*/}}

ouroperations.c 63 KB

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  1. #include "ourpaint.h"
  2. #include "png.h"
  3. #include "lcms2.h"
  4. OurPaint *Our;
  5. extern LA MAIN;
  6. extern tnsMain* T;
  7. const char OUR_CANVAS_SHADER[]="#version 430\n\
  8. layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;\n\
  9. layout(rgba16, binding = 0) uniform image2D img;\n\
  10. layout(rgba16, binding = 1) coherent uniform image2D smudge_buckets;\n\
  11. uniform ivec2 uBrushCorner;\n\
  12. uniform vec2 uBrushCenter;\n\
  13. uniform float uBrushSize;\n\
  14. uniform float uBrushHardness;\n\
  15. uniform float uBrushSmudge;\n\
  16. uniform vec4 uBrushColor;\n\
  17. uniform vec4 uBackgroundColor;\n\
  18. vec4 mix_over(vec4 colora, vec4 colorb){\n\
  19. vec4 c; c.a=colora.a+colorb.a*(1-colora.a);\n\
  20. c.rgb=(colora.rgb+colorb.rgb*(1-colora.a));\n\
  21. return c;\n\
  22. }\n\
  23. int dab(float d, vec4 color, float size, float hardness, float smudge, vec4 smudge_color, vec4 last_color, out vec4 final){\n\
  24. vec4 cc=color;\n\
  25. float fac=1-pow(d/size,1+1/(1-hardness+1e-4));\n\
  26. cc.a=color.a*fac*(1-smudge); cc.rgb=cc.rgb*cc.a;\n\
  27. vec4 c1=mix_over(cc,last_color);\n\
  28. vec4 c2=mix(c1,smudge_color,smudge*fac*color.a);\n\
  29. final=c2;\n\
  30. return 1;\n\
  31. }\n\
  32. subroutine void BrushRoutines();\n\
  33. subroutine(BrushRoutines) void DoDabs(){\n\
  34. ivec2 px = ivec2(gl_GlobalInvocationID.xy)+uBrushCorner;\n\
  35. if(px.x<0||px.y<0||px.x>1024||px.y>1024) return;\n\
  36. float dd=distance(vec2(px),uBrushCenter); if(dd>uBrushSize) return;\n\
  37. vec4 final;\n\
  38. vec4 dabc=imageLoad(img, px);\n\
  39. vec4 smudgec=imageLoad(smudge_buckets,ivec2(0,0));\n\
  40. dab(dd,uBrushColor,uBrushSize,uBrushHardness,uBrushSmudge,smudgec,dabc,final);\n\
  41. dabc=final;\n\
  42. imageStore(img, px, dabc);\n\
  43. }\n\
  44. subroutine(BrushRoutines) void DoSample(){\n\
  45. ivec2 p=ivec2(gl_GlobalInvocationID.xy);\n\
  46. if(p!=ivec2(0,0)) return;\n\
  47. ivec2 px=p+uBrushCorner;\n\
  48. vec4 color=imageLoad(img, px);\n\
  49. imageStore(smudge_buckets,ivec2(0,0),color);\n\
  50. }\n\
  51. subroutine uniform BrushRoutines uBrushRoutineSelection;\n\
  52. \n\
  53. void main() {\n\
  54. uBrushRoutineSelection();\n\
  55. }\n\
  56. ";
  57. void our_CanvasAlphaMix(uint16_t* target, uint16_t* source){
  58. real a_1=(real)(65535-source[3])/65535;
  59. target[3]=source[3]+target[3]*a_1;
  60. target[0]=source[0]+target[0]*a_1;
  61. target[1]=source[1]+target[1]*a_1;
  62. target[2]=source[2]+target[2]*a_1;
  63. }
  64. void our_InitsRGBProfile(int Linear, void** ptr, int* psize, char* copyright, char* manufacturer, char* description){
  65. cmsCIExyYTRIPLE srgb_primaries_pre_quantized = { {0.639998686, 0.330010138, 1.0}, {0.300003784, 0.600003357, 1.0}, {0.150002046, 0.059997204, 1.0} };
  66. cmsCIExyY d65_srgb_adobe_specs = {0.3127, 0.3290, 1.0};
  67. cmsToneCurve*tonecurve; cmsToneCurve*curve[3];
  68. if(Linear){ tonecurve = cmsBuildGamma (NULL, 1.0f); }
  69. else{
  70. cmsFloat64Number srgb_parameters[5] = { 2.4, 1.0 / 1.055, 0.055 / 1.055, 1.0 / 12.92, 0.04045 };
  71. tonecurve=cmsBuildParametricToneCurve(NULL, 4, srgb_parameters);
  72. }
  73. curve[0] = curve[1] = curve[2] = tonecurve;
  74. cmsHPROFILE profile4 = cmsCreateRGBProfile (&d65_srgb_adobe_specs, &srgb_primaries_pre_quantized, curve);
  75. cmsMLU *copy = cmsMLUalloc(NULL, 1);
  76. cmsMLUsetASCII(copy, "en", "US", copyright);
  77. cmsWriteTag(profile4, cmsSigCopyrightTag, copy);
  78. cmsMLU* manu = cmsMLUalloc(NULL, 1);
  79. cmsMLUsetASCII(manu, "en", "US", manufacturer);
  80. cmsWriteTag(profile4, cmsSigDeviceMfgDescTag, manu);
  81. cmsMLU *desc = cmsMLUalloc(NULL, 1);
  82. cmsMLUsetASCII(desc, "en", "US", description);
  83. cmsWriteTag(profile4, cmsSigProfileDescriptionTag, desc);
  84. cmsSaveProfileToMem(profile4, 0, psize);
  85. (*ptr)=calloc(1,*psize); cmsSaveProfileToMem(profile4, *ptr, psize);
  86. cmsMLUfree(copy); cmsMLUfree(manu); cmsMLUfree(desc); cmsFreeToneCurve(tonecurve); cmsCloseProfile(profile4);
  87. }
  88. void our_InitColorProfiles(){
  89. char* manu="sRGB chromaticities from A Standard Default Color Space for the Internet - sRGB, http://www.w3.org/Graphics/Color/sRGB; and http://www.color.org/specification/ICC1v43_2010-12.pdf";
  90. our_InitsRGBProfile(1,&Our->icc_LinearsRGB,&Our->iccsize_LinearsRGB,"Copyright Yiming 2022.",manu,"Yiming's linear sRGB icc profile.");
  91. our_InitsRGBProfile(0,&Our->icc_sRGB,&Our->iccsize_sRGB,"Copyright Yiming 2022.",manu,"Yiming's sRGB icc profile.");
  92. }
  93. void ourui_CanvasPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  94. laColumn* c=laFirstColumn(uil);
  95. laUiItem* ui=laShowCanvas(uil,c,0,"our.canvas",0,-1);
  96. }
  97. void ourui_Layer(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  98. laColumn* c=laFirstColumn(uil); laColumn* cl,*cr; laSplitColumn(uil,c,0.7); cl=laLeftColumn(c,0);cr=laRightColumn(c,1);
  99. laUiItem* b=laBeginRow(uil,cl,0,0);
  100. laShowHeightAdjuster(uil,cl,This,"__move",0);
  101. laShowItemFull(uil,cl,This,"name",LA_WIDGET_STRING_PLAIN,0,0,0)->Expand=1;
  102. laEndRow(uil,b);
  103. laUiItem* b1=laOnConditionToggle(uil,cr,0,0,0,0,0);{ strSafeSet(&b1->ExtraInstructions,"text=☰");
  104. b=laBeginRow(uil,c,0,0);
  105. laShowItem(uil,c,This,"remove")->Flags|=LA_UI_FLAGS_ICON;
  106. laShowSeparator(uil,c)->Expand=1;
  107. laShowItemFull(uil,c,This,"move",0,"direction=up;icon=🡱;",0,0)->Flags|=LA_UI_FLAGS_ICON;
  108. laShowItemFull(uil,c,This,"move",0,"direction=down;icon=🡳;",0,0)->Flags|=LA_UI_FLAGS_ICON;
  109. laEndRow(uil,b);
  110. }laEndCondition(uil,b1);
  111. }
  112. void ourui_LayersPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  113. laColumn* c=laFirstColumn(uil);
  114. laUiItem* b=laOnConditionThat(uil,c,laPropExpression(0,"our.canvas.current_layer"));{
  115. laUiItem* b1=laBeginRow(uil,c,0,0);
  116. laShowItem(uil,c,0,"our.canvas.current_layer.name")->Expand=1;
  117. laShowItem(uil,c,0,"OUR_new_layer")->Flags|=LA_UI_FLAGS_ICON;
  118. laEndRow(uil,b1);
  119. }laElse(uil,b);{
  120. laShowItem(uil,c,0,"OUR_new_layer");
  121. }laEndCondition(uil,b);
  122. laShowItemFull(uil,c,0,"our.canvas.layers",0,0,0,0);
  123. b=laBeginRow(uil,c,0,0);
  124. laShowLabel(uil,c,"Background",0,0)->Expand=1;
  125. laShowItemFull(uil,c,0,"our.background_color",LA_WIDGET_FLOAT_COLOR,0,0,0);
  126. laEndRow(uil,b);
  127. }
  128. void ourui_Brush(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  129. laColumn* c=laFirstColumn(uil); laColumn* cl,*cr; laSplitColumn(uil,c,0.7); cl=laLeftColumn(c,0);cr=laRightColumn(c,1);
  130. laUiItem* b=laBeginRow(uil,cl,0,0);
  131. laShowHeightAdjuster(uil,cl,This,"__move",0);
  132. laShowItemFull(uil,cl,This,"name",LA_WIDGET_STRING_PLAIN,0,0,0)->Expand=1;
  133. laEndRow(uil,b);
  134. laUiItem* b1=laOnConditionToggle(uil,cr,0,0,0,0,0);{ strSafeSet(&b1->ExtraInstructions,"text=☰");
  135. b=laBeginRow(uil,c,0,0);
  136. laShowItem(uil,c,This,"remove")->Flags|=LA_UI_FLAGS_ICON;
  137. laShowSeparator(uil,c)->Expand=1;
  138. laShowItemFull(uil,c,This,"move",0,"direction=up;icon=🡱;",0,0)->Flags|=LA_UI_FLAGS_ICON;
  139. laShowItemFull(uil,c,This,"move",0,"direction=down;icon=🡳;",0,0)->Flags|=LA_UI_FLAGS_ICON;
  140. laEndRow(uil,b);
  141. }laEndCondition(uil,b1);
  142. }
  143. void ourui_ToolsPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  144. laColumn* c=laFirstColumn(uil); laColumn* cl,*cr; laSplitColumn(uil,c,0.5); cl=laLeftColumn(c,0);cr=laRightColumn(c,0);
  145. laUiItem* b1;
  146. #define OUR_BR b1=laBeginRow(uil,c,0,0);
  147. #define OUR_ER laEndRow(uil,b1);
  148. laShowItem(uil,c,0,"our.tool")->Flags|=LA_UI_FLAGS_EXPAND;
  149. laUiItem* bt=laOnConditionThat(uil,c,laEqual(laPropExpression(0,"our.tool"),laIntExpression(OUR_TOOL_PAINT)));{
  150. laUiItem* b=laOnConditionThat(uil,c,laPropExpression(0,"our.tools.current_brush"));{
  151. laShowItem(uil,c,0,"our.tools.current_brush.name");
  152. OUR_BR laShowItem(uil,c,0,"our.tools.current_brush.size")->Expand=1; laShowItemFull(uil,c,0,"our.tools.current_brush.pressure_size",0,"text=P",0,0); OUR_ER
