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- /*
- * Part of LaGUI demonstration programs
- * Copyright (C) 2022-2023 Wu Yiming
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #define NANOVG_GL3_IMPLEMENTATION
- #include "la_5.h"
- extern LA MAIN;
- extern tnsMain* T;
- void MyPanel(laUiList *uil, laPropPack *This, laPropPack *DetachedProps, laColumn *UNUSED, int context){
- laColumn* c=laFirstColumn(uil);
- laShowCanvas(uil,c,0,"tns","my_nanovg_canvas",-1);
- }
- typedef struct MyCanvas{
- laCanvasExtra e;
- NVGcontext* c;
- }MyCanvas;
- /* From NanoVG */
- void drawColorwheel(NVGcontext* vg, float x, float y, float w, float h, float t)
- {
- int i;
- float r0, r1, ax,ay, bx,by, cx,cy, aeps, r;
- float hue = sinf(t * 0.12f);
- NVGpaint paint;
- nvgSave(vg);
- /* nvgBeginPath(vg);
- nvgRect(vg, x,y,w,h);
- nvgFillColor(vg, nvgRGBA(255,0,0,128));
- nvgFill(vg);*/
- cx = x + w*0.5f;
- cy = y + h*0.5f;
- r1 = (w < h ? w : h) * 0.5f - 5.0f;
- r0 = r1 - 20.0f;
- aeps = 0.5f / r1; // half a pixel arc length in radians (2pi cancels out).
- for (i = 0; i < 6; i++) {
- float a0 = (float)i / 6.0f * NVG_PI * 2.0f - aeps;
- float a1 = (float)(i+1.0f) / 6.0f * NVG_PI * 2.0f + aeps;
- nvgBeginPath(vg);
- nvgArc(vg, cx,cy, r0, a0, a1, NVG_CW);
- nvgArc(vg, cx,cy, r1, a1, a0, NVG_CCW);
- nvgClosePath(vg);
- ax = cx + cosf(a0) * (r0+r1)*0.5f;
- ay = cy + sinf(a0) * (r0+r1)*0.5f;
- bx = cx + cosf(a1) * (r0+r1)*0.5f;
- by = cy + sinf(a1) * (r0+r1)*0.5f;
- paint = nvgLinearGradient(vg, ax,ay, bx,by, nvgHSLA(a0/(NVG_PI*2),1.0f,0.55f,255), nvgHSLA(a1/(NVG_PI*2),1.0f,0.55f,255));
- nvgFillPaint(vg, paint);
- nvgFill(vg);
- }
- nvgBeginPath(vg);
- nvgCircle(vg, cx,cy, r0-0.5f);
- nvgCircle(vg, cx,cy, r1+0.5f);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,64));
- nvgStrokeWidth(vg, 1.0f);
- nvgStroke(vg);
- // Selector
- nvgSave(vg);
- nvgTranslate(vg, cx,cy);
- nvgRotate(vg, hue*NVG_PI*2);
- // Marker on
- nvgStrokeWidth(vg, 2.0f);
- nvgBeginPath(vg);
- nvgRect(vg, r0-1,-3,r1-r0+2,6);
- nvgStrokeColor(vg, nvgRGBA(255,255,255,192));
- nvgStroke(vg);
- paint = nvgBoxGradient(vg, r0-3,-5,r1-r0+6,10, 2,4, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0));
- nvgBeginPath(vg);
- nvgRect(vg, r0-2-10,-4-10,r1-r0+4+20,8+20);
- nvgRect(vg, r0-2,-4,r1-r0+4,8);
- nvgPathWinding(vg, NVG_HOLE);
- nvgFillPaint(vg, paint);
- nvgFill(vg);
- // Center triangle
- r = r0 - 6;
- ax = cosf(120.0f/180.0f*NVG_PI) * r;
- ay = sinf(120.0f/180.0f*NVG_PI) * r;
- bx = cosf(-120.0f/180.0f*NVG_PI) * r;
- by = sinf(-120.0f/180.0f*NVG_PI) * r;
- nvgBeginPath(vg);
- nvgMoveTo(vg, r,0);
- nvgLineTo(vg, ax,ay);
- nvgLineTo(vg, bx,by);
- nvgClosePath(vg);
- paint = nvgLinearGradient(vg, r,0, ax,ay, nvgHSLA(hue,1.0f,0.5f,255), nvgRGBA(255,255,255,255));
- nvgFillPaint(vg, paint);
- nvgFill(vg);
