*/}}

la_widgets_viewers.c 55 KB

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  1. /*
  2. * LaGUI: A graphical application framework.
  3. * Copyright (C) 2022-2023 Wu Yiming
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #include "../la_5.h"
  19. extern LA MAIN;
  20. extern struct _tnsMain *T;
  21. //============================================================= [Draw]
  22. extern tnsFontManager *FM;
  23. void la_SetCanvasOrtho(laUiItem* ui){
  24. laCanvasExtra* e=ui->Extra; int W, H; W = ui->R - ui->L; H = ui->B - ui->U;
  25. real x2=(real)W*e->ZoomX/2,y2=(real)H*e->ZoomY/2;
  26. tnsOrtho(e->PanX-x2,e->PanX+x2,e->PanY-y2,e->PanY+y2,100,-100);
  27. }
  28. void la_RootObjectDrawFullscreenQuad(tnsOffscreen* DeferredOffScr,tnsCamera* c, real Aspect){
  29. real FOV = c->FOV;
  30. tnsMatrix44d mat;
  31. tnsGetMVMatrix(mat);
  32. real vv[3]={0,0,-1};
  33. real ViewDir[3]={0},vdTR[3]={0},vdBR[3]={0},vdTL[3]={0},vdBL[3]={0};
  34. tnsApplyRotation43d(ViewDir,mat,vv);
  35. real fovv=FOV/2, fovh=fovh=atan(tan(FOV/2)*Aspect);
  36. vv[0]=tan(fovh); vv[1]=tan(fovv); tnsApplyRotation43d(vdTR,mat,vv); // note don't normalize those.
  37. vv[0]=tan(fovh); vv[1]=tan(-fovv);tnsApplyRotation43d(vdBR,mat,vv);
  38. vv[0]=tan(-fovh);vv[1]=tan(-fovv);tnsApplyRotation43d(vdBL,mat,vv);
  39. vv[0]=tan(-fovh);vv[1]=tan(fovv); tnsApplyRotation43d(vdTL,mat,vv);
  40. tnsUseRayShader();
  41. tnsEnableShaderv(T->RayShader);
  42. tnsSetRayShaderUniformTextures(DeferredOffScr);
  43. real uv[12]; tnsMakeQuad3d(uv, LA_COLOR3(vdTL), LA_COLOR3(vdTR), LA_COLOR3(vdBR), LA_COLOR3(vdBL));
  44. real vt[8]; tnsMakeQuad2d(vt, -1,1, 1,1, 1,-1, -1,-1);
  45. tnsTexCoordArray3d(uv,4);
  46. tnsVertexArray2d(vt,4);
  47. tnsPackAs(GL_TRIANGLE_FAN);
  48. glUniform3f(T->RayShader->uViewDir,LA_COLOR3(ViewDir));
  49. glUniform3f(T->RayShader->uViewPos,LA_COLOR3(c->Base.Location));
  50. glUniform1f(T->RayShader->uFOV,FOV);
  51. tnsFlush();
  52. tnsUseImmShader();
  53. }
  54. #define LA_DEPTH_RESOLUTION 1024
  55. void la_3DViewEnsureCamera(laCanvasExtra* e);
  56. void la_RootObjectDraw(laBoxedTheme *bt, tnsObject *root, laUiItem* ui){
  57. laCanvasExtra *e = ui->Extra;
  58. la_3DViewEnsureCamera(e);
  59. tnsCamera *c = e->UsingCamera ? e->UsingCamera : e->ViewingCamera;
  60. int W, H; W = ui->R - ui->L; H = ui->B - ui->U; if (W<=0 || H<=0) return;
  61. tnsFlush();
  62. if (!e->OffScr){
  63. e->OffScr = tnsCreateDeferredOffscreen(W,H,MAIN.PanelMultisample);
  64. //e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample ,1, 0);
  65. }else{ tnsEnsureOffscreenStatus(e->OffScr, ui->R - ui->L, ui->B - ui->U); }
  66. if (0){//(e->CurrentScene && e->CurrentScene->ActiveSun){
  67. //if(!e->OffScrShadow) e->OffScrShadow = tnsCreate2DOffscreen(0, LA_DEPTH_RESOLUTION, LA_DEPTH_RESOLUTION, MAIN.PanelMultisample, 1, 0);
  68. //tnsUseNoTexture();
  69. //tnsDrawToOffscreen(e->OffScrShadow, 1, TNS_ATTACHMENT_ARRAY_NONE);
  70. //tnsViewportWithScissor(0,0,LA_DEPTH_RESOLUTION,LA_DEPTH_RESOLUTION);
  71. //glEnable(GL_DEPTH_TEST);
  72. //glClearDepth(1.0); glClear(GL_DEPTH_BUFFER_BIT);
  73. //tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  74. //tnsEnableShaderv(T->ShadowShader);
  75. //tnsUseShadowShader();
  76. //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
  77. //
  78. //real p[12];
  79. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  80. //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
  81. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  82. //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
  83. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  84. ////tnsDrawFloor(e->ViewingCamera->Base.GLocation, e->ViewingCamera->ZMax, e->ShowAxis);
  85. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  86. //tnsDrawFloor(e->ViewingCamera->Base.GLocation, e->ViewingCamera->ZMax, e->ShowAxis);
  87. //tnsEnableShaderv(T->immShader);
  88. //tnsFlush();
  89. tnsDrawToOffscreen(e->OffScr,1,0);
  90. tnsViewportWithScissor(0, 0, W, H);
  91. tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  92. tnsClearAll();
  93. //tnsUseSceneShader();
  94. //tnsEnableShaderv(T->SceneShader);
  95. //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
  96. tnsApplyCameraView(W, H, c);
  97. //
  98. //tnsUseTexture(e->OffScrShadow->pDepth);
  99. //
  100. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  101. //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
