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- #include "../la_5.h"
- extern LA MAIN;
- extern struct _tnsMain *T;
- //============================================================= [Draw]
- extern tnsFontManager *FM;
- void la_RootObjectDrawFullscreenQuad(tnsOffscreen* DeferredOffScr,tnsCamera* c, real Aspect){
- real FOV = c->FOV;
- tnsMatrix44d mat;
- tnsGetMVMatrix(mat);
- real vv[3]={0,0,-1};
- real ViewDir[3]={0},vdTR[3]={0},vdBR[3]={0},vdTL[3]={0},vdBL[3]={0};
- tnsApplyRotation43d(ViewDir,mat,vv);
- real fovv=FOV/2, fovh=fovh=atan(tan(FOV/2)*Aspect);
- vv[0]=tan(fovh); vv[1]=tan(fovv); tnsApplyRotation43d(vdTR,mat,vv); // note don't normalize those.
- vv[0]=tan(fovh); vv[1]=tan(-fovv);tnsApplyRotation43d(vdBR,mat,vv);
- vv[0]=tan(-fovh);vv[1]=tan(-fovv);tnsApplyRotation43d(vdBL,mat,vv);
- vv[0]=tan(-fovh);vv[1]=tan(fovv); tnsApplyRotation43d(vdTL,mat,vv);
- tnsUseRayShader();
- tnsEnableShaderv(T->RayShader);
- tnsSetRayShaderUniformTextures(DeferredOffScr);
- real uv[12]; tnsMakeQuad3d(uv, LA_COLOR3(vdTL), LA_COLOR3(vdTR), LA_COLOR3(vdBR), LA_COLOR3(vdBL));
- real vt[8]; tnsMakeQuad2d(vt, -1,1, 1,1, 1,-1, -1,-1);
- tnsTexCoordArray3d(uv,4);
- tnsVertexArray2d(vt,4);
- tnsPackAs(GL_TRIANGLE_FAN);
- glUniform3f(T->RayShader->uViewDir,LA_COLOR3(ViewDir));
- glUniform3f(T->RayShader->uViewPos,LA_COLOR3(c->Base.Location));
- glUniform1f(T->RayShader->uFOV,FOV);
- tnsFlush();
- tnsUseImmShader();
- }
- #define LA_DEPTH_RESOLUTION 1024
- void la_RootObjectDraw(laBoxedTheme *bt, tnsObject *root, laUiItem* ui){
- laCanvasExtra *e = ui->Extra;
- tnsCamera *c = e->UsingCamera ? e->UsingCamera : e->ViewingCamera;
- int W, H;
- W = ui->R - ui->L;
- H = ui->B - ui->U;
- tnsFlush();
- if (!W || !H) return;
- if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
- if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
- if (e->DeferredOffScr) tnsDelete2DOffscreen(e->DeferredOffScr);
- e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample ,1);
- e->DeferredOffScr = tnsCreateDeferredOffscreen(W,H);
- }
- if (0){//(e->CurrentScene && e->CurrentScene->ActiveSun){
- //if(!e->OffScrShadow) e->OffScrShadow = tnsCreate2DOffscreen(0, LA_DEPTH_RESOLUTION, LA_DEPTH_RESOLUTION, MAIN.PanelMultisample, 1);
- //tnsUseNoTexture();
- //tnsDrawToOffscreen(e->OffScrShadow, 1, TNS_ATTACHMENT_ARRAY_NONE);
- //tnsViewportWithScissor(0,0,LA_DEPTH_RESOLUTION,LA_DEPTH_RESOLUTION);
- //glEnable(GL_DEPTH_TEST);
- //glClearDepth(1.0); glClear(GL_DEPTH_BUFFER_BIT);
- //tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
- //tnsEnableShaderv(T->ShadowShader);
- //tnsUseShadowShader();
- //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
- //
- //real p[12];
- //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
- //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
- //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
- //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
- //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
- ////tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
- //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
- //tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
- //tnsEnableShaderv(T->immShader);
- //tnsFlush();
- tnsDrawToOffscreen(e->OffScr,1,0);
- tnsViewportWithScissor(0, 0, W, H);
- tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
- tnsClearAll();
- //tnsUseSceneShader();
- //tnsEnableShaderv(T->SceneShader);
- //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
- tnsApplyCameraView(W, H, c);
- //
- //tnsUseTexture(e->OffScrShadow->pDepth);
- //
- //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
- //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
- //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
- //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
- //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
- //tnsUseNoTexture();
- //if (!e->LineDrawingMode && e->ShowFloorGrid){
- // tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
- // tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
- // tnsFlush();
- //}
- //
- //tnsFlush();
- }else if(e->OffScrShadow){ tnsDelete2DOffscreen(e->OffScrShadow); }
- //{
- // tnsDrawToOffscreen(e->OffScr, 1, 0);
- // //tnsUseShader(T->TEST_MatcapShader);
- // tnsEnableShaderv(T->TEST_MatcapShader);
- // tnsViewportWithScissor(0, 0, W, H);
- // tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
- // tnsClearAll();
- //}
- tnsDrawToOffscreen(e->DeferredOffScr,3,TNS_ATTACHMENT_ARRAY_0_1_2);
- tnsViewportWithScissor(0, 0, W, H);
- tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); tnsClearAll(); float gpos_clear[]={-1e20, -1e20, -1e20, 0};
- glClearBufferfv(GL_COLOR, 2, gpos_clear);
- tnsApplyCameraView(W, H, c);
- tnsPushMatrix();
- tnsPopMatrix(); //those are necessary when ui is the first in list;
- glEnable(GL_DEPTH_TEST); glDisable(GL_BLEND);
- tnsEnableShaderv(T->immShader);
- tnsUnbindTexture(); tnsUniformUseTexture(T->immShader,0,0); tnsUseMultiplyColor(0);
- glPointSize(6); glLineWidth(3);
- tnsDrawObjectTree(root, 0, 0, e->SelectMode);
- glPointSize(1); glLineWidth(3);
- glDepthMask(GL_FALSE); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glEnable(GL_POLYGON_OFFSET_LINE); glEnable(GL_POLYGON_OFFSET_POINT); glPolygonOffset(1,1);
- tnsDrawObjectTree(root, root->Active, 1, 0);
- glDepthMask(GL_TRUE); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glLineWidth(1);
- if (!e->LineDrawingMode && e->ShowFloorGrid){
