*/}}

ourpaint.h 10 KB

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  1. /*
  2. * Our Paint: A light weight GPU powered painting program.
  3. * Copyright (C) 2022-2023 Wu Yiming
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #include "la_5.h"
  19. #ifndef OURPAINT_GIT_BRANCH
  20. #define OURPAINT_GIT_BRANCH "Release 1"
  21. #endif
  22. // No need to show hash when not compiled from git repo.
  23. //#ifndef OURPAINT_GIT_HASH
  24. //#define OURPAINT_GIT_HASH "?"
  25. //#endif
  26. extern unsigned char DATA_SPLASH[];
  27. extern unsigned char DATA_SPLASH_HIGHDPI[];
  28. #ifdef __cplusplus
  29. extern "C" {
  30. #endif
  31. extern const char OUR_CANVAS_SHADER[];
  32. extern const char OUR_COMPOSITION_SHADER[];
  33. #ifdef __cplusplus
  34. } // extern "C"
  35. #endif
  36. #define OUR_AT_CROP_CENTER 0
  37. #define OUR_AT_CROP_L 1
  38. #define OUR_AT_CROP_R 2
  39. #define OUR_AT_CROP_U 3
  40. #define OUR_AT_CROP_B 4
  41. #define OUR_AT_CROP_UL 5
  42. #define OUR_AT_CROP_UR 6
  43. #define OUR_AT_CROP_BL 7
  44. #define OUR_AT_CROP_BR 8
  45. #define OUR_VERSION_MAJOR 0
  46. #define OUR_VERSION_MINOR 2
  47. #define OUR_VERSION_SUB 1
  48. #define OUR_PAINT_NAME_STRING "Our Paint v0.2"
  49. STRUCTURE(OurCanvasDraw){
  50. laCanvasExtra Base;
  51. int HideBrushCircle;
  52. int AtCrop;
  53. real CanvasLastX,CanvasLastY;
  54. real CanvasDownX,CanvasDownY;
  55. real PointerX,PointerY,DownTilt;
  56. real LastPressure;
  57. real LastTilt[2];
  58. real LastTwist;
  59. int MovedX,MovedY;
  60. };
  61. #define OUR_DPC (600*0.3937007874)
  62. #define OUR_TILE_W 1024
  63. #define OUR_TILES_PER_ROW 100
  64. #define OUR_TILE_CTR (OUR_TILES_PER_ROW/2)
  65. #define OUR_TILE_SEAM 12
  66. #define OUR_TILE_W_USE (OUR_TILE_W-OUR_TILE_SEAM*2)
  67. STRUCTURE(OurTexTile){
  68. tnsTexture* Texture;
  69. uint16_t* Data;
  70. int l,r,u,b;
  71. uint16_t* FullData;
  72. uint16_t* CopyBuffer;
  73. int cl,cr,cu,cb;
  74. };
  75. #define OUR_BLEND_NORMAL 0
  76. #define OUR_BLEND_ADD 1
  77. STRUCTURE(OurLayer){
  78. laListItem Item;
  79. laSafeString* Name;
  80. int OffsetX,OffsetY;
  81. real Transparency;
  82. int Lock;
  83. int Hide;
  84. int BlendMode;
  85. int AsSketch;
  86. OurTexTile** TexTiles[OUR_TILES_PER_ROW];
  87. };
  88. STRUCTURE(OurLayerWrite){
  89. unsigned char* data;
  90. size_t NextData, MaxData;
  91. };
  92. STRUCTURE(OurLayerRead){
  93. unsigned char* data;
  94. size_t NextData;
  95. };
  96. STRUCTURE(OurBrushSettingsNode){
  97. laBaseNode Base;
  98. laNodeOutSocket* CanvasScale; real rCanvasScale;
  99. laNodeOutSocket* Size; real rSize;
  100. laNodeOutSocket* Transparency; real rTransparency;
  101. laNodeOutSocket* Hardness; real rHardness;
  102. laNodeOutSocket* Smudge; real rSmudge;