  102. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  103. //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
  104. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  105. //tnsUseNoTexture();
  106. //if (e->ShowFloorGrid){
  107. // tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  108. // tnsDrawFloor(e->ViewingCamera->Base.GLocation, e->ViewingCamera->ZMax, e->ShowAxis);
  109. // tnsFlush();
  110. //}
  111. //
  112. //tnsFlush();
  113. }else if(e->OffScrShadow){ tnsDelete2DOffscreen(e->OffScrShadow); }
  114. //{
  115. // tnsDrawToOffscreen(e->OffScr, 1, 0);
  116. // //tnsUseShader(T->TEST_MatcapShader);
  117. // tnsEnableShaderv(T->TEST_MatcapShader);
  118. // tnsViewportWithScissor(0, 0, W, H);
  119. // tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  120. // tnsClearAll();
  121. //}
  122. tnsDrawToOffscreen(e->OffScr,3,TNS_ATTACHMENT_ARRAY_0_1_2);
  123. //tnsDrawToOffscreen(e->DeferredOffScr,3,TNS_ATTACHMENT_ARRAY_0_1_2);
  124. tnsViewportWithScissor(0, 0, W, H); glDepthMask(GL_TRUE);
  125. tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); tnsClearAll(); float gpos_clear[]={-1e20, -1e20, -1e20, 0};
  126. glClearBufferfv(GL_COLOR, 2, gpos_clear);
  127. tnsRootObject* ro=root;
  128. if(ro && ro->Is2D){ la_SetCanvasOrtho(ui); }
  129. else{ tnsApplyCameraView(W, H, c); }
  130. tnsPushMatrix(); tnsPopMatrix(); //those are necessary when ui is the first in list;
  131. laListHandle xrays={0};
  132. la3DObjectDrawExtra de={0};
  133. de.MeshEditType=e->SelectMode; de.DisplayMode=e->AsPlayer?LA_CANVAS_DISPLAY_MATERIAL:e->DisplayMode;
  134. if(root){
  135. if(!e->AsPlayer){
  136. tnsSetObjectTreeEvaluationArgs(root,root->Active,1,1);
  137. tnsEvaluateObjectTree(root,0,0);
  138. }
  139. glEnable(GL_DEPTH_TEST); glDisable(GL_BLEND);
  140. tnsUseShader(T->immShader); tnsEnableShaderv(T->immShader); tnsUseNoTexture();
  141. tnsUnbindTexture(); tnsUniformUseTexture(T->immShader,0,0); tnsUseMultiplyColor(0);
  142. tnsDrawObjectTree(root,TNS_EVAL_LAYER_SOLID,&de,e->AsPlayer);
  143. glLineWidth(7);
  144. tnsUniformUseOffset(T->immShader,-100);
  145. glDepthMask(GL_FALSE); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
  146. tnsDrawObjectTree(root,TNS_EVAL_LAYER_OUTLINE,0,e->AsPlayer);
  147. glDepthMask(GL_TRUE); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
  148. tnsUniformUseOffset(T->immShader,0);
  149. glLineWidth(1);
  150. glDisable(GL_POLYGON_OFFSET_LINE);
  151. }
  152. if (e->ShowFloorGrid){
  153. tnsUseNoTexture();
  154. real* color=laThemeColor(bt,LA_BT_BORDER); tnsColor4d(LA_COLOR3(color),0.4);
  155. tnsDrawFloor(e->ViewingCamera->Base.GLocation, e->ViewingCamera->ZMax, e->ShowAxis);
  156. tnsFlush();
  157. }
  158. if(e->SelectThrough){ glClear(GL_DEPTH_BUFFER_BIT); }
  159. tnsDrawObjectTree(root,TNS_EVAL_LAYER_OVERLAY,&de,e->AsPlayer);
  160. if(root && (!e->AsPlayer)){
  161. glDisable(GL_DEPTH_TEST);
  162. tnsDrawCursor(root);
  163. glPointSize(8);
  164. tnsDrawObjectOrigins(root,root->Active,0); tnsFlush();
  165. glPointSize(1);
  166. glEnable(GL_DEPTH_TEST);
  167. }
  168. //laInvoke(0,"M_select",e,&ui->ExtraPP,0,0);
  169. //glColorMask(GL_FALSE, GL_FALSE,GL_FALSE,GL_FALSE);
  170. //tnsEvaluateObjectTree(e->CurrentScene, 0,0);
  171. tnsFlush();
  172. //glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
  173. glDisable(GL_DEPTH_TEST); glEnable(GL_BLEND);
  174. //tnsDrawToOffscreen(e->OffScr, 1,0);
  175. //tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); tnsClearAll();
  176. //la_RootObjectDrawFullscreenQuad(e->DeferredOffScr, c, (real)W/(real)H);
  177. }
  178. void la_RootObjectDrawOverlay(laUiItem *ui, int h){
  179. laCanvasExtra *e = ui->Extra;
  180. laBoxedTheme *bt = (*ui->Type->Theme);
  181. tnsUseHalftone(MAIN.ViewportHalftoneFactor);
  182. tnsUniformHalftoneSize(T->immShader,MAIN.ViewportHalftoneSize);
  183. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  184. tnsUseHalftone(0);
  185. //if(e->OffScrShadow){
  186. //tnsDraw2DTextureDirectly(e->OffScrShadow->pDepth, ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  187. //}
  188. tnsUseNoTexture();
  189. if (e->DrawCursor){
  190. if(e->DrawCursor==LA_CANVAS_CURSOR_ARROW){
  191. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  192. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->TargetX, e->TargetY);
