*/}}

ouroperations.c 58 KB

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  1. #include "ourpaint.h"
  2. #include "png.h"
  3. #include "lcms2.h"
  4. OurPaint *Our;
  5. extern LA MAIN;
  6. extern tnsMain* T;
  7. const char OUR_CANVAS_SHADER[]="#version 430\n\
  8. layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;\n\
  9. layout(rgba16, binding = 0) uniform image2D img;\n\
  10. layout(rgba16, binding = 1) coherent uniform image2D smudge_buckets;\n\
  11. uniform ivec2 uBrushCorner;\n\
  12. uniform vec2 uBrushCenter;\n\
  13. uniform float uBrushSize;\n\
  14. uniform float uBrushHardness;\n\
  15. uniform float uBrushSmudge;\n\
  16. uniform vec4 uBrushColor;\n\
  17. uniform vec4 uBackgroundColor;\n\
  18. vec4 mix_over(vec4 colora, vec4 colorb){\n\
  19. vec4 c; c.a=colora.a+colorb.a*(1-colora.a);\n\
  20. c.rgb=(colora.rgb+colorb.rgb*(1-colora.a));\n\
  21. return c;\n\
  22. }\n\
  23. int dab(float d, vec4 color, float size, float hardness, float smudge, vec4 smudge_color, vec4 last_color, out vec4 final){\n\
  24. vec4 cc=color;\n\
  25. float fac=1-pow(d/size,1+1/(1-hardness+1e-4));\n\
  26. cc.a=color.a*fac*(1-smudge); cc.rgb=cc.rgb*cc.a;\n\
  27. vec4 c1=mix_over(cc,last_color);\n\
  28. vec4 c2=mix(c1,smudge_color,smudge*fac*color.a);\n\
  29. final=c2;\n\
  30. return 1;\n\
  31. }\n\
  32. subroutine void BrushRoutines();\n\
  33. subroutine(BrushRoutines) void DoDabs(){\n\
  34. ivec2 px = ivec2(gl_GlobalInvocationID.xy)+uBrushCorner;\n\
  35. if(px.x<0||px.y<0||px.x>1024||px.y>1024) return;\n\
  36. float dd=distance(vec2(px),uBrushCenter); if(dd>uBrushSize) return;\n\
  37. vec4 final;\n\
  38. vec4 dabc=imageLoad(img, px);\n\
  39. vec4 smudgec=imageLoad(smudge_buckets,ivec2(0,0));\n\
  40. dab(dd,uBrushColor,uBrushSize,uBrushHardness,uBrushSmudge,smudgec,dabc,final);\n\
  41. dabc=final;\n\
  42. imageStore(img, px, dabc);\n\
  43. }\n\
  44. subroutine(BrushRoutines) void DoSample(){\n\
  45. ivec2 p=ivec2(gl_GlobalInvocationID.xy);\n\
  46. if(p!=ivec2(0,0)) return;\n\
  47. ivec2 px=p+uBrushCorner;\n\
  48. vec4 color=imageLoad(img, px);\n\
  49. imageStore(smudge_buckets,ivec2(0,0),color);\n\
  50. }\n\
  51. subroutine uniform BrushRoutines uBrushRoutineSelection;\n\
  52. \n\
  53. void main() {\n\
  54. uBrushRoutineSelection();\n\
  55. }\n\
  56. ";
  57. void our_InitsRGBProfile(int Linear, void** ptr, int* psize, char* copyright, char* manufacturer, char* description){
  58. cmsCIExyYTRIPLE srgb_primaries_pre_quantized = { {0.639998686, 0.330010138, 1.0}, {0.300003784, 0.600003357, 1.0}, {0.150002046, 0.059997204, 1.0} };
  59. cmsCIExyY d65_srgb_adobe_specs = {0.3127, 0.3290, 1.0};
  60. cmsToneCurve*tonecurve; cmsToneCurve*curve[3];
  61. if(Linear){ tonecurve = cmsBuildGamma (NULL, 1.0f); }
  62. else{
  63. cmsFloat64Number srgb_parameters[5] = { 2.4, 1.0 / 1.055, 0.055 / 1.055, 1.0 / 12.92, 0.04045 };
  64. tonecurve=cmsBuildParametricToneCurve(NULL, 4, srgb_parameters);
  65. }
  66. curve[0] = curve[1] = curve[2] = tonecurve;
  67. cmsHPROFILE profile4 = cmsCreateRGBProfile (&d65_srgb_adobe_specs, &srgb_primaries_pre_quantized, curve);
  68. cmsMLU *copy = cmsMLUalloc(NULL, 1);
  69. cmsMLUsetASCII(copy, "en", "US", copyright);
  70. cmsWriteTag(profile4, cmsSigCopyrightTag, copy);
  71. cmsMLU* manu = cmsMLUalloc(NULL, 1);
  72. cmsMLUsetASCII(manu, "en", "US", manufacturer);
  73. cmsWriteTag(profile4, cmsSigDeviceMfgDescTag, manu);
  74. cmsMLU *desc = cmsMLUalloc(NULL, 1);
  75. cmsMLUsetASCII(desc, "en", "US", description);
  76. cmsWriteTag(profile4, cmsSigProfileDescriptionTag, desc);
  77. cmsSaveProfileToMem(profile4, 0, psize);
  78. (*ptr)=calloc(1,*psize); cmsSaveProfileToMem(profile4, *ptr, psize);
  79. cmsMLUfree(copy); cmsMLUfree(manu); cmsMLUfree(desc); cmsFreeToneCurve(tonecurve); cmsCloseProfile(profile4);
  80. }
  81. void our_InitColorProfiles(){
  82. char* manu="sRGB chromaticities from A Standard Default Color Space for the Internet - sRGB, http://www.w3.org/Graphics/Color/sRGB; and http://www.color.org/specification/ICC1v43_2010-12.pdf";
  83. our_InitsRGBProfile(1,&Our->icc_LinearsRGB,&Our->iccsize_LinearsRGB,"Copyright Yiming 2022.",manu,"Yiming's linear sRGB icc profile.");
  84. our_InitsRGBProfile(0,&Our->icc_sRGB,&Our->iccsize_sRGB,"Copyright Yiming 2022.",manu,"Yiming's sRGB icc profile.");
  85. }
  86. void ourui_CanvasPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  87. laColumn* c=laFirstColumn(uil);
  88. laUiItem* ui=laShowCanvas(uil,c,0,"our.canvas",0,-1);
  89. }
  90. void ourui_Layer(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  91. laColumn* c=laFirstColumn(uil); laColumn* cl,*cr; laSplitColumn(uil,c,0.7); cl=laLeftColumn(c,0);cr=laRightColumn(c,1);
  92. laUiItem* b=laBeginRow(uil,cl,0,0);
  93. laShowHeightAdjuster(uil,cl,This,"__move",0);
  94. laShowItemFull(uil,cl,This,"name",LA_WIDGET_STRING_PLAIN,0,0,0)->Expand=1;
  95. laEndRow(uil,b);
  96. laUiItem* b1=laOnConditionToggle(uil,cr,0,0,0,0,0);{ strSafeSet(&b1->ExtraInstructions,"text=☰");
  97. b=laBeginRow(uil,c,0,0);
  98. laShowItem(uil,c,This,"remove")->Flags|=LA_UI_FLAGS_ICON;
  99. laShowSeparator(uil,c)->Expand=1;
  100. laShowItemFull(uil,c,This,"move",0,"direction=up;icon=🡱;",0,0)->Flags|=LA_UI_FLAGS_ICON;
  101. laShowItemFull(uil,c,This,"move",0,"direction=down;icon=🡳;",0,0)->Flags|=LA_UI_FLAGS_ICON;
  102. laEndRow(uil,b);
  103. }laEndCondition(uil,b1);
  104. }
  105. void ourui_LayersPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  106. laColumn* c=laFirstColumn(uil);
  107. laUiItem* b=laOnConditionThat(uil,c,laPropExpression(0,"our.canvas.current_layer"));{
  108. laUiItem* b1=laBeginRow(uil,c,0,0);
  109. laShowItem(uil,c,0,"our.canvas.current_layer.name")->Expand=1;
  110. laShowItem(uil,c,0,"OUR_new_layer")->Flags|=LA_UI_FLAGS_ICON;
  111. laEndRow(uil,b1);
  112. }laElse(uil,b);{
  113. laShowItem(uil,c,0,"OUR_new_layer");
  114. }laEndCondition(uil,b);
  115. laShowItemFull(uil,c,0,"our.canvas.layers",0,0,0,0);
  116. b=laBeginRow(uil,c,0,0);
  117. laShowLabel(uil,c,"Background",0,0)->Expand=1;
  118. laShowItemFull(uil,c,0,"our.background_color",LA_WIDGET_FLOAT_COLOR,0,0,0);
  119. laEndRow(uil,b);
  120. }
  121. void ourui_Brush(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  122. laColumn* c=laFirstColumn(uil); laColumn* cl,*cr; laSplitColumn(uil,c,0.7); cl=laLeftColumn(c,0);cr=laRightColumn(c,1);
  123. laUiItem* b=laBeginRow(uil,cl,0,0);
  124. laShowHeightAdjuster(uil,cl,This,"__move",0);
  125. laShowItemFull(uil,cl,This,"name",LA_WIDGET_STRING_PLAIN,0,0,0)->Expand=1;
  126. laEndRow(uil,b);
  127. laUiItem* b1=laOnConditionToggle(uil,cr,0,0,0,0,0);{ strSafeSet(&b1->ExtraInstructions,"text=☰");
  128. b=laBeginRow(uil,c,0,0);
  129. laShowItem(uil,c,This,"remove")->Flags|=LA_UI_FLAGS_ICON;
  130. laShowSeparator(uil,c)->Expand=1;
  131. laShowItemFull(uil,c,This,"move",0,"direction=up;icon=🡱;",0,0)->Flags|=LA_UI_FLAGS_ICON;
  132. laShowItemFull(uil,c,This,"move",0,"direction=down;icon=🡳;",0,0)->Flags|=LA_UI_FLAGS_ICON;
  133. laEndRow(uil,b);
  134. }laEndCondition(uil,b1);
  135. }
  136. void ourui_ToolsPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  137. laColumn* c=laFirstColumn(uil); laColumn* cl,*cr; laSplitColumn(uil,c,0.5); cl=laLeftColumn(c,0);cr=laRightColumn(c,0);
  138. laUiItem* b1;
  139. #define OUR_BR b1=laBeginRow(uil,c,0,0);
  140. #define OUR_ER laEndRow(uil,b1);
  141. laShowItem(uil,c,0,"our.tool")->Flags|=LA_UI_FLAGS_EXPAND;
  142. laUiItem* bt=laOnConditionThat(uil,c,laEqual(laPropExpression(0,"our.tool"),laIntExpression(OUR_TOOL_PAINT)));{
  143. laUiItem* b=laOnConditionThat(uil,c,laPropExpression(0,"our.current_brush"));{
  144. laShowItem(uil,c,0,"our.current_brush.name");
  145. OUR_BR laShowItem(uil,c,0,"our.current_brush.size")->Expand=1; laShowItemFull(uil,c,0,"our.current_brush.pressure_size",0,"text=P",0,0); OUR_ER
  146. OUR_BR laShowItem(uil,c,0,"our.current_brush.transparency")->Expand=1; laShowItemFull(uil,c,0,"our.current_brush.pressure_transparency",0,"text=P",0,0); OUR_ER
  147. OUR_BR laShowItem(uil,c,0,"our.current_brush.hardness")->Expand=1; laShowItemFull(uil,c,0,"our.current_brush.pressure_hardness",0,"text=P",0,0); OUR_ER
  148. OUR_BR laShowItem(uil,c,0,"our.current_brush.smudge")->Expand=1; laShowItemFull(uil,c,0,"our.current_brush.pressure_smudge",0,"text=P",0,0); OUR_ER
