*/}}

ourpaint.h 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416
  1. /*
  2. * Our Paint: A light weight GPU powered painting program.
  3. * Copyright (C) 2022-2023 Wu Yiming
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #include "la_5.h"
  19. #ifndef OURPAINT_GIT_BRANCH
  20. #define OURPAINT_GIT_BRANCH "Release 1"
  21. #endif
  22. // No need to show hash when not compiled from git repo.
  23. //#ifndef OURPAINT_GIT_HASH
  24. //#define OURPAINT_GIT_HASH "?"
  25. //#endif
  26. extern unsigned char DATA_SPLASH[];
  27. extern unsigned char DATA_SPLASH_HIGHDPI[];
  28. #ifdef __cplusplus
  29. extern "C" {
  30. #endif
  31. extern const char OUR_CANVAS_SHADER[];
  32. extern const char OUR_COMPOSITION_SHADER[];
  33. #ifdef __cplusplus
  34. } // extern "C"
  35. #endif
  36. #define OUR_AT_CROP_CENTER 0
  37. #define OUR_AT_CROP_L 1
  38. #define OUR_AT_CROP_R 2
  39. #define OUR_AT_CROP_U 3
  40. #define OUR_AT_CROP_B 4
  41. #define OUR_AT_CROP_UL 5
  42. #define OUR_AT_CROP_UR 6
  43. #define OUR_AT_CROP_BL 7
  44. #define OUR_AT_CROP_BR 8
  45. #define OUR_VERSION_MAJOR 0
  46. #define OUR_VERSION_MINOR 2
  47. #define OUR_VERSION_SUB 1
  48. #define OUR_PAINT_NAME_STRING "Our Paint v0.2"
  49. STRUCTURE(OurCanvasDraw){
  50. laCanvasExtra Base;
  51. int HideBrushCircle;
  52. int AtCrop;
  53. real CanvasLastX,CanvasLastY;
  54. real CanvasDownX,CanvasDownY;
  55. real PointerX,PointerY,DownTilt;
  56. real LastPressure;
  57. real LastTilt[2];
  58. real LastTwist;
  59. };
  60. #define OUR_DPC (600*0.3937007874)
  61. #define OUR_TILE_W 1024
  62. #define OUR_TILES_PER_ROW 100
  63. #define OUR_TILE_CTR (OUR_TILES_PER_ROW/2)
  64. #define OUR_TILE_SEAM 12
  65. #define OUR_TILE_W_USE (OUR_TILE_W-OUR_TILE_SEAM*2)
  66. STRUCTURE(OurTexTile){
  67. tnsTexture* Texture;
  68. uint16_t* Data;
  69. int l,r,u,b;
  70. uint16_t* FullData;
  71. uint16_t* CopyBuffer;
  72. int cl,cr,cu,cb;
  73. };
  74. #define OUR_BLEND_NORMAL 0
  75. #define OUR_BLEND_ADD 1
  76. STRUCTURE(OurLayer){
  77. laListItem Item;
  78. laSafeString* Name;
  79. int OffsetX,OffsetY;
  80. real Transparency;
  81. int Lock;
  82. int Hide;
  83. int BlendMode;
  84. int AsSketch;
  85. OurTexTile** TexTiles[OUR_TILES_PER_ROW];
  86. };
  87. STRUCTURE(OurLayerWrite){
  88. unsigned char* data;
  89. size_t NextData, MaxData;
  90. };
  91. STRUCTURE(OurLayerRead){
  92. unsigned char* data;
  93. size_t NextData;
  94. };
  95. STRUCTURE(OurBrushSettingsNode){
  96. laBaseNode Base;
  97. laNodeOutSocket* CanvasScale; real rCanvasScale;
  98. laNodeOutSocket* Size; real rSize;
  99. laNodeOutSocket* Transparency; real rTransparency;
  100. laNodeOutSocket* Hardness; real rHardness;
  101. laNodeOutSocket* Smudge; real rSmudge;
  102. laNodeOutSocket* DabsPerSize; real rDabsPerSize;
  103. laNodeOutSocket* SmudgeLength; real rSmudgeLength;
  104. laNodeOutSocket* Slender; real rSlender;
  105. laNodeOutSocket* Angle; real rAngle;
  106. laNodeOutSocket* Gunkyness; real rGunkyness;
  107. laNodeOutSocket* Force; real rForce;
  108. laNodeOutSocket* Color;
  109. laNodeOutSocket* Iteration; int rIteration;
  110. laNodeOutSocket* Custom1; real rCustom1;
  111. laNodeOutSocket* Custom2; real rCustom2;
  112. };
  113. STRUCTURE(OurBrushOutputsNode){
  114. laBaseNode Base;
  115. laNodeInSocket* Offset;
  116. laNodeInSocket* Size;
  117. laNodeInSocket* Transparency;
  118. laNodeInSocket* Hardness;
  119. laNodeInSocket* Smudge;
  120. laNodeInSocket* DabsPerSize;
  121. laNodeInSocket* SmudgeLength;
  122. laNodeInSocket* Slender;
  123. laNodeInSocket* Angle;
  124. laNodeInSocket* Color;
  125. laNodeInSocket* Gunkyness;