  193. tnsPackAs(GL_LINES);
  194. }else{
  195. if(e->DrawCursor==LA_CANVAS_CURSOR_BOX){
  196. tnsColor4dv(laAccentColor(LA_BT_NORMAL));
  197. tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
  198. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
  199. tnsPackAs(GL_TRIANGLE_FAN);
  200. tnsColor4dv(laAccentColor(LA_BT_TEXT));
  201. tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
  202. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
  203. tnsPackAs(GL_LINE_LOOP);
  204. }
  205. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  206. int drawx=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_X);
  207. int drawy=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_Y);
  208. if(drawx){ tnsVertex2d(e->OnX, ui->U); tnsVertex2d(e->OnX, ui->B); }
  209. if(drawy){ tnsVertex2d(ui->L, e->OnY); tnsVertex2d(ui->R, e->OnY); }
  210. tnsPackAs(GL_LINES);
  211. }
  212. }
  213. if(MAIN.CurrentWindow->MaximizedUi!=ui){
  214. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  215. tnsVertex2d(ui->L, ui->U);
  216. tnsVertex2d(ui->R, ui->U);
  217. tnsVertex2d(ui->R, ui->B);
  218. tnsVertex2d(ui->L, ui->B);
  219. tnsPackAs(GL_LINE_LOOP);
  220. }
  221. tnsFlush();
  222. char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
  223. tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
  224. color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
  225. int startx=(ui->R+ui->L)/2-LA_RH2*2;
  226. tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  227. tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  228. if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
  229. tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  230. }
  231. void la_CanvasDrawTexture(laBoxedTheme *bt, tnsTexture *t, laUiItem* ui){
  232. laCanvasExtra* e=ui->Extra;
  233. int W, H; W = ui->R - ui->L; H = ui->B - ui->U;
  234. if (W<=0 || H<=0) return;
  235. tnsFlush();
  236. if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
  237. if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
  238. e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample, 1, 0);
  239. }
  240. tnsDrawToOffscreen(e->OffScr, 1, 0);
  241. tnsViewportWithScissor(0, 0, W, H);
  242. tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  243. la_SetCanvasOrtho(ui);
  244. //glClearColor(0.3,0.3,0.3, 1);
  245. if (e->ClearBackground){ tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); }
  246. // above is basic routine setup
  247. real V[8] = {0};
  248. real UV[8] = {0};
  249. if (t){
  250. real w2=t->Width/2, h2=t->Height/2;
  251. tnsDraw2DTextureDirectly(t, -w2, h2, t->Width, -t->Height);
  252. tnsFlush();
  253. if (e->ImageDrawBorder){
  254. tnsUseNoTexture();
  255. tnsMakeQuad2d(V, -w2, -h2, -w2, h2, w2, h2, w2, -h2);
  256. tnsVertexArray2d(V, 4);
  257. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  258. tnsVertexArray2d(V, 4);
  259. tnsPackAs(GL_LINE_LOOP);
  260. tnsFlush();
  261. }
  262. }
  263. }
  264. real la_CanvasDrawGetDisplayStep(real Max, real Min, int AreaSize){
  265. real r;
  266. real Step = 1.0;
  267. real DispW;
  268. real Div[3] = {2.0, 2.5, 2.0};
  269. int Times = 302;
  270. while (1){
  271. Times++;
  272. r = tnsGetRatiod(0, Max - Min, Step);
  273. DispW = tnsLinearItp(0, AreaSize, r);
  274. if (DispW > 100){
  275. Step /= Div[Times % 3];
  276. }elif (DispW < 40){
  277. Step *= Div[Times % 3];
  278. }else break;
  279. }
  280. return Step;
  281. }
  282. void la_CanvasDrawGridW(real Ratio, int RealW, real Min, real Max, real U, real B){
  283. real t;
  284. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
  285. t = (real)((int)(Min / Step)) * Step;
  286. for (t; t <= Max; t += Step){
  287. tnsVertex2d(t, U);
  288. tnsVertex2d(t, B);
  289. tnsPackAs(GL_LINES);
  290. }
  291. }
  292. void la_CanvasDrawGridH(real Ratio, int RealH, real Min, real Max, real L, real R){
  293. real t;
  294. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
  295. t = (real)((int)(Min / Step)) * Step;
  296. for (t; t <= Max; t += Step){
  297. tnsVertex2d(L, t);
  298. tnsVertex2d(R, t);
  299. tnsPackAs(GL_LINES);
  300. }
  301. }
  302. void la_CanvasDrawRulerW(real Ratio, laBoxedTheme *bt, int RealW, real Min, real Max, int B){
  303. char buf[20] = {0};
  304. real t, IL;
  305. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
  306. int U = B - LA_RH;