  149. laShowItem(uil,c,0,"our.current_brush.dabs_per_size");
  150. laShowItem(uil,c,0,"our.current_brush.smudge_resample_length");
  151. }laEndCondition(uil,b);
  152. laShowLabel(uil,c,"Select a brush:",0,0);
  153. laShowItemFull(uil,c,0,"our.brushes",0,0,0,0);
  154. laShowItem(uil,c,0,"OUR_new_brush");
  155. }laEndCondition(uil,bt);
  156. bt=laOnConditionThat(uil,c,laEqual(laPropExpression(0,"our.tool"),laIntExpression(OUR_TOOL_CROP)));{
  157. laShowItemFull(uil,c,0,"our.show_border",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0);
  158. laUiItem* b=laOnConditionThat(uil,c,laPropExpression(0,"our.show_border"));{
  159. laShowLabel(uil,cl,"Position:",0,0); laShowItem(uil,cr,0,"our.canvas.position")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  160. laShowSeparator(uil,c);
  161. laShowLabel(uil,cl,"Size:",0,0); laShowItem(uil,cr,0,"our.canvas.size")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  162. laShowSeparator(uil,c);
  163. laShowItem(uil,c,0,"our.border_alpha");
  164. }laEndCondition(uil,b);
  165. }laEndCondition(uil,bt);
  166. }
  167. void ourui_ColorPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
  168. laColumn* c=laFirstColumn(uil);
  169. laShowItemFull(uil,c,0,"our.current_color",LA_WIDGET_FLOAT_COLOR_HCY,0,0,0);
  170. }
  171. void our_CanvasDrawTextures(){
  172. tnsUseImmShader; tnsEnableShaderv(T->immShader);
  173. for(OurLayer* l=Our->Layers.pLast;l;l=l->Item.pPrev){
  174. int any=0;
  175. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){
  176. if(!l->TexTiles[row]) continue;
  177. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){
  178. if(!l->TexTiles[row][col] || !l->TexTiles[row][col]->Texture) continue;
  179. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM;
  180. real pad=(real)OUR_TEX_TILE_SEAM/OUR_TEX_TILE_W; int seam=OUR_TEX_TILE_SEAM;
  181. tnsDraw2DTextureArg(l->TexTiles[row][col]->Texture,sx+seam,sy+OUR_TEX_TILE_W-seam,OUR_TEX_TILE_W-seam*2,-OUR_TEX_TILE_W+seam*2,0,pad,pad,pad,pad);
  182. any=1;
  183. }
  184. }
  185. if(any) tnsFlush();
  186. }
  187. }
  188. void our_CanvasDrawTiles(){
  189. OurLayer* l=Our->CurrentLayer; if(!l) return;
  190. tnsUseImmShader; tnsEnableShaderv(T->immShader); tnsUniformUseTexture(T->immShader,0,0); tnsUseNoTexture();
  191. int any=0;
  192. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){
  193. if(!l->TexTiles[row]) continue;
  194. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){
  195. if(!l->TexTiles[row][col] || !l->TexTiles[row][col]->Texture) continue;
  196. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM;
  197. //tnsVertex2d(sx, sy); tnsVertex2d(sx+OUR_TEX_TILE_W,sy);
  198. //tnsVertex2d(sx+OUR_TEX_TILE_W, sy+OUR_TEX_TILE_W); tnsVertex2d(sx,sy+OUR_TEX_TILE_W);
  199. //tnsColor4dv(laAccentColor(LA_BT_NORMAL));
  200. //tnsPackAs(GL_TRIANGLE_FAN);
  201. tnsVertex2d(sx, sy); tnsVertex2d(sx+OUR_TEX_TILE_W,sy);
  202. tnsVertex2d(sx+OUR_TEX_TILE_W, sy+OUR_TEX_TILE_W); tnsVertex2d(sx,sy+OUR_TEX_TILE_W);
  203. tnsColor4dv(laAccentColor(LA_BT_TEXT));
  204. tnsPackAs(GL_LINE_LOOP);
  205. }
  206. }
  207. if(any) tnsFlush();
  208. }
  209. void our_CanvasDrawCropping(OurCanvasDraw* ocd){
  210. tnsUseImmShader; tnsEnableShaderv(T->immShader); tnsUniformUseTexture(T->immShader,0,0); tnsUseNoTexture();
  211. tnsColor4d(0,0,0,Our->BorderAlpha);
  212. tnsVertex2d(-1e6,Our->Y); tnsVertex2d(1e6,Our->Y); tnsVertex2d(-1e6,1e6); tnsVertex2d(1e6,1e6); tnsPackAs(GL_TRIANGLE_FAN);
  213. tnsVertex2d(-1e6,Our->Y); tnsVertex2d(Our->X,Our->Y); tnsVertex2d(Our->X,Our->Y-Our->H); tnsVertex2d(-1e6,Our->Y-Our->H); tnsPackAs(GL_TRIANGLE_FAN);
  214. tnsVertex2d(1e6,Our->Y); tnsVertex2d(Our->X+Our->W,Our->Y); tnsVertex2d(Our->X+Our->W,Our->Y-Our->H); tnsVertex2d(1e6,Our->Y-Our->H); tnsPackAs(GL_TRIANGLE_FAN);
  215. tnsVertex2d(-1e6,Our->Y-Our->H); tnsVertex2d(1e6,Our->Y-Our->H); tnsVertex2d(-1e6,-1e6); tnsVertex2d(1e6,-1e6); tnsPackAs(GL_TRIANGLE_FAN);
  216. if(Our->Tool==OUR_TOOL_CROP){
  217. tnsColor4dv(laAccentColor(LA_BT_TEXT));
  218. tnsVertex2d(Our->X,Our->Y); tnsVertex2d(Our->X+Our->W,Our->Y); tnsVertex2d(Our->X+Our->W,Our->Y-Our->H); tnsVertex2d(Our->X,Our->Y-Our->H);
  219. tnsPackAs(GL_LINE_LOOP);
  220. glLineWidth(3); tnsFlush(); glLineWidth(1);
  221. }
  222. }
  223. void our_CanvasDrawInit(laUiItem* ui){
  224. ui->Extra=memAcquireHyper(sizeof(OurCanvasDraw));
  225. laFirstColumn(laAddTabPage(ui, "New Group"));
  226. OurCanvasDraw* ocd=ui->Extra;
  227. ocd->Base.ParentUi=ui;
  228. ocd->Base.HeightCoeff = 10;
  229. ocd->Base.ZoomX = 1;
  230. ocd->Base.ZoomY = 1;
  231. ocd->Base.ImageDrawAlpha = 1;
  232. ocd->Base.ImageDrawBorder = 1;
  233. ocd->Base.AdaptiveLineWidth = 1;
  234. ocd->Base.ClearBackground = 1;
  235. ocd->ShowTiles=1;
  236. int work_grp_cnt[3];
  237. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 0, &work_grp_cnt[0]);
  238. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 1, &work_grp_cnt[1]);
  239. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 2, &work_grp_cnt[2]);
  240. printf("max global (total) work group counts x:%i y:%i z:%i\n", work_grp_cnt[0], work_grp_cnt[1], work_grp_cnt[2]);
  241. int work_grp_size[3];
  242. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 0, &work_grp_size[0]);
  243. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 1, &work_grp_size[1]);
  244. glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 2, &work_grp_size[2]);
  245. printf("max local (in one shader) work group sizes x:%i y:%i z:%i\n", work_grp_size[0], work_grp_size[1], work_grp_size[2]);
  246. int work_grp_inv;
  247. glGetIntegerv(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, &work_grp_inv);
  248. printf("max local work group invocations %i\n", work_grp_inv);
  249. }
  250. void our_CanvasDrawCanvas(laBoxedTheme *bt, OurPaint *unused_c, laUiItem* ui){
  251. OurCanvasDraw* ocd=ui->Extra; OurPaint* oc=ui->PP.EndInstance; laCanvasExtra*e=&ocd->Base;
  252. int W, H; W = ui->R - ui->L; H = ui->B - ui->U;
  253. tnsFlush();
  254. if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
  255. if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
  256. e->OffScr = tnsCreate2DOffscreen(GL_RGBA16, W, H, 0, 0);
  257. }
  258. //our_CANVAS_TEST(bt,ui);
  259. glBlendFunc(GL_ONE,GL_ONE_MINUS_SRC_ALPHA);
  260. //glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,GL_ONE,GL_ONE);
  261. tnsDrawToOffscreen(e->OffScr,1,0);
  262. tnsViewportWithScissor(0, 0, W, H);
  263. tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  264. tnsOrtho(e->PanX - W * e->ZoomX / 2, e->PanX + W * e->ZoomX / 2, e->PanY - e->ZoomY * H / 2, e->PanY + e->ZoomY * H / 2, 100, -100);
  265. tnsClearColor(LA_COLOR3(Our->BackgroundColor),1); tnsClearAll();
  266. if(ocd->ShowTiles){ our_CanvasDrawTiles(); }
  267. our_CanvasDrawTextures();
  268. if(Our->ShowBorder){ our_CanvasDrawCropping(ocd); }
  269. glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,GL_ONE,GL_ONE_MINUS_SRC_ALPHA);
  270. }
  271. void our_CanvasDrawOverlay(laUiItem* ui,int h){
  272. laCanvasExtra *e = ui->Extra;
  273. laBoxedTheme *bt = (*ui->Type->Theme);
  274. tnsUseImmShader();tnsEnableShaderv(T->immShader);
  275. tnsUniformColorMode(T->immShader, 2);
  276. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  277. tnsFlush();
  278. tnsUniformColorMode(T->immShader, 0);
  279. la_CanvasDefaultOverlay(ui, h);
  280. }
  281. OurLayer* our_NewLayer(char* name){
  282. OurLayer* l=memAcquireHyper(sizeof(OurLayer)); strSafeSet(&l->Name,name); lstPushItem(&Our->Layers, l);
  283. memAssignRef(Our, &Our->CurrentLayer, l);
  284. return l;
  285. }
  286. void our_RemoveLayer(OurLayer* l){
  287. strSafeDestroy(&l->Name); lstRemoveItem(&Our->Layers, l);
  288. if(Our->CurrentLayer==l){ OurLayer* nl=l->Item.pPrev?l->Item.pPrev:l->Item.pNext; memAssignRef(Our, &Our->CurrentLayer, nl); }
  289. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!l->TexTiles[row]) continue;
  290. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!l->TexTiles[row][col]) continue;
  291. if(l->TexTiles[row][col]->Texture) tnsDeleteTexture(l->TexTiles[row][col]->Texture); l->TexTiles[row][col]->Texture=0;
  292. if(l->TexTiles[row][col]->Data) free(l->TexTiles[row][col]->Data); l->TexTiles[row][col]->Data=0;
  293. }
  294. }