  153. OUR_BR laShowItem(uil,c,0,"our.tools.current_brush.transparency")->Expand=1; laShowItemFull(uil,c,0,"our.tools.current_brush.pressure_transparency",0,"text=P",0,0); OUR_ER
  154. OUR_BR laShowItem(uil,c,0,"our.tools.current_brush.hardness")->Expand=1; laShowItemFull(uil,c,0,"our.tools.current_brush.pressure_hardness",0,"text=P",0,0); OUR_ER
  155. OUR_BR laShowItem(uil,c,0,"our.tools.current_brush.smudge")->Expand=1; laShowItemFull(uil,c,0,"our.tools.current_brush.pressure_smudge",0,"text=P",0,0); OUR_ER
  156. laShowItem(uil,c,0,"our.tools.current_brush.dabs_per_size");
  157. laShowItem(uil,c,0,"our.tools.current_brush.smudge_resample_length");
  158. }laEndCondition(uil,b);
  159. laShowLabel(uil,c,"Select a brush:",0,0);
  160. laShowItemFull(uil,c,0,"our.tools.brushes",0,0,0,0);
  161. laShowItem(uil,c,0,"OUR_new_brush");
  162. }laEndCondition(uil,bt);
  163. bt=laOnConditionThat(uil,c,laEqual(laPropExpression(0,"our.tool"),laIntExpression(OUR_TOOL_CROP)));{
  164. laShowItemFull(uil,c,0,"our.show_border",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0);
  165. laUiItem* b=laOnConditionThat(uil,c,laPropExpression(0,"our.show_border"));{
  166. laShowLabel(uil,cl,"Position:",0,0); laShowItem(uil,cr,0,"our.canvas.position")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  167. laShowSeparator(uil,c);
  168. laShowLabel(uil,cl,"Size:",0,0); laShowItem(uil,cr,0,"our.canvas.size")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  169. laShowSeparator(uil,c);
  170. laShowItem(uil,c,0,"our.border_alpha");
  171. }laEndCondition(uil,b);
  172. }laEndCondition(uil,bt);
  173. }
  174. void ourui_ColorPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  175. laColumn* c=laFirstColumn(uil);
  176. laShowItemFull(uil,c,0,"our.current_color",LA_WIDGET_FLOAT_COLOR_HCY,0,0,0);
  177. }
  178. void our_CanvasDrawTextures(){
  179. tnsUseImmShader; tnsEnableShaderv(T->immShader);
  180. for(OurLayer* l=Our->Layers.pLast;l;l=l->Item.pPrev){
  181. int any=0;
  182. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){
  183. if(!l->TexTiles[row]) continue;
  184. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){
  185. if(!l->TexTiles[row][col] || !l->TexTiles[row][col]->Texture) continue;
  186. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM;
  187. real pad=(real)OUR_TEX_TILE_SEAM/OUR_TEX_TILE_W; int seam=OUR_TEX_TILE_SEAM;
  188. tnsDraw2DTextureArg(l->TexTiles[row][col]->Texture,sx+seam,sy+OUR_TEX_TILE_W-seam,OUR_TEX_TILE_W-seam*2,-OUR_TEX_TILE_W+seam*2,0,pad,pad,pad,pad);
  189. any=1;
  190. }
  191. }
  192. if(any) tnsFlush();
  193. }
  194. }
  195. void our_CanvasDrawTiles(){
  196. OurLayer* l=Our->CurrentLayer; if(!l) return;
  197. tnsUseImmShader; tnsEnableShaderv(T->immShader); tnsUniformUseTexture(T->immShader,0,0); tnsUseNoTexture();
  198. int any=0;
  199. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){
  200. if(!l->TexTiles[row]) continue;
  201. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){
  202. if(!l->TexTiles[row][col] || !l->TexTiles[row][col]->Texture) continue;
  203. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM;
  204. //tnsVertex2d(sx, sy); tnsVertex2d(sx+OUR_TEX_TILE_W,sy);
  205. //tnsVertex2d(sx+OUR_TEX_TILE_W, sy+OUR_TEX_TILE_W); tnsVertex2d(sx,sy+OUR_TEX_TILE_W);
  206. //tnsColor4dv(laAccentColor(LA_BT_NORMAL));
  207. //tnsPackAs(GL_TRIANGLE_FAN);
  208. tnsVertex2d(sx, sy); tnsVertex2d(sx+OUR_TEX_TILE_W,sy);
  209. tnsVertex2d(sx+OUR_TEX_TILE_W, sy+OUR_TEX_TILE_W); tnsVertex2d(sx,sy+OUR_TEX_TILE_W);
  210. tnsColor4dv(laAccentColor(LA_BT_TEXT));
  211. tnsPackAs(GL_LINE_LOOP);
  212. }
  213. }
  214. if(any) tnsFlush();
  215. }
  216. void our_CanvasDrawCropping(OurCanvasDraw* ocd){
  217. tnsUseImmShader; tnsEnableShaderv(T->immShader); tnsUniformUseTexture(T->immShader,0,0); tnsUseNoTexture();
  218. tnsColor4d(0,0,0,Our->BorderAlpha);
  219. tnsVertex2d(-1e6,Our->Y); tnsVertex2d(1e6,Our->Y); tnsVertex2d(-1e6,1e6); tnsVertex2d(1e6,1e6); tnsPackAs(GL_TRIANGLE_FAN);
  220. tnsVertex2d(-1e6,Our->Y); tnsVertex2d(Our->X,Our->Y); tnsVertex2d(Our->X,Our->Y-Our->H); tnsVertex2d(-1e6,Our->Y-Our->H); tnsPackAs(GL_TRIANGLE_FAN);
  221. tnsVertex2d(1e6,Our->Y); tnsVertex2d(Our->X+Our->W,Our->Y); tnsVertex2d(Our->X+Our->W,Our->Y-Our->H); tnsVertex2d(1e6,Our->Y-Our->H); tnsPackAs(GL_TRIANGLE_FAN);
  222. tnsVertex2d(-1e6,Our->Y-Our->H); tnsVertex2d(1e6,Our->Y-Our->H); tnsVertex2d(-1e6,-1e6); tnsVertex2d(1e6,-1e6); tnsPackAs(GL_TRIANGLE_FAN);
  223. if(Our->Tool==OUR_TOOL_CROP){
  224. tnsColor4dv(laAccentColor(LA_BT_TEXT));
  225. tnsVertex2d(Our->X,Our->Y); tnsVertex2d(Our->X+Our->W,Our->Y); tnsVertex2d(Our->X+Our->W,Our->Y-Our->H); tnsVertex2d(Our->X,Our->Y-Our->H);
  226. tnsPackAs(GL_LINE_LOOP);
  227. glLineWidth(3); tnsFlush(); glLineWidth(1);
  228. }
  229. }
  230. void our_CanvasDrawInit(laUiItem* ui){
  231. ui->Extra=memAcquireHyper(sizeof(OurCanvasDraw));
  232. laFirstColumn(laAddTabPage(ui, "New Group"));
  233. OurCanvasDraw* ocd=ui->Extra;
  234. ocd->Base.ParentUi=ui;
  235. ocd->Base.HeightCoeff = 10;
  236. ocd->Base.ZoomX = 1;
  237. ocd->Base.ZoomY = 1;
  238. ocd->Base.ImageDrawAlpha = 1;
  239. ocd->Base.ImageDrawBorder = 1;
  240. ocd->Base.AdaptiveLineWidth = 1;
  241. ocd->Base.ClearBackground = 1;
  242. ocd->ShowTiles=1;
  243. int work_grp_cnt[3];
  244. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 0, &work_grp_cnt[0]);
  245. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 1, &work_grp_cnt[1]);
  246. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 2, &work_grp_cnt[2]);
  247. printf("max global (total) work group counts x:%i y:%i z:%i\n", work_grp_cnt[0], work_grp_cnt[1], work_grp_cnt[2]);
  248. int work_grp_size[3];
  249. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 0, &work_grp_size[0]);
  250. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 1, &work_grp_size[1]);
  251. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 2, &work_grp_size[2]);
  252. printf("max local (in one shader) work group sizes x:%i y:%i z:%i\n", work_grp_size[0], work_grp_size[1], work_grp_size[2]);
  253. int work_grp_inv;
  254. glGetIntegerv(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, &work_grp_inv);
  255. printf("max local work group invocations %i\n", work_grp_inv);
  256. }
  257. void our_CanvasDrawCanvas(laBoxedTheme *bt, OurPaint *unused_c, laUiItem* ui){
  258. OurCanvasDraw* ocd=ui->Extra; OurPaint* oc=ui->PP.EndInstance; laCanvasExtra*e=&ocd->Base;
  259. int W, H; W = ui->R - ui->L; H = ui->B - ui->U;
  260. tnsFlush();
  261. if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
  262. if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
  263. e->OffScr = tnsCreate2DOffscreen(GL_RGBA16, W, H, 0, 0);
  264. }
  265. //our_CANVAS_TEST(bt,ui);
  266. glBlendFunc(GL_ONE,GL_ONE_MINUS_SRC_ALPHA);
  267. //glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,GL_ONE,GL_ONE);
  268. tnsDrawToOffscreen(e->OffScr,1,0);
  269. tnsViewportWithScissor(0, 0, W, H);
  270. tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  271. tnsOrtho(e->PanX - W * e->ZoomX / 2, e->PanX + W * e->ZoomX / 2, e->PanY - e->ZoomY * H / 2, e->PanY + e->ZoomY * H / 2, 100, -100);
  272. tnsClearColor(LA_COLOR3(Our->BackgroundColor),1); tnsClearAll();
  273. if(ocd->ShowTiles){ our_CanvasDrawTiles(); }
  274. our_CanvasDrawTextures();
  275. if(Our->ShowBorder){ our_CanvasDrawCropping(ocd); }
  276. glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,GL_ONE,GL_ONE_MINUS_SRC_ALPHA);
  277. }
  278. void our_CanvasDrawOverlay(laUiItem* ui,int h){
  279. laCanvasExtra *e = ui->Extra;
  280. laBoxedTheme *bt = (*ui->Type->Theme);
  281. tnsUseImmShader();tnsEnableShaderv(T->immShader);
  282. tnsUniformColorMode(T->immShader, 2);
  283. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  284. tnsFlush();
  285. tnsUniformColorMode(T->immShader, 0);
  286. la_CanvasDefaultOverlay(ui, h);
  287. }
  288. OurLayer* our_NewLayer(char* name){
  289. OurLayer* l=memAcquire(sizeof(OurLayer)); strSafeSet(&l->Name,name); lstPushItem(&Our->Layers, l);
  290. memAssignRef(Our, &Our->CurrentLayer, l);
  291. return l;
  292. }
  293. void our_RemoveLayer(OurLayer* l){
  294. strSafeDestroy(&l->Name); lstRemoveItem(&Our->Layers, l);