  103. laNodeOutSocket* DabsPerSize; real rDabsPerSize;
  104. laNodeOutSocket* SmudgeLength; real rSmudgeLength;
  105. laNodeOutSocket* Slender; real rSlender;
  106. laNodeOutSocket* Angle; real rAngle;
  107. laNodeOutSocket* Gunkyness; real rGunkyness;
  108. laNodeOutSocket* Force; real rForce;
  109. laNodeOutSocket* Color;
  110. laNodeOutSocket* Iteration; int rIteration;
  111. laNodeOutSocket* Custom1; real rCustom1;
  112. laNodeOutSocket* Custom2; real rCustom2;
  113. };
  114. STRUCTURE(OurBrushOutputsNode){
  115. laBaseNode Base;
  116. laNodeInSocket* Offset;
  117. laNodeInSocket* Size;
  118. laNodeInSocket* Transparency;
  119. laNodeInSocket* Hardness;
  120. laNodeInSocket* Smudge;
  121. laNodeInSocket* DabsPerSize;
  122. laNodeInSocket* SmudgeLength;
  123. laNodeInSocket* Slender;
  124. laNodeInSocket* Angle;
  125. laNodeInSocket* Color;
  126. laNodeInSocket* Gunkyness;
  127. laNodeInSocket* Force;
  128. laNodeInSocket* Repeats;
  129. laNodeInSocket* Discard;
  130. };
  131. STRUCTURE(OurBrushDeviceNode){
  132. laBaseNode Base;
  133. laNodeOutSocket* Pressure; real rPressure;
  134. laNodeOutSocket* Position; real rPosition[2];
  135. laNodeOutSocket* Tilt; real rTilt[2];
  136. laNodeOutSocket* Twist; real rTwist;
  137. laNodeOutSocket* IsEraser; int rIsEraser;
  138. laNodeOutSocket* Speed; real rSpeed;
  139. laNodeOutSocket* Angle; real rAngle;
  140. laNodeOutSocket* Length; real rLength;
  141. laNodeOutSocket* LengthAccum; real rLengthAccum;
  142. };
  143. STRUCTURE(OurBrush){
  144. laListItem Item;
  145. laSafeString* Name;
  146. real Size;
  147. real DabsPerSize;
  148. real Hardness;
  149. real Transparency;
  150. real Smudge;
  151. real SmudgeResampleLength; real SmudgeAccum; int SmudgeRestart; real BrushRemainingDist;
  152. real Slender;
  153. real Angle;
  154. real Force, Gunkyness;
  155. real Smoothness;
  156. real MaxStrokeLength;
  157. real Custom1,Custom2; laSafeString *Custom1Name,*Custom2Name;
  158. int Iteration;
  159. int PressureSize,PressureHardness,PressureTransparency,PressureSmudge,PressureForce,TwistAngle; // the simple way
  160. int Binding,DefaultAsEraser;
  161. int ShowInPages;
  162. real VisualOffset;
  163. real VisualOffsetAngle;
  164. int16_t OffsetFollowPenTilt;
  165. int16_t UseNodes; // the flexible way
  166. laRackPage* Rack;
  167. real LastX,LastY,LastAngle;
  168. real EvalColor[3];
  169. real EvalOffset[2];
  170. real EvalSize;
  171. real EvalDabsPerSize;
  172. real EvalHardness;
  173. real EvalTransparency;
  174. real EvalSmudge;
  175. real EvalSmudgeLength;
  176. real EvalSlender;
  177. real EvalAngle;
  178. real EvalForce, EvalGunkyness;
  179. real EvalSpeed;
  180. real EvalStrokeLength;
  181. real EvalStrokeLengthAccum;
  182. real EvalPressure;