  307. tnsUseNoTexture();
  308. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  309. tnsVertex2d(0, U);
  310. tnsVertex2d(RealW, U);
  311. tnsVertex2d(RealW, B);
  312. tnsVertex2d(0, B);
  313. tnsPackAs(GL_TRIANGLE_FAN);
  314. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
  315. tnsVertex2d(0, U + 0.5);
  316. tnsVertex2d(RealW, U + 0.5);
  317. tnsPackAs(GL_LINES);
  318. t = (real)((int)(Min / Step)) * Step;
  319. for (t; t <= Max; t += Step){
  320. IL = tnsGetRatiod(Min, Max, t) * (RealW);
  321. sprintf(buf, "%.0f", t);
  322. tnsDrawStringAuto(buf, bt->Active, IL, IL + 100, U, 0);
  323. }
  324. }
  325. void la_CanvasDrawRulerRWithBkg(real Ratio, laBoxedTheme *bt, int RealH, real Min, real Max, int R){
  326. real t, OrigT;
  327. char buf[50][20] = {0};
  328. real IL[50];
  329. int i = 0;
  330. int W = 0, MaxW = 0;
  331. int RH = LA_RH, hH = RH / 2;
  332. int L;
  333. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
  334. int IS = Step > 1 ? 0 : (Step > 0.09 ? 1 : 2);
  335. t = OrigT = (real)((int)(Min / Step)) * Step;
  336. for (t; t <= Max; t += Step, i++){
  337. sprintf(buf[i], "%.*f", IS, t);
  338. W = tnsStringGetWidth(buf[i], 0, 0);
  339. if (W > MaxW) MaxW = W;
  340. }
  341. L = R - MaxW - 4;
  342. tnsUseNoTexture();
  343. for (t = OrigT, i = 0; t <= Max; t += Step, i++){
  344. IL[i] = tnsGetRatiod(Max, Min, t) * (RealH);
  345. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  346. tnsVertex2d(R, IL[i] - hH);
  347. tnsVertex2d(R, IL[i] + hH);
  348. tnsVertex2d(L, IL[i] + hH);
  349. tnsVertex2d(L, IL[i] - hH);
  350. tnsPackAs(GL_TRIANGLE_FAN);
  351. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
  352. tnsVertex2d(R, IL[i] - hH);
  353. tnsVertex2d(R, IL[i] + hH);
  354. tnsVertex2d(L, IL[i] + hH);
  355. tnsVertex2d(L, IL[i] - hH);
  356. tnsPackAs(GL_LINE_LOOP);
  357. }
  358. for (t = OrigT, i = 0; t <= Max; t += Step, i++){
  359. tnsDrawStringAuto(buf[i], bt->Active, L + 2, R, IL[i] - hH, 0);
  360. }
  361. }
  362. void la_CanvasDraw(laUiItem *ui, int h){
  363. laBoxedTheme *bt = (*ui->Type->Theme);
  364. if (ui->CanvasTemplate && ui->CanvasTemplate->Draw) ui->CanvasTemplate->Draw(bt, ui->PP.EndInstance, ui);
  365. }
  366. void la_CanvasDefaultOverlay(laUiItem* ui, int h){
  367. laCanvasExtra *e = ui->Extra;
  368. laBoxedTheme *bt = (*ui->Type->Theme);
  369. tnsUseNoTexture();
  370. if(MAIN.CurrentWindow->MaximizedUi!=ui){
  371. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  372. tnsVertex2d(ui->L, ui->U); tnsVertex2d(ui->R, ui->U);
  373. tnsVertex2d(ui->R, ui->B); tnsVertex2d(ui->L, ui->B);
  374. tnsPackAs(GL_LINE_LOOP);
  375. }
  376. if (e->DrawCursor){
  377. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  378. int drawx=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_X);
  379. int drawy=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_Y);
  380. if(drawx) tnsVertex2d(e->OnX, ui->U); tnsVertex2d(e->OnX, ui->B);
  381. if(drawy) tnsVertex2d(ui->L, e->OnY); tnsVertex2d(ui->R, e->OnY);
  382. tnsPackAs(GL_LINES);
  383. tnsFlush();
  384. }
  385. char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
  386. tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
  387. color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
  388. int startx=(ui->R+ui->L)/2-LA_RH2*2;
  389. tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  390. tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  391. if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
  392. tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  393. tnsFlush();
  394. }
  395. void la_CanvasDrawOverlay(laUiItem *ui, int h){
  396. laCanvasExtra *e = ui->Extra;
  397. laBoxedTheme *bt = (*ui->Type->Theme);
  398. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  399. la_CanvasDefaultOverlay(ui, h);
  400. }
  401. int la_AnimateUiListRecursive(laUiList *uil);
  402. void laDefault3DViewOverlay(laUiItem *ui){
  403. laUiList *uil, *gu,*muil,*gu2;
  404. laColumn *c, *cl, *cr, *gc, *gcl, *gcr, *mc,*gc2;
  405. laPropPack *e = &ui->ExtraPP;
  406. laUiItem *b, *g, *b1, *b2,*g2;
  407. if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
  408. c = laFirstColumn(uil);
  409. laSplitColumn(uil, c, 0.8); cl = laLeftColumn(c, 0); cr = laRightColumn(c, 0);
  410. b=laBeginRow(uil,c,0,0);
  411. laUiItem* activeui=laShowInvisibleItem(uil,c,&ui->PP,"active");