  295. if(Our->CurrentLayer==l){ OurLayer* nl=l->Item.pPrev?l->Item.pPrev:l->Item.pNext; memAssignRef(Our, &Our->CurrentLayer, nl); }
  296. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!l->TexTiles[row]) continue;
  297. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!l->TexTiles[row][col]) continue;
  298. if(l->TexTiles[row][col]->Texture) tnsDeleteTexture(l->TexTiles[row][col]->Texture); l->TexTiles[row][col]->Texture=0;
  299. if(l->TexTiles[row][col]->Data) free(l->TexTiles[row][col]->Data); l->TexTiles[row][col]->Data=0;
  300. }
  301. }
  302. memLeave(l);
  303. }
  304. void ourbeforefree_Layer(OurLayer* l){
  305. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!l->TexTiles[row]) continue;
  306. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!l->TexTiles[row][col]) continue;
  307. if(l->TexTiles[row][col]->Texture) tnsDeleteTexture(l->TexTiles[row][col]->Texture); l->TexTiles[row][col]->Texture=0;
  308. if(l->TexTiles[row][col]->Data) free(l->TexTiles[row][col]->Data); l->TexTiles[row][col]->Data=0;
  309. memFree(l->TexTiles[row][col]);
  310. }
  311. memFree(l->TexTiles[row]); l->TexTiles[row]=0;
  312. }
  313. }
  314. OurBrush* our_NewBrush(char* name, real Size, real Hardness, real DabsPerSize, real Transparency, real Smudge, real SmudgeResampleLength,
  315. int PressureSize, int PressureHardness, int PressureTransparency, int PressureSmudge){
  316. OurBrush* b=memAcquireHyper(sizeof(OurBrush)); strSafeSet(&b->Name,name); lstAppendItem(&Our->Brushes, b);
  317. b->Size=Size; b->Hardness=Hardness; b->DabsPerSize=DabsPerSize; b->Transparency=Transparency; b->Smudge=Smudge;
  318. b->PressureHardness=PressureHardness; b->PressureSize=PressureSize; b->PressureTransparency=PressureTransparency; b->PressureSmudge=PressureSmudge;
  319. b->SmudgeResampleLength = SmudgeResampleLength;
  320. memAssignRef(Our, &Our->CurrentBrush, b);
  321. return b;
  322. }
  323. void our_RemoveBrush(OurBrush* b){
  324. strSafeDestroy(&b->Name); lstRemoveItem(&Our->Brushes, b);
  325. if(Our->CurrentLayer==b){ OurLayer* nb=b->Item.pPrev?b->Item.pPrev:b->Item.pNext; memAssignRef(Our, &Our->CurrentBrush, nb); }
  326. memLeave(b);
  327. }
  328. int our_BufferAnythingVisible(uint16_t* buf, int elemcount){
  329. for(int i=0;i<elemcount;i++){
  330. uint16_t* rgba=&buf[i*4]; if(rgba[3]) return 1;
  331. }
  332. return 0;
  333. }
  334. void our_LayerEnsureTiles(OurLayer* ol, real xmin,real xmax, real ymin,real ymax, int Aligned, int *tl, int *tr, int* tu, int* tb){
  335. int l,r,u,b;
  336. if(Aligned){
  337. l=(int)(floor(OUR_TEX_TILE_CTR+(xmin)/OUR_TEX_TILE_W_USE+0.5));
  338. r=(int)(floor(OUR_TEX_TILE_CTR+(xmax-1)/OUR_TEX_TILE_W_USE+0.5));
  339. u=(int)(floor(OUR_TEX_TILE_CTR+(ymax-1)/OUR_TEX_TILE_W_USE+0.5));
  340. b=(int)(floor(OUR_TEX_TILE_CTR+(ymin)/OUR_TEX_TILE_W_USE+0.5));
  341. }else{
  342. l=(int)(floor(OUR_TEX_TILE_CTR+(xmin-OUR_TEX_TILE_SEAM)/OUR_TEX_TILE_W_USE+0.5));
  343. r=(int)(floor(OUR_TEX_TILE_CTR+(xmax+OUR_TEX_TILE_SEAM)/OUR_TEX_TILE_W_USE+0.5));
  344. u=(int)(floor(OUR_TEX_TILE_CTR+(ymax+OUR_TEX_TILE_SEAM)/OUR_TEX_TILE_W_USE+0.5));
  345. b=(int)(floor(OUR_TEX_TILE_CTR+(ymin-OUR_TEX_TILE_SEAM)/OUR_TEX_TILE_W_USE+0.5));
  346. }
  347. TNS_CLAMP(l,0,OUR_TEX_TILES_PER_ROW-1);
  348. TNS_CLAMP(r,0,OUR_TEX_TILES_PER_ROW-1);
  349. TNS_CLAMP(u,0,OUR_TEX_TILES_PER_ROW-1);
  350. TNS_CLAMP(b,0,OUR_TEX_TILES_PER_ROW-1);
  351. for(int row=b;row<=u;row++){
  352. if(!ol->TexTiles[row]){ol->TexTiles[row]=memAcquireSimple(sizeof(OurTexTile*)*OUR_TEX_TILES_PER_ROW);}
  353. for(int col=l;col<=r;col++){
  354. if(ol->TexTiles[row][col]) continue;
  355. ol->TexTiles[row][col]=memAcquireSimple(sizeof(OurTexTile));
  356. ol->TexTiles[row][col]->Texture=tnsCreate2DTexture(GL_RGBA16,OUR_TEX_TILE_W,OUR_TEX_TILE_W,0);
  357. ol->TexTiles[row][col]->row=row; ol->TexTiles[row][col]->col=col;
  358. uint16_t initColor[]={0,0,0,0};
  359. glClearTexImage(ol->TexTiles[row][col]->Texture->GLTexHandle, 0, GL_RGBA, GL_UNSIGNED_SHORT, 0);
  360. }
  361. }
  362. *tl=l; *tr=r; *tu=u; *tb=b;
  363. }
  364. void our_TileTextureToImage(OurTexTile* ot, int SX, int SY, int composite){
  365. if(!ot->Texture) return;
  366. int bufsize=sizeof(uint16_t)*OUR_TEX_TILE_W_USE*OUR_TEX_TILE_W_USE*4;
  367. ot->Data=malloc(bufsize); int seam=OUR_TEX_TILE_SEAM; int width=OUR_TEX_TILE_W_USE;
  368. tnsBindTexture(ot->Texture);
  369. glPixelStorei(GL_PACK_ALIGNMENT, 2);
  370. glGetTextureSubImage(ot->Texture->GLTexHandle, 0, seam, seam, 0, width, width,1, GL_RGBA, GL_UNSIGNED_SHORT, bufsize, ot->Data);
  371. if(composite){
  372. for(int row=0;row<OUR_TEX_TILE_W_USE;row++){
  373. for(int col=0;col<OUR_TEX_TILE_W_USE;col++){
  374. our_CanvasAlphaMix(&Our->ImageBuffer[((SY+row)*Our->ImageW+SX+col)*4], &ot->Data[(row*OUR_TEX_TILE_W_USE+col)*4]);
  375. }
  376. }
  377. }else{
  378. for(int row=0;row<OUR_TEX_TILE_W_USE;row++){
  379. memcpy(&Our->ImageBuffer[((SY+row)*Our->ImageW+SX)*4],&ot->Data[(row*OUR_TEX_TILE_W_USE)*4],sizeof(uint16_t)*4*OUR_TEX_TILE_W_USE);
  380. }
  381. }
  382. free(ot->Data); ot->Data=0;
  383. }
  384. void our_TileImageToTexture(OurTexTile* ot, int SX, int SY){
  385. if(!ot->Texture) return;
  386. int pl=(SX!=0)?OUR_TEX_TILE_SEAM:0, pr=((SX+OUR_TEX_TILE_W_USE)!=Our->ImageW)?OUR_TEX_TILE_SEAM:0;
  387. int pu=(SY!=0)?OUR_TEX_TILE_SEAM:0, pb=((SY+OUR_TEX_TILE_W_USE)!=Our->ImageH)?OUR_TEX_TILE_SEAM:0;
  388. int bufsize=sizeof(uint16_t)*(OUR_TEX_TILE_W+pl+pr)*(OUR_TEX_TILE_W+pu+pb)*4;
  389. ot->Data=malloc(bufsize); int width=OUR_TEX_TILE_W_USE+pl+pr, height=OUR_TEX_TILE_W_USE+pu+pb;
  390. for(int row=0;row<height;row++){
  391. memcpy(&ot->Data[((row)*width)*4],&Our->ImageBuffer[((SY+row-pu)*Our->ImageW+SX-pl)*4],sizeof(uint16_t)*4*width);
  392. }
  393. if(!our_BufferAnythingVisible(ot->Data, bufsize/sizeof(uint16_t)/4)){ tnsDeleteTexture(ot->Texture); ot->Texture=0; }
  394. else{
  395. tnsBindTexture(ot->Texture);
  396. glTexSubImage2D(GL_TEXTURE_2D, 0, OUR_TEX_TILE_SEAM-pl, OUR_TEX_TILE_SEAM-pu, width, height, GL_RGBA, GL_UNSIGNED_SHORT, ot->Data);
  397. }
  398. free(ot->Data); ot->Data=0;
  399. }
  400. int our_LayerEnsureImageBuffer(OurLayer* ol, int OnlyCalculate){
  401. int l=1000,r=-1000,u=-1000,b=1000; int any=0;
  402. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!ol->TexTiles[row]) continue;
  403. if(row<b) b=row; if(row>u) u=row;
  404. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!ol->TexTiles[row][col]) continue;
  405. if(col<l) l=col; if(col>r) r=col; any++;
  406. }
  407. }
  408. if(!any) return 0;
  409. Our->ImageW = OUR_TEX_TILE_W_USE*(r-l+1); Our->ImageH = OUR_TEX_TILE_W_USE*(u-b+1);
  410. Our->ImageX =((real)l-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE; Our->ImageY=((real)b-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE;
  411. if(!OnlyCalculate){
  412. if(Our->ImageBuffer) free(Our->ImageBuffer);
  413. Our->ImageBuffer = calloc(Our->ImageW*4,Our->ImageH*sizeof(uint16_t));
  414. }
  415. return 1;
  416. }
  417. int our_CanvasEnsureImageBuffer(){
  418. int x=INT_MAX,y=INT_MAX,w=-INT_MAX,h=-INT_MAX;
  419. for(OurLayer* l=Our->Layers.pFirst;l;l=l->Item.pNext){
  420. our_LayerEnsureImageBuffer(l,1);
  421. if(Our->ImageX<x) x=Our->ImageX; if(Our->ImageY<y) y=Our->ImageY;
  422. if(Our->ImageW>w) w=Our->ImageW; if(Our->ImageH>h) h=Our->ImageH;
  423. }
  424. if(w<0||h<0) return 0;
  425. Our->ImageX=x; Our->ImageY=y; Our->ImageW=w; Our->ImageH=h;
  426. if(Our->ImageBuffer) free(Our->ImageBuffer);
  427. Our->ImageBuffer = calloc(Our->ImageW*4,Our->ImageH*sizeof(uint16_t));
  428. return 1;
  429. }
  430. void our_CanvasFillImageBufferBackground(){
  431. int count=Our->ImageW*Our->ImageH;
  432. Our->BColorU16[0]=Our->BackgroundColor[0]*65535; Our->BColorU16[1]=Our->BackgroundColor[1]*65535;
  433. Our->BColorU16[2]=Our->BackgroundColor[2]*65535; Our->BColorU16[3]=65535;
  434. for(int i=0;i<count;i++){
  435. uint16_t* p=&Our->ImageBuffer[i*4]; tnsVectorSet4v(p,Our->BColorU16);
  436. }
  437. }
  438. void our_LayerToImageBuffer(OurLayer* ol, int composite){
  439. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!ol->TexTiles[row]) continue;
  440. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!ol->TexTiles[row][col]) continue;
  441. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE;