  183. real EvalPosition[2];
  184. real EvalTilt[2];
  185. real EvalTwist;
  186. real EvalStrokeAngle;
  187. int EvalIsEraser;
  188. int EvalRepeats;
  189. int EvalDiscard;
  190. };
  191. STRUCTURE(OurDab){
  192. float X,Y;
  193. float Size;
  194. float Hardness;
  195. float Smudge; int ResampleSmudge;
  196. float Color[4];
  197. float Slender;
  198. float Angle;
  199. float Direction[2];
  200. float Force;
  201. float Gunkyness;
  202. float Recentness;
  203. };
  204. NEED_STRUCTURE(OurColorPallette);
  205. STRUCTURE(OurColorItem){
  206. laListItem Item;
  207. tnsVector3d Color;
  208. OurColorPallette* Parent;
  209. };
  210. STRUCTURE(OurColorPallette){
  211. laListItem Item;
  212. laSafeString* Name;
  213. laListHandle Colors;
  214. };
  215. STRUCTURE(OurUndoTile){
  216. laListItem Item;
  217. int col,row;
  218. uint16_t* CopyData;
  219. int l,r,u,b;
  220. };
  221. STRUCTURE(OurUndo){
  222. OurLayer* Layer;
  223. laListHandle Tiles;
  224. };
  225. STRUCTURE(OurMoveUndo){
  226. OurLayer* Layer;
  227. int dx,dy;
  228. };
  229. #define OUR_TOOL_PAINT 0
  230. #define OUR_TOOL_CROP 1
  231. #define OUR_TOOL_MOVE 2
  232. #define OUR_PNG_READ_INPUT_FLAT 0
  233. #define OUR_PNG_READ_INPUT_ICC 1
  234. #define OUR_PNG_READ_INPUT_SRGB 2
  235. #define OUR_PNG_READ_INPUT_LINEAR_SRGB 3
  236. #define OUR_PNG_READ_INPUT_CLAY 4
  237. #define OUR_PNG_READ_INPUT_LINEAR_CLAY 5
  238. #define OUR_PNG_READ_OUTPUT_CANVAS 0
  239. #define OUR_PNG_READ_OUTPUT_LINEAR_SRGB OUR_PNG_READ_INPUT_LINEAR_SRGB
  240. #define OUR_PNG_READ_OUTPUT_LINEAR_CLAY OUR_PNG_READ_INPUT_LINEAR_CLAY
  241. #define OUR_CANVAS_INTERPRETATION_SRGB 0
  242. #define OUR_CANVAS_INTERPRETATION_CLAY 1
  243. #define OUR_EXPORT_BIT_DEPTH_8 0
  244. #define OUR_EXPORT_BIT_DEPTH_16 1
  245. #define OUR_EXPORT_COLOR_MODE_SRGB 0
  246. #define OUR_EXPORT_COLOR_MODE_CLAY 1
  247. #define OUR_EXPORT_COLOR_MODE_FLAT 2
  248. #define OUR_BRUSH_PAGE_LIST 128
  249. STRUCTURE(OurPNGReadExtra){
  250. int Confirming;
  251. laSafeString* FilePath;
  252. laSafeString* iccName;
  253. int HassRGB;
  254. int HasProfile;
  255. int InputMode;
  256. int OutputMode;
  257. int Offsets[2];
  258. };
  259. STRUCTURE(OurPNGWriteExtra){
  260. int Confirming;
  261. laSafeString* FilePath;
  262. int BitDepth;
  263. int ColorProfile;
  264. };
  265. STRUCTURE(OurPaint){
  266. real pad;
  267. laListHandle CanvasSaverDummyList;
  268. laProp* CanvasSaverDummyProp;
  269. laListHandle BadEvents;
  270. tnsImage* SplashImage;
  271. tnsImage* SplashImageHigh;
  272. laListHandle Pallettes;
  273. OurColorPallette* CurrentPallette;
  274. laListHandle Layers;
  275. OurLayer* CurrentLayer;
  276. laListHandle Brushes;
  277. OurBrush* CurrentBrush;
  278. real SaveBrushSize,SaveEraserSize;