  295. memLeave(l);
  296. }
  297. void ourbeforefree_Layer(OurLayer* l){
  298. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!l->TexTiles[row]) continue;
  299. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!l->TexTiles[row][col]) continue;
  300. if(l->TexTiles[row][col]->Texture) tnsDeleteTexture(l->TexTiles[row][col]->Texture); l->TexTiles[row][col]->Texture=0;
  301. if(l->TexTiles[row][col]->Data) free(l->TexTiles[row][col]->Data); l->TexTiles[row][col]->Data=0;
  302. memFree(l->TexTiles[row][col]);
  303. }
  304. memFree(l->TexTiles[row]); l->TexTiles[row]=0;
  305. }
  306. }
  307. OurBrush* our_NewBrush(char* name, real Size, real Hardness, real DabsPerSize, real Transparency, real Smudge, real SmudgeResampleLength,
  308. int PressureSize, int PressureHardness, int PressureTransparency, int PressureSmudge){
  309. OurBrush* b=memAcquireHyper(sizeof(OurBrush)); strSafeSet(&b->Name,name); lstAppendItem(&Our->Brushes, b);
  310. b->Size=Size; b->Hardness=Hardness; b->DabsPerSize=DabsPerSize; b->Transparency=Transparency; b->Smudge=Smudge;
  311. b->PressureHardness=PressureHardness; b->PressureSize=PressureSize; b->PressureTransparency=PressureTransparency; b->PressureSmudge=PressureSmudge;
  312. b->SmudgeResampleLength = SmudgeResampleLength;
  313. memAssignRef(Our, &Our->CurrentBrush, b);
  314. return b;
  315. }
  316. void our_RemoveBrush(OurBrush* b){
  317. strSafeDestroy(&b->Name); lstRemoveItem(&Our->Brushes, b);
  318. if(Our->CurrentLayer==b){ OurLayer* nb=b->Item.pPrev?b->Item.pPrev:b->Item.pNext; memAssignRef(Our, &Our->CurrentBrush, nb); }
  319. memLeave(b);
  320. }
  321. int our_BufferAnythingVisible(uint16_t* buf, int elemcount){
  322. for(int i=0;i<elemcount;i++){
  323. uint16_t* rgba=&buf[i*4]; if(rgba[3]) return 1;
  324. }
  325. return 0;
  326. }
  327. void our_LayerEnsureTiles(OurLayer* ol, real xmin,real xmax, real ymin,real ymax, int Aligned, int *tl, int *tr, int* tu, int* tb){
  328. int l,r,u,b;
  329. if(Aligned){
  330. l=(int)(floor(OUR_TEX_TILE_CTR+(xmin)/OUR_TEX_TILE_W_USE+0.5));
  331. r=(int)(floor(OUR_TEX_TILE_CTR+(xmax-1)/OUR_TEX_TILE_W_USE+0.5));
  332. u=(int)(floor(OUR_TEX_TILE_CTR+(ymax-1)/OUR_TEX_TILE_W_USE+0.5));
  333. b=(int)(floor(OUR_TEX_TILE_CTR+(ymin)/OUR_TEX_TILE_W_USE+0.5));
  334. }else{
  335. l=(int)(floor(OUR_TEX_TILE_CTR+(xmin-OUR_TEX_TILE_SEAM)/OUR_TEX_TILE_W_USE+0.5));
  336. r=(int)(floor(OUR_TEX_TILE_CTR+(xmax+OUR_TEX_TILE_SEAM)/OUR_TEX_TILE_W_USE+0.5));
  337. u=(int)(floor(OUR_TEX_TILE_CTR+(ymax+OUR_TEX_TILE_SEAM)/OUR_TEX_TILE_W_USE+0.5));
  338. b=(int)(floor(OUR_TEX_TILE_CTR+(ymin-OUR_TEX_TILE_SEAM)/OUR_TEX_TILE_W_USE+0.5));
  339. }
  340. TNS_CLAMP(l,0,OUR_TEX_TILES_PER_ROW-1);
  341. TNS_CLAMP(r,0,OUR_TEX_TILES_PER_ROW-1);
  342. TNS_CLAMP(u,0,OUR_TEX_TILES_PER_ROW-1);
  343. TNS_CLAMP(b,0,OUR_TEX_TILES_PER_ROW-1);
  344. for(int row=b;row<=u;row++){
  345. if(!ol->TexTiles[row]){ol->TexTiles[row]=memAcquireSimple(sizeof(OurTexTile*)*OUR_TEX_TILES_PER_ROW);}
  346. for(int col=l;col<=r;col++){
  347. if(ol->TexTiles[row][col]) continue;
  348. ol->TexTiles[row][col]=memAcquireSimple(sizeof(OurTexTile));
  349. ol->TexTiles[row][col]->Texture=tnsCreate2DTexture(GL_RGBA16,OUR_TEX_TILE_W,OUR_TEX_TILE_W,0);
  350. ol->TexTiles[row][col]->row=row; ol->TexTiles[row][col]->col=col;
  351. uint16_t initColor[]={0,0,0,0};
  352. glClearTexImage(ol->TexTiles[row][col]->Texture->GLTexHandle, 0, GL_RGBA, GL_UNSIGNED_SHORT, 0);
  353. }
  354. }
  355. *tl=l; *tr=r; *tu=u; *tb=b;
  356. }
  357. void our_TileTextureToImage(OurTexTile* ot, int SX, int SY){
  358. int bufsize=sizeof(uint16_t)*OUR_TEX_TILE_W_USE*OUR_TEX_TILE_W_USE*4;
  359. ot->Data=malloc(bufsize); int seam=OUR_TEX_TILE_SEAM; int width=OUR_TEX_TILE_W_USE;
  360. tnsBindTexture(ot->Texture);
  361. glPixelStorei(GL_PACK_ALIGNMENT, 2);
  362. glGetTextureSubImage(ot->Texture->GLTexHandle, 0, seam, seam, 0, width, width,1, GL_RGBA, GL_UNSIGNED_SHORT, bufsize, ot->Data);
  363. int acc=0,read=0;
  364. for(int row=0;row<OUR_TEX_TILE_W_USE;row++){
  365. memcpy(&Our->ImageBuffer[((SY+row)*Our->ImageW+SX)*4],&ot->Data[(row*OUR_TEX_TILE_W_USE)*4],sizeof(uint16_t)*4*OUR_TEX_TILE_W_USE);
  366. }
  367. free(ot->Data); ot->Data=0;
  368. }
  369. void our_TileImageToTexture(OurTexTile* ot, int SX, int SY){
  370. int pl=(SX!=0)?OUR_TEX_TILE_SEAM:0, pr=((SX+OUR_TEX_TILE_W_USE)!=Our->ImageW)?OUR_TEX_TILE_SEAM:0;
  371. int pu=(SY!=0)?OUR_TEX_TILE_SEAM:0, pb=((SY+OUR_TEX_TILE_W_USE)!=Our->ImageH)?OUR_TEX_TILE_SEAM:0;
  372. int bufsize=sizeof(uint16_t)*(OUR_TEX_TILE_W+pl+pr)*(OUR_TEX_TILE_W+pu+pb)*4;
  373. ot->Data=malloc(bufsize); int width=OUR_TEX_TILE_W_USE+pl+pr, height=OUR_TEX_TILE_W_USE+pu+pb;
  374. for(int row=0;row<height;row++){
  375. memcpy(&ot->Data[((row)*width)*4],&Our->ImageBuffer[((SY+row-pu)*Our->ImageW+SX-pl)*4],sizeof(uint16_t)*4*width);
  376. }
  377. if(!our_BufferAnythingVisible(ot->Data, bufsize/sizeof(uint16_t)/4)){ tnsDeleteTexture(ot->Texture); ot->Texture=0; }
  378. else{
  379. tnsBindTexture(ot->Texture);
  380. glTexSubImage2D(GL_TEXTURE_2D, 0, OUR_TEX_TILE_SEAM-pl, OUR_TEX_TILE_SEAM-pu, width, height, GL_RGBA, GL_UNSIGNED_SHORT, ot->Data);
  381. }
  382. free(ot->Data); ot->Data=0;
  383. }
  384. int our_LayerEnsureImageBuffer(OurLayer* ol, int OnlyCalculate){
  385. int l=1000,r=-1000,u=-1000,b=1000; int any=0;
  386. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!ol->TexTiles[row]) continue;
  387. if(row<b) b=row; if(row>u) u=row;
  388. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!ol->TexTiles[row][col]) continue;
  389. if(col<l) l=col; if(col>r) r=col; any++;
  390. }
  391. }
  392. if(!any) return 0;
  393. Our->ImageW = OUR_TEX_TILE_W_USE*(r-l+1); Our->ImageH = OUR_TEX_TILE_W_USE*(u-b+1);
  394. Our->ImageX =((real)l-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE; Our->ImageY=((real)b-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE;
  395. if(!OnlyCalculate){
  396. if(Our->ImageBuffer) free(Our->ImageBuffer);
  397. Our->ImageBuffer = calloc(Our->ImageW*4,Our->ImageH*sizeof(uint16_t));
  398. }
  399. return 1;
  400. }
  401. void our_LayerToImageBuffer(OurLayer* ol){
  402. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!ol->TexTiles[row]) continue;
  403. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!ol->TexTiles[row][col]) continue;
  404. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE;
  405. our_TileTextureToImage(ol->TexTiles[row][col], sx-Our->ImageX, sy-Our->ImageY);
  406. }
  407. }
  408. }
  409. void our_LayerToTexture(OurLayer* ol){
  410. for(int row=0;row<OUR_TEX_TILES_PER_ROW;row++){ if(!ol->TexTiles[row]) continue;
  411. for(int col=0;col<OUR_TEX_TILES_PER_ROW;col++){ if(!ol->TexTiles[row][col]) continue;
  412. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE;
  413. our_TileImageToTexture(ol->TexTiles[row][col], sx-Our->ImageX, sy-Our->ImageY);
  414. }
  415. }
  416. }
  417. static void _our_png_write(png_structp png_ptr, png_bytep data, png_size_t length){
  418. OurLayerWrite* LayerWrite=png_get_io_ptr(png_ptr);
  419. arrEnsureLength(&LayerWrite->data,LayerWrite->NextData+length,&LayerWrite->MaxData,sizeof(unsigned char));
  420. memcpy(&LayerWrite->data[LayerWrite->NextData], data, length);
  421. LayerWrite->NextData+=length;
  422. }
  423. int our_LayerExportPNG(OurLayer* l, FILE* fp, int WriteToBuffer, void** buf, int* sizeof_buf){
  424. if(!l||(!fp&&!WriteToBuffer)) return 0;
  425. if(!our_LayerEnsureImageBuffer(l, 0)) return 0;
  426. our_LayerToImageBuffer(l);
  427. png_structp png_ptr=png_create_write_struct(PNG_LIBPNG_VER_STRING,0,0,0);
  428. png_infop info_ptr = png_create_info_struct(png_ptr);
  429. OurLayerWrite LayerWrite={0};
  430. if(WriteToBuffer){
  431. arrEnsureLength(&LayerWrite.data,0,&LayerWrite.MaxData,sizeof(unsigned char));
  432. png_set_write_fn(png_ptr,&LayerWrite,_our_png_write,0);
  433. }else{
  434. png_init_io(png_ptr, fp);
  435. }
  436. png_set_IHDR(png_ptr, info_ptr,Our->ImageW,Our->ImageH,16,PNG_COLOR_TYPE_RGBA,PNG_INTERLACE_NONE,PNG_COMPRESSION_TYPE_BASE,PNG_FILTER_TYPE_BASE);
  437. // Should not set gamma, we should set either srgb chunk or iccp. Gimp bug: https://gitlab.gnome.org/GNOME/gimp/-/issues/5363
  438. // But we still include a gamma 1.0 for convenience in OurPaint internal layer reading.