  442. our_TileTextureToImage(ol->TexTiles[row][col], sx-Our->ImageX, sy-Our->ImageY, composite);
  443. }
  444. }
  445. }
  446. void our_LayerToTexture(OurLayer* ol){
  447. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!ol->TexTiles[row]) continue;
  448. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!ol->TexTiles[row][col]) continue;
  449. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE;
  450. our_TileImageToTexture(ol->TexTiles[row][col], sx-Our->ImageX, sy-Our->ImageY);
  451. }
  452. }
  453. }
  454. void our_GetFinalDimension(int UseFrame, int* x, int* y, int* w, int* h){
  455. if(UseFrame){ *x=Our->X; *y=Our->Y; *w=Our->W; *h=Our->H; }
  456. else{ *x=Our->ImageX; *y=Our->ImageY; *w=Our->ImageW; *h=Our->ImageH; }
  457. printf("%d %d %d %d, %d %d %d %d\n",Our->X, Our->Y, Our->W, Our->H,Our->ImageX, Our->ImageY, Our->ImageW, Our->ImageH);
  458. }
  459. uint16_t* our_GetFinalRow(int UseFrame, int row, int x, int y, int w, int h, uint16_t* temp){
  460. if(!UseFrame) return &Our->ImageBuffer[Our->ImageW*(Our->ImageH-row-1)*4];
  461. int userow=(h-row-1)-(Our->ImageY-(y-h));
  462. if(userow<0 || userow>=Our->ImageH){ for(int i=0;i<w;i++){ tnsVectorSet4v(&temp[i*4],Our->BColorU16); } return temp; }
  463. int sstart=x>Our->ImageX?x-Our->ImageX:0, tstart=x>Our->ImageX?0:Our->ImageX-x;
  464. int slen=(x+w>Our->ImageX+Our->ImageW)?(Our->ImageW-sstart):(Our->ImageW-sstart-(Our->ImageX+Our->ImageW-x-w));
  465. for(int i=0;i<sstart;i++){ tnsVectorSet4v(&temp[i*4],Our->BColorU16); }
  466. for(int i=sstart+slen;i<w;i++){ tnsVectorSet4v(&temp[i*4],Our->BColorU16); }
  467. memcpy(&temp[tstart*4],&Our->ImageBuffer[(Our->ImageW*(userow)+sstart)*4],slen*sizeof(uint16_t)*4);
  468. return temp;
  469. }
  470. static void _our_png_write(png_structp png_ptr, png_bytep data, png_size_t length){
  471. OurLayerWrite* LayerWrite=png_get_io_ptr(png_ptr);
  472. arrEnsureLength(&LayerWrite->data,LayerWrite->NextData+length,&LayerWrite->MaxData,sizeof(unsigned char));
  473. memcpy(&LayerWrite->data[LayerWrite->NextData], data, length);
  474. LayerWrite->NextData+=length;
  475. }
  476. int our_ImageExportPNG(FILE* fp, int WriteToBuffer, void** buf, int* sizeof_buf, int UseFrame){
  477. if((!fp)&&(!WriteToBuffer)) return 0;
  478. if(!Our->ImageBuffer) return 0;
  479. png_structp png_ptr=png_create_write_struct(PNG_LIBPNG_VER_STRING,0,0,0);
  480. png_infop info_ptr = png_create_info_struct(png_ptr);
  481. OurLayerWrite LayerWrite={0};
  482. if(WriteToBuffer){
  483. arrEnsureLength(&LayerWrite.data,0,&LayerWrite.MaxData,sizeof(unsigned char));
  484. png_set_write_fn(png_ptr,&LayerWrite,_our_png_write,0);
  485. }else{
  486. png_init_io(png_ptr, fp);
  487. }
  488. int X,Y,W,H; our_GetFinalDimension(UseFrame, &X,&Y,&W,&H);
  489. png_set_IHDR(png_ptr, info_ptr,W,H,16,PNG_COLOR_TYPE_RGBA,PNG_INTERLACE_NONE,PNG_COMPRESSION_TYPE_BASE,PNG_FILTER_TYPE_BASE);
  490. // Should not set gamma, we should set either srgb chunk or iccp. Gimp bug: https://gitlab.gnome.org/GNOME/gimp/-/issues/5363
  491. // But we still include a gamma 1.0 for convenience in OurPaint internal layer reading.
  492. //png_set_gAMA(png_ptr,info_ptr,0.45455);
  493. //png_set_sRGB(png_ptr,info_ptr,PNG_sRGB_INTENT_PERCEPTUAL);
  494. //png_set_iCCP(png_ptr,info_ptr,"LA_PROFILE",PNG_COMPRESSION_TYPE_BASE,Our->icc_sRGB,Our->iccsize_sRGB);
  495. png_set_iCCP(png_ptr,info_ptr,"LA_PROFILE",PNG_COMPRESSION_TYPE_BASE,Our->icc_LinearsRGB,Our->iccsize_LinearsRGB);
  496. png_set_gAMA(png_ptr,info_ptr,1.0);
  497. // Don't set alpha mode for internal data so read and write would be the same.
  498. png_write_info(png_ptr, info_ptr);
  499. png_set_swap(png_ptr);
  500. uint16_t* temp_row=calloc(W,sizeof(uint16_t)*4);
  501. for(int i=0;i<H;i++){
  502. uint16_t* final=our_GetFinalRow(UseFrame,i,X,Y,W,H,temp_row);
  503. png_write_row(png_ptr, (png_const_bytep)final);
  504. }
  505. png_write_end(png_ptr, info_ptr);
  506. png_destroy_write_struct(&png_ptr, &info_ptr);
  507. free(Our->ImageBuffer); Our->ImageBuffer=0;
  508. if(WriteToBuffer){ *buf=LayerWrite.data; *sizeof_buf=LayerWrite.NextData; }
  509. return 1;
  510. }
  511. void our_EnsureImageBufferOnRead(OurLayer*l, int W, int H, int UseOffsets, int StartX, int StartY){
  512. int tw=W/OUR_TEX_TILE_W_USE, th=H/OUR_TEX_TILE_W_USE;
  513. int w=tw*OUR_TEX_TILE_W_USE, h=th*OUR_TEX_TILE_W_USE;
  514. if(w<W){ tw+=1; w+=OUR_TEX_TILE_W_USE; } if(h<H){ th+=1; h+=OUR_TEX_TILE_W_USE; }
  515. int ix=UseOffsets?StartX:(-tw/2*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_W_USE/2);
  516. int iy=UseOffsets?StartY:(th/2*OUR_TEX_TILE_W_USE+OUR_TEX_TILE_W_USE/2);
  517. int tl,tr,tu,tb;
  518. our_LayerEnsureTiles(l,ix,ix+W,iy-H,iy,1,&tl,&tr,&tu,&tb);
  519. our_LayerEnsureImageBuffer(l, 0);
  520. Our->LoadX = ix-Our->ImageX; Our->LoadY = Our->ImageY+Our->ImageH-iy;
  521. }
  522. static void _our_png_read(png_struct *ps, png_byte *data, png_size_t length){
  523. OurLayerRead *LayerRead = (OurLayerRead*)png_get_io_ptr(ps);
  524. memcpy(data,&LayerRead->data[LayerRead->NextData],length);
  525. LayerRead->NextData+=length;
  526. }
  527. int our_LayerImportPNG(OurLayer* l, FILE* fp, void* buf, int UseProfile, int UseOffsets, int StartX, int StartY){
  528. int result=0;
  529. if((!fp&&!buf) || !l) return 0;
  530. int srgb_intent = 0;
  531. png_charp icc_profile_name = NULL;
  532. png_uint_32 icc_proflen = 0;
  533. int icc_compression_type = 0;
  534. cmsHPROFILE input_buffer_profile = NULL;
  535. cmsHTRANSFORM cmsTransform = NULL;
  536. cmsToneCurve *cmsToneCurve = NULL;
  537. cmsUInt32Number input_buffer_format = 0;
  538. #if PNG_LIBPNG_VER < 10500 // 1.5.0beta36, according to libpng CHANGES
  539. png_charp icc_profile = NULL;
  540. #else
  541. png_bytep icc_profile = NULL;
  542. #endif
  543. OurLayerRead LayerRead={0};
  544. png_structp png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING,0,0,0); if (!png_ptr) { return 0; }
  545. png_infop info_ptr = png_create_info_struct(png_ptr); if (!info_ptr) { return 0; }
  546. if (setjmp(png_jmpbuf(png_ptr))) { goto cleanup_png_read; }
  547. if(buf){
  548. LayerRead.data=buf; png_set_read_fn(png_ptr, &LayerRead, _our_png_read);
  549. }else{
  550. png_init_io(png_ptr, fp);
  551. }
  552. png_read_info(png_ptr, info_ptr);
  553. png_set_swap(png_ptr);
  554. int UseSRGB=0;
  555. if(UseProfile){
  556. if(png_get_iCCP (png_ptr, info_ptr, &icc_profile_name, &icc_compression_type, &icc_profile, &icc_proflen)) {
  557. input_buffer_profile = cmsOpenProfileFromMem(icc_profile, icc_proflen);
  558. if(!input_buffer_profile) { goto cleanup_png_read; }
  559. cmsColorSpaceSignature cs_sig = cmsGetColorSpace(input_buffer_profile);
  560. if (cs_sig != cmsSigRgbData) { logPrint(" png has grayscale iCCP, OurPaint doesn't supported that yet, will load as sRGB.\n");
  561. cmsCloseProfile(input_buffer_profile); input_buffer_profile = NULL; }
  562. else{
  563. char* desc="UNAMED PROFILE";
  564. cmsUInt32Number len=cmsGetProfileInfoASCII(input_buffer_profile,cmsInfoDescription,"en","US",0,0);
  565. if(len){ desc=calloc(1,sizeof(char)*len); cmsGetProfileInfoASCII(input_buffer_profile,cmsInfoDescription,"en","US",desc,len); }
  566. logPrint(" png has iCCP: %s.\n", desc); if(len){ free(desc); }
  567. }
  568. }elif(png_get_sRGB(png_ptr,info_ptr,&srgb_intent)){
  569. logPrint(" png is sRGB.\n");
  570. UseSRGB=1;
  571. }else{
  572. // should use png_get_cHRM and png_get_gAMA, but for simplicity we just treat them as srgb,
  573. logPrint(" png doesn't contain iCCP or sRGB flags, assuming sRGB.\n");
  574. UseSRGB=1;
  575. }
  576. }
  577. if (png_get_interlace_type (png_ptr, info_ptr) != PNG_INTERLACE_NONE){ logPrint(" Interlaced png not supported.\n");
  578. goto cleanup_png_read;
  579. }
  580. png_byte ColorType = png_get_color_type(png_ptr, info_ptr);
  581. png_byte BitDepth = png_get_bit_depth(png_ptr, info_ptr);
  582. int HasAlpha = ColorType & PNG_COLOR_MASK_ALPHA;
  583. if (ColorType == PNG_COLOR_TYPE_PALETTE) { png_set_palette_to_rgb(png_ptr); }
  584. //if (ColorType == PNG_COLOR_TYPE_GRAY && BitDepth < 8) { png_set_expand_gray_1_2_4_to_8(png_ptr); }
  585. if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) { png_set_tRNS_to_alpha(png_ptr); HasAlpha = 1; }