  126. laNodeInSocket* Force;
  127. laNodeInSocket* Repeats;
  128. laNodeInSocket* Discard;
  129. };
  130. STRUCTURE(OurBrushDeviceNode){
  131. laBaseNode Base;
  132. laNodeOutSocket* Pressure; real rPressure;
  133. laNodeOutSocket* Position; real rPosition[2];
  134. laNodeOutSocket* Tilt; real rTilt[2];
  135. laNodeOutSocket* Twist; real rTwist;
  136. laNodeOutSocket* IsEraser; int rIsEraser;
  137. laNodeOutSocket* Speed; real rSpeed;
  138. laNodeOutSocket* Angle; real rAngle;
  139. laNodeOutSocket* Length; real rLength;
  140. laNodeOutSocket* LengthAccum; real rLengthAccum;
  141. };
  142. STRUCTURE(OurBrush){
  143. laListItem Item;
  144. laSafeString* Name;
  145. real Size;
  146. real DabsPerSize;
  147. real Hardness;
  148. real Transparency;
  149. real Smudge;
  150. real SmudgeResampleLength; real SmudgeAccum; int SmudgeRestart; real BrushRemainingDist;
  151. real Slender;
  152. real Angle;
  153. real Force, Gunkyness;
  154. real Smoothness;
  155. real MaxStrokeLength;
  156. real Custom1,Custom2; laSafeString *Custom1Name,*Custom2Name;
  157. int Iteration;
  158. int PressureSize,PressureHardness,PressureTransparency,PressureSmudge,PressureForce,TwistAngle; // the simple way
  159. int Binding,DefaultAsEraser;
  160. int ShowInPages;
  161. real VisualOffset;
  162. real VisualOffsetAngle;
  163. int16_t OffsetFollowPenTilt;
  164. int16_t UseNodes; // the flexible way
  165. laRackPage* Rack;
  166. real LastX,LastY,LastAngle;
  167. real EvalColor[3];
  168. real EvalOffset[2];
  169. real EvalSize;
  170. real EvalDabsPerSize;
  171. real EvalHardness;
  172. real EvalTransparency;
  173. real EvalSmudge;
  174. real EvalSmudgeLength;
  175. real EvalSlender;
  176. real EvalAngle;
  177. real EvalForce, EvalGunkyness;
  178. real EvalSpeed;
  179. real EvalStrokeLength;
  180. real EvalStrokeLengthAccum;
  181. real EvalPressure;
  182. real EvalPosition[2];
  183. real EvalTilt[2];
  184. real EvalTwist;
  185. real EvalStrokeAngle;
  186. int EvalIsEraser;
  187. int EvalRepeats;
  188. int EvalDiscard;
  189. };
  190. STRUCTURE(OurDab){
  191. float X,Y;
  192. float Size;
  193. float Hardness;
  194. float Smudge; int ResampleSmudge;
  195. float Color[4];
  196. float Slender;
  197. float Angle;
  198. float Direction[2];
  199. float Force;
  200. float Gunkyness;
  201. float Recentness;
  202. };
  203. NEED_STRUCTURE(OurColorPallette);
  204. STRUCTURE(OurColorItem){
  205. laListItem Item;
  206. tnsVector3d Color;
  207. OurColorPallette* Parent;
  208. };
  209. STRUCTURE(OurColorPallette){
  210. laListItem Item;
  211. laSafeString* Name;
  212. laListHandle Colors;
  213. };
  214. STRUCTURE(OurUndoTile){
  215. laListItem Item;
  216. int col,row;
  217. uint16_t* CopyData;
  218. int l,r,u,b;
  219. };
  220. STRUCTURE(OurUndo){
  221. OurLayer* Layer;
  222. laListHandle Tiles;
  223. };
  224. #define OUR_TOOL_PAINT 0
  225. #define OUR_TOOL_CROP 1
  226. #define OUR_PNG_READ_INPUT_FLAT 0
  227. #define OUR_PNG_READ_INPUT_ICC 1
  228. #define OUR_PNG_READ_INPUT_SRGB 2
  229. #define OUR_PNG_READ_INPUT_LINEAR_SRGB 3
  230. #define OUR_PNG_READ_INPUT_CLAY 4
  231. #define OUR_PNG_READ_INPUT_LINEAR_CLAY 5
  232. #define OUR_PNG_READ_OUTPUT_CANVAS 0
  233. #define OUR_PNG_READ_OUTPUT_LINEAR_SRGB OUR_PNG_READ_INPUT_LINEAR_SRGB
  234. #define OUR_PNG_READ_OUTPUT_LINEAR_CLAY OUR_PNG_READ_INPUT_LINEAR_CLAY
  235. #define OUR_CANVAS_INTERPRETATION_SRGB 0
  236. #define OUR_CANVAS_INTERPRETATION_CLAY 1
  237. #define OUR_EXPORT_BIT_DEPTH_8 0
  238. #define OUR_EXPORT_BIT_DEPTH_16 1
  239. #define OUR_EXPORT_COLOR_MODE_SRGB 0
  240. #define OUR_EXPORT_COLOR_MODE_CLAY 1