- tnsUseNoTexture();
- real* color=laThemeColor(bt,LA_BT_BORDER); tnsColor4d(LA_COLOR3(color),0.4);
- tnsDrawFloor(e->GridSize, e->GridSpan, e->ShowAxis);
- tnsFlush();
- }
- glDisable(GL_DEPTH_TEST);
- tnsDrawCursor(root);
- glPointSize(8);
- tnsDrawObjectOrigins(root,root->Active,0); tnsFlush();
- glPointSize(1);
- glEnable(GL_DEPTH_TEST);
- //laInvoke(0,"M_select",e,&ui->ExtraPP,0,0);
- //glColorMask(GL_FALSE, GL_FALSE,GL_FALSE,GL_FALSE);
- //tnsDrawObjectTree(e->CurrentScene, 0);
- tnsFlush();
- //glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- glDisable(GL_DEPTH_TEST); glEnable(GL_BLEND);
- tnsDrawToOffscreen(e->OffScr, 1,0);
- tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); tnsClearAll();
- la_RootObjectDrawFullscreenQuad(e->DeferredOffScr, c, (real)W/(real)H);
- }
- void la_RootObjectDrawOverlay(laUiItem *ui, int h){
- laCanvasExtra *e = ui->Extra;
- laBoxedTheme *bt = (*ui->Type->Theme);
- tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
- //if(e->OffScrShadow){
- //tnsDraw2DTextureDirectly(e->OffScrShadow->pDepth, ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
- //}
- tnsUseNoTexture();
- if (e->DrawCursor){
- if(e->DrawCursor==LA_CANVAS_CURSOR_ARROW){
- tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
- tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->TargetX, e->TargetY);
- tnsPackAs(GL_LINES);
- }else{
- if(e->DrawCursor==LA_CANVAS_CURSOR_BOX){
- tnsColor4dv(laAccentColor(LA_BT_NORMAL));
- tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
- tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
- tnsPackAs(GL_TRIANGLE_FAN);
- tnsColor4dv(laAccentColor(LA_BT_TEXT));
- tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
- tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
- tnsPackAs(GL_LINE_LOOP);
- }
- tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
- int drawx=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_X);
- int drawy=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_Y);
- if(drawx) tnsVertex2d(e->OnX, ui->U); tnsVertex2d(e->OnX, ui->B);
- if(drawy) tnsVertex2d(ui->L, e->OnY); tnsVertex2d(ui->R, e->OnY);
- tnsPackAs(GL_LINES);
- }
- }
- if(MAIN.CurrentWindow->MaximizedUi!=ui){
- tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
- tnsVertex2d(ui->L, ui->U);
- tnsVertex2d(ui->R, ui->U);
- tnsVertex2d(ui->R, ui->B);
- tnsVertex2d(ui->L, ui->B);
- tnsPackAs(GL_LINE_LOOP);
- }
- tnsFlush();
- char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
- tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
- color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
- int startx=(ui->R+ui->L)/2-LA_RH2*2;
-
- tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
- tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
- if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
- tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
- }
- void la_CanvasDrawTexture(laBoxedTheme *bt, tnsTexture *t, laUiItem* ui){
- laCanvasExtra* e=ui->Extra;
- int W, H; W = ui->R - ui->L; H = ui->B - ui->U;
- if (W<=0 || H<=0) return;
- tnsFlush();
- if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
- if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
- e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample, 1);
- }
- tnsDrawToOffscreen(e->OffScr, 1, 0);
- tnsViewportWithScissor(0, 0, W, H);
- tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
- tnsOrtho(e->PanX - W * e->ZoomX / 2, e->PanX + W * e->ZoomX / 2, e->PanY - e->ZoomY * H / 2, e->PanY + e->ZoomY * H / 2, 100, -100);
- //glClearColor(0.3,0.3,0.3, 1);
- if (e->ClearBackground){ tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); }
- // above is basic routine setup
- real V[8] = {0};
- real UV[8] = {0};
- if (t){
- real w2=t->Width/2, h2=t->Height/2;
- tnsDraw2DTextureDirectly(t, -w2, h2, t->Width, -t->Height);
- tnsFlush();
- if (e->ImageDrawBorder){
- tnsUseNoTexture();
- tnsMakeQuad2d(V, -w2, -h2, -w2, h2, w2, h2, w2, -h2);
- tnsVertexArray2d(V, 4);
- tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
- tnsVertexArray2d(V, 4);
- tnsPackAs(GL_LINE_LOOP);
- tnsFlush();
- }
- }
- }
- real la_CanvasDrawGetDisplayStep(real Max, real Min, int AreaSize){
- real r;
- real Step = 1.0;
- real DispW;
- real Div[3] = {2.0, 2.5, 2.0};
- int Times = 302;
- while (1){
- Times++;
- r = tnsGetRatiod(0, Max - Min, Step);
- DispW = tnsLinearItp(0, AreaSize, r);
- if (DispW > 100){
- Step /= Div[Times % 3];
- }elif (DispW < 40){
- Step *= Div[Times % 3];
- }else break;
- }
- return Step;
- }
- void la_CanvasDrawGridW(real Ratio, int RealW, real Min, real Max, real U, real B){
- real t;
- real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
- t = (real)((int)(Min / Step)) * Step;
- for (t; t <= Max; t += Step){
- tnsVertex2d(t, U);
- tnsVertex2d(t, B);
- tnsPackAs(GL_LINES);
- }
- }
- void la_CanvasDrawGridH(real Ratio, int RealH, real Min, real Max, real L, real R){
- real t;
- real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
- t = (real)((int)(Min / Step)) * Step;
- for (t; t <= Max; t += Step){
- tnsVertex2d(L, t);
- tnsVertex2d(R, t);
- tnsPackAs(GL_LINES);
- }
- }
- void la_CanvasDrawRulerW(real Ratio, laBoxedTheme *bt, int RealW, real Min, real Max, int B){
- char buf[20] = {0};
- real t, IL;
- real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
- int U = B - LA_RH;
- tnsUseNoTexture();
- tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
- tnsVertex2d(0, U);
- tnsVertex2d(RealW, U);