  586. if (BitDepth<16) { png_set_expand_16(png_ptr); }
  587. if (!HasAlpha) { png_set_add_alpha(png_ptr, 0xFFFF, PNG_FILLER_AFTER); }
  588. if (ColorType == PNG_COLOR_TYPE_GRAY || ColorType == PNG_COLOR_TYPE_GRAY_ALPHA) { png_set_gray_to_rgb(png_ptr); }
  589. png_read_update_info(png_ptr, info_ptr);
  590. if (png_get_bit_depth(png_ptr, info_ptr)!=16) {
  591. logPrint(" Can't convert png into 16 bits per channel, aborting.\n"); goto cleanup_png_read;
  592. }
  593. if (png_get_color_type(png_ptr, info_ptr) != PNG_COLOR_TYPE_RGB_ALPHA) {
  594. logPrint(" Can't convert png into RGBA format, aborting.\n"); goto cleanup_png_read;
  595. }
  596. if (png_get_channels(png_ptr, info_ptr) != 4) {
  597. logPrint(" Can't convert png into 4 channel RGBA format, aborting.\n"); goto cleanup_png_read;
  598. }
  599. #ifdef CMS_USE_BIG_ENDIAN
  600. input_buffer_format = TYPE_RGBA_16;
  601. #else
  602. input_buffer_format = TYPE_RGBA_16_SE;
  603. #endif
  604. if(UseProfile){
  605. cmsTransform = cmsCreateTransform(
  606. input_buffer_profile, input_buffer_format,
  607. Our->icc_LinearsRGB, TYPE_RGBA_16,
  608. INTENT_PERCEPTUAL,
  609. 0
  610. );
  611. }
  612. int W = png_get_image_width(png_ptr, info_ptr);
  613. int H = png_get_image_height(png_ptr, info_ptr);
  614. our_EnsureImageBufferOnRead(l,W,H,UseOffsets,StartX,StartY);
  615. for(int i=0;i<H;i++){
  616. png_read_row(png_ptr, &Our->ImageBuffer[((H-i-1+Our->LoadY)*Our->ImageW+Our->LoadX)*4], NULL);
  617. }
  618. our_LayerToTexture(l);
  619. result=1;
  620. cleanup_png_read:
  621. if(input_buffer_profile) cmsCloseProfile(input_buffer_profile);
  622. if(png_ptr && info_ptr) png_destroy_read_struct(&png_ptr,&info_ptr,0);
  623. free(Our->ImageBuffer); Our->ImageBuffer=0;
  624. return result;
  625. }
  626. void our_UiToCanvas(laCanvasExtra* ex, laEvent*e, real* x, real *y){
  627. *x = (real)((real)e->x - (real)(ex->ParentUi->R - ex->ParentUi->L) / 2 - ex->ParentUi->L) * ex->ZoomX + ex->PanX;
  628. *y = (real)((real)(ex->ParentUi->B - ex->ParentUi->U) / 2 - (real)e->y + ex->ParentUi->U) * ex->ZoomY + ex->PanY;
  629. }
  630. void our_PaintResetBrushState(OurBrush* b){
  631. b->BrushRemainingDist = 0; b->SmudgeAccum=0; b->SmudgeRestart=1;
  632. }
  633. real our_PaintGetDabStepDistance(OurBrush* b, real pressure){
  634. if(!b->PressureSize) return b->Size/b->DabsPerSize;
  635. real d=b->Size/b->DabsPerSize*pressure; if(d<1e-2) d=1e-2; return d;
  636. }
  637. int our_PaintGetDabs(OurBrush* b, OurLayer* l, real x, real y, real xto, real yto, real last_pressure, real pressure, int *tl, int *tr, int* tu, int* tb){
  638. Our->NextDab=0;
  639. real size=b->Size; real dd=our_PaintGetDabStepDistance(b,last_pressure); real len=tnsDistIdv2(x,y,xto,yto); real rem=b->BrushRemainingDist;
  640. real alllen=len+rem; real uselen=dd,step=0; if(!len)return 0; if(dd>alllen){ b->BrushRemainingDist+=len; return 0; }
  641. real xmin=FLT_MAX,xmax=-FLT_MAX,ymin=FLT_MAX,ymax=-FLT_MAX;
  642. while(1){
  643. arrEnsureLength(&Our->Dabs,Our->NextDab,&Our->MaxDab,sizeof(OurDab)); OurDab* od=&Our->Dabs[Our->NextDab];
  644. real r=tnsGetRatiod(0,len,uselen-rem); od->X=tnsInterpolate(x,xto,r); od->Y=tnsInterpolate(y,yto,r); TNS_CLAMP(r,0,1);
  645. #define pfac(psw) (psw?tnsInterpolate(last_pressure,pressure,r):1)
  646. real sizepfac=pfac(b->PressureSize);
  647. od->Size = b->Size*sizepfac; od->Hardness = b->Hardness*pfac(b->PressureHardness);
  648. od->Smudge = b->Smudge*pfac(b->PressureSmudge); od->Color[3]=pow(b->Transparency*pfac(b->PressureTransparency),2.718);
  649. tnsVectorSet3v(od->Color,Our->CurrentColor);
  650. #undef pfac;
  651. xmin=TNS_MIN2(xmin, od->X-od->Size); xmax=TNS_MAX2(xmax, od->X+od->Size);
  652. ymin=TNS_MIN2(ymin, od->Y-od->Size); ymax=TNS_MAX2(ymax, od->Y+od->Size);
  653. if(od->Size>1e-1) Our->NextDab++;
  654. step=our_PaintGetDabStepDistance(b,sizepfac);
  655. od->ResampleSmudge=0;
  656. if(b->Smudge>1e-3){ b->SmudgeAccum+=step; if(b->SmudgeAccum>(b->SmudgeResampleLength*od->Size)){ b->SmudgeAccum-=(b->SmudgeResampleLength*od->Size); od->ResampleSmudge=1; } }
  657. if(step+uselen<alllen)uselen+=step; else break;
  658. }
  659. b->BrushRemainingDist=alllen-uselen;
  660. if(Our->NextDab) { our_LayerEnsureTiles(l,xmin,xmax,ymin,ymax,0,tl,tr,tu,tb); return 1; }
  661. return 0;
  662. }
  663. void our_PaintDoSample(int x, int y, int sx, int sy){
  664. glUniformSubroutinesuiv(GL_COMPUTE_SHADER,1,&Our->RoutineDoSample);
  665. glUniform2i(Our->uBrushCorner,x-sx,y-sy);
  666. glUniform2f(Our->uBrushCenter,x-sx,y-sy);
  667. glDispatchCompute(1,1,1);
  668. glUniformSubroutinesuiv(GL_COMPUTE_SHADER,1,&Our->RoutineDoDabs);
  669. glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT);
  670. }
  671. void our_PaintDoDab(OurDab* d, int tl, int tr, int tu, int tb){
  672. int corner[2]; corner[0]=floorf(d->X-d->Size); corner[1]=floorf(d->Y-d->Size);
  673. real MaxX,MaxY; MaxX=ceil(d->X+d->Size); MaxY=ceil(d->Y+d->Size);
  674. if(corner[0]>tr||MaxX<tl||corner[1]>tb||MaxY<tu) return;
  675. corner[0]=corner[0]-tl; corner[1]=corner[1]-tu;
  676. float center[2]; center[0]=d->X-tl; center[1]=d->Y-tu;
  677. glUniform2iv(Our->uBrushCorner,1,corner);
  678. glUniform2fv(Our->uBrushCenter,1,center);
  679. glUniform1f(Our->uBrushSize,d->Size);
  680. glUniform1f(Our->uBrushHardness,d->Hardness);
  681. glUniform1f(Our->uBrushSmudge,d->Smudge);
  682. glUniform4fv(Our->uBrushColor,1,d->Color);
  683. glDispatchCompute(ceil(d->Size/16), ceil(d->Size/16), 1);
  684. glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT);
  685. }
  686. void our_PaintDoDabs(OurLayer* l,int tl, int tr, int tu, int tb, int Start, int End){
  687. for(int row=tb;row<=tu;row++){
  688. for(int col=tl;col<=tr;col++){
  689. OurTexTile* ott=l->TexTiles[row][col];
  690. glBindImageTexture(0, ott->Texture->GLTexHandle, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA16);
  691. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM;
  692. for(int i=Start;i<End;i++){
  693. our_PaintDoDab(&Our->Dabs[i],sx,sx+OUR_TEX_TILE_W,sy,sy+OUR_TEX_TILE_W);
  694. }
  695. }
  696. }
  697. }
  698. STRUCTURE(OurSmudgeSegement){
  699. laListItem Item;
  700. int Start,End,Resample;
  701. };
  702. void our_PaintDoDabsWithSmudgeSegments(OurLayer* l,int tl, int tr, int tu, int tb){
  703. laListHandle Segments={0}; int from=0,to=Our->NextDab; if(!Our->NextDab) return;
  704. OurSmudgeSegement* oss;
  705. oss=lstAppendPointerSized(&Segments, 0,sizeof(OurSmudgeSegement));
  706. for(int i=1;i<to;i++){
  707. if(Our->Dabs[i].ResampleSmudge){ oss->Resample=1;
  708. oss->Start=from; oss->End=i; from=i; oss=lstAppendPointerSized(&Segments, 0,sizeof(OurSmudgeSegement)); }
  709. }
  710. oss->Start=from; oss->End=to;
  711. if(Our->Dabs[0].ResampleSmudge){ ((OurSmudgeSegement*)Segments.pFirst)->Resample=1; }
  712. glUseProgram(Our->CanvasProgram);
  713. while(oss=lstPopItem(&Segments)){
  714. if(oss->Resample || Our->CurrentBrush->SmudgeRestart){
  715. float x=Our->Dabs[oss->Start].X, y=Our->Dabs[oss->Start].Y;
  716. int col=(int)(floor(OUR_TEX_TILE_CTR+x/OUR_TEX_TILE_W_USE+0.5)); TNS_CLAMP(col,0,OUR_TEX_TILES_PER_ROW-1);
  717. int row=(int)(floor(OUR_TEX_TILE_CTR+y/OUR_TEX_TILE_W_USE+0.5)); TNS_CLAMP(row,0,OUR_TEX_TILES_PER_ROW-1);
  718. glBindImageTexture(0, l->TexTiles[row][col]->Texture->GLTexHandle, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA16);
  719. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM;
  720. glBindImageTexture(1, Our->SmudgeTexture->GLTexHandle, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA16);
  721. our_PaintDoSample(x,y,sx,sy);
  722. Our->CurrentBrush->SmudgeRestart=0;
  723. }
  724. //printf("from to %d %d %d\n", oss->Start,oss->End,Our->Dabs[oss->Start].ResampleSmudge);
  725. our_PaintDoDabs(l,tl,tr,tu,tb,oss->Start,oss->End);
  726. }
  727. }
  728. void our_ReadWidgetColor(laCanvasExtra*e,int x,int y){
  729. uint8_t color[4];
  730. glBindFramebuffer(GL_READ_FRAMEBUFFER, e->OffScr->FboHandle);
  731. glReadBuffer(GL_COLOR_ATTACHMENT0);
  732. glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
  733. glReadPixels(x,y,1,1, GL_RGBA, GL_UNSIGNED_BYTE, color);
  734. real a=(real)color[3]/255;