  439. //png_set_gAMA(png_ptr,info_ptr,0.45455);
  440. //png_set_sRGB(png_ptr,info_ptr,PNG_sRGB_INTENT_PERCEPTUAL);
  441. //png_set_iCCP(png_ptr,info_ptr,"LA_PROFILE",PNG_COMPRESSION_TYPE_BASE,Our->icc_sRGB,Our->iccsize_sRGB);
  442. png_set_iCCP(png_ptr,info_ptr,"LA_PROFILE",PNG_COMPRESSION_TYPE_BASE,Our->icc_LinearsRGB,Our->iccsize_LinearsRGB);
  443. png_set_gAMA(png_ptr,info_ptr,1.0);
  444. // Don't set alpha mode for internal data so read and write would be the same.
  445. png_write_info(png_ptr, info_ptr);
  446. png_set_swap(png_ptr);
  447. for(int i=0;i<Our->ImageH;i++){
  448. png_write_row(png_ptr, (png_const_bytep)&Our->ImageBuffer[Our->ImageW*(Our->ImageH-i-1)*4]);
  449. }
  450. png_write_end(png_ptr, info_ptr);
  451. png_destroy_write_struct(&png_ptr, &info_ptr);
  452. free(Our->ImageBuffer); Our->ImageBuffer=0;
  453. if(WriteToBuffer){ *buf=LayerWrite.data; *sizeof_buf=LayerWrite.NextData; }
  454. return 1;
  455. }
  456. void our_EnsureImageBufferOnRead(OurLayer*l, int W, int H, int UseOffsets, int StartX, int StartY){
  457. int tw=W/OUR_TEX_TILE_W_USE, th=H/OUR_TEX_TILE_W_USE;
  458. int w=tw*OUR_TEX_TILE_W_USE, h=th*OUR_TEX_TILE_W_USE;
  459. if(w<W){ tw+=1; w+=OUR_TEX_TILE_W_USE; } if(h<H){ th+=1; h+=OUR_TEX_TILE_W_USE; }
  460. int ix=UseOffsets?StartX:(-tw/2*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_W_USE/2);
  461. int iy=UseOffsets?StartY:(th/2*OUR_TEX_TILE_W_USE+OUR_TEX_TILE_W_USE/2);
  462. int tl,tr,tu,tb;
  463. our_LayerEnsureTiles(l,ix,ix+W,iy-H,iy,1,&tl,&tr,&tu,&tb);
  464. our_LayerEnsureImageBuffer(l, 0);
  465. Our->LoadX = ix-Our->ImageX; Our->LoadY = Our->ImageY+Our->ImageH-iy;
  466. }
  467. static void _our_png_read(png_struct *ps, png_byte *data, png_size_t length){
  468. OurLayerRead *LayerRead = (OurLayerRead*)png_get_io_ptr(ps);
  469. memcpy(data,&LayerRead->data[LayerRead->NextData],length);
  470. LayerRead->NextData+=length;
  471. }
  472. int our_LayerImportPNG(OurLayer* l, FILE* fp, void* buf, int UseProfile, int UseOffsets, int StartX, int StartY){
  473. int result=0;
  474. if((!fp&&!buf) || !l) return 0;
  475. int srgb_intent = 0;
  476. png_charp icc_profile_name = NULL;
  477. png_uint_32 icc_proflen = 0;
  478. int icc_compression_type = 0;
  479. cmsHPROFILE input_buffer_profile = NULL;
  480. cmsHTRANSFORM cmsTransform = NULL;
  481. cmsToneCurve *cmsToneCurve = NULL;
  482. cmsUInt32Number input_buffer_format = 0;
  483. #if PNG_LIBPNG_VER < 10500 // 1.5.0beta36, according to libpng CHANGES
  484. png_charp icc_profile = NULL;
  485. #else
  486. png_bytep icc_profile = NULL;
  487. #endif
  488. OurLayerRead LayerRead={0};
  489. png_structp png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING,0,0,0); if (!png_ptr) { return 0; }
  490. png_infop info_ptr = png_create_info_struct(png_ptr); if (!info_ptr) { return 0; }
  491. if (setjmp(png_jmpbuf(png_ptr))) { goto cleanup_png_read; }
  492. if(buf){
  493. LayerRead.data=buf; png_set_read_fn(png_ptr, &LayerRead, _our_png_read);
  494. }else{
  495. png_init_io(png_ptr, fp);
  496. }
  497. png_read_info(png_ptr, info_ptr);
  498. png_set_swap(png_ptr);
  499. int UseSRGB=0;
  500. if(UseProfile){
  501. if(png_get_iCCP (png_ptr, info_ptr, &icc_profile_name, &icc_compression_type, &icc_profile, &icc_proflen)) {
  502. input_buffer_profile = cmsOpenProfileFromMem(icc_profile, icc_proflen);
  503. if(!input_buffer_profile) { goto cleanup_png_read; }
  504. cmsColorSpaceSignature cs_sig = cmsGetColorSpace(input_buffer_profile);
  505. if (cs_sig != cmsSigRgbData) { logPrint(" png has grayscale iCCP, OurPaint doesn't supported that yet, will load as sRGB.\n");
  506. cmsCloseProfile(input_buffer_profile); input_buffer_profile = NULL; }
  507. else{
  508. char* desc="UNAMED PROFILE";
  509. cmsUInt32Number len=cmsGetProfileInfoASCII(input_buffer_profile,cmsInfoDescription,"en","US",0,0);
  510. if(len){ desc=calloc(1,sizeof(char)*len); cmsGetProfileInfoASCII(input_buffer_profile,cmsInfoDescription,"en","US",desc,len); }
  511. logPrint(" png has iCCP: %s.\n", desc); if(len){ free(desc); }
  512. }
  513. }elif(png_get_sRGB(png_ptr,info_ptr,&srgb_intent)){
  514. logPrint(" png is sRGB.\n");
  515. UseSRGB=1;
  516. }else{
  517. // should use png_get_cHRM and png_get_gAMA, but for simplicity we just treat them as srgb,
  518. logPrint(" png doesn't contain iCCP or sRGB flags, assuming sRGB.\n");
  519. UseSRGB=1;
  520. }
  521. }
  522. if (png_get_interlace_type (png_ptr, info_ptr) != PNG_INTERLACE_NONE){ logPrint(" Interlaced png not supported.\n");
  523. goto cleanup_png_read;
  524. }
  525. png_byte ColorType = png_get_color_type(png_ptr, info_ptr);
  526. png_byte BitDepth = png_get_bit_depth(png_ptr, info_ptr);
  527. int HasAlpha = ColorType & PNG_COLOR_MASK_ALPHA;
  528. if (ColorType == PNG_COLOR_TYPE_PALETTE) { png_set_palette_to_rgb(png_ptr); }
  529. //if (ColorType == PNG_COLOR_TYPE_GRAY && BitDepth < 8) { png_set_expand_gray_1_2_4_to_8(png_ptr); }
  530. if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) { png_set_tRNS_to_alpha(png_ptr); HasAlpha = 1; }
  531. if (BitDepth<16) { png_set_expand_16(png_ptr); }
  532. if (!HasAlpha) { png_set_add_alpha(png_ptr, 0xFFFF, PNG_FILLER_AFTER); }
  533. if (ColorType == PNG_COLOR_TYPE_GRAY || ColorType == PNG_COLOR_TYPE_GRAY_ALPHA) { png_set_gray_to_rgb(png_ptr); }
  534. png_read_update_info(png_ptr, info_ptr);
  535. if (png_get_bit_depth(png_ptr, info_ptr)!=16) {
  536. logPrint(" Can't convert png into 16 bits per channel, aborting.\n"); goto cleanup_png_read;
  537. }
  538. if (png_get_color_type(png_ptr, info_ptr) != PNG_COLOR_TYPE_RGB_ALPHA) {
  539. logPrint(" Can't convert png into RGBA format, aborting.\n"); goto cleanup_png_read;
  540. }
  541. if (png_get_channels(png_ptr, info_ptr) != 4) {
  542. logPrint(" Can't convert png into 4 channel RGBA format, aborting.\n"); goto cleanup_png_read;
  543. }
  544. #ifdef CMS_USE_BIG_ENDIAN
  545. input_buffer_format = TYPE_RGBA_16;
  546. #else
  547. input_buffer_format = TYPE_RGBA_16_SE;
  548. #endif
  549. if(UseProfile){
  550. cmsTransform = cmsCreateTransform(
  551. input_buffer_profile, input_buffer_format,
  552. Our->icc_LinearsRGB, TYPE_RGBA_16,
  553. INTENT_PERCEPTUAL,
  554. 0
  555. );
  556. }
  557. int W = png_get_image_width(png_ptr, info_ptr);
  558. int H = png_get_image_height(png_ptr, info_ptr);
  559. our_EnsureImageBufferOnRead(l,W,H,UseOffsets,StartX,StartY);
  560. for(int i=0;i<H;i++){
  561. png_read_row(png_ptr, &Our->ImageBuffer[((H-i-1+Our->LoadY)*Our->ImageW+Our->LoadX)*4], NULL);
  562. }
  563. our_LayerToTexture(l);
  564. result=1;
  565. cleanup_png_read:
  566. if(input_buffer_profile) cmsCloseProfile(input_buffer_profile);
  567. if(png_ptr && info_ptr) png_destroy_read_struct(&png_ptr,&info_ptr,0);
  568. free(Our->ImageBuffer); Our->ImageBuffer=0;
  569. return result;
  570. }
  571. void our_UiToCanvas(laCanvasExtra* ex, laEvent*e, real* x, real *y){
  572. *x = (real)((real)e->x - (real)(ex->ParentUi->R - ex->ParentUi->L) / 2 - ex->ParentUi->L) * ex->ZoomX + ex->PanX;
  573. *y = (real)((real)(ex->ParentUi->B - ex->ParentUi->U) / 2 - (real)e->y + ex->ParentUi->U) * ex->ZoomY + ex->PanY;
