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- /*
- * Our Paint: A light weight GPU powered painting program.
- * Copyright (C) 2022-2023 Wu Yiming
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "la_5.h"
- #ifndef OURPAINT_GIT_BRANCH
- #define OURPAINT_GIT_BRANCH "Release 1"
- #endif
- // No need to show hash when not compiled from git repo.
- //#ifndef OURPAINT_GIT_HASH
- //#define OURPAINT_GIT_HASH "?"
- //#endif
- extern unsigned char DATA_SPLASH[];
- extern unsigned char DATA_SPLASH_HIGHDPI[];
- #ifdef __cplusplus
- extern "C" {
- #endif
- extern const char OUR_CANVAS_SHADER[];
- extern const char OUR_COMPOSITION_SHADER[];
- #ifdef __cplusplus
- } // extern "C"
- #endif
- #define OUR_AT_CROP_CENTER 0
- #define OUR_AT_CROP_L 1
- #define OUR_AT_CROP_R 2
- #define OUR_AT_CROP_U 3
- #define OUR_AT_CROP_B 4
- #define OUR_AT_CROP_UL 5
- #define OUR_AT_CROP_UR 6
- #define OUR_AT_CROP_BL 7
- #define OUR_AT_CROP_BR 8
- #define OUR_VERSION_MAJOR 0
- #define OUR_VERSION_MINOR 2
- #define OUR_VERSION_SUB 1
- #define OUR_PAINT_NAME_STRING "Our Paint v0.2"
- #define OUR_SIGNAL_PICK 1
- #define OUR_SIGNAL_MOVE 2
- #define OUR_SIGNAL_PICK 3
- #define OUR_SIGNAL_TOGGLE_ERASING 4
- #define OUR_SIGNAL_ZOOM_IN 5
- #define OUR_SIGNAL_ZOOM_OUT 6
- #define OUR_SIGNAL_BRUSH_BIGGER 7
- #define OUR_SIGNAL_BRUSH_SMALLER 8
- #define OUR_SIGNAL_TOGGLE_SKETCH 9
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_0 10
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_1 11
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_2 12
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_3 13
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_4 14
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_5 15
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_6 16
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_7 17
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_8 18
- #define OUR_SIGNAL_SELECT_BRUSH_NUMBER_9 19
- #define OUR_SIGNAL_SELECT_BRUSH_FREE 20
- STRUCTURE(OurCanvasDraw){
- laCanvasExtra Base;
- int HideBrushCircle;
- int AtCrop;
- real CanvasLastX,CanvasLastY;
- real CanvasDownX,CanvasDownY;
- real PointerX,PointerY,DownTilt;
- real LastPressure;
- real LastTilt[2];
- real LastTwist;
- int MovedX,MovedY;
- };
- #define OUR_DPC (600*0.3937007874)
- #define OUR_TILE_W 1024
- #define OUR_TILES_PER_ROW 100
- #define OUR_TILE_CTR (OUR_TILES_PER_ROW/2)
- #define OUR_TILE_SEAM 12
- #define OUR_TILE_W_USE (OUR_TILE_W-OUR_TILE_SEAM*2)
- #define OUR_BRUSH_ACTUAL_SIZE(b) (Our->BrushNumber?Our->BrushBaseSize*pow(2,(real)Our->BrushNumber/2+(b?b->SizeOffset:0)):pow(2,Our->BrushSize+(b?b->SizeOffset:0)))
- STRUCTURE(OurTexTile){
- tnsTexture* Texture;
- uint16_t* Data;
- int l,r,u,b;
- uint16_t* FullData;
- uint16_t* CopyBuffer;
- int cl,cr,cu,cb;
- };
- #define OUR_BLEND_NORMAL 0
- #define OUR_BLEND_ADD 1
- STRUCTURE(OurLayer){
- laListItem Item;
- laSafeString* Name;
- int OffsetX,OffsetY;
- real Transparency;
- int Lock;
- int Hide;
- int BlendMode;
- int AsSketch;
- OurTexTile** TexTiles[OUR_TILES_PER_ROW];
- };
- STRUCTURE(OurLayerWrite){
- unsigned char* data;
- size_t NextData, MaxData;
- };
- STRUCTURE(OurLayerRead){
- unsigned char* data;
- size_t NextData;
- };
- STRUCTURE(OurBrushSettingsNode){
- laBaseNode Base;
- laNodeOutSocket* CanvasScale; real rCanvasScale;
- laNodeOutSocket* Size; real rSize;
- laNodeOutSocket* Transparency; real rTransparency;
- laNodeOutSocket* Hardness; real rHardness;
- laNodeOutSocket* Smudge; real rSmudge;
- laNodeOutSocket* DabsPerSize; real rDabsPerSize;
- laNodeOutSocket* SmudgeLength; real rSmudgeLength;
- laNodeOutSocket* Slender; real rSlender;