  735. Our->CurrentColor[0]=(real)color[0]/255*a;
  736. Our->CurrentColor[1]=(real)color[1]/255*a;
  737. Our->CurrentColor[2]=(real)color[2]/255*a;
  738. tns2LinearsRGB(Our->CurrentColor);
  739. }
  740. void our_StartCropping(OurCanvasDraw* cd){
  741. if(cd->CanvasDownX<Our->X){
  742. if(cd->CanvasDownY<Our->Y-Our->H){ cd->AtCrop=OUR_AT_CROP_BL; }
  743. elif(cd->CanvasDownY>=Our->Y-Our->H&&cd->CanvasDownY<=Our->Y){ cd->AtCrop=OUR_AT_CROP_L; }
  744. elif(cd->CanvasDownY>Our->Y){ cd->AtCrop=OUR_AT_CROP_UL; }
  745. }elif(cd->CanvasDownX>=Our->X&&cd->CanvasDownX<=Our->X+Our->W){
  746. if(cd->CanvasDownY<Our->Y-Our->H){ cd->AtCrop=OUR_AT_CROP_B; }
  747. elif(cd->CanvasDownY>=Our->Y-Our->H&&cd->CanvasDownY<=Our->Y){ cd->AtCrop=OUR_AT_CROP_CENTER; }
  748. elif(cd->CanvasDownY>Our->Y){ cd->AtCrop=OUR_AT_CROP_U; }
  749. }elif(cd->CanvasDownX>Our->X+Our->W){
  750. if(cd->CanvasDownY<Our->Y-Our->H){ cd->AtCrop=OUR_AT_CROP_BR; }
  751. elif(cd->CanvasDownY>=Our->Y-Our->H&&cd->CanvasDownY<=Our->Y){ cd->AtCrop=OUR_AT_CROP_R; }
  752. elif(cd->CanvasDownY>Our->Y){ cd->AtCrop=OUR_AT_CROP_UR; }
  753. }
  754. }
  755. void our_DoCropping(OurCanvasDraw* cd, real x, real y){
  756. int dx=x-cd->CanvasLastX, dy=y-cd->CanvasLastY;
  757. if(cd->AtCrop==OUR_AT_CROP_B||cd->AtCrop==OUR_AT_CROP_BL||cd->AtCrop==OUR_AT_CROP_BR){ Our->H-=dy; }
  758. if(cd->AtCrop==OUR_AT_CROP_U||cd->AtCrop==OUR_AT_CROP_UL||cd->AtCrop==OUR_AT_CROP_UR){ Our->Y+=dy; Our->H+=dy; }
  759. if(cd->AtCrop==OUR_AT_CROP_L||cd->AtCrop==OUR_AT_CROP_BL||cd->AtCrop==OUR_AT_CROP_UL){ Our->X+=dx; Our->W-=dx; }
  760. if(cd->AtCrop==OUR_AT_CROP_R||cd->AtCrop==OUR_AT_CROP_BR||cd->AtCrop==OUR_AT_CROP_UR){ Our->W+=dx; }
  761. if(cd->AtCrop==OUR_AT_CROP_CENTER){ Our->Y+=dy; Our->X+=dx; }
  762. if(Our->W<32) Our->W=32; if(Our->H<32) Our->H=32;
  763. cd->CanvasLastX+=dx; cd->CanvasLastY+=dy;
  764. }
  765. int ourinv_NewLayer(laOperator* a, laEvent* e){
  766. our_NewLayer("Our Layer"); laNotifyUsers("our.canvas.layers");
  767. return LA_FINISHED;
  768. }
  769. int ourinv_RemoveLayer(laOperator* a, laEvent* e){
  770. OurLayer* l=a->This?a->This->EndInstance:0; if(!l) return LA_CANCELED;
  771. our_RemoveLayer(l); laNotifyUsers("our.canvas.layers");
  772. return LA_FINISHED;
  773. }
  774. int ourinv_MoveLayer(laOperator* a, laEvent* e){
  775. OurLayer* l=a->This?a->This->EndInstance:0; if(!l) return LA_CANCELED;
  776. char* direction=strGetArgumentString(a->ExtraInstructionsP,"direction");
  777. if(strSame(direction,"up")&&l->Item.pPrev){ lstMoveUp(&Our->Layers, l); laNotifyUsers("our.canvas.layers"); }
  778. elif(l->Item.pNext){ lstMoveDown(&Our->Layers, l); laNotifyUsers("our.canvas.layers"); }
  779. return LA_FINISHED;
  780. }
  781. int ourinv_ExportLayer(laOperator* a, laEvent* e){
  782. OurLayer* ol=a->This?a->This->EndInstance:0; if(!ol) ol=Our->CurrentLayer; if(!ol) return LA_FINISHED;
  783. laInvoke(a, "LA_file_dialog", e, 0, 0, 0);
  784. return LA_RUNNING;
  785. }
  786. int ourmod_ExportLayer(laOperator* a, laEvent* e){
  787. OurLayer* ol=a->This?a->This->EndInstance:0; if(!ol) ol=Our->CurrentLayer; if(!ol) return LA_FINISHED;
  788. if (a->ConfirmData){
  789. if (a->ConfirmData->StrData){
  790. if(!our_LayerEnsureImageBuffer(ol, 0)) return LA_FINISHED;
  791. FILE* fp=fopen(a->ConfirmData->StrData,"wb");
  792. if(!fp) return LA_FINISHED;
  793. our_LayerToImageBuffer(ol, 0);
  794. our_ImageExportPNG(fp, 0, 0, 0, 0);
  795. fclose(fp);
  796. }
  797. return LA_FINISHED;
  798. }
  799. return LA_RUNNING;
  800. }
  801. int ourinv_ImportLayer(laOperator* a, laEvent* e){
  802. OurLayer* ol=a->This?a->This->EndInstance:0;
  803. laInvoke(a, "LA_file_dialog", e, 0, 0, 0);
  804. return LA_RUNNING;
  805. }
  806. int ourmod_ImportLayer(laOperator* a, laEvent* e){
  807. OurLayer* ol=a->This?a->This->EndInstance:0;
  808. if (a->ConfirmData){
  809. if (a->ConfirmData->StrData){
  810. FILE* fp=fopen(a->ConfirmData->StrData,"rb");
  811. if(!fp) return LA_FINISHED;
  812. if(!ol) ol=our_NewLayer("Imported");
  813. our_LayerImportPNG(ol, fp, 0, 0, 0, 0, 0);
  814. fclose(fp);
  815. }
  816. return LA_FINISHED;
  817. }
  818. return LA_RUNNING;
  819. }
  820. int ourinv_ExportImage(laOperator* a, laEvent* e){
  821. OurLayer* ol=a->This?a->This->EndInstance:0; if(!ol) ol=Our->CurrentLayer; if(!ol) return LA_FINISHED;
  822. laInvoke(a, "LA_file_dialog", e, 0, 0, 0);
  823. return LA_RUNNING;
  824. }
  825. int ourmod_ExportImage(laOperator* a, laEvent* e){
  826. OurLayer* ol=a->This?a->This->EndInstance:0; if(!ol) ol=Our->CurrentLayer; if(!ol) return LA_FINISHED;
  827. if (a->ConfirmData){
  828. if (a->ConfirmData->StrData){
  829. if(!our_CanvasEnsureImageBuffer()) return LA_FINISHED;
  830. FILE* fp=fopen(a->ConfirmData->StrData,"wb");
  831. if(!fp) return LA_FINISHED;
  832. our_CanvasFillImageBufferBackground();
  833. for(OurLayer* l=Our->Layers.pLast;l;l=l->Item.pPrev){
  834. our_LayerToImageBuffer(ol, 1);
  835. }
  836. our_ImageExportPNG(fp, 0, 0, 0, Our->ShowBorder);
  837. fclose(fp);
  838. }
  839. return LA_FINISHED;
  840. }
  841. return LA_RUNNING;
  842. }
  843. int ourinv_NewBrush(laOperator* a, laEvent* e){
  844. our_NewBrush("Our Brush",15,0.95,9,0.5,0.5,5,0,0,0,0); laNotifyUsers("our.tools.brushes");
  845. return LA_FINISHED;
  846. }
  847. int ourinv_RemoveBrush(laOperator* a, laEvent* e){
  848. OurBrush* b=a->This?a->This->EndInstance:0; if(!b) return LA_CANCELED;
  849. our_RemoveLayer(b); laNotifyUsers("our.tools.brushes");
  850. return LA_FINISHED;
  851. }
  852. int ourinv_MoveBrush(laOperator* a, laEvent* e){
  853. OurBrush* b=a->This?a->This->EndInstance:0; if(!b) return LA_CANCELED;
  854. char* direction=strGetArgumentString(a->ExtraInstructionsP,"direction");
  855. if(strSame(direction,"up")&&b->Item.pPrev){ lstMoveUp(&Our->Brushes, b); laNotifyUsers("our.tools.brushes"); }
  856. elif(b->Item.pNext){ lstMoveDown(&Our->Brushes, b); laNotifyUsers("our.tools.brushes"); }
  857. return LA_FINISHED;
  858. }
  859. int ourinv_Action(laOperator* a, laEvent* e){
  860. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  861. our_PaintResetBrushState(ob);
  862. real x,y; our_UiToCanvas(&ex->Base,e,&x,&y); ex->CanvasLastX=x;ex->CanvasLastY=y;ex->LastPressure=e->Pressure;
  863. ex->CanvasDownX=x; ex->CanvasDownY=y;
  864. Our->ActiveTool=Our->Tool;
  865. if(Our->ActiveTool==OUR_TOOL_CROP){ if(!Our->ShowBorder) return LA_FINISHED; our_StartCropping(ex); }
  866. return LA_RUNNING;
  867. }
  868. int ourmod_Paint(laOperator* a, laEvent* e){
  869. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  870. if(e->Type==LA_L_MOUSE_UP || e->Type==LA_R_MOUSE_DOWN || e->Type==LA_ESCAPE_DOWN){ return LA_FINISHED; }
  871. if(e->Type==LA_MOUSEMOVE||e->Type==LA_L_MOUSE_DOWN){
  872. real x,y; our_UiToCanvas(&ex->Base,e,&x,&y);
  873. int tl,tr,tu,tb;
  874. if(our_PaintGetDabs(ob,l,ex->CanvasLastX,ex->CanvasLastY,x,y,ex->LastPressure,e->Pressure,&tl,&tr,&tu,&tb)){
  875. our_PaintDoDabsWithSmudgeSegments(l,tl,tr,tu,tb);
  876. laNotifyUsers("our.canvas"); laMarkMemChanged(Our->CanvasSaverDummyList.pFirst);
  877. }
  878. ex->CanvasLastX=x;ex->CanvasLastY=y;ex->LastPressure=e->Pressure;
  879. }
  880. return LA_RUNNING;
  881. }
  882. int ourmod_Crop(laOperator* a, laEvent* e){
  883. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  884. if(e->Type==LA_L_MOUSE_UP || e->Type==LA_R_MOUSE_DOWN || e->Type==LA_ESCAPE_DOWN){ return LA_FINISHED; }
  885. if(e->Type==LA_MOUSEMOVE||e->Type==LA_L_MOUSE_DOWN){
  886. real x,y; our_UiToCanvas(&ex->Base,e,&x,&y);
  887. our_DoCropping(ex,x,y);
  888. laNotifyUsers("our.canvas"); laMarkMemChanged(Our->CanvasSaverDummyList.pFirst);
  889. }
  890. return LA_RUNNING;
  891. }
  892. int ourmod_Action(laOperator* a, laEvent* e){
  893. OurCanvasDraw *ex = a->This?a->This->EndInstance:0; if(!ex) return LA_CANCELED;
  894. switch(Our->ActiveTool){
  895. case OUR_TOOL_PAINT: OurLayer* l=Our->CurrentLayer; OurBrush* ob=Our->CurrentBrush; if(!l||!ob) return LA_CANCELED;
  896. return ourmod_Paint(a,e);
  897. case OUR_TOOL_CROP:
  898. return ourmod_Crop(a,e);
  899. default: return LA_FINISHED;
  900. }
  901. return LA_RUNNING;
  902. }
  903. int ourinv_PickColor(laOperator* a, laEvent* e){
