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- /*
- * Part of LaGUI demonstration programs
- * Copyright (C) 2022-2023 Wu Yiming
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "la_5.h"
- #include "lua.h"
- #include "lauxlib.h"
- #include "lualib.h"
- #include "luajit.h"
- #ifdef __linux__
- #include <dlfcn.h>
- #endif
- #ifdef _WIN32
- #include <Windows.h>
- #endif
- STRUCTURE(MyData){
- int _pad;
- laSafeString* Code;
- };
- MyData Data={0};
- lua_State *L;
- char* default_code="local ffi = require(\"ffi\")\n\
- \n\
- ffi.cdef[[\n\
- int printf(const char *fmt, ...);\n\
- void ShowLaGUIMessagePanel(char* content);\n\
- ]]\n\
- \n\
- -- Simplest example:\n\
- ffi.C.printf(\"Hello %s\", \"world!\\n\")\n\
- \n\
- -- To pass a string to a C function that takes a char*:\n\
- local text=\"Hello from LuaJIT!\"\n\
- local c_str = ffi.new(\"char[?]\", #text + 1)\n\
- ffi.copy(c_str, text)\n\
- ffi.C.ShowLaGUIMessagePanel(c_str);\n\
- \n\
- ";
- void ShowLaGUIMessagePanel(char* content){
- laEnableMessagePanel(0,0,"Message:",content,100,100,100,0);
- }
- void* myget_Data(void* unused, void* unused1){
- return &Data;
- }
- void MyPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
- laColumn* c=laFirstColumn(uil);
- laShowItemFull(uil,c,0,"data.code",LA_WIDGET_STRING_MULTI,0,0,0)->Extra->HeightCoeff=-3;
- laShowItem(uil,c,0,"MY_call_luajit");
- }
- #define luaerr(hint)\
- sprintf(msg, hint "\n%s\n", lua_tostring(L, -1)); lua_pop(L, 1);\
- laEnableMessagePanel(a,0,"Error:",msg,e->x,e->y,100,e); return LA_FINISHED;
- int INV_RunCode(laOperator* a, laEvent* e){
- char msg[2048]; int err=0;
- if(!Data.Code->Ptr) return LA_FINISHED;
- if(luaL_loadstring(L, Data.Code->Ptr)){ luaerr("luaL_loadstring() error:") };
- if(lua_pcall(L, 0, 0, 0)){ luaerr("lua_pcall() error:") };
- printf("Lua state globals:\n");
- lua_pushvalue(L,LUA_GLOBALSINDEX); //lua_pushglobaltable(L); // Get global table
- lua_pushnil(L); // put a nil key on stack
- while (lua_next(L,-2) != 0) { // key(-1) is replaced by the next key(-1) in table(-2)
- char* name = lua_tostring(L,-2); // Get key(-2) name
- lua_pop(L,1); // remove value(-1), now key on top at(-1)
- printf("%s\n",name);
- }
- lua_pop(L,1);
- // Getting binary exported functions this way directly in C
- // void *hndl = dlopen (NULL, RTLD_LAZY);
- // void (*fptr)(char*) = dlsym (hndl, "ShowLaGUIMessagePanel");
- // if(fptr){ fptr("well this is from dlsym"); }
- return LA_FINISHED;
- }
- int main(int argc, char *argv[]){
- laGetReady();
- transSetLanguage("zh-CN");
- strSafeSet(&Data.Code,default_code);
- L=luaL_newstate();
- luaL_openlibs(L);
- laRegisterUiTemplate("my_panel","My Panel", MyPanel,0,0,"Demonstration", 0,0,0);
- laCreateOperatorType("MY_call_luajit", "Call LuaJIT", "Load string into LuaJIT to call it",0,0,0,INV_RunCode,0,0,0);
- laPropContainer* root=laDefineRoot();
- laAddSubGroup(root,"data","Data","My Data", "my_data", 0,0,0,0,myget_Data,0,0,0,0,0,0,0);
- laPropContainer* my=laAddPropertyContainer("my_data", "MyData", "Struct MyData",0,0,0,0,0,LA_PROP_OTHER_ALLOC);
- laAddStringProperty(my, "code", "Code", "My code",0,0,0,0,1,offsetof(MyData,Code),0,0,0,0,0);
- laWindow* w = laDesignWindow(-1,-1,600,600);
- laLayout* l = laDesignLayout(w,"My Layout");
- laCreatePanel(l->FirstBlock,"my_panel");
- laStartWindow(w);
- laMainLoop();
- printf("Clearing Lua state.\n");
- lua_close(L);
- return 0;
- }
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