- paint = nvgLinearGradient(vg, (r+ax)*0.5f,(0+ay)*0.5f, bx,by, nvgRGBA(0,0,0,0), nvgRGBA(0,0,0,255));
- nvgFillPaint(vg, paint);
- nvgFill(vg);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,64));
- nvgStroke(vg);
- // Select circle on triangle
- ax = cosf(120.0f/180.0f*NVG_PI) * r*0.3f;
- ay = sinf(120.0f/180.0f*NVG_PI) * r*0.4f;
- nvgStrokeWidth(vg, 2.0f);
- nvgBeginPath(vg);
- nvgCircle(vg, ax,ay,5);
- nvgStrokeColor(vg, nvgRGBA(255,255,255,192));
- nvgStroke(vg);
- paint = nvgRadialGradient(vg, ax,ay, 7,9, nvgRGBA(0,0,0,64), nvgRGBA(0,0,0,0));
- nvgBeginPath(vg);
- nvgRect(vg, ax-20,ay-20,40,40);
- nvgCircle(vg, ax,ay,7);
- nvgPathWinding(vg, NVG_HOLE);
- nvgFillPaint(vg, paint);
- nvgFill(vg);
- nvgRestore(vg);
- nvgRestore(vg);
- }
- void my_CanvasInit(laUiItem *ui){
- MyCanvas* mye=memAcquire(sizeof(MyCanvas)); ui->Extra=mye;
- la_CanvasInit(ui);
- mye->c=nvgCreateGL3(NVG_STENCIL_STROKES|NVG_DEBUG|NVG_ANTIALIAS);
- }
- void my_CanvasDestroy(laUiItem *ui){
- MyCanvas* mye=ui->Extra;
- nvgDeleteGL3(mye->c);
- la_CanvasDestroy(ui);
- }
- void my_CanvasDrawCanvas(laBoxedTheme *bt, void *unused_c, laUiItem* ui){
- laCanvasExtra* e=ui->Extra; MyCanvas* mye=e;
- int W, H; W = ui->R - ui->L; H = ui->B - ui->U;
- tnsFlush();
- if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
- if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
- e->OffScr = tnsCreate2DOffscreen(GL_RGBA8, W, H, 0, 0, 1);
- }
- tnsDrawToOffscreen(e->OffScr,1,0);
- tnsViewportWithScissor(0, 0, W, H);
- tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
- tnsOrtho(e->PanX - W * e->ZoomX / 2, e->PanX + W * e->ZoomX / 2, e->PanY - e->ZoomY * H / 2, e->PanY + e->ZoomY * H / 2, 100, -100);
- tnsClearColor(0,0,0,1); tnsClearAll();
- NVGcontext* vg=mye->c;
- nvgBeginFrame(vg,W,H,1);
-
- drawColorwheel(vg,0,0,W,H,1);
- nvgEndFrame(vg);
- tnsRestoreFromNanoVG();
- }
- void my_CanvasDrawOverlay(laUiItem* ui,int h){
- laCanvasExtra *e = ui->Extra;
- laBoxedTheme *bt = (*ui->Type->Theme);
- tnsUseImmShader(); tnsEnableShaderv(T->immShader);
- tnsUniformColorMode(T->immShader,0); tnsUniformOutputColorSpace(T->immShader, 0);
- tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
- tnsFlush();
- la_CanvasDefaultOverlay(ui, h);
- }
- int main(int argc, char *argv[]){
- laGetReady();
- transSetLanguage("zh-CN");
- laCanvasTemplate* ct=laRegisterCanvasTemplate("my_nanovg_canvas", 0, 0, my_CanvasDrawCanvas, my_CanvasDrawOverlay, my_CanvasInit, my_CanvasDestroy);
-
- laRegisterUiTemplate("nanovg_panel","NanoVG Panel", MyPanel,0,0,"NanoVG Demonstration", 0,0,0);
- laWindow* w = laDesignWindow(-1,-1,600,600);
- laLayout* l = laDesignLayout(w,"My Layout");
- laCreatePanel(l->FirstBlock,"nanovg_panel");
- laStartWindow(w);
- laMainLoop();
- return 0;
- }
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