- tnsVertex2d(RealW, B);
- tnsVertex2d(0, B);
- tnsPackAs(GL_TRIANGLE_FAN);
- tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
- tnsVertex2d(0, U + 0.5);
- tnsVertex2d(RealW, U + 0.5);
- tnsPackAs(GL_LINES);
- t = (real)((int)(Min / Step)) * Step;
- for (t; t <= Max; t += Step){
- IL = tnsGetRatiod(Min, Max, t) * (RealW);
- sprintf(buf, "%.0f", t);
- tnsDrawStringAuto(buf, bt->Active, IL, IL + 100, U, 0);
- }
- }
- void la_CanvasDrawRulerRWithBkg(real Ratio, laBoxedTheme *bt, int RealH, real Min, real Max, int R){
- real t, OrigT;
- char buf[50][20] = {0};
- real IL[50];
- int i = 0;
- int W = 0, MaxW = 0;
- int RH = LA_RH, hH = RH / 2;
- int L;
- real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
- int IS = Step > 1 ? 0 : (Step > 0.09 ? 1 : 2);
- t = OrigT = (real)((int)(Min / Step)) * Step;
- for (t; t <= Max; t += Step, i++){
- sprintf(buf[i], "%.*f", IS, t);
- W = tnsStringGetWidth(buf[i], 0, 0);
- if (W > MaxW) MaxW = W;
- }
- L = R - MaxW - 4;
- tnsUseNoTexture();
- for (t = OrigT, i = 0; t <= Max; t += Step, i++){
- IL[i] = tnsGetRatiod(Max, Min, t) * (RealH);
- tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
- tnsVertex2d(R, IL[i] - hH);
- tnsVertex2d(R, IL[i] + hH);
- tnsVertex2d(L, IL[i] + hH);
- tnsVertex2d(L, IL[i] - hH);
- tnsPackAs(GL_TRIANGLE_FAN);
- tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
- tnsVertex2d(R, IL[i] - hH);
- tnsVertex2d(R, IL[i] + hH);
- tnsVertex2d(L, IL[i] + hH);
- tnsVertex2d(L, IL[i] - hH);
- tnsPackAs(GL_LINE_LOOP);
- }
- for (t = OrigT, i = 0; t <= Max; t += Step, i++){
- tnsDrawStringAuto(buf[i], bt->Active, L + 2, R, IL[i] - hH, 0);
- }
- }
- void la_CanvasDraw(laUiItem *ui, int h){
- laBoxedTheme *bt = (*ui->Type->Theme);
- if (ui->CanvasTemplate && ui->CanvasTemplate->Draw) ui->CanvasTemplate->Draw(bt, ui->PP.EndInstance, ui);
- }
- void la_CanvasDefaultOverlay(laUiItem* ui, int h){
- laCanvasExtra *e = ui->Extra;
- laBoxedTheme *bt = (*ui->Type->Theme);
- tnsUseNoTexture();
- if(MAIN.CurrentWindow->MaximizedUi!=ui){
- tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
- tnsVertex2d(ui->L, ui->U); tnsVertex2d(ui->R, ui->U);
- tnsVertex2d(ui->R, ui->B); tnsVertex2d(ui->L, ui->B);
- tnsPackAs(GL_LINE_LOOP);
- }
- if (e->DrawCursor){
- tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
- int drawx=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_X);
- int drawy=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_Y);
- if(drawx) tnsVertex2d(e->OnX, ui->U); tnsVertex2d(e->OnX, ui->B);
- if(drawy) tnsVertex2d(ui->L, e->OnY); tnsVertex2d(ui->R, e->OnY);
- tnsPackAs(GL_LINES);
- tnsFlush();
- }
- char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
- tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
- color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
- int startx=(ui->R+ui->L)/2-LA_RH2*2;
-
- tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
- tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
- if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
- tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
- tnsFlush();
- }
- void la_CanvasDrawOverlay(laUiItem *ui, int h){
- laCanvasExtra *e = ui->Extra;
- laBoxedTheme *bt = (*ui->Type->Theme);
- tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
- la_CanvasDefaultOverlay(ui, h);
- }
- int la_AnimateUiListRecursive(laUiList *uil);
- void laDefault3DViewOverlay(laUiItem *ui){
- laUiList *uil, *gu;
- laColumn *c, *cl, *cll, *clr, *cr, *crl, *crr, *gc, *gcl, *gcr;
- laPropPack *e = &ui->ExtraPP;
- laUiItem *b, *g;
- if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
- c = laFirstColumn(uil);
- laSplitColumn(uil, c, 0.8);
- cl = laLeftColumn(c, 0);
- cr = laRightColumn(c, 0);
- laSplitColumn(uil, cl, 0.25);
- cll = laLeftColumn(cl, 0);
- clr = laRightColumn(cl, 0);
- laShowColumnAdjuster(uil, c);
- b=laBeginRow(uil,cl,0,0);
- laShowItem(uil,cl,&ui->ExtraPP,"select_mode")->Flags|=LA_UI_FLAGS_EXPAND;
- laShowItem(uil,cl,&ui->ExtraPP,"select_through");
- laEndRow(uil,b);
- g = laMakeFoldableGroup(uil, cll, "Tools", 0, 1, 0);{
- gu = g->Page; gc = laFirstColumn(gu);
- laSplitColumn(gu, gc, 0.35); gcl = laLeftColumn(gc, 0); gcr = laRightColumn(gc, 0);
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_delete");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_make_parent");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_unparent");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_add");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_grab");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_scale");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_rotate");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_clear_transformations");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_extrude");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_make");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_subdiv");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_add");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_separate");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_combine");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_duplicate");
- laShowItem(gu,gc,&ui->ExtraPP,"_this_M_recalculate_normals");
- }
- g = laMakeFoldableGroup(uil, cr, "Scene Info", 0, 1, 0);{
- gu = g->Page;
- gc = laFirstColumn(gu);
- laSplitColumn(gu, gc, 0.35);
- gcl = laLeftColumn(gc, 0);
- gcr = laRightColumn(gc, 0);
