OnY);
  334. tnsPackAs(GL_LINES);
  335. tnsFlush();
  336. }
  337. char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
  338. tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
  339. color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
  340. int startx=(ui->R+ui->L)/2-LA_RH2*2;
  341. tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  342. tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  343. if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
  344. tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  345. tnsFlush();
  346. }
  347. int la_AnimateUiListRecursive(laUiList *uil);
  348. void laDefault3DViewOverlay(laUiItem *ui){
  349. laUiList *uil, *gu;
  350. laColumn *c, *cl, *cll, *clr, *cr, *crl, *crr, *gc, *gcl, *gcr;
  351. laPropPack *e = &ui->ExtraPP;
  352. laUiItem *b, *g;
  353. if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
  354. c = laFirstColumn(uil);
  355. laSplitColumn(uil, c, 0.7);
  356. cl = laLeftColumn(c, 0);
  357. cr = laRightColumn(c, 0);
  358. laShowColumnAdjuster(uil, c);
  359. b=laBeginRow(uil,cl,0,0);
  360. laShowItem(uil,cl,&ui->ExtraPP,"select_mode")->Flags|=LA_UI_FLAGS_EXPAND;
  361. laShowItem(uil,cl,&ui->ExtraPP,"select_through");
  362. laEndRow(uil,b);
  363. b=laBeginRow(uil,cl,0,0);
  364. laShowLabel(uil,cl,"Active Object: ",0,0);
  365. laShowItem(uil,cl,&ui->PP,"identifier")->Flags|=LA_UI_FLAGS_PLAIN;
  366. laEndRow(uil,b);
  367. g = laMakeFoldableGroup(uil, cr, "Scene Info", 0, 1);{
  368. gu = g->Page;
  369. gc = laFirstColumn(gu);
  370. laSplitColumn(gu, gc, 0.35);
  371. gcl = laLeftColumn(gc, 0);
  372. gcr = laRightColumn(gc, 0);
  373. laShowItemFull(gu, gc, &ui->PP, 0, LA_WIDGET_COLLECTION_SELECTOR,0,laui_IdentifierOnly,0);
  374. laShowLabel(gu, gcl, "Rename:", 0, 0);
  375. laShowItem(gu, gcr, &ui->PP, "name");
  376. }
  377. g = laMakeFoldableGroup(uil, cr, "Object Info", 0, 0);{
  378. gu = g->Page;
  379. gc = laFirstColumn(gu);
  380. laSplitColumn(gu, gc, 0.35);
  381. gcl = laLeftColumn(gc, 0);
  382. gcr = laRightColumn(gc, 0);
  383. laShowItem(gu, gc, &ui->PP, "active.name");
  384. laShowLabel(gu, gcl, "Location:", 0, 0);laShowItem(gu, gcr, &ui->PP, "active.location")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  385. laShowSeparator(gu,gc);
  386. laShowLabel(gu, gcl, "Rotation:", 0, 0);laShowItem(gu, gcr, &ui->PP, "active.rotation")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  387. laShowItem(gu, gc, &ui->PP, "active.scale");
  388. }
  389. g = laMakeFoldableGroup(uil, cr, "Display", 0, 1);{
  390. gu = g->Page;
  391. gc = laFirstColumn(gu);
  392. laSplitColumn(gu, gc, 0.35);
  393. gcl = laLeftColumn(gc, 0);
  394. gcr = laRightColumn(gc, 0);
  395. laShowLabel(gu, gcl, "Axis:", 0, 0);