  574. }
  575. void our_PaintResetBrushState(OurBrush* b){
  576. b->BrushRemainingDist = 0; b->SmudgeAccum=0; b->SmudgeRestart=1;
  577. }
  578. real our_PaintGetDabStepDistance(OurBrush* b, real pressure){
  579. if(!b->PressureSize) return b->Size/b->DabsPerSize;
  580. real d=b->Size/b->DabsPerSize*pressure; if(d<1e-2) d=1e-2; return d;
  581. }
  582. int our_PaintGetDabs(OurBrush* b, OurLayer* l, real x, real y, real xto, real yto, real last_pressure, real pressure, int *tl, int *tr, int* tu, int* tb){
  583. Our->NextDab=0;
  584. real size=b->Size; real dd=our_PaintGetDabStepDistance(b,last_pressure); real len=tnsDistIdv2(x,y,xto,yto); real rem=b->BrushRemainingDist;
  585. real alllen=len+rem; real uselen=dd,step=0; if(!len)return 0; if(dd>alllen){ b->BrushRemainingDist+=len; return 0; }
  586. real xmin=FLT_MAX,xmax=-FLT_MAX,ymin=FLT_MAX,ymax=-FLT_MAX;
  587. while(1){
  588. arrEnsureLength(&Our->Dabs,Our->NextDab,&Our->MaxDab,sizeof(OurDab)); OurDab* od=&Our->Dabs[Our->NextDab];
  589. real r=tnsGetRatiod(0,len,uselen-rem); od->X=tnsInterpolate(x,xto,r); od->Y=tnsInterpolate(y,yto,r); TNS_CLAMP(r,0,1);
  590. #define pfac(psw) (psw?tnsInterpolate(last_pressure,pressure,r):1)
  591. real sizepfac=pfac(b->PressureSize);
  592. od->Size = b->Size*sizepfac; od->Hardness = b->Hardness*pfac(b->PressureHardness);
  593. od->Smudge = b->Smudge*pfac(b->PressureSmudge); od->Color[3]=pow(b->Transparency*pfac(b->PressureTransparency),2.718);
  594. tnsVectorSet3v(od->Color,Our->CurrentColor);
  595. #undef pfac;
  596. xmin=TNS_MIN2(xmin, od->X-od->Size); xmax=TNS_MAX2(xmax, od->X+od->Size);
  597. ymin=TNS_MIN2(ymin, od->Y-od->Size); ymax=TNS_MAX2(ymax, od->Y+od->Size);
  598. if(od->Size>1e-1) Our->NextDab++;
  599. step=our_PaintGetDabStepDistance(b,sizepfac);
  600. od->ResampleSmudge=0;
  601. if(b->Smudge>1e-3){ b->SmudgeAccum+=step; if(b->SmudgeAccum>(b->SmudgeResampleLength*od->Size)){ b->SmudgeAccum-=(b->SmudgeResampleLength*od->Size); od->ResampleSmudge=1; } }
  602. if(step+uselen<alllen)uselen+=step; else break;
  603. }
  604. b->BrushRemainingDist=alllen-uselen;
  605. if(Our->NextDab) { our_LayerEnsureTiles(l,xmin,xmax,ymin,ymax,0,tl,tr,tu,tb); return 1; }
  606. return 0;
  607. }
  608. void our_PaintDoSample(int x, int y, int sx, int sy){
  609. glUniformSubroutinesuiv(GL_COMPUTE_SHADER,1,&Our->RoutineDoSample);
  610. glUniform2i(Our->uBrushCorner,x-sx,y-sy);
  611. glUniform2f(Our->uBrushCenter,x-sx,y-sy);
  612. glDispatchCompute(1,1,1);
  613. glUniformSubroutinesuiv(GL_COMPUTE_SHADER,1,&Our->RoutineDoDabs);
  614. glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT);
  615. }
  616. void our_PaintDoDab(OurDab* d, int tl, int tr, int tu, int tb){
  617. int corner[2]; corner[0]=floorf(d->X-d->Size); corner[1]=floorf(d->Y-d->Size);
  618. real MaxX,MaxY; MaxX=ceil(d->X+d->Size); MaxY=ceil(d->Y+d->Size);
  619. if(corner[0]>tr||MaxX<tl||corner[1]>tb||MaxY<tu) return;
  620. corner[0]=corner[0]-tl; corner[1]=corner[1]-tu;
  621. float center[2]; center[0]=d->X-tl; center[1]=d->Y-tu;
  622. glUniform2iv(Our->uBrushCorner,1,corner);
  623. glUniform2fv(Our->uBrushCenter,1,center);
  624. glUniform1f(Our->uBrushSize,d->Size);
  625. glUniform1f(Our->uBrushHardness,d->Hardness);
  626. glUniform1f(Our->uBrushSmudge,d->Smudge);
  627. glUniform4fv(Our->uBrushColor,1,d->Color);
  628. glDispatchCompute(ceil(d->Size/16), ceil(d->Size/16), 1);
  629. glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT);
  630. }
  631. void our_PaintDoDabs(OurLayer* l,int tl, int tr, int tu, int tb, int Start, int End){
  632. for(int row=tb;row<=tu;row++){
  633. for(int col=tl;col<=tr;col++){
  634. OurTexTile* ott=l->TexTiles[row][col];
  635. glBindImageTexture(0, ott->Texture->GLTexHandle, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA16);
  636. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM;
  637. for(int i=Start;i<End;i++){
  638. our_PaintDoDab(&Our->Dabs[i],sx,sx+OUR_TEX_TILE_W,sy,sy+OUR_TEX_TILE_W);
  639. }
  640. }
  641. }
  642. }
  643. STRUCTURE(OurSmudgeSegement){
  644. laListItem Item;
  645. int Start,End,Resample;
  646. };
  647. void our_PaintDoDabsWithSmudgeSegments(OurLayer* l,int tl, int tr, int tu, int tb){
  648. laListHandle Segments={0}; int from=0,to=Our->NextDab; if(!Our->NextDab) return;
  649. OurSmudgeSegement* oss;
  650. oss=lstAppendPointerSized(&Segments, 0,sizeof(OurSmudgeSegement));
  651. for(int i=1;i<to;i++){
  652. if(Our->Dabs[i].ResampleSmudge){ oss->Resample=1;
  653. oss->Start=from; oss->End=i; from=i; oss=lstAppendPointerSized(&Segments, 0,sizeof(OurSmudgeSegement)); }
  654. }
  655. oss->Start=from; oss->End=to;
  656. if(Our->Dabs[0].ResampleSmudge){ ((OurSmudgeSegement*)Segments.pFirst)->Resample=1; }
  657. glUseProgram(Our->CanvasProgram);
  658. while(oss=lstPopItem(&Segments)){
  659. if(oss->Resample || Our->CurrentBrush->SmudgeRestart){
  660. float x=Our->Dabs[oss->Start].X, y=Our->Dabs[oss->Start].Y;
  661. int col=(int)(floor(OUR_TEX_TILE_CTR+x/OUR_TEX_TILE_W_USE+0.5)); TNS_CLAMP(col,0,OUR_TEX_TILES_PER_ROW-1);
  662. int row=(int)(floor(OUR_TEX_TILE_CTR+y/OUR_TEX_TILE_W_USE+0.5)); TNS_CLAMP(row,0,OUR_TEX_TILES_PER_ROW-1);
  663. glBindImageTexture(0, l->TexTiles[row][col]->Texture->GLTexHandle, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA16);
  664. int sx=((real)col-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM,sy=((real)row-OUR_TEX_TILE_CTR-0.5)*OUR_TEX_TILE_W_USE-OUR_TEX_TILE_SEAM;
  665. glBindImageTexture(1, Our->SmudgeTexture->GLTexHandle, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA16);
  666. our_PaintDoSample(x,y,sx,sy);
  667. Our->CurrentBrush->SmudgeRestart=0;
  668. }
  669. //printf("from to %d %d %d\n", oss->Start,oss->End,Our->Dabs[oss->Start].ResampleSmudge);
  670. our_PaintDoDabs(l,tl,tr,tu,tb,oss->Start,oss->End);
  671. }
  672. }
  673. void our_ReadWidgetColor(laCanvasExtra*e,int x,int y){
  674. uint8_t color[4];
  675. glBindFramebuffer(GL_READ_FRAMEBUFFER, e->OffScr->FboHandle);
  676. glReadBuffer(GL_COLOR_ATTACHMENT0);
  677. glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
  678. glReadPixels(x,y,1,1, GL_RGBA, GL_UNSIGNED_BYTE, color);
  679. real a=(real)color[3]/255;
  680. Our->CurrentColor[0]=(real)color[0]/255*a;
  681. Our->CurrentColor[1]=(real)color[1]/255*a;
  682. Our->CurrentColor[2]=(real)color[2]/255*a;
  683. tns2LinearsRGB(Our->CurrentColor);
  684. }
  685. void our_StartCropping(OurCanvasDraw* cd){
  686. if(cd->CanvasDownX<Our->X){
  687. if(cd->CanvasDownY<Our->Y-Our->H){ cd->AtCrop=OUR_AT_CROP_BL; }
  688. elif(cd->CanvasDownY>=Our->Y-Our->H&&cd->CanvasDownY<=Our->Y){ cd->AtCrop=OUR_AT_CROP_L; }
  689. elif(cd->CanvasDownY>Our->Y){ cd->AtCrop=OUR_AT_CROP_UL; }
  690. }elif(cd->CanvasDownX>=Our->X&&cd->CanvasDownX<=Our->X+Our->W){
  691. if(cd->CanvasDownY<Our->Y-Our->H){ cd->AtCrop=OUR_AT_CROP_B; }
  692. elif(cd->CanvasDownY>=Our->Y-Our->H&&cd->CanvasDownY<=Our->Y){ cd->AtCrop=OUR_AT_CROP_CENTER; }
  693. elif(cd->CanvasDownY>Our->Y){ cd->AtCrop=OUR_AT_CROP_U; }
  694. }elif(cd->CanvasDownX>Our->X+Our->W){