  412. muil=laMakeMenuPage(uil,c,"👁"); mc=laFirstColumn(muil);{
  413. laSplitColumn(muil, mc, 0.3); gcl = laLeftColumn(mc, 0); gcr = laRightColumn(mc, 0);
  414. laShowLabel(muil,gcl,"Floor:",0,0); laShowLabel(muil,gcr,"Axis:",0,0);
  415. laShowItem(muil,gcl,&ui->ExtraPP,"show_floor_grid")->Flags|=LA_UI_FLAGS_ICON|LA_UI_FLAGS_CYCLE;
  416. laShowItem(muil,gcr,&ui->ExtraPP,"show_axis")->Flags|=LA_UI_FLAGS_TRANSPOSE|LA_UI_FLAGS_ICON;
  417. }
  418. muil=laMakeMenuPage(uil,c,"Transform"); mc=laFirstColumn(muil);{
  419. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_grab");
  420. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_scale");
  421. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_rotate");
  422. laShowSeparator(muil,mc);
  423. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_clear_transformations");
  424. }
  425. muil=laMakeMenuPage(uil,c,"Object"); mc=laFirstColumn(muil);{
  426. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_add");
  427. laShowSeparator(muil,mc);
  428. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_make_parent");
  429. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_unparent");
  430. laShowSeparator(muil,mc);
  431. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_duplicate");
  432. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_combine");
  433. laShowSeparator(muil,mc);
  434. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_delete");
  435. }
  436. b1=laOnConditionThat(uil,c,laPropExpression(&activeui->PP,0));{
  437. b2=laOnConditionThat(uil,c,laEqual(laPropExpression(&activeui->PP,"type"),laIntExpression(TNS_OBJECT_MESH)));{
  438. muil=laMakeMenuPage(uil,c,"Mesh"); mc=laFirstColumn(muil);{
  439. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_extrude");
  440. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_make");
  441. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_knife");
  442. laShowItemFull(muil,mc,&ui->ExtraPP,"_this_M_knife",0,"mode=loop_cut;text=Loop Cut",0,0);
  443. laShowSeparator(muil,mc);
  444. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_duplicate");
  445. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_merge");
  446. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_separate");
  447. laShowSeparator(muil,mc);
  448. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_subdiv");
  449. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_recalculate_normals");
  450. laShowSeparator(muil,mc);
  451. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_delete");
  452. }
  453. laShowSeparator(uil,c);
  454. laShowItem(uil,c,&ui->ExtraPP,"select_mode")->Flags|=LA_UI_FLAGS_EXPAND;
  455. laShowItem(uil,c,&ui->ExtraPP,"select_through");
  456. }laEndCondition(uil,b2);
  457. }laEndCondition(uil,b1);
  458. laShowSeparator(uil,c)->Expand=1;
  459. laShowItem(uil,c,&ui->ExtraPP,"display_mode")->Flags|=LA_UI_FLAGS_EXPAND;
  460. laShowItem(uil,c,&ui->ExtraPP,"delta_mode")->Flags|=LA_UI_FLAGS_CYCLE|LA_UI_FLAGS_HIGHLIGHT;
  461. laShowItem(uil,c,&ui->ExtraPP,"show_details")->Flags|=LA_UI_FLAGS_ICON;
  462. laEndRow(uil,b);
  463. b=laOnConditionThat(uil,c,laPropExpression(&ui->ExtraPP,"show_details"));{
  464. laShowColumnAdjuster(uil,c);
  465. g2 = laMakeEmptyGroup(uil, cr, "Info", 0);{
  466. gu2 = g2->Page; gc2 = laFirstColumn(gu2); gu2->HeightCoeff=-1; g2->Flags|=LA_UI_FLAGS_NO_DECAL;
  467. g = laMakeGroup(gu2, gc2, "Scene Info", 0);{ gu = g->Page; gc = laFirstColumn(gu);
  468. laShowLabel(gu, gcl, "Name:", 0, 0);
  469. laShowItem(gu, gc, &ui->PP, "name");
  470. }
  471. g = laMakeGroup(gu2, gc2, "Object", 0);{ gu = g->Page; gc = laFirstColumn(gu);
  472. b1=laOnConditionThat(gu,gc,laPropExpression(&ui->PP,"active"));{
  473. laShowLabel(gu, gc, "Name:", 0, 0);
  474. laShowItem(gu, gc, &ui->PP, "active.name");
  475. b=laOnConditionThat(gu,gc,laPropExpression(&ui->ExtraPP, "delta_mode"));{
  476. laShowLabel(gu, gc, "DLoc:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.dlocation")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  477. laShowSeparator(gu,gc);
  478. laShowLabel(gu, gc, "DRot:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.drotation")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  479. laShowSeparator(gu,gc);
  480. laShowLabel(gu, gc, "DSca:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.dscale")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  481. }laElse(gu,b);{