  396. laWidget w={_LA_UI_ENUM_SELECTOR, LA_UI_FLAGS_ICON|LA_UI_FLAGS_CYCLE|LA_UI_FLAGS_TRANSPOSE};
  397. laShowItemFull(gu, gcr, e, "show_axis",&w, "show_prefix=true;" ,0,0);
  398. laShowLabel(gu, gcl, "Floor Grid:", 0, 0);
  399. laShowItemFull(gu, gcr, e, "show_floor_grid", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  400. laShowItem(gu, gc, e, "grid_size");
  401. laShowItem(gu, gc, e, "grid_span");
  402. //laShowLabel(gu, gcl, "NPR:", 0, 0);
  403. //laShowItemFull(gu, gcr, e, "npr_line_mode", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  404. }
  405. }
  406. void la_3DViewInit(laUiItem *ui){
  407. laCanvasExtra *e = ui->Extra;
  408. if (e){
  409. return;
  410. }else{
  411. e = memAcquireHyper(sizeof(laCanvasExtra));
  412. }
  413. ui->Extra = e;
  414. e->ParentUi = ui;
  415. tnsVector3d pos={-15, -20, 7};
  416. e->ViewingCamera = tnsCreateCamera(0, "VIEWING_CAMERA", rad(50), LA_COLOR3(pos), rad(70), 0, rad(-40), 25);
  417. tnsVector3d target={0,0,0}; tnsVector3d up={0,0,1};
  418. tnsLookAt(e->ViewingCamera, target, up);
  419. e->ViewingCamera->FocusDistance=tnsDist3dv(pos,target);
  420. e->GridSize = 10;
  421. e->GridSpan = 15;
  422. e->ShowAxis[0] = 1;
  423. e->ShowAxis[1] = 1;
  424. e->ShowFloorGrid = 1;
  425. //e->DisplayMode = LA_3D_VIEW_DISPLAY_WIRE;
  426. e->HeightCoeff = 10;
  427. laFirstColumn(laAddTabPage(ui, "New Group"));
  428. }
  429. void la_3DViewDestroy(laUiItem *ui){
  430. laCanvasExtra *e = ui->Extra;
  431. tnsDelete2DOffscreen(e->OffScr);
  432. tnsDelete2DOffscreen(e->OffScrShadow);
  433. tnsDestroyObject(e->ViewingCamera);
  434. memFree(e);
  435. }
  436. void laDefault2DViewOverlayRight(laUiItem *ui){
  437. laUiList *uil, *gu;
  438. laColumn *c, *cr, *crl, *crr, *gc, *gcl, *gcr, *cl;
  439. laPropPack *e = &ui->ExtraPP;
  440. laUiItem *b, *b1, *b2, *g;
  441. if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
  442. uil->HeightCoeff=-1;
  443. c = laFirstColumn(uil);
  444. laSplitColumn(uil, c, 0.7);
  445. cl = laLeftColumn(c, 0);
  446. cr = laRightColumn(c, 0);
  447. laShowColumnAdjuster(uil, c);
  448. b=laBeginRow(uil,cl,0,0);
  449. laShowLabel(uil, cl, "Line Width:", 0, 0);
  450. laShowItem(uil, cl, e, "adaptive_line_width")->Flags|=LA_UI_FLAGS_PLAIN;
  451. laEndRow(uil,b);
  452. b=laBeginRow(uil,cl,0,0);
  453. laShowItem(uil, cl, &ui->PP, "size")->Flags|=LA_UI_FLAGS_PLAIN|LA_UI_FLAGS_TRANSPOSE|LA_TEXT_ALIGN_LEFT;
  454. laEndRow(uil,b);
  455. laShowItem(uil, cl, &ui->PP, "internal_type")->Flags|=LA_UI_FLAGS_PLAIN;
  456. g = laMakeFoldableGroup(uil, cr, "Display", 0, 1);{
  457. gu = g->Page;
  458. gc = laFirstColumn(gu);
  459. laSplitColumn(gu, gc, 0.35);
  460. gcl = laLeftColumn(gc, 0);
  461. gcr = laRightColumn(gc, 0);
  462. // needs another mode for access the ExtraPP.