  695. if(cd->CanvasDownY<Our->Y-Our->H){ cd->AtCrop=OUR_AT_CROP_BR; }
  696. elif(cd->CanvasDownY>=Our->Y-Our->H&&cd->CanvasDownY<=Our->Y){ cd->AtCrop=OUR_AT_CROP_R; }
  697. elif(cd->CanvasDownY>Our->Y){ cd->AtCrop=OUR_AT_CROP_UR; }
  698. }
  699. }
  700. void our_DoCropping(OurCanvasDraw* cd, real x, real y){
  701. int dx=x-cd->CanvasLastX, dy=y-cd->CanvasLastY;
  702. if(cd->AtCrop==OUR_AT_CROP_B||cd->AtCrop==OUR_AT_CROP_BL||cd->AtCrop==OUR_AT_CROP_BR){ Our->H-=dy; }
  703. if(cd->AtCrop==OUR_AT_CROP_U||cd->AtCrop==OUR_AT_CROP_UL||cd->AtCrop==OUR_AT_CROP_UR){ Our->Y+=dy; Our->H+=dy; }
  704. if(cd->AtCrop==OUR_AT_CROP_L||cd->AtCrop==OUR_AT_CROP_BL||cd->AtCrop==OUR_AT_CROP_UL){ Our->X+=dx; Our->W-=dx; }
  705. if(cd->AtCrop==OUR_AT_CROP_R||cd->AtCrop==OUR_AT_CROP_BR||cd->AtCrop==OUR_AT_CROP_UR){ Our->W+=dx; }
  706. if(cd->AtCrop==OUR_AT_CROP_CENTER){ Our->Y+=dy; Our->X+=dx; }
  707. if(Our->W<32) Our->W=32; if(Our->H<32) Our->H=32;
  708. cd->CanvasLastX+=dx; cd->CanvasLastY+=dy;
  709. }
  710. int ourinv_NewLayer(laOperator* a, laEvent* e){
  711. our_NewLayer("Our Layer"); laNotifyUsers("our.canvas.layers");
  712. return LA_FINISHED;
  713. }
  714. int ourinv_RemoveLayer(laOperator* a, laEvent* e){
  715. OurLayer* l=a->This?a->This->EndInstance:0; if(!l) return LA_CANCELED;
  716. our_RemoveLayer(l); laNotifyUsers("our.canvas.layers");
  717. return LA_FINISHED;
  718. }
  719. int ourinv_MoveLayer(laOperator* a, laEvent* e){
  720. OurLayer* l=a->This?a->This->EndInstance:0; if(!l) return LA_CANCELED;
  721. char* direction=strGetArgumentString(a->ExtraInstructionsP,"direction");
  722. if(strSame(direction,"up")&&l->Item.pPrev){ lstMoveUp(&Our->Layers, l); laNotifyUsers("our.canvas.layers"); }
  723. elif(l->Item.pNext){ lstMoveDown(&Our->Layers, l); laNotifyUsers("our.canvas.layers"); }
  724. return LA_FINISHED;
  725. }
  726. int ourinv_ExportLayer(laOperator* a, laEvent* e){
  727. OurLayer* ol=a->This?a->This->EndInstance:0; if(!ol) ol=Our->CurrentLayer; if(!ol) return LA_FINISHED;
  728. laInvoke(a, "LA_file_dialog", e, 0, 0, 0);
  729. return LA_RUNNING;
  730. }
  731. int ourmod_ExportLayer(laOperator* a, laEvent* e){
  732. OurLayer* ol=a->This?a->This->EndInstance:0; if(!ol) ol=Our->CurrentLayer; if(!ol) return LA_FINISHED;
  733. if (a->ConfirmData){
  734. if (a->ConfirmData->StrData){
  735. FILE* fp=fopen(a->ConfirmData->StrData,"wb");
  736. if(!fp) return LA_FINISHED;
  737. our_LayerExportPNG(Our->CurrentLayer, fp, 0, 0, 0);
  738. fclose(fp);
  739. }
  740. return LA_FINISHED;
  741. }
  742. return LA_RUNNING;
  743. }
  744. int ourinv_ImportLayer(laOperator* a, laEvent* e){
  745. OurLayer* ol=a->This?a->This->EndInstance:0;
  746. laInvoke(a, "LA_file_dialog", e, 0, 0, 0);
  747. return LA_RUNNING;
  748. }
  749. int ourmod_ImportLayer(laOperator* a, laEvent* e){
  750. OurLayer* ol=a->This?a->This->EndInstance:0;
  751. if (a->ConfirmData){
  752. if (a->ConfirmData->StrData){
  753. FILE* fp=fopen(a->ConfirmData->StrData,"rb");
  754. if(!fp) return LA_FINISHED;
  755. if(!ol) ol=our_NewLayer("Imported");
  756. our_LayerImportPNG(ol, fp, 0, 0, 0, 0, 0);
  757. fclose(fp);
  758. }
  759. return LA_FINISHED;
  760. }
  761. return LA_RUNNING;
  762. }
  763. int ourinv_NewBrush(laOperator* a, laEvent* e){
  764. our_NewBrush("Our Brush",15,0.95,9,0.5,0.5,5,0,0,0,0); laNotifyUsers("our.brushes");
  765. return LA_FINISHED;
  766. }
  767. int ourinv_RemoveBrush(laOperator* a, laEvent* e){
  768. OurBrush* b=a->This?a->This->EndInstance:0; if(!b) return LA_CANCELED;
  769. our_RemoveLayer(b); laNotifyUsers("our.brushes");
  770. return LA_FINISHED;
  771. }
  772. int ourinv_MoveBrush(laOperator* a, laEvent* e){
  773. OurBrush* b=a->This?a->This->EndInstance:0; if(!b) return LA_CANCELED;
  774. char* direction=strGetArgumentString(a->ExtraInstructionsP,"direction");
  775. if(strSame(direction,"up")&&b->Item.pPrev){ lstMoveUp(&Our->Brushes, b); laNotifyUsers("our.brushes"); }
  776. elif(b->Item.pNext){ lstMoveDown(&Our->Brushes, b); laNotifyUsers("our.brushes"); }
  777. return LA_FINISHED;
  778. }
  779. int ourinv_Action(laOperator* a, laEvent* e){
  780. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  781. our_PaintResetBrushState(ob);
  782. real x,y; our_UiToCanvas(&ex->Base,e,&x,&y); ex->CanvasLastX=x;ex->CanvasLastY=y;ex->LastPressure=e->Pressure;
  783. ex->CanvasDownX=x; ex->CanvasDownY=y;
  784. Our->ActiveTool=Our->Tool;
  785. if(Our->ActiveTool==OUR_TOOL_CROP){ if(!Our->ShowBorder) return LA_FINISHED; our_StartCropping(ex); }
  786. return LA_RUNNING;
  787. }
  788. int ourmod_Paint(laOperator* a, laEvent* e){
  789. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  790. if(e->Type==LA_L_MOUSE_UP || e->Type==LA_R_MOUSE_DOWN || e->Type==LA_ESCAPE_DOWN){ return LA_FINISHED; }
  791. if(e->Type==LA_MOUSEMOVE||e->Type==LA_L_MOUSE_DOWN){
  792. real x,y; our_UiToCanvas(&ex->Base,e,&x,&y);
  793. int tl,tr,tu,tb;
  794. if(our_PaintGetDabs(ob,l,ex->CanvasLastX,ex->CanvasLastY,x,y,ex->LastPressure,e->Pressure,&tl,&tr,&tu,&tb)){
  795. our_PaintDoDabsWithSmudgeSegments(l,tl,tr,tu,tb);
  796. }
  797. ex->CanvasLastX=x;ex->CanvasLastY=y;ex->LastPressure=e->Pressure;
  798. laNotifyUsers("our.canvas");
  799. }
  800. return LA_RUNNING;
  801. }
  802. int ourmod_Crop(laOperator* a, laEvent* e){
  803. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  804. if(e->Type==LA_L_MOUSE_UP || e->Type==LA_R_MOUSE_DOWN || e->Type==LA_ESCAPE_DOWN){ return LA_FINISHED; }
  805. if(e->Type==LA_MOUSEMOVE||e->Type==LA_L_MOUSE_DOWN){
  806. real x,y; our_UiToCanvas(&ex->Base,e,&x,&y);
  807. our_DoCropping(ex,x,y);
  808. laNotifyUsers("our.canvas");
  809. }
  810. return LA_RUNNING;
  811. }
  812. int ourmod_Action(laOperator* a, laEvent* e){
  813. OurCanvasDraw *ex = a->This?a->This->EndInstance:0; if(!ex) return LA_CANCELED;
  814. switch(Our->ActiveTool){
  815. case OUR_TOOL_PAINT: OurLayer* l=Our->CurrentLayer; OurBrush* ob=Our->CurrentBrush; if(!l||!ob) return LA_CANCELED;
  816. return ourmod_Paint(a,e);
  817. case OUR_TOOL_CROP:
  818. return ourmod_Crop(a,e);
  819. default: return LA_FINISHED;
  820. }
  821. return LA_RUNNING;
  822. }
  823. int ourinv_PickColor(laOperator* a, laEvent* e){
  824. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  825. laUiItem* ui=ex->Base.ParentUi;
  826. our_ReadWidgetColor(ex, e->x-ui->L, ui->B-e->y); laNotifyUsers("our.current_color");
  827. return LA_RUNNING;
  828. }
  829. int ourmod_PickColor(laOperator* a, laEvent* e){
  830. OurLayer* l=Our->CurrentLayer; OurCanvasDraw *ex = a->This?a->This->EndInstance:0; OurBrush* ob=Our->CurrentBrush; if(!l||!ex||!ob) return LA_CANCELED;
  831. laUiItem* ui=ex->Base.ParentUi;
  832. if(e->Type==LA_R_MOUSE_UP || e->Type==LA_L_MOUSE_DOWN || e->Type==LA_ESCAPE_DOWN){ return LA_FINISHED; }
  833. if(e->Type==LA_MOUSEMOVE||e->Type==LA_R_MOUSE_DOWN){
  834. our_ReadWidgetColor(ex, e->x-ui->L, ui->B-e->y); laNotifyUsers("our.current_color");
  835. }
  836. return LA_RUNNING;
  837. }
  838. void* ourget_FirstLayer(void* unused, void* unused1){
  839. return Our->Layers.pFirst;
  840. }
  841. void* ourget_FirstBrush(void* unused, void* unused1){
