*/}}

Commit History

Autor SHA1 Mensaxe Data
  Georg Gadinger b4ff8b4bd0 add function declarations and missing return values, use C++17 hai 10 meses
  YimingWu 314ac00eac Adds png and luajit to optional hai 1 ano
  YimingWu 9db4e7ad26 GLES window support, shader all broken hai 1 ano
  YimingWu c194c1dc8a Material animation basics hai 1 ano
  YimingWu a18a42ea1e Gradient in materials hai 1 ano
  YimingWu 624c46933c Animation working slightly better? hai 1 ano
  YimingWu 3a20d10381 Reorder shapes and some animation fixes hai 1 ano
  YimingWu 17bdf5dcab 2d instance hook point hai 1 ano
  YimingWu e44a723e91 2d on 3d sort of works I guess hai 1 ano
  YimingWu e143158434 Always origin and select linked hai 1 ano
  YimingWu ed383dbe2f Basic hole display hai 1 ano
  YimingWu f4c4653618 Shape extrution and deletion seems alright hai 1 ano
  YimingWu ccd0dfe0fa use hsl for wire colors hai 1 ano
  YimingWu 648703f210 Bezier shape selection and editing basics hai 1 ano
  YimingWu f4fa849cdc 2D shape Selection&G/S/R. hai 1 ano
  YimingWu 52bff8f173 Shape object draw and scale stuff seems ok hai 1 ano
  YimingWu 171ae2c847 Shape object basics hai 1 ano
  YimingWu 3dcda0a0bf Root object change hai 1 ano
  YimingWu c4fcdf12bf Instancer and properties ui fix hai 1 ano
  YimingWu 3db7b50d8d Material and file stuff optimization hai 1 ano
  YimingWu 7b538945d2 Object local rotation fix and box select fix hai 1 ano
  YimingWu 9a4ac76620 Material as library hai 1 ano
  YimingWu b970791bbd Material shader seems alright, with minor issue on UI (remove material from slot crashes hai 1 ano
  YimingWu 87c39c0ff1 Use halftone for 3d canvas hai 1 ano
  YimingWu 0af919fe94 Material system and a simple halftone shader. hai 1 ano
  YimingWu 39d1ffa155 Instance compilation reduction hai 1 ano
  YimingWu 5bc97a008a tns object type conversion hai 1 ano
  YimingWu 9fd429a43c Lua run driver from root objects. hai 1 ano
  YimingWu f6d6f6acf9 luajit terminal initial support in lagui hai 1 ano
  YimingWu 55c762cb5c Composition gamma support. hai 1 ano