Georg Gadinger
|
204ed24d4d
initial attempt to get it to build on macOS with GLFW3
|
10 months ago |
Georg Gadinger
|
b4ff8b4bd0
add function declarations and missing return values, use C++17
|
10 months ago |
YimingWu
|
151b21257d
Windows and linux FBO make current fix
|
10 months ago |
YimingWu
|
f937314e05
windows fbo fix and wacom event rate fix
|
11 months ago |
YimingWu
|
314ac00eac
Adds png and luajit to optional
|
1 year ago |
YimingWu
|
005fa43433
Sort of okay gles
|
1 year ago |
YimingWu
|
9db4e7ad26
GLES window support, shader all broken
|
1 year ago |
YimingWu
|
c194c1dc8a
Material animation basics
|
1 year ago |
YimingWu
|
c5fb5ecc37
More animation adaptations
|
1 year ago |
YimingWu
|
a18a42ea1e
Gradient in materials
|
1 year ago |
YimingWu
|
624c46933c
Animation working slightly better?
|
1 year ago |
YimingWu
|
3a20d10381
Reorder shapes and some animation fixes
|
1 year ago |
YimingWu
|
17bdf5dcab
2d instance hook point
|
1 year ago |
YimingWu
|
e44a723e91
2d on 3d sort of works I guess
|
1 year ago |
YimingWu
|
e143158434
Always origin and select linked
|
1 year ago |
YimingWu
|
ccd0dfe0fa
use hsl for wire colors
|
1 year ago |
YimingWu
|
f4fa849cdc
2D shape Selection&G/S/R.
|
1 year ago |
YimingWu
|
52bff8f173
Shape object draw and scale stuff seems ok
|
1 year ago |
YimingWu
|
171ae2c847
Shape object basics
|
1 year ago |
YimingWu
|
fbeaa8b99f
adapt to windows
|
1 year ago |
YimingWu
|
3dcda0a0bf
Root object change
|
1 year ago |
YimingWu
|
c4fcdf12bf
Instancer and properties ui fix
|
1 year ago |
YimingWu
|
3db7b50d8d
Material and file stuff optimization
|
1 year ago |
YimingWu
|
7b538945d2
Object local rotation fix and box select fix
|
1 year ago |
YimingWu
|
20cdd83c66
Material data and ui
|
1 year ago |
YimingWu
|
9a4ac76620
Material as library
|
1 year ago |
YimingWu
|
f36bde65ce
material ui small stuff fix
|
1 year ago |
YimingWu
|
b970791bbd
Material shader seems alright, with minor issue on UI (remove material from slot crashes
|
1 year ago |
YimingWu
|
87c39c0ff1
Use halftone for 3d canvas
|
1 year ago |
YimingWu
|
0af919fe94
Material system and a simple halftone shader.
|
1 year ago |