/*
* Our Paint: A light weight GPU powered painting program.
* Copyright (C) 2022-2023 Wu Yiming
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "ourpaint.h"
extern LA MAIN;
extern tnsMain* T;
extern OurPaint *Our;
int main(int argc, char *argv[]){
laGetReadyWith(4,5,0);
if(!ourInit()){ laShutoff(0); return -1; }
laRefreshUDFRegistries();
laEnsureUserPreferences();
laLoadHyperResources("OURBRUSH");
for(int i=1;iFirstBlock;
laSplitBlockHorizon(b,0.7);
laCreatePanel(b->B1, "panel_canvas");
laBlock* br=b->B2;
laSplitBlockVertical(br,0.6);
laCreatePanel(br->B1, "panel_color");
laCreatePanel(br->B1, "panel_tools");
laCreatePanel(br->B1, "panel_brushes");
laCreatePanel(br->B2, "panel_layers");
laStartWindow(w);
}
our_EnableSplashPanel();
laMainLoop();
}