  842. return Our->Brushes.pFirst;
  843. }
  844. void* ourget_our(void* unused, void* unused1){
  845. return Our;
  846. }
  847. void ourget_LayerTileStart(OurLayer* l, int* xy){
  848. our_LayerEnsureImageBuffer(l, 1); xy[0]=Our->ImageX; xy[1]=Our->ImageY+Our->ImageH;
  849. }
  850. void ourset_LayerTileStart(OurLayer* l, int* xy){
  851. Our->TempLoadX = xy[0]; Our->TempLoadY = xy[1];
  852. }
  853. void* ourget_LayerImage(OurLayer* l, int* r_size, int* r_is_copy){
  854. void* buf=0;
  855. if(our_LayerExportPNG(l,0,1,&buf,r_size)){ *r_is_copy=1; return buf; }
  856. *r_is_copy=0; return buf;
  857. }
  858. void ourset_LayerImage(OurLayer* l, void* data, int size){
  859. if(!data) return;
  860. our_LayerImportPNG(l, 0, data, 0, 1, Our->TempLoadX, Our->TempLoadY);
  861. }
  862. void ourset_LayerMove(OurLayer* l, int move){
  863. if(move<0 && l->Item.pPrev){ lstMoveUp(&Our->Layers, l); laNotifyUsers("our.canvas.layers"); }
  864. elif(move>0 && l->Item.pNext){ lstMoveDown(&Our->Layers, l); laNotifyUsers("our.canvas.layers"); }
  865. }
  866. void ourset_BrushMove(OurBrush* b, int move){
  867. if(move<0 && b->Item.pPrev){ lstMoveUp(&Our->Brushes, b); laNotifyUsers("our.brushes"); }
  868. elif(move>0 && b->Item.pNext){ lstMoveDown(&Our->Brushes, b); laNotifyUsers("our.brushes"); }
  869. }
  870. void ourset_BackgroundColor(void* unused, real* arr){
  871. memcpy(Our->BackgroundColor, arr, sizeof(real)*3); laNotifyUsers("our.canvas");
  872. }
  873. void ourset_BorderAlpha(void* unused, real a){
  874. Our->BorderAlpha=a; laNotifyUsers("our.canvas");
  875. }
  876. void ourset_Tool(void* unused, int a){
  877. Our->Tool=a; laNotifyUsers("our.canvas");
  878. }
  879. void ourset_ShowBorder(void* unused, int a){
  880. Our->ShowBorder=a; laNotifyUsers("our.canvas");
  881. }
  882. void ourset_CanvasSize(void* unused, int* wh){
  883. Our->W=wh[0]; Our->H=wh[1]; if(Our->W<32) Our->W=32; if(Our->H<32) Our->H=32; laNotifyUsers("our.canvas");
  884. }
  885. void ourset_CanvasPosition(void* unused, int* xy){
  886. Our->X=xy[0]; Our->Y=xy[1]; laNotifyUsers("our.canvas");
  887. }
  888. void ourset_LayoutPosition(OurLayer* l, int* xy){
  889. l->OffsetX=xy[0]; l->OffsetY=xy[1]; laNotifyUsers("our.canvas");
  890. }
  891. void ourreset_Canvas(OurPaint* op){
  892. while(op->Layers.pFirst){ our_RemoveLayer(op->Layers.pFirst); }
  893. }
  894. #define OUR_ADD_PRESSURE_SWITCH(p)\
  895. laAddEnumItemAs(p,"NONE","None","Not using pressure",0,0);\
  896. laAddEnumItemAs(p,"ENABLED","Enabled","Using pressure",1,0);
  897. void ourui_MenuButtons(laUiList *uil, laPropPack *pp, laPropPack *actinst, laColumn *extracol, int context){
  898. laUiList *muil; laColumn *mc,*c = laFirstColumn(uil);
  899. muil = laMakeMenuPage(uil, c, "File");{
  900. mc = laFirstColumn(muil);
  901. laShowLabel(muil, mc, "Our Paint", 0, 0);
  902. laShowItem(muil, mc, 0, "OUR_export_layer");
  903. laShowItem(muil, mc, 0, "OUR_import_layer");
  904. laui_DefaultMenuButtonsFileEntries(muil,pp,actinst,extracol,0);
  905. }
  906. muil = laMakeMenuPage(uil, c, "Options"); {
  907. mc = laFirstColumn(muil); laui_DefaultMenuButtonsOptionEntries(muil,pp,actinst,extracol,0);
  908. }
  909. }
  910. void ourRegisterEverything(){
  911. laPropContainer* pc; laKeyMapper* km; laProp* p;
  912. laCreateOperatorType("OUR_new_layer","New Layer","Create a new layer",0,0,0,ourinv_NewLayer,0,'+',0);
  913. laCreateOperatorType("OUR_remove_layer","Remove Layer","Remove this layer",0,0,0,ourinv_RemoveLayer,0,L'🗴',0);
  914. laCreateOperatorType("OUR_move_layer","Move Layer","Remove this layer",0,0,0,ourinv_MoveLayer,0,0,0);
  915. laCreateOperatorType("OUR_export_layer","Export Layer","Export this layer",0,0,0,ourinv_ExportLayer,ourmod_ExportLayer,L'🖫',0);
  916. laCreateOperatorType("OUR_import_layer","Import Layer","Import a PNG into a layer",0,0,0,ourinv_ImportLayer,ourmod_ImportLayer,L'🗁',0);
  917. laCreateOperatorType("OUR_new_brush","New Brush","Create a new brush",0,0,0,ourinv_NewBrush,0,'+',0);
  918. laCreateOperatorType("OUR_remove_brush","Remove Brush","Remove this brush",0,0,0,ourinv_RemoveBrush,0,L'🗴',0);
  919. laCreateOperatorType("OUR_move_brush","Move Brush","Remove this brush",0,0,0,ourinv_MoveBrush,0,0,0);
  920. laCreateOperatorType("OUR_action","Action","Doing action on a layer",0,0,0,ourinv_Action,ourmod_Action,0,LA_EXTRA_TO_PANEL);
  921. laCreateOperatorType("OUR_pick","Pick color","Pick color on the widget",0,0,0,ourinv_PickColor,ourmod_PickColor,0,LA_EXTRA_TO_PANEL);
  922. laRegisterUiTemplate("panel_canvas", "Canvas", ourui_CanvasPanel, 0, 0,"Our Paint");
  923. laRegisterUiTemplate("panel_layers", "Layers", ourui_LayersPanel, 0, 0,0);
  924. laRegisterUiTemplate("panel_tools", "Tools", ourui_ToolsPanel, 0, 0,0);
  925. laRegisterUiTemplate("panel_color", "Color", ourui_ColorPanel, 0, 0,0);
  926. pc=laDefineRoot();
  927. laAddSubGroup(pc,"our","Our","OurPaint main","our_paint",0,0,0,-1,ourget_our,0,0,0,0,0,0,LA_UDF_SINGLE);
  928. pc=laAddPropertyContainer("our_paint","Our Paint","OurPaint main",0,0,sizeof(OurPaint),0,0,1);
  929. laAddSubGroup(pc,"canvas","Canvas","OurPaint canvas","our_canvas",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL);
  930. laAddSubGroup(pc,"brushes","Brushes","Brushes","our_brush",0,0,ourui_Brush,offsetof(OurPaint,CurrentBrush),0,0,0,0,0,0,offsetof(OurPaint,Brushes),0);
  931. laAddSubGroup(pc,"current_brush","Current Brush","Current brush","our_brush",0,0,0,offsetof(OurPaint,CurrentBrush),ourget_FirstBrush,0,laget_ListNext,0,0,0,0,LA_UDF_REFER);
  932. laAddFloatProperty(pc,"current_color","Current Color","Current color used to paint",0,0,0,1,0,0.05,0.8,0,offsetof(OurPaint,CurrentColor),0,0,3,0,0,0,0,0,0,0,LA_PROP_IS_LINEAR_SRGB);
  933. laAddFloatProperty(pc,"background_color","Background Color","Background color of the canvas",0,0,0,1,0,0.05,0.8,0,offsetof(OurPaint,BackgroundColor),0,0,3,0,0,0,0,ourset_BackgroundColor,0,0,LA_PROP_IS_LINEAR_SRGB);
  934. laAddFloatProperty(pc,"border_alpha","Border Alpha","Alpha of the border region around the canvas",0,0,0,1,0,0.05,0.5,0,offsetof(OurPaint,BorderAlpha),0,0,0,0,0,0,0,ourset_BorderAlpha,0,0,0);
  935. p=laAddEnumProperty(pc,"tool","Tool","Tool to use on the canvas",0,0,0,0,0,offsetof(OurPaint,Tool),0,ourset_Tool,0,0,0,0,0,0,0,0);
  936. laAddEnumItemAs(p,"PAINT","Paint","Paint stuff on the canvas",OUR_TOOL_PAINT,L'🖌');
  937. laAddEnumItemAs(p,"CROP","Cropping","Crop the focused region",OUR_TOOL_CROP,L'🖼');
  938. p=laAddEnumProperty(pc,"show_border","Show Border","Whether to show border on the canvas",0,0,0,0,0,offsetof(OurPaint,ShowBorder),0,ourset_ShowBorder,0,0,0,0,0,0,0,0);
  939. laAddEnumItemAs(p,"FALSE","No","Dont' show border on the canvas",OUR_TOOL_PAINT,L'🖌');
  940. laAddEnumItemAs(p,"TRUE","Yes","Show border on the canvas",OUR_TOOL_CROP,L'🖼');
  941. pc=laAddPropertyContainer("our_brush","Our Brush","OurPaint brush",0,0,sizeof(OurBrush),0,0,2);
  942. laAddStringProperty(pc,"name","Name","Name of the layer",0,0,0,0,1,offsetof(OurBrush,Name),0,0,0,0,LA_AS_IDENTIFIER);
  943. laAddIntProperty(pc,"__move","Move Slider","Move Slider",LA_WIDGET_HEIGHT_ADJUSTER,0,0,0,0,0,0,0,0,0,ourset_LayerMove,0,0,0,0,0,0,0,0,0);