  482. laShowLabel(gu, gc, "Loc:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.location")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  483. laShowSeparator(gu,gc);
  484. laShowLabel(gu, gc, "Rot:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.rotation")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  485. laShowSeparator(gu,gc);
  486. laShowLabel(gu, gc, "Sca:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.scale")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  487. }laEndCondition(gu,b);
  488. }laElse(gu,b1);{
  489. laShowLabel(gu, gc, "No active object.", 0, 0);
  490. }laEndCondition(gu,b1);
  491. }
  492. }
  493. }laEndCondition(uil,b);
  494. }
  495. void la_3DViewEnsureCamera(laCanvasExtra* e){
  496. if(e->ViewingCamera) return;
  497. tnsVector3d pos={-3, -4, 1.5};
  498. tnsCamera* c= tnsCreateCamera(0, "VIEWING_CAMERA", rad(50), LA_COLOR3(pos), rad(70), 0, rad(-40), 25);
  499. memAssignRef(e,&e->ViewingCamera,c);
  500. tnsVector3d target={0,0,0}; tnsVector3d up={0,0,1};
  501. tnsLookAt(e->ViewingCamera, target, up);
  502. e->ViewingCamera->FocusDistance=tnsDist3dv(pos,target);
  503. }
  504. void la_3DViewInit(laUiItem *ui){
  505. laCanvasExtra *e = ui->Extra;
  506. if (e){ return; }
  507. else{ e = memAcquireHyper(sizeof(laCanvasExtra)); ui->Extra = e; }
  508. la_CanvasInit(ui);
  509. e->ParentUi = ui;
  510. la_3DViewEnsureCamera(e);
  511. e->ShowAxis[0] = 1; e->ShowAxis[1] = 1;
  512. e->ShowFloorGrid = 1;
  513. e->HeightCoeff = 10;
  514. laRecordDifferences(0,"tns.world");
  515. laPushDifferences("Created camera for 3D view widget,",0);
  516. }
  517. void la_3DViewDestroy(laUiItem *ui){
  518. laCanvasExtra *e = ui->Extra;
  519. tnsDelete2DOffscreen(e->OffScr);
  520. tnsDelete2DOffscreen(e->OffScrShadow);
  521. if(e->ViewingCamera) tnsDestroyObject(e->ViewingCamera);
  522. memFree(e);
  523. }
  524. void laDefault2DViewOverlayRight(laUiItem *ui){
  525. laUiList *uil, *gu;
  526. laColumn *c, *cr, *crl, *crr, *gc, *gcl, *gcr, *cl;
  527. laPropPack *e = &ui->ExtraPP;
  528. laUiItem *b, *b1, *b2, *g;
  529. if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
  530. uil->HeightCoeff=-1;
  531. c = laFirstColumn(uil);
  532. laSplitColumn(uil, c, 0.7);
  533. cl = laLeftColumn(c, 0);
  534. cr = laRightColumn(c, 0);
  535. laShowColumnAdjuster(uil, c);
  536. b=laBeginRow(uil,cl,0,0);
  537. laShowLabel(uil, cl, "Line Width:", 0, 0);
  538. laShowItem(uil, cl, e, "adaptive_line_width")->Flags|=LA_UI_FLAGS_PLAIN;
  539. laEndRow(uil,b);
  540. b=laBeginRow(uil,cl,0,0);
  541. laShowItem(uil, cl, &ui->PP, "size")->Flags|=LA_UI_FLAGS_PLAIN|LA_UI_FLAGS_TRANSPOSE|LA_TEXT_ALIGN_LEFT;
  542. laEndRow(uil,b);
  543. laShowItem(uil, cl, &ui->PP, "internal_type")->Flags|=LA_UI_FLAGS_PLAIN;
  544. g = laMakeFoldableGroup(uil, cr, "Display", 0, 1, 0);{
  545. gu = g->Page;
  546. gc = laFirstColumn(gu);
  547. laSplitColumn(gu, gc, 0.35);
  548. gcl = laLeftColumn(gc, 0);
  549. gcr = laRightColumn(gc, 0);
  550. // needs another mode for access the ExtraPP.
  551. // laShowItem(gu, gc, &ui->ExtraPP, "maximize");
  552. laShowLabel(gu, gcl, "Transparency:", 0, 0);
  553. laShowItem(gu, gcr, e, "draw_image_alpha");
  554. laShowLabel(gu, gcl, "Border:", 0, 0);
  555. laShowItemFull(gu, gcr, e, "draw_image_border", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  556. laShowLabel(gu, gcl, "Line Width:", 0, 0);
  557. laShowItemFull(gu, gcr, e, "adaptive_line_width", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  558. laShowLabel(gu, gcl, "Cursor:", 0, 0);
  559. laShowItemFull(gu, gcr, e, "draw_cursor", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  560. }laEndFoldableGroup(uil,g);
  561. }
  562. void la_CanvasUiInit(laUiItem* ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Init) ct->Init(ui); }
  563. void la_CanvasUiDestroy(laUiItem *ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Destroy) ct->Destroy(ui); }
  564. void la_CanvasInit(laUiItem *ui){
  565. laCanvasExtra *e = ui->Extra;
  566. if (!e){ e = memAcquireHyper(sizeof(laCanvasExtra)); ui->Extra = e; }
  567. e->ParentUi = ui;
  568. e->HeightCoeff = 10;
  569. e->ZoomX = 1; e->ZoomY = 1;
  570. e->ImageDrawAlpha = 1;
  571. e->ImageDrawBorder = 1;
  572. e->AdaptiveLineWidth = 1;
  573. e->ClearBackground = 1;
  574. laFirstColumn(laAddTabPage(ui, "New Group"));
  575. }