- laNodeOutSocket* Angle; real rAngle;
- laNodeOutSocket* Gunkyness; real rGunkyness;
- laNodeOutSocket* Force; real rForce;
- laNodeOutSocket* Color;
- laNodeOutSocket* Iteration; int rIteration;
- laNodeOutSocket* Custom1; real rCustom1;
- laNodeOutSocket* Custom2; real rCustom2;
- };
- STRUCTURE(OurBrushOutputsNode){
- laBaseNode Base;
- laNodeInSocket* Offset;
- laNodeInSocket* Size;
- laNodeInSocket* Transparency;
- laNodeInSocket* Hardness;
- laNodeInSocket* Smudge;
- laNodeInSocket* DabsPerSize;
- laNodeInSocket* SmudgeLength;
- laNodeInSocket* Slender;
- laNodeInSocket* Angle;
- laNodeInSocket* Color;
- laNodeInSocket* Gunkyness;
- laNodeInSocket* Force;
- laNodeInSocket* Repeats;
- laNodeInSocket* Discard;
- };
- STRUCTURE(OurBrushDeviceNode){
- laBaseNode Base;
- laNodeOutSocket* Pressure; real rPressure;
- laNodeOutSocket* Position; real rPosition[2];
- laNodeOutSocket* Tilt; real rTilt[2];
- laNodeOutSocket* Twist; real rTwist;
- laNodeOutSocket* IsEraser; int rIsEraser;
- laNodeOutSocket* Speed; real rSpeed;
- laNodeOutSocket* Angle; real rAngle;
- laNodeOutSocket* Length; real rLength;
- laNodeOutSocket* LengthAccum; real rLengthAccum;
- };
- STRUCTURE(OurBrush){
- laListItem Item;
- laSafeString* Name;
- real SizeOffset;
- real DabsPerSize;
- real Hardness;
- real Transparency;
- real Smudge;
- real SmudgeResampleLength; real SmudgeAccum; int SmudgeRestart; real BrushRemainingDist;
- real Slender;
- real Angle;
- real Force, Gunkyness;
- real Smoothness;
- real MaxStrokeLength;
- real Custom1,Custom2; laSafeString *Custom1Name,*Custom2Name;
- int Iteration;
- int PressureSize,PressureHardness,PressureTransparency,PressureSmudge,PressureForce,TwistAngle; // the simple way
- int Binding,DefaultAsEraser;
- int ShowInPages;
- real VisualOffset;
- real VisualOffsetAngle;
- int16_t OffsetFollowPenTilt;
- int16_t UseNodes; // the flexible way
- laRackPage* Rack;
- real LastX,LastY,LastAngle;
-
- real EvalColor[3];
- real EvalOffset[2];
- real EvalSize;
- real EvalDabsPerSize;
- real EvalHardness;
- real EvalTransparency;
- real EvalSmudge;
- real EvalSmudgeLength;
- real EvalSlender;
- real EvalAngle;
- real EvalForce, EvalGunkyness;
- real EvalSpeed;
- real EvalStrokeLength;
- real EvalStrokeLengthAccum;
- real EvalPressure;
- real EvalPosition[2];
- real EvalTilt[2];
- real EvalTwist;
- real EvalStrokeAngle;
- int EvalIsEraser;
- int EvalRepeats;
- int EvalDiscard;
- };
- STRUCTURE(OurDab){
- float X,Y;
- float Size;
- float Hardness;
- float Smudge; int ResampleSmudge;
- float Color[4];
- float Slender;
- float Angle;
- float Direction[2];
- float Force;
- float Gunkyness;
- float Recentness;
- };
- NEED_STRUCTURE(OurColorPallette);
- STRUCTURE(OurColorItem){
- laListItem Item;
- tnsVector3d Color;
- OurColorPallette* Parent;
- };
- STRUCTURE(OurColorPallette){
- laListItem Item;
- laSafeString* Name;
- laListHandle Colors;
- };
- STRUCTURE(OurUndoTile){
- laListItem Item;
- int col,row;
- uint16_t* CopyData;
- int l,r,u,b;
- };
- STRUCTURE(OurUndo){
- OurLayer* Layer;
- laListHandle Tiles;
- };
- STRUCTURE(OurMoveUndo){
- OurLayer* Layer;
- int dx,dy;
- };
- #define OUR_TOOL_PAINT 0
- #define OUR_TOOL_CROP 1
- #define OUR_TOOL_MOVE 2
- #define OUR_PNG_READ_INPUT_FLAT 0
- #define OUR_PNG_READ_INPUT_ICC 1
- #define OUR_PNG_READ_INPUT_SRGB 2
- #define OUR_PNG_READ_INPUT_LINEAR_SRGB 3
- #define OUR_PNG_READ_INPUT_CLAY 4
- #define OUR_PNG_READ_INPUT_LINEAR_CLAY 5
- #define OUR_PNG_READ_OUTPUT_CANVAS 0
- #define OUR_PNG_READ_OUTPUT_LINEAR_SRGB OUR_PNG_READ_INPUT_LINEAR_SRGB
- #define OUR_PNG_READ_OUTPUT_LINEAR_CLAY OUR_PNG_READ_INPUT_LINEAR_CLAY