  944. laAddFloatProperty(pc,"size","Size","Base size(radius) of the brush",0,0,"px",1000,0,1,10,0,offsetof(OurBrush,Size),0,0,0,0,0,0,0,0,0,0,0);
  945. laAddFloatProperty(pc,"transparency","Transparency","Transparency of a dab",0,0,0,1,0,0.05,0.5,0,offsetof(OurBrush,Transparency),0,0,0,0,0,0,0,0,0,0,0);
  946. laAddFloatProperty(pc,"hardness","Hardness","Hardness of the brush",0,0,0,1,0,0.05,0.95,0,offsetof(OurBrush,Hardness),0,0,0,0,0,0,0,0,0,0,0);
  947. laAddFloatProperty(pc,"smudge","Smudge","Smudge of the brush",0,0,0,1,0,0.05,0.95,0,offsetof(OurBrush,Smudge),0,0,0,0,0,0,0,0,0,0,0);
  948. laAddFloatProperty(pc,"dabs_per_size","Dabs Per Size","How many dabs per size of the brush",0,0,0,0,0,0,0,0,offsetof(OurBrush,DabsPerSize),0,0,0,0,0,0,0,0,0,0,0);
  949. laAddFloatProperty(pc,"smudge_resample_length","Smudge Resample Length","How long of a distance (based on size) should elapse before resampling smudge",0,0,0,0,0,0,0,0,offsetof(OurBrush,SmudgeResampleLength),0,0,0,0,0,0,0,0,0,0,0);
  950. p=laAddEnumProperty(pc,"pressure_size","Pressure Size","Use pen pressure to control size",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(OurBrush,PressureSize),0,0,0,0,0,0,0,0,0,0);
  951. OUR_ADD_PRESSURE_SWITCH(p);
  952. p=laAddEnumProperty(pc,"pressure_transparency","Pressure Transparency","Use pen pressure to control transparency",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(OurBrush,PressureTransparency),0,0,0,0,0,0,0,0,0,0);
  953. OUR_ADD_PRESSURE_SWITCH(p);
  954. p=laAddEnumProperty(pc,"pressure_hardness","Pressure Hardness","Use pen pressure to control hardness",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(OurBrush,PressureHardness),0,0,0,0,0,0,0,0,0,0);
  955. OUR_ADD_PRESSURE_SWITCH(p);
  956. p=laAddEnumProperty(pc,"pressure_smudge","Pressure Smudge","Use pen pressure to control smudging",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(OurBrush,PressureSmudge),0,0,0,0,0,0,0,0,0,0);
  957. OUR_ADD_PRESSURE_SWITCH(p);
  958. laAddOperatorProperty(pc,"move","Move","Move brush","OUR_move_brush",0,0);
  959. laAddOperatorProperty(pc,"remove","Remove","Remove brush","OUR_remove_brush",L'🗴',0);
  960. pc=laAddPropertyContainer("our_canvas","Our Canvas","OurPaint canvas",0,0,sizeof(OurPaint),0,0,1);
  961. laPropContainerExtraFunctions(pc,0,ourreset_Canvas,0,0,0);
  962. laAddSubGroup(pc,"layers","Layers","Layers","our_layer",0,0,ourui_Layer,offsetof(OurPaint,CurrentLayer),0,0,0,0,0,0,offsetof(OurPaint,Layers),0);
  963. laAddSubGroup(pc,"current_layer","Current Layer","Current layer","our_layer",0,0,0,offsetof(OurPaint,CurrentLayer),ourget_FirstLayer,0,laget_ListNext,0,0,0,0,LA_UDF_REFER);
  964. laAddIntProperty(pc,"size","Size","Size of the cropping area",0,"X,Y","px",0,0,0,2400,0,offsetof(OurPaint,W),0,0,2,0,0,0,0,ourset_CanvasSize,0,0,0);
  965. laAddIntProperty(pc,"position","Position","Position of the cropping area",0,"X,Y","px",0,0,0,2400,0,offsetof(OurPaint,X),0,0,2,0,0,0,0,ourset_CanvasPosition,0,0,0);
  966. pc=laAddPropertyContainer("our_layer","Our Layer","OurPaint layer",0,0,sizeof(OurLayer),0,0,2);
  967. laPropContainerExtraFunctions(pc,ourbeforefree_Layer,ourbeforefree_Layer,0,0,0);
  968. laAddStringProperty(pc,"name","Name","Name of the layer",0,0,0,0,1,offsetof(OurLayer,Name),0,0,0,0,LA_AS_IDENTIFIER);
  969. laAddIntProperty(pc,"__move","Move Slider","Move Slider",LA_WIDGET_HEIGHT_ADJUSTER,0,0,0,0,0,0,0,0,0,ourset_LayerMove,0,0,0,0,0,0,0,0,0);
  970. laAddIntProperty(pc,"offset","Offset","Offset of the layer",0,"X,Y","px",0,0,0,0,0,offsetof(OurLayer,OffsetX),0,0,2,0,0,0,0,ourset_LayoutPosition,0,0,0);
  971. laAddIntProperty(pc,"tile_start","Tile Start","Tile starting position for loading",0,0,0,0,0,0,0,0,0,0,0,2,0,0,ourget_LayerTileStart,0,ourset_LayerTileStart,0,0,LA_UDF_ONLY);
  972. laAddRawProperty(pc,"image","Image","The image data of this tile",0,0,ourget_LayerImage,ourset_LayerImage,LA_UDF_ONLY);
  973. laAddOperatorProperty(pc,"move","Move","Move Layer","OUR_move_layer",0,0);
  974. laAddOperatorProperty(pc,"remove","Remove","Remove layer","OUR_remove_layer",L'🗴',0);
  975. laCanvasTemplate* ct=laRegisterCanvasTemplate("our_CanvasDraw", "our_canvas", 0, our_CanvasDrawCanvas, our_CanvasDrawOverlay, our_CanvasDrawInit, la_CanvasDestroy);
  976. pc = laCanvasHasExtraProps(ct,sizeof(OurCanvasDraw),2);
  977. km = &ct->KeyMapper;
  978. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  979. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  980. laAssignNewKey(km, 0, "LA_2d_view_move", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  981. laAssignNewKey(km, 0, "LA_2d_view_move", LA_KM_SEL_UI_EXTRA, 0, LA_M_MOUSE_DOWN, 0, 0);
  982. laAssignNewKey(km, 0, "OUR_action", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
  983. laAssignNewKey(km, 0, "OUR_pick", LA_KM_SEL_UI_EXTRA, 0, LA_R_MOUSE_DOWN, 0, 0);
  984. laSetMenuBarTemplates(ourui_MenuButtons, laui_DefaultMenuExtras, "OurPaint v0.1");
  985. laSaveProp("our");
  986. }
  987. void ourInit(){
  988. Our=memAcquire(sizeof(OurPaint));
  989. ourRegisterEverything();
  990. our_InitColorProfiles();
  991. char error[1024]; int status;
  992. Our->SmudgeTexture=tnsCreate2DTexture(GL_RGBA16,256,1,0);
  993. Our->CanvasShader = glCreateShader(GL_COMPUTE_SHADER);
  994. const GLchar* source = OUR_CANVAS_SHADER;
  995. glShaderSource(Our->CanvasShader, 1, &source, NULL);
  996. glCompileShader(Our->CanvasShader);
  997. glGetShaderiv(Our->CanvasShader, GL_COMPILE_STATUS, &status);
  998. if (status == GL_FALSE){
  999. glGetShaderInfoLog(Our->CanvasShader, sizeof(error), 0, error);
  1000. printf("Compute shader error:\n%s", error);
  1001. glDeleteShader(Our->CanvasShader);
  1002. return -1;
  1003. }
  1004. Our->CanvasProgram = glCreateProgram();
  1005. glAttachShader(Our->CanvasProgram, Our->CanvasShader);
  1006. glLinkProgram(Our->CanvasProgram);
  1007. glGetProgramiv(Our->CanvasProgram, GL_LINK_STATUS, &status);
  1008. if (status == GL_FALSE){
  1009. glGetProgramInfoLog(Our->CanvasProgram, sizeof(error), 0, error);
  1010. printf("Shader Linking error:\n%s", error);
  1011. return 0;
  1012. }
  1013. Our->uBrushCorner=glGetUniformLocation(Our->CanvasProgram,"uBrushCorner");
  1014. Our->uBrushCenter=glGetUniformLocation(Our->CanvasProgram,"uBrushCenter");
  1015. Our->uBrushSize=glGetUniformLocation(Our->CanvasProgram,"uBrushSize");
  1016. Our->uBrushHardness=glGetUniformLocation(Our->CanvasProgram,"uBrushHardness");
  1017. Our->uBrushSmudge=glGetUniformLocation(Our->CanvasProgram,"uBrushSmudge");
  1018. Our->uBrushColor=glGetUniformLocation(Our->CanvasProgram,"uBrushColor");
  1019. Our->uBrushRoutineSelection=glGetSubroutineUniformLocation(Our->CanvasProgram, GL_COMPUTE_SHADER, "uBrushRoutineSelection");
  1020. Our->RoutineDoDabs=glGetSubroutineIndex(Our->CanvasProgram, GL_COMPUTE_SHADER, "DoDabs");
  1021. Our->RoutineDoSample=glGetSubroutineIndex(Our->CanvasProgram, GL_COMPUTE_SHADER, "DoSample");
  1022. Our->X=-2800/2; Our->W=2800;
  1023. Our->Y=2400/2; Our->H=2400;
  1024. Our->BorderAlpha=0.6;
  1025. tnsEnableShaderv(T->immShader);
  1026. }