- laShowItemFull(gu, gc, &ui->PP, 0, LA_WIDGET_COLLECTION_SELECTOR,0,laui_IdentifierOnly,0);
- laShowLabel(gu, gcl, "Rename:", 0, 0);
- laShowItem(gu, gcr, &ui->PP, "name");
- }
- g = laMakeFoldableGroup(uil, cr, "Object Info", 0, 0, 0);{
- gu = g->Page;
- gc = laFirstColumn(gu);
- laSplitColumn(gu, gc, 0.35);
- gcl = laLeftColumn(gc, 0);
- gcr = laRightColumn(gc, 0);
- laShowItem(gu, gc, &ui->PP, "active.name");
- laShowLabel(gu, gcl, "Location:", 0, 0);laShowItem(gu, gcr, &ui->PP, "active.location")->Flags|=LA_UI_FLAGS_TRANSPOSE;
- laShowSeparator(gu,gc);
- laShowLabel(gu, gcl, "Rotation:", 0, 0);laShowItem(gu, gcr, &ui->PP, "active.rotation")->Flags|=LA_UI_FLAGS_TRANSPOSE;
- laShowItem(gu, gc, &ui->PP, "active.scale");
- }
- g = laMakeFoldableGroup(uil, cr, "Display", 0, 1, 0);{
- gu = g->Page;
- gc = laFirstColumn(gu);
- laSplitColumn(gu, gc, 0.35);
- gcl = laLeftColumn(gc, 0);
- gcr = laRightColumn(gc, 0);
- laShowLabel(gu, gcl, "Axis:", 0, 0);
- laWidget w={_LA_UI_ENUM_SELECTOR, LA_UI_FLAGS_ICON|LA_UI_FLAGS_CYCLE|LA_UI_FLAGS_TRANSPOSE};
- laShowItemFull(gu, gcr, e, "show_axis",&w, "show_prefix=true;" ,0,0);
- laShowLabel(gu, gcl, "Floor Grid:", 0, 0);
- laShowItemFull(gu, gcr, e, "show_floor_grid", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
- laShowItem(gu, gc, e, "grid_size");
- laShowItem(gu, gc, e, "grid_span");
- //laShowLabel(gu, gcl, "NPR:", 0, 0);
- //laShowItemFull(gu, gcr, e, "npr_line_mode", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
- }
- }
- void la_3DViewInit(laUiItem *ui){
- laCanvasExtra *e = ui->Extra;
- if (e){
- return;
- }else{
- e = memAcquireHyper(sizeof(laCanvasExtra));
- }
- ui->Extra = e;
- e->ParentUi = ui;
- tnsVector3d pos={-15, -20, 7};
- tnsCamera* c= tnsCreateCamera(0, "VIEWING_CAMERA", rad(50), LA_COLOR3(pos), rad(70), 0, rad(-40), 25);
- memAssignRef(e,&e->ViewingCamera,c);
- tnsVector3d target={0,0,0}; tnsVector3d up={0,0,1};
- tnsLookAt(e->ViewingCamera, target, up);
- e->ViewingCamera->FocusDistance=tnsDist3dv(pos,target);
- e->GridSize = 10;
- e->GridSpan = 15;
- e->ShowAxis[0] = 1;
- e->ShowAxis[1] = 1;
- e->ShowFloorGrid = 1;
- //e->DisplayMode = LA_3D_VIEW_DISPLAY_WIRE;
- e->HeightCoeff = 10;
- laFirstColumn(laAddTabPage(ui, "New Group"));
- }
- void la_3DViewDestroy(laUiItem *ui){
- laCanvasExtra *e = ui->Extra;
- tnsDelete2DOffscreen(e->OffScr);
- tnsDelete2DOffscreen(e->OffScrShadow);
-
- tnsDestroyObject(e->ViewingCamera);
- memFree(e);
- }
- void laDefault2DViewOverlayRight(laUiItem *ui){
- laUiList *uil, *gu;
- laColumn *c, *cr, *crl, *crr, *gc, *gcl, *gcr, *cl;
- laPropPack *e = &ui->ExtraPP;
- laUiItem *b, *b1, *b2, *g;
- if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
- uil->HeightCoeff=-1;
- c = laFirstColumn(uil);
- laSplitColumn(uil, c, 0.7);
- cl = laLeftColumn(c, 0);
- cr = laRightColumn(c, 0);
- laShowColumnAdjuster(uil, c);
- b=laBeginRow(uil,cl,0,0);
- laShowLabel(uil, cl, "Line Width:", 0, 0);
- laShowItem(uil, cl, e, "adaptive_line_width")->Flags|=LA_UI_FLAGS_PLAIN;
- laEndRow(uil,b);
- b=laBeginRow(uil,cl,0,0);
- laShowItem(uil, cl, &ui->PP, "size")->Flags|=LA_UI_FLAGS_PLAIN|LA_UI_FLAGS_TRANSPOSE|LA_TEXT_ALIGN_LEFT;
- laEndRow(uil,b);
- laShowItem(uil, cl, &ui->PP, "internal_type")->Flags|=LA_UI_FLAGS_PLAIN;
- g = laMakeFoldableGroup(uil, cr, "Display", 0, 1, 0);{
- gu = g->Page;
- gc = laFirstColumn(gu);
- laSplitColumn(gu, gc, 0.35);
- gcl = laLeftColumn(gc, 0);
- gcr = laRightColumn(gc, 0);
- // needs another mode for access the ExtraPP.
- // laShowItem(gu, gc, &ui->ExtraPP, "maximize");
- laShowLabel(gu, gcl, "Transparency:", 0, 0);
- laShowItem(gu, gcr, e, "draw_image_alpha");
- laShowLabel(gu, gcl, "Border:", 0, 0);
- laShowItemFull(gu, gcr, e, "draw_image_border", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
- laShowLabel(gu, gcl, "Line Width:", 0, 0);
- laShowItemFull(gu, gcr, e, "adaptive_line_width", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
- laShowLabel(gu, gcl, "Cursor:", 0, 0);
- laShowItemFull(gu, gcr, e, "draw_cursor", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
- }laEndFoldableGroup(uil,g);
- }
- void la_CanvasUiInit(laUiItem* ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Init) ct->Init(ui); }
- void la_CanvasUiDestroy(laUiItem *ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Destroy) ct->Destroy(ui); }
- void la_CanvasInit(laUiItem *ui){
- laCanvasExtra *e = ui->Extra;
- if (!e){ e = memAcquireHyper(sizeof(laCanvasExtra)); ui->Extra = e; }
- e->ParentUi = ui;
- e->HeightCoeff = 10;
- e->ZoomX = 1;
- e->ZoomY = 1;
- e->ImageDrawAlpha = 1;
- e->ImageDrawBorder = 1;
- e->AdaptiveLineWidth = 1;
- e->ClearBackground = 1;
- laFirstColumn(laAddTabPage(ui, "New Group"));
- }
- void la_CanvasDestroy(laUiItem *ui){
- laCanvasExtra *e = ui->Extra;
- tnsDelete2DOffscreen(e->OffScr);
- memFree(e);
- }
- //============================================================= [Operators]
- int OPINV_3DOr2DViewUiItem(laOperator *a, laEvent *e){
- laUiItem *ui = a->Instance;
- a->CustomData = ui->Extra;
- return LA_RUNNING;
- }
- int OPEXT_3DOr2DViewUiItem(laOperator *a, int ExitCode){
- return 0;
- }
- int la_CanvasDetectButtons(laUiItem* ui, laBoxedTheme* bt, int x,int y, int total_buttons, int* very_close){
- int midx=(ui->R+ui->L)/2-LA_RH2*(total_buttons-1), midy=ui->B-LA_RH2-bt->BM;
- if(y>ui->B-LA_2RH-bt->BM || y<ui->U+LA_2RH+bt->TM || x<ui->L+LA_2RH+bt->TM || x>ui->R-LA_2RH-bt->RM)
- { if(very_close)*very_close=1; }else return 0;
- if(y<ui->B-LA_RH-bt->BM)return 0;