  463. // laShowItem(gu, gc, &ui->ExtraPP, "maximize");
  464. laShowLabel(gu, gcl, "Transparency:", 0, 0);
  465. laShowItem(gu, gcr, e, "draw_image_alpha");
  466. laShowLabel(gu, gcl, "Border:", 0, 0);
  467. laShowItemFull(gu, gcr, e, "draw_image_border", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  468. laShowLabel(gu, gcl, "Line Width:", 0, 0);
  469. laShowItemFull(gu, gcr, e, "adaptive_line_width", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  470. laShowLabel(gu, gcl, "Cursor:", 0, 0);
  471. laShowItemFull(gu, gcr, e, "draw_cursor", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  472. }laEndFoldableGroup(uil,g);
  473. }
  474. void la_CanvasUiInit(laUiItem* ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Init) ct->Init(ui); }
  475. void la_CanvasUiDestroy(laUiItem *ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Destroy) ct->Destroy(ui); }
  476. void la_CanvasInit(laUiItem *ui){
  477. laCanvasExtra *e = ui->Extra;
  478. if (!e){ e = memAcquireHyper(sizeof(laCanvasExtra)); ui->Extra = e; }
  479. e->ParentUi = ui;
  480. e->HeightCoeff = 10;
  481. e->ZoomX = 1;
  482. e->ZoomY = 1;
  483. e->ImageDrawAlpha = 1;
  484. e->ImageDrawBorder = 1;
  485. e->AdaptiveLineWidth = 1;
  486. e->ClearBackground = 1;
  487. laFirstColumn(laAddTabPage(ui, "New Group"));
  488. }
  489. void la_CanvasDestroy(laUiItem *ui){
  490. laCanvasExtra *e = ui->Extra;
  491. tnsDelete2DOffscreen(e->OffScr);
  492. memFree(e);
  493. }
  494. //============================================================= [Operators]
  495. int OPINV_3DOr2DViewUiItem(laOperator *a, laEvent *e){
  496. laUiItem *ui = a->Instance;
  497. a->CustomData = ui->Extra;
  498. return LA_RUNNING;
  499. }
  500. int OPEXT_3DOr2DViewUiItem(laOperator *a, int ExitCode){
  501. return 0;
  502. }
  503. int la_CanvasDetectButtons(laUiItem* ui, laBoxedTheme* bt, int x,int y, int total_buttons, int* very_close){
  504. int midx=(ui->R+ui->L)/2-LA_RH2*(total_buttons-1), midy=ui->B-LA_RH2-bt->BM;
  505. if(y>ui->B-LA_2RH-bt->BM || y<ui->U+LA_2RH+bt->TM || x<ui->L+LA_2RH+bt->TM || x>ui->R-LA_2RH-bt->RM)
  506. { if(very_close)*very_close=1; }else return 0;
  507. if(y<ui->B-LA_RH-bt->BM)return 0;
  508. for(int i=0;i<total_buttons;i++){ if(x>=midx-LA_RH2 && x<midx+LA_RH2) return i+1; midx+=LA_RH;}
  509. return 0;
  510. }
  511. int OPMOD_Canvas(laOperator *a, laEvent *e){
  512. laUiItem *ui = a->Instance;
  513. laBoxedTheme *bt = (*ui->Type->Theme);
  514. laCanvasExtra *ex = a->CustomData;
  515. laUiList *subu;
  516. laUiItem *subui = 0;
  517. laListHandle Locals = {0};
  518. int px = e->x, py = e->y;
  519. if (!laIsInUiItem(ui, e->x, e->y) && !ex->Dragging){
  520. ex->OnX = INT_MAX; ex->OnY = INT_MAX; ui->State=LA_UI_NORMAL;
  521. return LA_FINISHED_PASS;
  522. }
  523. //int x=e->x,y=e->y; laPanel*p=MAIN.CurrentPanel,*dp;
  524. //laLocalToWindow(0, p, &x, &y); if(!p) p=MAIN.CurrentWindow->MaximizedUiPanel;
  525. //if(dp = laDetectPanel(x,y) && dp!=p){ return LA_RUNNING_PASS; }
  526. if(e->Type&LA_MOUSE_EVENT){
  527. if(e->Type == LA_L_MOUSE_DOWN && ui->Expand>=0 && e->x>ui->R-bt->RM-LA_RH && e->y>ui->B-bt->BM-LA_RH){
  528. ex->Dragging=1; ex->ClickedX=e->x; ex->ClickedY=e->y; ex->TargetIndexVali=ui->Expand;
  529. return LA_RUNNING;
  530. }
  531. if(ex->Dragging){
  532. if(e->Type==LA_MOUSEMOVE){ ui->Expand=ex->TargetIndexVali+((real)e->y-ex->ClickedY+0.5)/LA_RH;
  533. if(ex->HeightCoeff<1) ex->HeightCoeff=1; printf("%d\n",ex->HeightCoeff);laRecalcCurrentPanel(); }
  534. elif(e->Type==LA_L_MOUSE_UP){ ex->Dragging=0; }
  535. elif(e->Type==LA_R_MOUSE_DOWN){ ex->Dragging=0; ui->Expand=ex->TargetIndexVali; laRecalcCurrentPanel(); }
  536. return LA_RUNNING;
  537. }
  538. int VeryClose=0; int btn=la_CanvasDetectButtons(ui, bt, e->x, e->y, 2, &VeryClose);
  539. if(e->Type==LA_L_MOUSE_DOWN){
  540. if(btn==2){ if(MAIN.CurrentWindow->MaximizedUi==ui) laRestoreCanvasUI(); else laMaximizeCanvasUI(ui,MAIN.CurrentPanel); return LA_RUNNING; }