  576. void la_CanvasDestroy(laUiItem *ui){
  577. laCanvasExtra *e = ui->Extra;
  578. tnsDelete2DOffscreen(e->OffScr);
  579. memFree(e);
  580. }
  581. //============================================================= [Operators]
  582. int OPINV_3DOr2DViewUiItem(laOperator *a, laEvent *e){
  583. laUiItem *ui = a->Instance;
  584. a->CustomData = ui->Extra;
  585. return LA_RUNNING;
  586. }
  587. int OPEXT_3DOr2DViewUiItem(laOperator *a, int ExitCode){
  588. return 0;
  589. }
  590. int la_CanvasDetectButtons(laUiItem* ui, laBoxedTheme* bt, int x,int y, int total_buttons, int* very_close){
  591. int midx=(ui->R+ui->L)/2-LA_RH2*(total_buttons-1), midy=ui->B-LA_RH2-bt->BM;
  592. if(y>ui->B-LA_2RH-bt->BM || y<ui->U+LA_2RH+bt->TM || x<ui->L+LA_2RH+bt->TM || x>ui->R-LA_2RH-bt->RM)
  593. { if(very_close)*very_close=1; }else return 0;
  594. if(y<ui->B-LA_RH-bt->BM)return 0;
  595. for(int i=0;i<total_buttons;i++){ if(x>=midx-LA_RH2 && x<midx+LA_RH2) return i+1; midx+=LA_RH;}
  596. return 0;
  597. }
  598. int OPMOD_Canvas(laOperator *a, laEvent *e){
  599. laUiItem *ui = a->Instance;
  600. laBoxedTheme *bt = (*ui->Type->Theme);
  601. laCanvasExtra *ex = a->CustomData;
  602. laUiList *subu;
  603. laUiItem *subui = 0;
  604. laListHandle Locals = {0};
  605. int px = e->x, py = e->y;
  606. if (!laIsInUiItem(ui, e->x, e->y) && !ex->Dragging){
  607. ex->OnX = INT_MAX; ex->OnY = INT_MAX; if(ui->State!=LA_UI_NORMAL){ ui->State=LA_UI_NORMAL; laRedrawCurrentPanel(); }
  608. return LA_FINISHED_PASS;
  609. }
  610. //int x=e->x,y=e->y; laPanel*p=MAIN.CurrentPanel,*dp;
  611. //laLocalToWindow(0, p, &x, &y); if(!p) p=MAIN.CurrentWindow->MaximizedUiPanel;
  612. //if(dp = laDetectPanel(x,y) && dp!=p){ return LA_RUNNING_PASS; }
  613. if(e->Type&LA_MOUSE_EVENT){
  614. if(e->Type == LA_L_MOUSE_DOWN && ui->Expand>=0 && e->x>ui->R-bt->RM-LA_RH && e->y>ui->B-bt->BM-LA_RH){
  615. ex->Dragging=1; ex->ClickedX=e->x; ex->ClickedY=e->y; ex->TargetIndexVali=ui->Expand;
  616. return LA_RUNNING;
  617. }
  618. if(ex->Dragging==1){
  619. if(e->Type==LA_MOUSEMOVE){ ui->Expand=ex->TargetIndexVali+((real)e->y-ex->ClickedY+0.5)/LA_RH;
  620. if(ex->HeightCoeff<1) ex->HeightCoeff=1; laRecalcCurrentPanel(); }
  621. elif(e->Type==LA_L_MOUSE_UP){ ex->Dragging=0; }
  622. elif(e->Type==LA_R_MOUSE_DOWN){ ex->Dragging=0; ui->Expand=ex->TargetIndexVali; laRecalcCurrentPanel(); }
  623. return LA_RUNNING;
  624. }
  625. int VeryClose=0; int btn=la_CanvasDetectButtons(ui, bt, e->x, e->y, 2, &VeryClose);
  626. if(e->Type==LA_L_MOUSE_DOWN){
  627. if(btn==2){ if(MAIN.CurrentWindow->MaximizedUi==ui) laRestoreCanvasUI(); else laMaximizeCanvasUI(ui,MAIN.CurrentPanel); return LA_RUNNING; }
  628. if(btn==1){
  629. if(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)ui->Flags&=~LA_UI_FLAGS_NO_OVERLAY; else ui->Flags|=LA_UI_FLAGS_NO_OVERLAY;
  630. laRedrawCurrentPanel(); return LA_RUNNING;
  631. }
  632. }
  633. int state=VeryClose?(btn?LA_UI_EDITING:LA_UI_ACTIVE):LA_UI_NORMAL;
  634. if(state!=ui->State){ ui->State=state; laRedrawCurrentPanel(); }
  635. }
  636. if(!(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)){
  637. for (subu = ui->Subs.pFirst; subu; subu = subu->Item.pNext){
  638. if (subui = la_DetectUiItemRecursive(subu, px, py, ui->B, &Locals, 0)){
  639. if (subui && !a->Child && subui->Type->OperatorType){
  640. laUiList *luil = ((laUiListDrawItem *)Locals.pFirst)->Target;
  641. laSetOperatorLocalizer(a->ToPanel);
  642. if(subui && !a->Child && subui->Type->OperatorType && !la_UiOperatorExists(subui)){
  643. if (laInvokeUiP(a, subui->Type->OperatorType, e, subui, &Locals, 0) >= 0); laRetriggerOperators();
  644. }
  645. lstClearPointer(&Locals);
  646. return LA_RUNNING_PASS;
  647. }
  648. }
  649. lstClearPointer(&Locals);
  650. if(e->Type&LA_KEY_MOUSE_SCROLL){
  651. laUiItem *pui = 0; laListHandle levels={0}; int dir=(e->Type&LA_STATE_DOWN)?1:-1;
  652. laUiList *duil = la_DetectUiListRecursiveDeep(subu, e->x, e->y, 10000, &pui, 0, 0, 0, 0, &levels);
  653. laUiListRecord* lip=levels.pLast; laUiList* uuil=lip->uil; laUiItem* upui=lip->Item.pPrev?((laUiListRecord*)lip->Item.pPrev)->pui:0; int ran=0;
  654. while (lip && upui){
  655. if((ran=laPanUiListAuto(uuil, 0, dir*MAIN.ScrollingSpeed*LA_RH,
  656. uuil->L, upui->R-(uuil->ScrollerShownV?(LA_SCROLL_W+bt->RM):0),
  657. uuil->U, upui->B-(*upui->Type->Theme)->BM-(uuil->ScrollerShownH?(LA_SCROLL_W+bt->BM):0)))) break;