- for(int i=0;i<total_buttons;i++){ if(x>=midx-LA_RH2 && x<midx+LA_RH2) return i+1; midx+=LA_RH;}
- return 0;
- }
- int OPMOD_Canvas(laOperator *a, laEvent *e){
- laUiItem *ui = a->Instance;
- laBoxedTheme *bt = (*ui->Type->Theme);
- laCanvasExtra *ex = a->CustomData;
- laUiList *subu;
- laUiItem *subui = 0;
- laListHandle Locals = {0};
- int px = e->x, py = e->y;
- if (!laIsInUiItem(ui, e->x, e->y) && !ex->Dragging){
- ex->OnX = INT_MAX; ex->OnY = INT_MAX; ui->State=LA_UI_NORMAL;
- return LA_FINISHED_PASS;
- }
- //int x=e->x,y=e->y; laPanel*p=MAIN.CurrentPanel,*dp;
- //laLocalToWindow(0, p, &x, &y); if(!p) p=MAIN.CurrentWindow->MaximizedUiPanel;
- //if(dp = laDetectPanel(x,y) && dp!=p){ return LA_RUNNING_PASS; }
- if(e->Type&LA_MOUSE_EVENT){
- if(e->Type == LA_L_MOUSE_DOWN && ui->Expand>=0 && e->x>ui->R-bt->RM-LA_RH && e->y>ui->B-bt->BM-LA_RH){
- ex->Dragging=1; ex->ClickedX=e->x; ex->ClickedY=e->y; ex->TargetIndexVali=ui->Expand;
- return LA_RUNNING;
- }
- if(ex->Dragging){
- if(e->Type==LA_MOUSEMOVE){ ui->Expand=ex->TargetIndexVali+((real)e->y-ex->ClickedY+0.5)/LA_RH;
- if(ex->HeightCoeff<1) ex->HeightCoeff=1; printf("%d\n",ex->HeightCoeff);laRecalcCurrentPanel(); }
- elif(e->Type==LA_L_MOUSE_UP){ ex->Dragging=0; }
- elif(e->Type==LA_R_MOUSE_DOWN){ ex->Dragging=0; ui->Expand=ex->TargetIndexVali; laRecalcCurrentPanel(); }
- return LA_RUNNING;
- }
- int VeryClose=0; int btn=la_CanvasDetectButtons(ui, bt, e->x, e->y, 2, &VeryClose);
- if(e->Type==LA_L_MOUSE_DOWN){
- if(btn==2){ if(MAIN.CurrentWindow->MaximizedUi==ui) laRestoreCanvasUI(); else laMaximizeCanvasUI(ui,MAIN.CurrentPanel); return LA_RUNNING; }
- if(btn==1){
- if(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)ui->Flags&=~LA_UI_FLAGS_NO_OVERLAY; else ui->Flags|=LA_UI_FLAGS_NO_OVERLAY;
- laRedrawCurrentPanel(); return LA_RUNNING;
- }
- }
- int state=VeryClose?(btn?LA_UI_EDITING:LA_UI_ACTIVE):LA_UI_NORMAL;
- if(state!=ui->State){ ui->State=state;laRedrawCurrentPanel(); }
- }
- //laLocalToPanel(a, &px, &py);
- if(!(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)){
- for (subu = ui->Subs.pFirst; subu; subu = subu->Item.pNext){
- if (subui = la_DetectUiItemRecursive(subu, px, py, ui->B, &Locals, 0)){
- if (subui && !a->Child && subui->Type->OperatorType){
- //printf("invui %d\n", tui);
- laUiList *luil = ((laUiListDrawItem *)Locals.pFirst)->Target;
- laSetOperatorLocalizer(a->ToPanel);
- if (laInvokeUiP(a, subui->Type->OperatorType, e, subui, &Locals, 0) >= 0) laRetriggerOperators();
- lstClearPointer(&Locals);
- return LA_RUNNING_PASS;
- }
- }
- lstClearPointer(&Locals);
- }
- }
- if (ex->DrawCursor){
- ex->OnX = e->x;
- ex->OnY = e->y;
- laRedrawCurrentPanel();
- }
- if(ui->CanvasTemplate->ExtraModal){ if(ui->CanvasTemplate->ExtraModal(a,e)&LA_BLOCK) return LA_RUNNING; }
- if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->CanvasTemplate->KeyMapper, e)) return LA_RUNNING;
- if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->Type->KeyMapper, e)) return LA_RUNNING;
- return LA_RUNNING_PASS;
- }
- int OPCHK_Is3DViewExtra(laPropPack *This, laStringSplitor *ss){
- if (This && This->LastPs->p->SubProp == _LA_PROP_3D_EXTRA) return 1;
- return 0;
- }
- int OPINV_3DViewCameraZoom(laOperator *a, laEvent *e){
- laCanvasExtra *ex = a->This->EndInstance;
- tnsCamera *c = ex->ViewingCamera;
- if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
- tnsZoomViewingCamera(c, 0.1);
- laRedrawCurrentPanel();
- }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
- tnsZoomViewingCamera(c, -0.1);
- laRedrawCurrentPanel();
- }
- return LA_FINISHED;
- }
- int OPINV_3DOr2DViewAdjust(laOperator *a, laEvent *e){
- laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
- laSetWindowCursor(LA_HAND);
- a->CustomData = ex;
- ex->LastX = e->x;
- ex->LastY = e->y;
- printf("%d %d\n",e->x,e->y);
- return LA_RUNNING;
- }
- int OPEXT_3DOr2DViewAdjust(laOperator *a, int Mark){
- if (a->CustomData) memFree(a->CustomData);
- laSetWindowCursor(LA_ARROW);
- }
- int OPMOD_3DViewCameraRotate(laOperator *a, laEvent *e){
- laCanvasExtra *ex = a->This->EndInstance;
- laGeneralUiExtraData *uex = a->CustomData;
- if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN) return LA_FINISHED;
- if (e->Type == LA_MOUSEMOVE){
- tnsRotateViewingCamera(ex->ViewingCamera, (real)(uex->LastY - e->y) / 150.0, (real)(uex->LastX - e->x) / 150.0);
- uex->LastX = e->x;
- uex->LastY = e->y;
- laRedrawCurrentPanel();
- }
- return LA_RUNNING;
- }
- int OPMOD_3DViewCameraMove(laOperator *a, laEvent *e){
- laCanvasExtra *ex = a->This->EndInstance;
- laGeneralUiExtraData *uex = a->CustomData;
- if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
- laSetWindowCursor(LA_ARROW);
- return LA_FINISHED;
- }
- if (e->Type == LA_MOUSEMOVE){
- tnsTranslateViewingCamera(ex->ViewingCamera, ex->ParentUi->R - ex->ParentUi->L, ex->ParentUi->B - ex->ParentUi->U, -e->x + uex->LastX, e->y - uex->LastY);
- //tnsTranslateObjectLocal(ex->ViewingCamera,
- // -(real)(e->x - uex->LastX) * ex->ViewingCamera->FocusDistance / 100,
- // (real)(e->y - uex->LastY) * ex->ViewingCamera->FocusDistance / 100,
- // 0);
- uex->LastX = e->x;
- uex->LastY = e->y;
- laRedrawCurrentPanel();
- }
- return LA_RUNNING;
- }
- int OPCHK_Is2DViewExtra(laPropPack *This, laStringSplitor *ss){
- return 1;
- //if (This && (This->LastPs->p->SubProp == _LA_PROP_2D_EXTRA)) return 1;
- return 0;
- }
- int OPINV_CanvasZoom(laOperator *a, laEvent *e){
- laCanvasExtra *ex = a->This->EndInstance;