  241. #define OUR_EXPORT_COLOR_MODE_FLAT 2
  242. #define OUR_BRUSH_PAGE_LIST 128
  243. STRUCTURE(OurPNGReadExtra){
  244. int Confirming;
  245. laSafeString* FilePath;
  246. laSafeString* iccName;
  247. int HassRGB;
  248. int HasProfile;
  249. int InputMode;
  250. int OutputMode;
  251. int Offsets[2];
  252. };
  253. STRUCTURE(OurPNGWriteExtra){
  254. int Confirming;
  255. laSafeString* FilePath;
  256. int BitDepth;
  257. int ColorProfile;
  258. };
  259. STRUCTURE(OurPaint){
  260. real pad;
  261. laListHandle CanvasSaverDummyList;
  262. laProp* CanvasSaverDummyProp;
  263. laListHandle BadEvents;
  264. tnsImage* SplashImage;
  265. tnsImage* SplashImageHigh;
  266. laListHandle Pallettes;
  267. OurColorPallette* CurrentPallette;
  268. laListHandle Layers;
  269. OurLayer* CurrentLayer;
  270. laListHandle Brushes;
  271. OurBrush* CurrentBrush;
  272. real SaveBrushSize,SaveEraserSize;
  273. OurDab* Dabs; int NextDab,MaxDab;
  274. float LastBrushCenter[2];
  275. int CanvasVersion;
  276. laSafeString* Notes;
  277. real Smoothness;
  278. real LastX, LastY;
  279. real CurrentScale;
  280. real DefaultScale;
  281. int BrushPage;
  282. int Tool,ActiveTool,Erasing,EventErasing;
  283. int LockBackground;
  284. int BackgroundType;
  285. int BackgroundRandom;
  286. real BackgroundFactor;
  287. int PenID,EraserID;
  288. int X,Y,W,H; //border
  289. int ColorInterpretation;
  290. int ShowBorder,UseBorder;
  291. int ShowTiles;
  292. int AllowNonPressure,PaintProcessedEvents;
  293. int BadEventsLimit,BadEventCount,BadEventsGiveUp;
  294. int LockRadius;
  295. int EnableBrushCircle; int EventHasTwist; real EventTwistAngle;
  296. int DefaultBitDepth;
  297. int DefaultColorProfile;
  298. int PaintUndoLimit;
  299. int SpectralMode;
  300. int SketchMode;
  301. tnsTexture* SmudgeTexture;
  302. GLuint CanvasShader; GLuint CanvasProgram;
  303. GLuint CompositionShader; GLuint CompositionProgram;
  304. GLint uCanvasType;
  305. GLint uCanvasRandom;
  306. GLint uCanvasFactor;
  307. GLint uImageOffset;
  308. GLint uBrushCorner;
  309. GLint uBrushCenter;
  310. GLint uBrushSize;
  311. GLint uBrushHardness;
  312. GLint uBrushSmudge;
  313. GLint uBrushRecentness;
  314. GLint uBrushColor;
  315. GLint uBrushSlender;
  316. GLint uBrushAngle;
  317. GLint uBrushDirection;
  318. GLint uBrushForce;
  319. GLint uBrushGunkyness;
  320. GLint uBrushRoutineSelection;
  321. GLint uMixRoutineSelection;
  322. GLint uBrushErasing;
  323. GLint RoutineDoDabs;
  324. GLint RoutineDoSample;
  325. GLint RoutineDoMixNormal;
  326. GLint RoutineDoMixSpectral;
  327. GLint uBlendMode;
  328. GLint uAlphaTop;
  329. GLint uAlphaBottom;
  330. real CurrentColor[3];
  331. real BackgroundColor[3];
  332. uint16_t BColorU16[4];
  333. uint8_t BColorU8[4];
  334. real BorderAlpha;
  335. int ShowStripes;
  336. int ShowRef;
  337. int RefSize;
  338. int RefCategory;
  339. int RefOrientation;
  340. real RefMargins[3],RefPaddings[2];
  341. int RefBiases[2];
  342. real RefAlpha;
  343. real xmin,xmax,ymin,ymax; // stroke bbox for undo region
  344. int ResetBrush;
  345. uint16_t *ImageBuffer;
  346. int ImageW,ImageH,ImageX,ImageY,LoadX,LoadY,TempLoadX,TempLoadY;
  347. uint8_t* ThumbnailBuffer;
  348. void* icc_LinearsRGB; int iccsize_LinearsRGB;
  349. void* icc_LinearClay; int iccsize_LinearClay;
  350. void* icc_sRGB; int iccsize_sRGB;
  351. void* icc_Clay; int iccsize_Clay;
  352. };
  353. int ourProcessInitArgs(int argc, char* argv[]);
  354. int ourInit();
  355. void ourRegisterNodes();
  356. int ourRebuildBrushEval();
  357. int ourEvalBrush();
  358. void ourMakeTranslations();
  359. void our_EnableSplashPanel();