  541. if(btn==1){
  542. if(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)ui->Flags&=~LA_UI_FLAGS_NO_OVERLAY; else ui->Flags|=LA_UI_FLAGS_NO_OVERLAY;
  543. laRedrawCurrentPanel(); return LA_RUNNING;
  544. }
  545. }
  546. int state=VeryClose?(btn?LA_UI_EDITING:LA_UI_ACTIVE):LA_UI_NORMAL;
  547. if(state!=ui->State){ ui->State=state;laRedrawCurrentPanel(); }
  548. }
  549. //laLocalToPanel(a, &px, &py);
  550. if(!(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)){
  551. for (subu = ui->Subs.pFirst; subu; subu = subu->Item.pNext){
  552. if (subui = la_DetectUiItemRecursive(subu, px, py, ui->B, &Locals, 0)){
  553. if (subui && !a->Child && subui->Type->OperatorType){
  554. //printf("invui %d\n", tui);
  555. laUiList *luil = ((laUiListDrawItem *)Locals.pFirst)->Target;
  556. laSetOperatorLocalizer(a->ToPanel);
  557. if (laInvokeUiP(a, subui->Type->OperatorType, e, subui, &Locals, 0) >= 0) laRetriggerOperators();
  558. lstClearPointer(&Locals);
  559. return LA_RUNNING_PASS;
  560. }
  561. }
  562. lstClearPointer(&Locals);
  563. }
  564. }
  565. if (ex->DrawCursor){
  566. ex->OnX = e->x;
  567. ex->OnY = e->y;
  568. laRedrawCurrentPanel();
  569. }
  570. if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->CanvasTemplate->KeyMapper, e)) return LA_RUNNING;
  571. if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->Type->KeyMapper, e)) return LA_RUNNING;
  572. return LA_RUNNING_PASS;
  573. }
  574. int OPCHK_Is3DViewExtra(laPropPack *This, laStringSplitor *ss){
  575. if (This && This->LastPs->p->SubProp == _LA_PROP_3D_EXTRA) return 1;
  576. return 0;
  577. }
  578. int OPINV_3DViewCameraZoom(laOperator *a, laEvent *e){
  579. laCanvasExtra *ex = a->This->EndInstance;
  580. tnsCamera *c = ex->ViewingCamera;
  581. if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
  582. tnsZoomViewingCamera(c, 0.1);
  583. laRedrawCurrentPanel();
  584. }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
  585. tnsZoomViewingCamera(c, -0.1);
  586. laRedrawCurrentPanel();
  587. }
  588. return LA_FINISHED;
  589. }
  590. int OPINV_3DOr2DViewAdjust(laOperator *a, laEvent *e){
  591. laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
  592. laSetWindowCursor(LA_HAND);
  593. a->CustomData = ex;
  594. ex->LastX = e->x;
  595. ex->LastY = e->y;
  596. printf("%d %d\n",e->x,e->y);
  597. return LA_RUNNING;
  598. }
  599. int OPEXT_3DOr2DViewAdjust(laOperator *a, int Mark){
  600. if (a->CustomData) memFree(a->CustomData);
  601. laSetWindowCursor(LA_ARROW);
  602. }
  603. int OPMOD_3DViewCameraRotate(laOperator *a, laEvent *e){
  604. laCanvasExtra *ex = a->This->EndInstance;
  605. laGeneralUiExtraData *uex = a->CustomData;
  606. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN) return LA_FINISHED;
  607. if (e->Type == LA_MOUSEMOVE){
  608. tnsRotateViewingCamera(ex->ViewingCamera, (real)(uex->LastY - e->y) / 150.0, (real)(uex->LastX - e->x) / 150.0);
  609. uex->LastX = e->x;
  610. uex->LastY = e->y;
  611. laRedrawCurrentPanel();
  612. }
  613. return LA_RUNNING;
  614. }
  615. int OPMOD_3DViewCameraMove(laOperator *a, laEvent *e){
  616. laCanvasExtra *ex = a->This->EndInstance;
  617. laGeneralUiExtraData *uex = a->CustomData;
  618. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
  619. laSetWindowCursor(LA_ARROW);
  620. return LA_FINISHED;
  621. }
  622. if (e->Type == LA_MOUSEMOVE){
  623. tnsTranslateViewingCamera(ex->ViewingCamera, ex->ParentUi->R - ex->ParentUi->L, ex->ParentUi->B - ex->ParentUi->U, -e->x + uex->LastX, e->y - uex->LastY);
  624. //tnsTranslateObjectLocal(ex->ViewingCamera,
  625. // -(real)(e->x - uex->LastX) * ex->ViewingCamera->FocusDistance / 100,
  626. // (real)(e->y - uex->LastY) * ex->ViewingCamera->FocusDistance / 100,
  627. // 0);
  628. uex->LastX = e->x;
  629. uex->LastY = e->y;
  630. laRedrawCurrentPanel();