  904. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  905. laUiItem* ui=ex->Base.ParentUi;
  906. our_ReadWidgetColor(ex, e->x-ui->L, ui->B-e->y); laNotifyUsers("our.current_color");
  907. return LA_RUNNING;
  908. }
  909. int ourmod_PickColor(laOperator* a, laEvent* e){
  910. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  911. laUiItem* ui=ex->Base.ParentUi;
  912. if(e->Type==LA_R_MOUSE_UP || e->Type==LA_L_MOUSE_DOWN || e->Type==LA_ESCAPE_DOWN){ return LA_FINISHED; }
  913. if(e->Type==LA_MOUSEMOVE||e->Type==LA_R_MOUSE_DOWN){
  914. our_ReadWidgetColor(ex, e->x-ui->L, ui->B-e->y); laNotifyUsers("our.current_color");
  915. }
  916. return LA_RUNNING;
  917. }
  918. void ourget_CanvasIdentifier(void* unused, char* buf, char** ptr){
  919. *ptr="Main canvas";
  920. }
  921. void* ourget_FirstLayer(void* unused, void* unused1){
  922. return Our->Layers.pFirst;
  923. }
  924. void* ourget_FirstBrush(void* unused, void* unused1){
  925. return Our->Brushes.pFirst;
  926. }
  927. void* ourget_our(void* unused, void* unused1){
  928. return Our;
  929. }
  930. void ourget_LayerTileStart(OurLayer* l, int* xy){
  931. our_LayerEnsureImageBuffer(l, 1); xy[0]=Our->ImageX; xy[1]=Our->ImageY+Our->ImageH;
  932. }
  933. void ourset_LayerTileStart(OurLayer* l, int* xy){
  934. Our->TempLoadX = xy[0]; Our->TempLoadY = xy[1];
  935. }
  936. void* ourget_LayerImage(OurLayer* l, int* r_size, int* r_is_copy){
  937. void* buf=0;
  938. if(!our_LayerEnsureImageBuffer(l, 0)){ *r_is_copy=0; return 0; }
  939. our_LayerToImageBuffer(l, 0);
  940. if(our_ImageExportPNG(0,1,&buf,r_size, 0)){ *r_is_copy=1; return buf; }
  941. *r_is_copy=0; return buf;
  942. }
  943. void ourset_LayerImage(OurLayer* l, void* data, int size){
  944. if(!data) return;
  945. our_LayerImportPNG(l, 0, data, 0, 1, Our->TempLoadX, Our->TempLoadY);
  946. }
  947. void ourset_LayerMove(OurLayer* l, int move){
  948. if(move<0 && l->Item.pPrev){ lstMoveUp(&Our->Layers, l); laNotifyUsers("our.canvas.layers"); }
  949. elif(move>0 && l->Item.pNext){ lstMoveDown(&Our->Layers, l); laNotifyUsers("our.canvas.layers"); }
  950. }
  951. void ourset_BrushMove(OurBrush* b, int move){
  952. if(move<0 && b->Item.pPrev){ lstMoveUp(&Our->Brushes, b); laNotifyUsers("our.tools.brushes"); }
  953. elif(move>0 && b->Item.pNext){ lstMoveDown(&Our->Brushes, b); laNotifyUsers("our.tools.brushes"); }
  954. }
  955. void ourset_BackgroundColor(void* unused, real* arr){
  956. memcpy(Our->BackgroundColor, arr, sizeof(real)*3); laNotifyUsers("our.canvas");
  957. }
  958. void ourset_BorderAlpha(void* unused, real a){
  959. Our->BorderAlpha=a; laNotifyUsers("our.canvas");
  960. }
  961. void ourset_Tool(void* unused, int a){
  962. Our->Tool=a; laNotifyUsers("our.canvas");
  963. }
  964. void ourset_ShowBorder(void* unused, int a){
  965. Our->ShowBorder=a; laNotifyUsers("our.canvas");
  966. }
  967. void ourset_CanvasSize(void* unused, int* wh){
  968. Our->W=wh[0]; Our->H=wh[1]; if(Our->W<32) Our->W=32; if(Our->H<32) Our->H=32; laNotifyUsers("our.canvas");
  969. }
  970. void ourset_CanvasPosition(void* unused, int* xy){
  971. Our->X=xy[0]; Our->Y=xy[1]; laNotifyUsers("our.canvas");
  972. }
  973. void ourset_LayoutPosition(OurLayer* l, int* xy){
  974. l->OffsetX=xy[0]; l->OffsetY=xy[1]; laNotifyUsers("our.canvas");
  975. }
  976. void ourreset_Canvas(OurPaint* op){
  977. while(op->Layers.pFirst){ our_RemoveLayer(op->Layers.pFirst); }
  978. }
  979. void ourpropagate_Tools(OurPaint* p, laUDF* udf, int force){
  980. for(OurBrush* b=p->Brushes.pFirst;b;b=b->Item.pNext){
  981. if(force || !laget_InstanceActiveUDF(b)){ laset_InstanceUDF(b, udf); }
  982. }
  983. }
  984. #define OUR_ADD_PRESSURE_SWITCH(p)\
  985. laAddEnumItemAs(p,"NONE","None","Not using pressure",0,0);\
  986. laAddEnumItemAs(p,"ENABLED","Enabled","Using pressure",1,0);
  987. void ourui_MenuButtons(laUiList *uil, laPropPack *pp, laPropPack *actinst, laColumn *extracol, int context){
  988. laUiList *muil; laColumn *mc,*c = laFirstColumn(uil);
  989. muil = laMakeMenuPage(uil, c, "File");{
  990. mc = laFirstColumn(muil);
  991. laShowLabel(muil, mc, "Our Paint", 0, 0);
  992. laShowItem(muil, mc, 0, "OUR_export_image");
  993. laShowSeparator(muil,mc);
  994. laShowItem(muil, mc, 0, "OUR_export_layer");
  995. laShowItem(muil, mc, 0, "OUR_import_layer");
  996. laui_DefaultMenuButtonsFileEntries(muil,pp,actinst,extracol,0);
  997. }
  998. muil = laMakeMenuPage(uil, c, "Options"); {
  999. mc = laFirstColumn(muil); laui_DefaultMenuButtonsOptionEntries(muil,pp,actinst,extracol,0);
  1000. }
  1001. }
  1002. void ourRegisterEverything(){
  1003. laPropContainer* pc; laKeyMapper* km; laProp* p;
  1004. laCreateOperatorType("OUR_new_layer","New Layer","Create a new layer",0,0,0,ourinv_NewLayer,0,'+',0);
  1005. laCreateOperatorType("OUR_remove_layer","Remove Layer","Remove this layer",0,0,0,ourinv_RemoveLayer,0,L'🗴',0);
  1006. laCreateOperatorType("OUR_move_layer","Move Layer","Remove this layer",0,0,0,ourinv_MoveLayer,0,0,0);
  1007. laCreateOperatorType("OUR_export_layer","Export Layer","Export this layer",0,0,0,ourinv_ExportLayer,ourmod_ExportLayer,L'🖫',0);
  1008. laCreateOperatorType("OUR_import_layer","Import Layer","Import a PNG into a layer",0,0,0,ourinv_ImportLayer,ourmod_ImportLayer,L'🗁',0);
  1009. laCreateOperatorType("OUR_new_brush","New Brush","Create a new brush",0,0,0,ourinv_NewBrush,0,'+',0);
  1010. laCreateOperatorType("OUR_remove_brush","Remove Brush","Remove this brush",0,0,0,ourinv_RemoveBrush,0,L'🗴',0);
  1011. laCreateOperatorType("OUR_move_brush","Move Brush","Remove this brush",0,0,0,ourinv_MoveBrush,0,0,0);
  1012. laCreateOperatorType("OUR_action","Action","Doing action on a layer",0,0,0,ourinv_Action,ourmod_Action,0,LA_EXTRA_TO_PANEL);
  1013. laCreateOperatorType("OUR_pick","Pick color","Pick color on the widget",0,0,0,ourinv_PickColor,ourmod_PickColor,0,LA_EXTRA_TO_PANEL);
  1014. laCreateOperatorType("OUR_export_image","Export Image","Export the image",0,0,0,ourinv_ExportImage,ourmod_ExportImage,L'🖼',0);
  1015. laRegisterUiTemplate("panel_canvas", "Canvas", ourui_CanvasPanel, 0, 0,"Our Paint");
  1016. laRegisterUiTemplate("panel_layers", "Layers", ourui_LayersPanel, 0, 0,0);
  1017. laRegisterUiTemplate("panel_tools", "Tools", ourui_ToolsPanel, 0, 0,0);
  1018. laRegisterUiTemplate("panel_color", "Color", ourui_ColorPanel, 0, 0,0);
  1019. pc=laDefineRoot();
  1020. laAddSubGroup(pc,"our","Our","OurPaint main","our_paint",0,0,0,-1,ourget_our,0,0,0,0,0,0,LA_UDF_SINGLE);
  1021. pc=laAddPropertyContainer("our_paint","Our Paint","OurPaint main",0,0,sizeof(OurPaint),0,0,1);
  1022. laAddSubGroup(pc,"canvas","Canvas","OurPaint canvas","our_canvas",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL);
  1023. laAddSubGroup(pc,"tools","Tools","OurPaint tools","our_tools",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL);
  1024. laAddFloatProperty(pc,"current_color","Current Color","Current color used to paint",0,0,0,1,0,0.05,0.8,0,offsetof(OurPaint,CurrentColor),0,0,3,0,0,0,0,0,0,0,LA_PROP_IS_LINEAR_SRGB);
  1025. laAddFloatProperty(pc,"background_color","Background Color","Background color of the canvas",0,0,0,1,0,0.05,0.8,0,offsetof(OurPaint,BackgroundColor),0,0,3,0,0,0,0,ourset_BackgroundColor,0,0,LA_PROP_IS_LINEAR_SRGB);
  1026. laAddFloatProperty(pc,"border_alpha","Border Alpha","Alpha of the border region around the canvas",0,0,0,1,0,0.05,0.5,0,offsetof(OurPaint,BorderAlpha),0,0,0,0,0,0,0,ourset_BorderAlpha,0,0,0);
  1027. p=laAddEnumProperty(pc,"tool","Tool","Tool to use on the canvas",0,0,0,0,0,offsetof(OurPaint,Tool),0,ourset_Tool,0,0,0,0,0,0,0,0);
  1028. laAddEnumItemAs(p,"PAINT","Paint","Paint stuff on the canvas",OUR_TOOL_PAINT,L'🖌');
  1029. laAddEnumItemAs(p,"CROP","Cropping","Crop the focused region",OUR_TOOL_CROP,L'🖼');
  1030. p=laAddEnumProperty(pc,"show_border","Show Border","Whether to show border on the canvas",0,0,0,0,0,offsetof(OurPaint,ShowBorder),0,ourset_ShowBorder,0,0,0,0,0,0,0,0);
  1031. laAddEnumItemAs(p,"FALSE","No","Dont' show border on the canvas",OUR_TOOL_PAINT,L'🖌');
  1032. laAddEnumItemAs(p,"TRUE","Yes","Show border on the canvas",OUR_TOOL_CROP,L'🖼');
  1033. pc=laAddPropertyContainer("our_tools","Our Tools","OurPaint tools",0,0,sizeof(OurPaint),0,0,1);