- if (strArgumentMatch(a->ExtraInstructionsP, "mode", "mouse")){
- laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
- laSetWindowCursor(LA_HAND);
- a->CustomData = ex;
- ex->LastX = e->x;
- ex->LastY = e->y;
- return LA_RUNNING;
- }
- if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
- if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
- ex->ZoomX *= 0.9;
- }else{
- ex->ZoomX *= 0.9;
- ex->ZoomY *= 0.9;
- }
- laRedrawCurrentPanel();
- }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
- if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
- ex->ZoomX *= 1.1;
- }else{
- ex->ZoomX *= 1.1;
- ex->ZoomY *= 1.1;
- }
- laRedrawCurrentPanel();
- }
- return LA_FINISHED;
- }
- int OPMOD_CanvasZoom(laOperator *a, laEvent *e){
- laCanvasExtra *ex = a->This->EndInstance;
- laGeneralUiExtraData *uex = a->CustomData;
- if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
- laSetWindowCursor(LA_ARROW);
- return LA_FINISHED;
- }
- if (e->Type == LA_MOUSEMOVE){
- if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
- ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
- }else{
- ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
- ex->ZoomY *= (1.0 + (e->y - uex->LastY) * MAIN.ZoomSpeed2D);
- }
- uex->LastX = e->x;
- uex->LastY = e->y;
- laRedrawCurrentPanel();
- }
- return LA_RUNNING;
- }
- int OPMOD_CanvasMove(laOperator *a, laEvent *e){
- laCanvasExtra *ex = a->This->EndInstance;
- laGeneralUiExtraData *uex = a->CustomData;
- if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN || e->Type==LA_M_MOUSE_UP){
- laSetWindowCursor(LA_ARROW);
- return LA_FINISHED;
- }
- if (e->Type == LA_MOUSEMOVE){
- if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
- ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
- }else{
- ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
- ex->PanY += (e->y - uex->LastY) * ex->ZoomY;
- }
- printf("%d %d\n",e->x,e->y);
- uex->LastX = e->x;
- uex->LastY = e->y;
- laRedrawCurrentPanel();
- }
- return LA_RUNNING;
- }
- int OPINV_CanvasClick(laOperator *a, laEvent *e){
- laCanvasExtra *ex = a->This->EndInstance;
- laGeneralUiExtraData *uex = a->CustomData;
- if (e->Type == LA_L_MOUSE_DOWN){
- ex->ClickedX = (e->x - (ex->ParentUi->R - ex->ParentUi->L) / 2 - ex->ParentUi->L) * ex->ZoomX + ex->PanX;
- ex->ClickedY = ((ex->ParentUi->B - ex->ParentUi->U) / 2 - e->y + ex->ParentUi->U) * ex->ZoomY + ex->PanY;
- laRedrawCurrentPanel();
- }
- return LA_FINISHED_PASS;
- }
- void la_RegisterViewerOperators(){
- laCreateOperatorType("LA_canvas_operator", "2D View UiItem Operator", "All Visual 2D View Operations Are Called From This Ui",
- 0, 0, OPEXT_3DOr2DViewUiItem, OPINV_3DOr2DViewUiItem, OPMOD_Canvas, L'🖦', LA_EXTRA_TO_PANEL | LA_ACTUATOR_SYSTEM | LA_ACTUATOR_HIDDEN);
- laCreateOperatorType("LA_3d_view_camera_zoom", "Camera Zoom", "Let View Camera Zoom In Or Out",
- OPCHK_Is3DViewExtra, 0, 0, OPINV_3DViewCameraZoom, 0, L'🔎', 0);
- laCreateOperatorType("LA_3d_view_camera_rotate", "Camera Rotate", "Let View Camera Rotate Along Local X/Y Axis",
- OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraRotate, L'🗘', LA_EXTRA_TO_PANEL);
- laCreateOperatorType("LA_3d_view_camera_move", "Camera Move", "Let View Camera Move Along Local X/Y Axis",
- OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraMove, L'🤚', LA_EXTRA_TO_PANEL);
- laCreateOperatorType("LA_2d_view_zoom", "2D Zoom", "Let View 2D Cavans Zoom In Or Out",
- OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasZoom, OPMOD_CanvasZoom, L'🔎', 0);
- laCreateOperatorType("LA_2d_view_move", "2D Move", "Let View 2D Cavans Move Along Local X/Y Axis",
- OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_CanvasMove, L'🤚', LA_EXTRA_TO_PANEL);
- laCreateOperatorType("LA_2d_view_click", "2D Click", "2D Click",
- OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasClick, 0, L'🖦', LA_EXTRA_TO_PANEL);
- }
- void *tnsget_detached_FirstScene(void *UNUSED1, void *UNUSED2);
- void laset_CanvasSelectMode(laCanvasExtra* ex, int mode){
- ex->SelectMode=mode; laUiItem* ui=ex->ParentUi;
- tnsObject*root=ui?ui->PP.EndInstance:0; if(!root) return 0;
- if(root->Active){ if(root->Active->Type==TNS_OBJECT_MESH && ((tnsMeshObject*)root->Active)->Mode==TNS_MESH_EDIT_MODE){ tnsMMeshEnsureSelection(root->Active, mode); } }
- }
- void la_RegisterUiTypesViewerWidgets(){
- laPropContainer *pc = 0;
- laProp *p = 0;
- laKeyMapper *km;
- _LA_UI_CANVAS = la_RegisterUiType("LA_canvas_default", 0, "LA_canvas_operator", &_LA_THEME_2D_VIEW, la_CanvasDraw, la_CanvasGetHeight, la_CanvasUiInit, la_CanvasUiDestroy);
- _LA_UI_CANVAS->Tag = LA_UI_TAG_NEED_REBUILD;
- laCanvasTemplate* ct=laRegisterCanvasTemplate("la_CanvasDrawTexture", "tns_texture", 0, la_CanvasDrawTexture, la_CanvasDrawOverlay, la_CanvasInit, la_CanvasDestroy);
- pc = laCanvasHasExtraProps(ct,sizeof(laCanvasExtra),2);{
- _LA_PROP_2D_EXTRA = pc;
- laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- p = laAddEnumProperty(pc, "draw_image_alpha", "Draw Image Alpha", "Draw Grid Background On Alpha<1", 0, 0, 0, 0, 0,
- offsetof(laCanvasExtra, ImageDrawAlpha), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
- laAddEnumItem(p, "null", "null", "Don't Draw Grid", 0);
- laAddEnumItem(p, "normal", "normal", "Use Normal Color", 0);
- laAddEnumItem(p, "bright", "bright", "Draw Alpha Grid Using Very Bright White Color", 0);
- }
- p = laAddEnumProperty(pc, "draw_image_border", "Draw Image Border", "Draw Image Border Using Same Color As Ui Item", 0, 0, 0, 0, 0,