  631. }
  632. return LA_RUNNING;
  633. }
  634. int OPCHK_Is2DViewExtra(laPropPack *This, laStringSplitor *ss){
  635. if (This && (This->LastPs->p->SubProp == _LA_PROP_2D_EXTRA)) return 1;
  636. return 0;
  637. }
  638. int OPINV_CanvasZoom(laOperator *a, laEvent *e){
  639. laCanvasExtra *ex = a->This->EndInstance;
  640. if (strArgumentMatch(a->ExtraInstructionsP, "mode", "mouse")){
  641. laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
  642. laSetWindowCursor(LA_HAND);
  643. a->CustomData = ex;
  644. ex->LastX = e->x;
  645. ex->LastY = e->y;
  646. return LA_RUNNING;
  647. }
  648. if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
  649. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  650. ex->ZoomX *= 0.9;
  651. }else{
  652. ex->ZoomX *= 0.9;
  653. ex->ZoomY *= 0.9;
  654. }
  655. laRedrawCurrentPanel();
  656. }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
  657. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  658. ex->ZoomX *= 1.1;
  659. }else{
  660. ex->ZoomX *= 1.1;
  661. ex->ZoomY *= 1.1;
  662. }
  663. laRedrawCurrentPanel();
  664. }
  665. return LA_FINISHED;
  666. }
  667. int OPMOD_CanvasZoom(laOperator *a, laEvent *e){
  668. laCanvasExtra *ex = a->This->EndInstance;
  669. laGeneralUiExtraData *uex = a->CustomData;
  670. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
  671. laSetWindowCursor(LA_ARROW);
  672. return LA_FINISHED;
  673. }
  674. if (e->Type == LA_MOUSEMOVE){
  675. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  676. ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
  677. }else{
  678. ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
  679. ex->ZoomY *= (1.0 + (e->y - uex->LastY) * MAIN.ZoomSpeed2D);
  680. }
  681. uex->LastX = e->x;
  682. uex->LastY = e->y;
  683. laRedrawCurrentPanel();
  684. }
  685. return LA_RUNNING;
  686. }
  687. int OPMOD_CanvasMove(laOperator *a, laEvent *e){
  688. laCanvasExtra *ex = a->This->EndInstance;
  689. laGeneralUiExtraData *uex = a->CustomData;
  690. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
  691. laSetWindowCursor(LA_ARROW);
  692. return LA_FINISHED;
  693. }
  694. if (e->Type == LA_MOUSEMOVE){
  695. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  696. ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
  697. }else{
  698. ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
  699. ex->PanY += (e->y - uex->LastY) * ex->ZoomY;
  700. }
  701. printf("%d %d\n",e->x,e->y);
  702. uex->LastX = e->x;
  703. uex->LastY = e->y;
  704. laRedrawCurrentPanel();
  705. }
  706. return LA_RUNNING;
  707. }
  708. int OPINV_CanvasClick(laOperator *a, laEvent *e){
  709. laCanvasExtra *ex = a->This->EndInstance;
  710. laGeneralUiExtraData *uex = a->CustomData;
  711. if (e->Type == LA_L_MOUSE_DOWN){
  712. ex->ClickedX = (e->x - (ex->ParentUi->R - ex->ParentUi->L) / 2 - ex->ParentUi->L) * ex->ZoomX + ex->PanX;
  713. ex->ClickedY = ((ex->ParentUi->B - ex->ParentUi->U) / 2 - e->y + ex->ParentUi->U) * ex->ZoomY + ex->PanY;
  714. laRedrawCurrentPanel();
  715. }
  716. return LA_FINISHED_PASS;
  717. }
  718. void la_RegisterViewerOperators(){
  719. laCreateOperatorType("LA_canvas_operator", "2D View UiItem Operator", "All Visual 2D View Operations Are Called From This Ui",
  720. 0, 0, OPEXT_3DOr2DViewUiItem, OPINV_3DOr2DViewUiItem, OPMOD_Canvas, L'🖦', LA_EXTRA_TO_PANEL | LA_ACTUATOR_SYSTEM | LA_ACTUATOR_HIDDEN);
  721. laCreateOperatorType("LA_3d_view_camera_zoom", "Camera Zoom", "Let View Camera Zoom In Or Out",
  722. OPCHK_Is3DViewExtra, 0, 0, OPINV_3DViewCameraZoom, 0, L'🔎', 0);
  723. laCreateOperatorType("LA_3d_view_camera_rotate", "Camera Rotate", "Let View Camera Rotate Along Local X/Y Axis",
  724. OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraRotate, L'🗘', LA_EXTRA_TO_PANEL);
  725. laCreateOperatorType("LA_3d_view_camera_move", "Camera Move", "Let View Camera Move Along Local X/Y Axis",