- #define OUR_CANVAS_INTERPRETATION_SRGB 0
- #define OUR_CANVAS_INTERPRETATION_CLAY 1
- #define OUR_EXPORT_BIT_DEPTH_8 0
- #define OUR_EXPORT_BIT_DEPTH_16 1
- #define OUR_EXPORT_COLOR_MODE_SRGB 0
- #define OUR_EXPORT_COLOR_MODE_CLAY 1
- #define OUR_EXPORT_COLOR_MODE_FLAT 2
- #define OUR_BRUSH_PAGE_LIST 128
- STRUCTURE(OurPNGReadExtra){
- int Confirming;
- laSafeString* FilePath;
- laSafeString* iccName;
- int HassRGB;
- int HasProfile;
- int InputMode;
- int OutputMode;
- int Offsets[2];
- };
- STRUCTURE(OurPNGWriteExtra){
- int Confirming;
- laSafeString* FilePath;
- int BitDepth;
- int ColorProfile;
- int Transparent;
- };
- STRUCTURE(OurPaint){
- real pad;
- laListHandle CanvasSaverDummyList;
- laProp* CanvasSaverDummyProp;
- laListHandle BadEvents;
- tnsImage* SplashImage;
- tnsImage* SplashImageHigh;
- laListHandle Pallettes;
- OurColorPallette* CurrentPallette;
- laListHandle Layers;
- OurLayer* CurrentLayer;
- laListHandle Brushes;
- OurBrush* CurrentBrush;
- real SaveBrushSize,SaveEraserSize;
- OurDab* Dabs; int NextDab,MaxDab;
- float LastBrushCenter[2];
- int CanvasVersion;
- laSafeString* Notes;
- real Smoothness;
- real LastX, LastY;
- real CurrentScale;
- real DefaultScale;
- int BrushNumber;
- real BrushNumberedThicknesses[10];
- real BrushBaseSize;
- real BrushSize;
- int BrushPage;
- int Tool,ActiveTool,Erasing,EventErasing,BrushMix;
- int LockBackground;
- int BackgroundType;
- int BackgroundRandom;
- real BackgroundFactor;
- int PenID,EraserID;
- int X,Y,W,H; //border
- int ColorInterpretation;
- int ShowBorder,UseBorder;
- int ShowTiles;
- int AllowNonPressure,PaintProcessedEvents;
- int BadEventsLimit,BadEventCount,BadEventsGiveUp;
- int EnableBrushCircle,ShowBrushName,ShowBrushNumber; int EventHasTwist; real EventTwistAngle;
- int DefaultBitDepth;
- int DefaultColorProfile;
- int PaintUndoLimit;
- int SpectralMode;
- int BrushNumbersOnHeader;
- int SketchMode;
- tnsTexture* SmudgeTexture;
- GLuint CanvasShader; GLuint CanvasProgram;
- GLuint CompositionShader; GLuint CompositionProgram;
- GLint uCanvasType;
- GLint uCanvasRandom;
- GLint uCanvasFactor;
- GLint uImageOffset;
- GLint uBrushCorner;
- GLint uBrushCenter;
- GLint uBrushSize;
- GLint uBrushHardness;
- GLint uBrushSmudge;
- GLint uBrushRecentness;
- GLint uBrushColor;
- GLint uBrushSlender;
- GLint uBrushAngle;
- GLint uBrushDirection;
- GLint uBrushForce;
- GLint uBrushGunkyness;
- GLint uBrushRoutineSelection;
- GLint uMixRoutineSelection;
- GLint uBrushErasing;
- GLint uBrushMix;
- GLint RoutineDoDabs;
- GLint RoutineDoSample;
- GLint RoutineDoMixNormal;
- GLint RoutineDoMixSpectral;
- GLint uBlendMode;
- GLint uAlphaTop;
- GLint uAlphaBottom;
- real CurrentColor[3];
- real BackgroundColor[3];
- uint16_t BColorU16[4];
- uint8_t BColorU8[4];
- real BorderAlpha;
- int ShowStripes;
- int ShowGrid;
- int ShowRef;
- int RefSize;
- int RefCategory;
- int RefOrientation;
- int RefCutHalf;
- real RefMargins[3],RefPaddings[2];
- int RefBiases[2];
- real RefAlpha;
- real xmin,xmax,ymin,ymax; // stroke bbox for undo region
- int ResetBrush;
-
- int SaveFailed;
- uint16_t *ImageBuffer;
- int ImageW,ImageH,ImageX,ImageY,LoadX,LoadY,TempLoadX,TempLoadY;
- uint8_t* ThumbnailBuffer;
- void* icc_LinearsRGB; int iccsize_LinearsRGB;
- void* icc_LinearClay; int iccsize_LinearClay;
- void* icc_sRGB; int iccsize_sRGB;
- void* icc_Clay; int iccsize_Clay;
- };
- int ourProcessInitArgs(int argc, char* argv[]);
- int ourInit();
- void ourRegisterNodes();
- int ourRebuildBrushEval();
- int ourEvalBrush();
- void ourMakeTranslations();
- void our_EnableSplashPanel();
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