- offsetof(laCanvasExtra, ImageDrawBorder), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
- laAddEnumItem(p, "no", "No", "Don't Draw Border", L'☐');
- laAddEnumItem(p, "yes", "Yes", "Draw Border", L'☑');
- }
- p = laAddEnumProperty(pc, "adaptive_line_width", "Adaptive Line Width", "glLineWith() will follow 2dview zooming", 0, 0, 0, 0, 0,
- offsetof(laCanvasExtra, AdaptiveLineWidth), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
- laAddEnumItem(p, "constant", "Constant", "Don't change line width", L'☐');
- laAddEnumItem(p, "adaptive", "Adaptive", "Adaptive Line Width", L'☑');
- }
- p = laAddEnumProperty(pc, "line_width_warning", "Line Width Warnning", "Show whether line width is acceptable by hardware", 0, 0, 0, 0, 0,
- offsetof(laCanvasExtra, LineWidthWarning), 0, 0, 0, 0, 0, 0, 0, 0, 0, LA_READ_ONLY);{
- laAddEnumItem(p, "acceptable", "Acceptable", "Line width is acceptable by graphic hadware", L'✔');
- laAddEnumItem(p, "too_wide", "Too Wide", "Line width is too wide for graphic hadware", L'❌');
- laAddEnumItem(p, "too_thin", "Too Thin", "Line width is too thin for graphic hadware", L'❌');
- }
- p = laAddEnumProperty(pc, "clear_background", "Clear Background", "Clear Background", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, ClearBackground), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
- laAddEnumItem(p, "no", "No", "Don't Clear Background", L'🌔');
- laAddEnumItem(p, "yes", "Yes", "Clear Background", L'🌑');
- }
- p = laAddEnumProperty(pc, "draw_cursor", "Show Cursor", "Show Cursor", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, DrawCursor), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
- laAddEnumItem(p, "no", "No", "Don't draw cursor", L'🖦');
- laAddEnumItem(p, "yes", "Yes", "Draw cursor", L'➕');
- }
- laAddFloatProperty(pc, "pan", "Pan", "Pan On X,Y Axis", 0, "X,Y", "px", 0, 0, 1, 0, 0, offsetof(laCanvasExtra, PanX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
- laAddFloatProperty(pc, "zoom", "Zoom", "Zoom Factor On X,Y Axis", 0, "X,Y", 0, 0, 0, 0.01, 1, 0, offsetof(laCanvasExtra, ZoomX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
- //laAddSubGroup(pc, "Template", "Template Used To Draw 2D Stuff", "la_2d_view_template",0, 0, 0, -offsetof(laCanvasExtra, Template), 0, 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
- laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom 2D Canvans", "LA_2d_view_zoom", L'🔎', 0);
- laAddOperatorProperty(pc, "move", "Move", "Move 2D Canvans", "LA_2d_view_move", L'🤚', 0);
- laAddOperatorProperty(pc, "click", "Click", "Click On 2D Canvans", "LA_2d_view_click", L'🤚', 0);
- laAddSubGroup(pc, "parent_ui", "Parent UI", "The Ui That Holds The Viewer", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
- }
- km = &ct->KeyMapper;
- laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
- laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
- laAssignNewKey(km, 0, "LA_2d_view_move", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "LA_2d_view_click", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
- ct=laRegisterCanvasTemplate("la_3DView", "tns_object", 0, la_RootObjectDraw, la_RootObjectDrawOverlay, la_3DViewInit, la_3DViewDestroy);
- pc = laCanvasHasExtraProps(ct, sizeof(laCanvasExtra), 2);{
- _LA_PROP_3D_EXTRA = pc;
- laAddIntProperty(pc, "grid_size", "Grid Size", "Floor Grid Size Per Cell", 0, 0, "Unit", 100, 1, 1, 10, 0, offsetof(laCanvasExtra, GridSize), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- laAddIntProperty(pc, "grid_span", "Grid Span", "How Many Grids Are Drawn", 0, 0, 0, 25, 1, 1, 10, 0, offsetof(laCanvasExtra, GridSpan), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- p = laAddEnumProperty(pc, "show_axis", "Show Axis", "Show Global X,Y,Z Axis", LA_WIDGET_ENUM_CYCLE, "X,Y,Z", 0, 0, 0, offsetof(laCanvasExtra, ShowAxis), 0, 0, 3, 0, 0, 0, 0, 0, 0, 0);{
- laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", L'🌔');
- laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", L'🌑');
- }
- p = laAddEnumProperty(pc, "show_floor_grid", "Show Floor Grid", "Show Floor Grid", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, ShowFloorGrid), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
- laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", L'🌔');
- laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", L'🌑');
- }
- p = laAddEnumProperty(pc, "select_mode", "Select Mode", "Select by vertices or edges", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, SelectMode), 0, laset_CanvasSelectMode, 0, 0, 0, 0, 0, 0, 0, 0);{
- laAddEnumItemAs(p, "VERTS", "Verts", "Select by vertices", LA_CANVAS_SELECT_MODE_VERTS,0);
- laAddEnumItemAs(p, "EDGES", "Edges", "Select by edges", LA_CANVAS_SELECT_MODE_EDGES,0);
- }
- p = laAddEnumProperty(pc, "select_through", "Select Through", "Select through stuff", LA_WIDGET_ENUM_HIGHLIGHT, 0, 0, 0, 0, offsetof(laCanvasExtra, SelectThrough), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
- laAddEnumItemAs(p, "OFF", "Off", "Don't select through stuff", LA_CANVAS_SELECT_THROUGH_OFF,0);
- laAddEnumItemAs(p, "ON", "On", "Select through stuff", LA_CANVAS_SELECT_THROUGH_ON,0);
- }
- laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom Viewing Camera", "LA_3d_view_camera_zoom", L'🔎', 0);
- laAddOperatorProperty(pc, "rotate", "Rotate", "Rotate Viewing Camera", "LA_3d_view_camera_rotate", L'🗘', 0);