  279. OurDab* Dabs; int NextDab,MaxDab;
  280. float LastBrushCenter[2];
  281. int CanvasVersion;
  282. laSafeString* Notes;
  283. real Smoothness;
  284. real LastX, LastY;
  285. real CurrentScale;
  286. real DefaultScale;
  287. int BrushPage;
  288. int Tool,ActiveTool,Erasing,EventErasing;
  289. int LockBackground;
  290. int BackgroundType;
  291. int BackgroundRandom;
  292. real BackgroundFactor;
  293. int PenID,EraserID;
  294. int X,Y,W,H; //border
  295. int ColorInterpretation;
  296. int ShowBorder,UseBorder;
  297. int ShowTiles;
  298. int AllowNonPressure,PaintProcessedEvents;
  299. int BadEventsLimit,BadEventCount,BadEventsGiveUp;
  300. int LockRadius;
  301. int EnableBrushCircle; int EventHasTwist; real EventTwistAngle;
  302. int DefaultBitDepth;
  303. int DefaultColorProfile;
  304. int PaintUndoLimit;
  305. int SpectralMode;
  306. int SketchMode;
  307. tnsTexture* SmudgeTexture;
  308. GLuint CanvasShader; GLuint CanvasProgram;
  309. GLuint CompositionShader; GLuint CompositionProgram;
  310. GLint uCanvasType;
  311. GLint uCanvasRandom;
  312. GLint uCanvasFactor;
  313. GLint uImageOffset;
  314. GLint uBrushCorner;
  315. GLint uBrushCenter;
  316. GLint uBrushSize;
  317. GLint uBrushHardness;
  318. GLint uBrushSmudge;
  319. GLint uBrushRecentness;
  320. GLint uBrushColor;
  321. GLint uBrushSlender;
  322. GLint uBrushAngle;
  323. GLint uBrushDirection;
  324. GLint uBrushForce;
  325. GLint uBrushGunkyness;
  326. GLint uBrushRoutineSelection;
  327. GLint uMixRoutineSelection;
  328. GLint uBrushErasing;
  329. GLint RoutineDoDabs;
  330. GLint RoutineDoSample;
  331. GLint RoutineDoMixNormal;
  332. GLint RoutineDoMixSpectral;
  333. GLint uBlendMode;
  334. GLint uAlphaTop;
  335. GLint uAlphaBottom;
  336. real CurrentColor[3];
  337. real BackgroundColor[3];
  338. uint16_t BColorU16[4];
  339. uint8_t BColorU8[4];
  340. real BorderAlpha;
  341. int ShowStripes;
  342. int ShowRef;
  343. int RefSize;
  344. int RefCategory;
  345. int RefOrientation;
  346. real RefMargins[3],RefPaddings[2];
  347. int RefBiases[2];
  348. real RefAlpha;
  349. real xmin,xmax,ymin,ymax; // stroke bbox for undo region
  350. int ResetBrush;
  351. uint16_t *ImageBuffer;
  352. int ImageW,ImageH,ImageX,ImageY,LoadX,LoadY,TempLoadX,TempLoadY;
  353. uint8_t* ThumbnailBuffer;
  354. void* icc_LinearsRGB; int iccsize_LinearsRGB;
  355. void* icc_LinearClay; int iccsize_LinearClay;
  356. void* icc_sRGB; int iccsize_sRGB;
  357. void* icc_Clay; int iccsize_Clay;
  358. };
  359. int ourProcessInitArgs(int argc, char* argv[]);
  360. int ourInit();
  361. void ourRegisterNodes();
  362. int ourRebuildBrushEval();
  363. int ourEvalBrush();
  364. void ourMakeTranslations();
  365. void our_EnableSplashPanel();