  1034. laPropContainerExtraFunctions(pc,0,0,0,ourpropagate_Tools,0);
  1035. laAddSubGroup(pc,"brushes","Brushes","Brushes","our_brush",0,0,ourui_Brush,offsetof(OurPaint,CurrentBrush),0,0,0,0,0,0,offsetof(OurPaint,Brushes),0);
  1036. laAddSubGroup(pc,"current_brush","Current Brush","Current brush","our_brush",0,0,0,offsetof(OurPaint,CurrentBrush),ourget_FirstBrush,0,laget_ListNext,0,0,0,0,LA_UDF_REFER);
  1037. pc=laAddPropertyContainer("our_brush","Our Brush","OurPaint brush",0,0,sizeof(OurBrush),0,0,2);
  1038. laAddStringProperty(pc,"name","Name","Name of the layer",0,0,0,0,1,offsetof(OurBrush,Name),0,0,0,0,LA_AS_IDENTIFIER);
  1039. laAddIntProperty(pc,"__move","Move Slider","Move Slider",LA_WIDGET_HEIGHT_ADJUSTER,0,0,0,0,0,0,0,0,0,ourset_LayerMove,0,0,0,0,0,0,0,0,0);
  1040. laAddFloatProperty(pc,"size","Size","Base size(radius) of the brush",0,0,"px",1000,0,1,10,0,offsetof(OurBrush,Size),0,0,0,0,0,0,0,0,0,0,0);
  1041. laAddFloatProperty(pc,"transparency","Transparency","Transparency of a dab",0,0,0,1,0,0.05,0.5,0,offsetof(OurBrush,Transparency),0,0,0,0,0,0,0,0,0,0,0);
  1042. laAddFloatProperty(pc,"hardness","Hardness","Hardness of the brush",0,0,0,1,0,0.05,0.95,0,offsetof(OurBrush,Hardness),0,0,0,0,0,0,0,0,0,0,0);
  1043. laAddFloatProperty(pc,"smudge","Smudge","Smudge of the brush",0,0,0,1,0,0.05,0.95,0,offsetof(OurBrush,Smudge),0,0,0,0,0,0,0,0,0,0,0);
  1044. laAddFloatProperty(pc,"dabs_per_size","Dabs Per Size","How many dabs per size of the brush",0,0,0,0,0,0,0,0,offsetof(OurBrush,DabsPerSize),0,0,0,0,0,0,0,0,0,0,0);
  1045. laAddFloatProperty(pc,"smudge_resample_length","Smudge Resample Length","How long of a distance (based on size) should elapse before resampling smudge",0,0,0,0,0,0,0,0,offsetof(OurBrush,SmudgeResampleLength),0,0,0,0,0,0,0,0,0,0,0);
  1046. p=laAddEnumProperty(pc,"pressure_size","Pressure Size","Use pen pressure to control size",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(OurBrush,PressureSize),0,0,0,0,0,0,0,0,0,0);
  1047. OUR_ADD_PRESSURE_SWITCH(p);
  1048. p=laAddEnumProperty(pc,"pressure_transparency","Pressure Transparency","Use pen pressure to control transparency",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(OurBrush,PressureTransparency),0,0,0,0,0,0,0,0,0,0);
  1049. OUR_ADD_PRESSURE_SWITCH(p);
  1050. p=laAddEnumProperty(pc,"pressure_hardness","Pressure Hardness","Use pen pressure to control hardness",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(OurBrush,PressureHardness),0,0,0,0,0,0,0,0,0,0);
  1051. OUR_ADD_PRESSURE_SWITCH(p);
  1052. p=laAddEnumProperty(pc,"pressure_smudge","Pressure Smudge","Use pen pressure to control smudging",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(OurBrush,PressureSmudge),0,0,0,0,0,0,0,0,0,0);
  1053. OUR_ADD_PRESSURE_SWITCH(p);
  1054. laAddOperatorProperty(pc,"move","Move","Move brush","OUR_move_brush",0,0);
  1055. laAddOperatorProperty(pc,"remove","Remove","Remove brush","OUR_remove_brush",L'🗴',0);
  1056. pc=laAddPropertyContainer("our_canvas","Our Canvas","OurPaint canvas",0,0,sizeof(OurPaint),0,0,1);
  1057. laPropContainerExtraFunctions(pc,0,ourreset_Canvas,0,0,0);
  1058. Our->CanvasSaverDummyProp=laPropContainerManageable(pc, offsetof(OurPaint,CanvasSaverDummyList));
  1059. laAddStringProperty(pc,"identifier","Identifier","Canvas identifier placeholder",0,0,0,0,0,0,0,ourget_CanvasIdentifier,0,0,0);
  1060. laAddSubGroup(pc,"layers","Layers","Layers","our_layer",0,0,ourui_Layer,offsetof(OurPaint,CurrentLayer),0,0,0,0,0,0,offsetof(OurPaint,Layers),0);
  1061. laAddSubGroup(pc,"current_layer","Current Layer","Current layer","our_layer",0,0,0,offsetof(OurPaint,CurrentLayer),ourget_FirstLayer,0,laget_ListNext,0,0,0,0,LA_UDF_REFER);
  1062. laAddIntProperty(pc,"size","Size","Size of the cropping area",0,"X,Y","px",0,0,0,2400,0,offsetof(OurPaint,W),0,0,2,0,0,0,0,ourset_CanvasSize,0,0,0);
  1063. laAddIntProperty(pc,"position","Position","Position of the cropping area",0,"X,Y","px",0,0,0,2400,0,offsetof(OurPaint,X),0,0,2,0,0,0,0,ourset_CanvasPosition,0,0,0);
  1064. pc=laAddPropertyContainer("our_layer","Our Layer","OurPaint layer",0,0,sizeof(OurLayer),0,0,1);
  1065. laPropContainerExtraFunctions(pc,ourbeforefree_Layer,ourbeforefree_Layer,0,0,0);
  1066. laAddStringProperty(pc,"name","Name","Name of the layer",0,0,0,0,1,offsetof(OurLayer,Name),0,0,0,0,LA_AS_IDENTIFIER);
  1067. laAddIntProperty(pc,"__move","Move Slider","Move Slider",LA_WIDGET_HEIGHT_ADJUSTER,0,0,0,0,0,0,0,0,0,ourset_LayerMove,0,0,0,0,0,0,0,0,0);
  1068. laAddIntProperty(pc,"offset","Offset","Offset of the layer",0,"X,Y","px",0,0,0,0,0,offsetof(OurLayer,OffsetX),0,0,2,0,0,0,0,ourset_LayoutPosition,0,0,0);
  1069. laAddIntProperty(pc,"tile_start","Tile Start","Tile starting position for loading",0,0,0,0,0,0,0,0,0,0,0,2,0,0,ourget_LayerTileStart,0,ourset_LayerTileStart,0,0,LA_UDF_ONLY);
  1070. laAddRawProperty(pc,"image","Image","The image data of this tile",0,0,ourget_LayerImage,ourset_LayerImage,LA_UDF_ONLY);
  1071. laAddOperatorProperty(pc,"move","Move","Move Layer","OUR_move_layer",0,0);
  1072. laAddOperatorProperty(pc,"remove","Remove","Remove layer","OUR_remove_layer",L'🗴',0);
  1073. laCanvasTemplate* ct=laRegisterCanvasTemplate("our_CanvasDraw", "our_canvas", 0, our_CanvasDrawCanvas, our_CanvasDrawOverlay, our_CanvasDrawInit, la_CanvasDestroy);
  1074. pc = laCanvasHasExtraProps(ct,sizeof(OurCanvasDraw),2);
  1075. km = &ct->KeyMapper;
  1076. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  1077. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  1078. laAssignNewKey(km, 0, "LA_2d_view_move", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  1079. laAssignNewKey(km, 0, "LA_2d_view_move", LA_KM_SEL_UI_EXTRA, 0, LA_M_MOUSE_DOWN, 0, 0);
  1080. laAssignNewKey(km, 0, "OUR_action", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
  1081. laAssignNewKey(km, 0, "OUR_pick", LA_KM_SEL_UI_EXTRA, 0, LA_R_MOUSE_DOWN, 0, 0);
  1082. laSetMenuBarTemplates(ourui_MenuButtons, laui_DefaultMenuExtras, "OurPaint v0.1");
  1083. laSaveProp("our.canvas");
  1084. laSaveProp("our.tools");
  1085. laGetSaverDummy(Our,Our->CanvasSaverDummyProp);
  1086. }
  1087. void ourInit(){
  1088. Our=memAcquire(sizeof(OurPaint));
  1089. ourRegisterEverything();
  1090. our_InitColorProfiles();
  1091. char error[1024]; int status;
  1092. Our->SmudgeTexture=tnsCreate2DTexture(GL_RGBA16,256,1,0);
  1093. Our->CanvasShader = glCreateShader(GL_COMPUTE_SHADER);
  1094. const GLchar* source = OUR_CANVAS_SHADER;
  1095. glShaderSource(Our->CanvasShader, 1, &source, NULL);
  1096. glCompileShader(Our->CanvasShader);
  1097. glGetShaderiv(Our->CanvasShader, GL_COMPILE_STATUS, &status);
  1098. if (status == GL_FALSE){
  1099. glGetShaderInfoLog(Our->CanvasShader, sizeof(error), 0, error);
  1100. printf("Compute shader error:\n%s", error);
  1101. glDeleteShader(Our->CanvasShader);
  1102. return -1;
  1103. }
  1104. Our->CanvasProgram = glCreateProgram();
  1105. glAttachShader(Our->CanvasProgram, Our->CanvasShader);
  1106. glLinkProgram(Our->CanvasProgram);
  1107. glGetProgramiv(Our->CanvasProgram, GL_LINK_STATUS, &status);
  1108. if (status == GL_FALSE){
  1109. glGetProgramInfoLog(Our->CanvasProgram, sizeof(error), 0, error);
  1110. printf("Shader Linking error:\n%s", error);
  1111. return 0;
  1112. }
  1113. Our->uBrushCorner=glGetUniformLocation(Our->CanvasProgram,"uBrushCorner");
  1114. Our->uBrushCenter=glGetUniformLocation(Our->CanvasProgram,"uBrushCenter");
  1115. Our->uBrushSize=glGetUniformLocation(Our->CanvasProgram,"uBrushSize");
  1116. Our->uBrushHardness=glGetUniformLocation(Our->CanvasProgram,"uBrushHardness");
  1117. Our->uBrushSmudge=glGetUniformLocation(Our->CanvasProgram,"uBrushSmudge");
  1118. Our->uBrushColor=glGetUniformLocation(Our->CanvasProgram,"uBrushColor");
  1119. Our->uBrushRoutineSelection=glGetSubroutineUniformLocation(Our->CanvasProgram, GL_COMPUTE_SHADER, "uBrushRoutineSelection");
  1120. Our->RoutineDoDabs=glGetSubroutineIndex(Our->CanvasProgram, GL_COMPUTE_SHADER, "DoDabs");
  1121. Our->RoutineDoSample=glGetSubroutineIndex(Our->CanvasProgram, GL_COMPUTE_SHADER, "DoSample");
  1122. Our->X=-2800/2; Our->W=2800;
  1123. Our->Y=2400/2; Our->H=2400;
  1124. Our->BorderAlpha=0.6;
  1125. tnsEnableShaderv(T->immShader);
  1126. }