  726. OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraMove, L'🤚', LA_EXTRA_TO_PANEL);
  727. laCreateOperatorType("LA_2d_view_zoom", "2D Zoom", "Let View 2D Cavans Zoom In Or Out",
  728. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasZoom, OPMOD_CanvasZoom, L'🔎', 0);
  729. laCreateOperatorType("LA_2d_view_move", "2D Move", "Let View 2D Cavans Move Along Local X/Y Axis",
  730. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_CanvasMove, L'🤚', LA_EXTRA_TO_PANEL);
  731. laCreateOperatorType("LA_2d_view_click", "2D Click", "2D Click",
  732. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasClick, 0, L'🖦', LA_EXTRA_TO_PANEL);
  733. }
  734. void *tnsget_detached_FirstScene(void *UNUSED1, void *UNUSED2);
  735. void laset_CanvasSelectMode(laCanvasExtra* ex, int mode){
  736. ex->SelectMode=mode; laUiItem* ui=ex->ParentUi;
  737. tnsObject*root=ui?ui->PP.EndInstance:0; if(!root) return 0;
  738. if(root->Active){ if(root->Active->Type==TNS_OBJECT_MESH && ((tnsMeshObject*)root->Active)->Mode==TNS_MESH_EDIT_MODE){ tnsMMeshEnsureSelection(root->Active, mode); } }
  739. }
  740. void la_RegisterUiTypesViewerWidgets(){
  741. laPropContainer *pc = 0;
  742. laProp *p = 0;
  743. laKeyMapper *km;
  744. _LA_UI_CANVAS = la_RegisterUiType("LA_canvas_default", 0, "LA_canvas_operator", &_LA_THEME_2D_VIEW, la_CanvasDraw, la_CanvasGetHeight, la_CanvasUiInit, la_CanvasUiDestroy);
  745. _LA_UI_CANVAS->Tag = LA_UI_TAG_NEED_REBUILD;
  746. laCanvasTemplate* ct=laRegisterCanvasTemplate("la_CanvasDrawTexture", "tns_texture", la_CanvasDrawTexture, la_CanvasDrawOverlay, la_CanvasInit, la_CanvasDestroy);
  747. pc = laCanvasHasExtraProps(ct,sizeof(laCanvasExtra),2);{
  748. _LA_PROP_2D_EXTRA = pc;
  749. laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  750. p = laAddEnumProperty(pc, "draw_image_alpha", "Draw Image Alpha", "Draw Grid Background On Alpha<1", 0, 0, 0, 0, 0,
  751. offsetof(laCanvasExtra, ImageDrawAlpha), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  752. laAddEnumItem(p, "null", "null", "Don't Draw Grid", 0);
  753. laAddEnumItem(p, "normal", "normal", "Use Normal Color", 0);
  754. laAddEnumItem(p, "bright", "bright", "Draw Alpha Grid Using Very Bright White Color", 0);
  755. }
  756. p = laAddEnumProperty(pc, "draw_image_border", "Draw Image Border", "Draw Image Border Using Same Color As Ui Item", 0, 0, 0, 0, 0,
  757. offsetof(laCanvasExtra, ImageDrawBorder), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  758. laAddEnumItem(p, "no", "No", "Don't Draw Border", L'☐');
  759. laAddEnumItem(p, "yes", "Yes", "Draw Border", L'☑');
  760. }
  761. p = laAddEnumProperty(pc, "adaptive_line_width", "Adaptive Line Width", "glLineWith() will follow 2dview zooming", 0, 0, 0, 0, 0,
  762. offsetof(laCanvasExtra, AdaptiveLineWidth), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  763. laAddEnumItem(p, "constant", "Constant", "Don't change line width", L'☐');
  764. laAddEnumItem(p, "adaptive", "Adaptive", "Adaptive Line Width", L'☑');
  765. }
  766. p = laAddEnumProperty(pc, "line_width_warning", "Line Width Warnning", "Show whether line width is acceptable by hardware", 0, 0, 0, 0, 0,
  767. offsetof(laCanvasExtra, LineWidthWarning), 0, 0, 0, 0, 0, 0, 0, 0, 0, LA_READ_ONLY);{
  768. laAddEnumItem(p, "acceptable", "Acceptable", "Line width is acceptable by graphic hadware", L'✔');
  769. laAddEnumItem(p, "too_wide", "Too Wide", "Line width is too wide for graphic hadware", L'❌');
  770. laAddEnumItem(p, "too_thin", "Too Thin", "Line width is too thin for graphic hadware", L'❌');
  771. }
  772. p = laAddEnumProperty(pc, "clear_background", "Clear Background", "Clear Background", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, ClearBackground), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  773. laAddEnumItem(p, "no", "No", "Don't Clear Background", L'🌔');
  774. laAddEnumItem(p, "yes", "Yes", "Clear Background", L'🌑');
  775. }