- laAddOperatorProperty(pc, "move", "Move", "Move Viewing Camera", "LA_3d_view_camera_move", L'🤚', 0);
- //laAddSubGroup(pc, "Viewing Camera", "Unique Camera That Is Used To Draw 3D Viewport", "tns_object",0, 0, 0, -offsetof(laCanvasExtra, ViewingCamera), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- laAddSubGroup(pc, "parent_ui", "Parent Ui", "Parent Ui (Mostly Used To Determin Viewport Size)", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
- laAddOperatorProperty(pc, "align_camera_to_view", "Align Active Camera To View", "Align Active Camera To View", "TNS_align_camera_to_view", L'🎥', 0);
- laAddOperatorProperty(pc, "align_view_to_camera", "Align View To Active Camera", "Align View To Active Camera", "TNS_align_view_to_camera", L'🎥', 0);
- laAddOperatorProperty(pc, "_this_M_delete", "Delete", "Delete parts of mesh", "M_delete", 0, 0);
- laAddOperatorProperty(pc, "_this_M_make_parent", "Make parent", "Parent objects to active objects or unparent selected ones", "M_make_parent", 0, 0);
- laAddOperatorProperty(pc, "_this_M_unparent", "Unparent", "Unparent selected objects", "M_unparent", 0, 0);
- laAddOperatorProperty(pc, "_this_M_add", "Add", "Add objects/primitives", "M_add", 0, 0);
- laAddOperatorProperty(pc, "_this_M_grab", "Grab", "Grab things and move around", "M_grab", 0, 0);
- laAddOperatorProperty(pc, "_this_M_scale", "Scale", "Scale selected things", "M_scale", 0, 0);
- laAddOperatorProperty(pc, "_this_M_rotate", "Rotate", "Rotation selected things", "M_rotate", 0, 0);
- laAddOperatorProperty(pc, "_this_M_clear_transformations", "Clear Transformations", "Clear object transformation values", "M_clear_transformations", 0, 0);
- laAddOperatorProperty(pc, "_this_M_extrude", "Extrude", "Extrude parts of the mesh", "M_extrude", 0, 0);
- laAddOperatorProperty(pc, "_this_M_delete", "Delete", "Delete parts of the mesh", "M_delete", 0, 0);
- laAddOperatorProperty(pc, "_this_M_make", "Make", "Make mesh primitive from selected ones", "M_make", 0, 0);
- laAddOperatorProperty(pc, "_this_M_subdiv", "Subdiv", "Subdivide edges", "M_subdiv", 0, 0);
- laAddOperatorProperty(pc, "_this_M_add", "Add", "Add objects/primitives", "M_add", 0, 0);
- laAddOperatorProperty(pc, "_this_M_separate", "Separate", "Separate mesh parts", "M_separate", 0, 0);
- laAddOperatorProperty(pc, "_this_M_combine", "Combine", "Combine mesh objects", "M_combine", 0, 0);
- laAddOperatorProperty(pc, "_this_M_duplicate", "Duplicate", "Duplicate objects", "M_duplicate", 0, 0);
- laAddOperatorProperty(pc, "_this_M_recalculate_normals", "Recalculate Normals", "Recalculate normals", "M_recalculate_normals", 0, 0);
- }
- km = &ct->KeyMapper;
- laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
- laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
- laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_M_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_M_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT | LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "TNS_align_camera_to_view", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT | LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "TNS_align_view_to_camera", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, '0', 0);
- laAssignNewKey(km, 0, "M_set_cursor", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "M_toggle_edit_mode", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, LA_KEY_TAB, 0);
- laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_R_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_R_MOUSE_DOWN, 0, 0);
- laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'b', "mode=box;");
- laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'a', "mode=toggle;");
- laAssignNewKey(km, 0, "M_grab", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'g', 0);
- laAssignNewKey(km, 0, "M_scale", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 's', 0);
- laAssignNewKey(km, 0, "M_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'r', 0);
- laAssignNewKey(km, 0, "M_make_parent", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'p', 0);
- laAssignNewKey(km, 0, "M_unparent", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'p', 0);
- laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'g', "location=true;text=Clear Location;");
- laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'r', "rotation=true;text=Clear Rotation;");
- laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 's', "scale=true;text=Clear Scale;");
- laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'e', 0);
- laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'd', "duplicate_only=true;text=Duplicate;");
- laAssignNewKey(km, 0, "M_delete", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'x', 0);
- laAssignNewKey(km, 0, "M_make", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'f', 0);
- laAssignNewKey(km, 0, "M_subdiv", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'w', 0);
- laAssignNewKey(km, 0, "M_add", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'a', 0);
- laAssignNewKey(km, 0, "M_separate", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'p', 0);
- laAssignNewKey(km, 0, "M_combine", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'j', 0);
- laAssignNewKey(km, 0, "M_duplicate", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'd', 0);
- laAssignNewKey(km, 0, "M_recalculate_normals", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'n', 0);
- }
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