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- <?xml version="1.0" encoding="utf-8"?>
- <manifest xmlns:android="http://schemas.android.com/apk/res/android"
- package="com.yiming.ourpaint"
- android:versionCode="1"
- android:versionName="1.0"
- android:debuggable="true">
- <uses-sdk android:minSdkVersion="24"/>
- <uses-feature android:glEsVersion="0x00030002" android:required="true" />
- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
- <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
- <!-- This .apk has no Java code itself, so set hasCode to false. -->
- <!-- android:icon="@mipmap/ic_launcher" -->
- <application
- android:allowBackup="false"
- android:label="@string/app_name"
- android:hasCode="false">
- <!-- Our activity is the built-in NativeActivity framework class. This will take care of integrating with our NDK code. -->
- <activity android:name="android.app.NativeActivity"
- android:label="@string/app_name"
- android:configChanges="orientation|keyboardHidden|screenSize"
- android:clearTaskOnLaunch="false"
- android:launchMode="singleTask">
- <!-- Tell NativeActivity the name of our .so -->
- <meta-data android:name="android.app.lib_name" android:value="ourpaint-android" />
- <intent-filter>
- <action android:name="android.intent.action.MAIN" />
- <category android:name="android.intent.category.LAUNCHER" />
- </intent-filter>
- </activity>
- </application>
- </manifest>
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