  776. p = laAddEnumProperty(pc, "draw_cursor", "Show Cursor", "Show Cursor", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, DrawCursor), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  777. laAddEnumItem(p, "no", "No", "Don't draw cursor", L'🖦');
  778. laAddEnumItem(p, "yes", "Yes", "Draw cursor", L'➕');
  779. }
  780. laAddFloatProperty(pc, "pan", "Pan", "Pan On X,Y Axis", 0, "X,Y", "px", 0, 0, 1, 0, 0, offsetof(laCanvasExtra, PanX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
  781. laAddFloatProperty(pc, "zoom", "Zoom", "Zoom Factor On X,Y Axis", 0, "X,Y", 0, 0, 0, 0.01, 1, 0, offsetof(laCanvasExtra, ZoomX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
  782. //laAddSubGroup(pc, "Template", "Template Used To Draw 2D Stuff", "la_2d_view_template",0, 0, 0, -offsetof(laCanvasExtra, Template), 0, 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  783. laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom 2D Canvans", "LA_2d_view_zoom", L'🔎', 0);
  784. laAddOperatorProperty(pc, "move", "Move", "Move 2D Canvans", "LA_2d_view_move", L'🤚', 0);
  785. laAddOperatorProperty(pc, "click", "Click", "Click On 2D Canvans", "LA_2d_view_click", L'🤚', 0);
  786. laAddSubGroup(pc, "parent_ui", "Parent UI", "The Ui That Holds The Viewer", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  787. }
  788. km = &ct->KeyMapper;
  789. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  790. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  791. laAssignNewKey(km, 0, "LA_2d_view_move", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  792. laAssignNewKey(km, 0, "LA_2d_view_click", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
  793. ct=laRegisterCanvasTemplate("la_3DView", "tns_object", la_RootObjectDraw, la_RootObjectDrawOverlay, la_3DViewInit, la_3DViewDestroy);
  794. pc = laCanvasHasExtraProps(ct, sizeof(laCanvasExtra), 2);{
  795. _LA_PROP_3D_EXTRA = pc;
  796. laAddIntProperty(pc, "grid_size", "Grid Size", "Floor Grid Size Per Cell", 0, 0, "Unit", 100, 1, 1, 10, 0, offsetof(laCanvasExtra, GridSize), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  797. laAddIntProperty(pc, "grid_span", "Grid Span", "How Many Grids Are Drawn", 0, 0, 0, 25, 1, 1, 10, 0, offsetof(laCanvasExtra, GridSpan), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  798. p = laAddEnumProperty(pc, "show_axis", "Show Axis", "Show Global X,Y,Z Axis", LA_WIDGET_ENUM_CYCLE, "X,Y,Z", 0, 0, 0, offsetof(laCanvasExtra, ShowAxis), 0, 0, 3, 0, 0, 0, 0, 0, 0, 0);{
  799. laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", L'🌔');
  800. laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", L'🌑');
  801. }
  802. p = laAddEnumProperty(pc, "show_floor_grid", "Show Floor Grid", "Show Floor Grid", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, ShowFloorGrid), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  803. laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", L'🌔');
  804. laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", L'🌑');
  805. }
  806. p = laAddEnumProperty(pc, "select_mode", "Select Mode", "Select by vertices or edges", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, SelectMode), 0, laset_CanvasSelectMode, 0, 0, 0, 0, 0, 0, 0, 0);{
  807. laAddEnumItemAs(p, "VERTS", "Verts", "Select by vertices", LA_CANVAS_SELECT_MODE_VERTS,0);
  808. laAddEnumItemAs(p, "EDGES", "Edges", "Select by edges", LA_CANVAS_SELECT_MODE_EDGES,0);
  809. }
  810. p = laAddEnumProperty(pc, "select_through", "Select Through", "Select through stuff", LA_WIDGET_ENUM_HIGHLIGHT, 0, 0, 0, 0, offsetof(laCanvasExtra, SelectThrough), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  811. laAddEnumItemAs(p, "OFF", "Off", "Don't select through stuff", LA_CANVAS_SELECT_THROUGH_OFF,0);
  812. laAddEnumItemAs(p, "ON", "On", "Select through stuff", LA_CANVAS_SELECT_THROUGH_ON,0);
  813. }
  814. laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  815. laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom Viewing Camera", "LA_3d_view_camera_zoom", L'🔎', 0);
  816. laAddOperatorProperty(pc, "rotate", "Rotate", "Rotate Viewing Camera", "LA_3d_view_camera_rotate", L'🗘', 0);
  817. laAddOperatorProperty(pc, "move", "Move", "Move Viewing Camera", "LA_3d_view_camera_move", L'🤚', 0);
  818. //laAddSubGroup(pc, "Viewing Camera", "Unique Camera That Is Used To Draw 3D Viewport", "tns_object",0, 0, 0, -offsetof(laCanvasExtra, ViewingCamera), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  819. laAddSubGroup(pc, "parent_ui", "Parent Ui", "Parent Ui (Mostly Used To Determin Viewport Size)", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  820. laAddOperatorProperty(pc, "align_camera_to_view", "Align Active Camera To View", "Align Active Camera To View", "TNS_align_camera_to_view", L'🎥', 0);
  821. laAddOperatorProperty(pc, "align_view_to_camera", "Align View To Active Camera", "Align View To Active Camera", "TNS_align_view_to_camera", L'🎥', 0);
  822. laAddOperatorProperty(pc, "_this_M_delete", "Delete", "Delete parts of mesh", "M_delete", 0, 0);
  823. laAddOperatorProperty(pc, "_this_M_make_parent", "Make parent", "Parent objects to active objects or unparent selected ones", "M_make_parent", 0, 0);
  824. laAddOperatorProperty(pc, "_this_M_unparent", "Unparent", "Unparent selected objects", "M_unparent", 0, 0);
  825. }
  826. km = &ct->KeyMapper;
  827. laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  828. laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  829. laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  830. laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_M_MOUSE_DOWN, 0, 0);
  831. laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_M_MOUSE_DOWN, 0, 0);
  832. laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT | LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  833. laAssignNewKey(km, 0, "TNS_align_camera_to_view", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT | LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
  834. laAssignNewKey(km, 0, "TNS_align_view_to_camera", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, '0', 0);
  835. laAssignNewKey(km, 0, "M_toggle_edit_mode", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, LA_KEY_TAB, 0);
  836. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_R_MOUSE_DOWN, 0, 0);
  837. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
  838. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_R_MOUSE_DOWN, 0, 0);
  839. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'b', "mode=box;");
  840. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'a', "mode=toggle;");
  841. laAssignNewKey(km, 0, "M_grab", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'g', 0);
  842. laAssignNewKey(km, 0, "M_scale", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 's', 0);
  843. laAssignNewKey(km, 0, "M_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'r', 0);
  844. laAssignNewKey(km, 0, "M_make_parent", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'p', 0);
  845. laAssignNewKey(km, 0, "M_unparent", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'p', 0);
  846. laAssignNewKey(km, 0, "M_clear_transformations", 0, LA_KEY_ALT, LA_KEY_DOWN, 'g', "location=true;text=Clear Location;");
  847. laAssignNewKey(km, 0, "M_clear_transformations", 0, LA_KEY_ALT, LA_KEY_DOWN, 'r', "rotation=true;text=Clear Rotation;");
  848. laAssignNewKey(km, 0, "M_clear_transformations", 0, LA_KEY_ALT, LA_KEY_DOWN, 's', "scale=true;text=Clear Scale;");
  849. laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'e', 0);
  850. laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'd', "duplicate_only=true;text=Duplicate;");
  851. laAssignNewKey(km, 0, "M_delete", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'x', 0);
  852. laAssignNewKey(km, 0, "M_make", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'f', 0);
  853. }