  658. lip=lip->Item.pPrev; uuil=lip->uil; upui=lip->Item.pPrev?((laUiListRecord*)lip->Item.pPrev)->pui:0;
  659. }
  660. if(ran)laRedrawCurrentPanel();
  661. if(ran){return LA_RUNNING;}
  662. }
  663. }
  664. }
  665. if (ex->DrawCursor){
  666. ex->OnX = e->x;
  667. ex->OnY = e->y;
  668. laRedrawCurrentPanel();
  669. }
  670. if(ui->CanvasTemplate->ExtraModal){ if(!(ui->CanvasTemplate->ExtraModal(a,e)&LA_PASS_ON)) return LA_RUNNING; }
  671. if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->CanvasTemplate->KeyMapper, e)) return LA_RUNNING;
  672. if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->Type->KeyMapper, e)) return LA_RUNNING;
  673. return LA_RUNNING_PASS;
  674. }
  675. int OPCHK_Is2DViewExtra(laPropPack *This, laStringSplitor *ss){
  676. return 1;
  677. //if (This && (This->LastPs->p->SubProp == _LA_PROP_2D_EXTRA)) return 1;
  678. return 0;
  679. }
  680. int OPINV_CanvasZoom(laOperator *a, laEvent *e){
  681. laCanvasExtra *ex = a->This->EndInstance;
  682. if (strArgumentMatch(a->ExtraInstructionsP, "mode", "mouse")){
  683. laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
  684. laSetWindowCursor(LA_HAND);
  685. a->CustomData = ex;
  686. ex->LastX = e->x;
  687. ex->LastY = e->y;
  688. return LA_RUNNING;
  689. }
  690. if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
  691. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  692. ex->ZoomX *= 0.9;
  693. }else{
  694. ex->ZoomX *= 0.9;
  695. ex->ZoomY *= 0.9;
  696. }
  697. laRedrawCurrentPanel();
  698. }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
  699. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  700. ex->ZoomX *= 1.1;
  701. }else{
  702. ex->ZoomX *= 1.1;
  703. ex->ZoomY *= 1.1;
  704. }
  705. laRedrawCurrentPanel();
  706. }
  707. return LA_FINISHED;
  708. }
  709. int OPMOD_CanvasZoom(laOperator *a, laEvent *e){
  710. laCanvasExtra *ex = a->This->EndInstance;
  711. laGeneralUiExtraData *uex = a->CustomData;
  712. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN || e->Type==LA_M_MOUSE_UP){
  713. laSetWindowCursor(LA_ARROW);
  714. return LA_FINISHED;
  715. }
  716. if (e->Type == LA_MOUSEMOVE){
  717. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  718. ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
  719. }elif(strArgumentMatch(a->ExtraInstructionsP, "lock", "true")){
  720. ex->ZoomX *= (1.0 - (e->y - uex->LastY) * MAIN.ZoomSpeed2D); ex->ZoomY = ex->ZoomX;
  721. }else{
  722. ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
  723. ex->ZoomY *= (1.0 + (e->y - uex->LastY) * MAIN.ZoomSpeed2D);
  724. }
  725. if(ex->ZoomX<0||ex->ZoomX!=ex->ZoomX){
  726. printf("Error zoom!\n"); ex->ZoomX=1; ex->ZoomY=1;
  727. }
  728. uex->LastX = e->x;
  729. uex->LastY = e->y;
  730. laRedrawCurrentPanel();
  731. }
  732. return LA_RUNNING;
  733. }
  734. int OPMOD_CanvasMove(laOperator *a, laEvent *e){
  735. laCanvasExtra *ex = a->This->EndInstance;
  736. laGeneralUiExtraData *uex = a->CustomData;
  737. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN || e->Type==LA_M_MOUSE_UP ||
  738. (e->Type==LA_KEY_UP && e->key==' ')) {
  739. laSetWindowCursor(LA_ARROW);
  740. return LA_FINISHED;
  741. }
  742. if (e->Type == LA_MOUSEMOVE){
  743. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  744. ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
  745. }else{
  746. ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
  747. ex->PanY += (e->y - uex->LastY) * ex->ZoomY;
  748. }
  749. uex->LastX = e->x;
  750. uex->LastY = e->y;
  751. laRedrawCurrentPanel();
  752. }
  753. return LA_RUNNING;
  754. }
  755. int OPINV_CanvasClick(laOperator *a, laEvent *e){
  756. laCanvasExtra *ex = a->This->EndInstance;
  757. laGeneralUiExtraData *uex = a->CustomData;
  758. if (e->Type == LA_L_MOUSE_DOWN){
  759. ex->ClickedX = (e->x - (ex->ParentUi->R - ex->ParentUi->L) / 2 - ex->ParentUi->L) * ex->ZoomX + ex->PanX;
  760. ex->ClickedY = ((ex->ParentUi->B - ex->ParentUi->U) / 2 - e->y + ex->ParentUi->U) * ex->ZoomY + ex->PanY;
  761. laRedrawCurrentPanel();
  762. }
  763. return LA_FINISHED_PASS;
  764. }
  765. int OPCHK_Is3DViewExtra(laPropPack *This, laStringSplitor *ss){
  766. if (This && This->LastPs->p->SubProp == _LA_PROP_3D_EXTRA) return 1;
  767. return 0;
  768. }
  769. int OPINV_3DViewCameraZoom(laOperator *a, laEvent *e){
  770. laCanvasExtra *ex = a->This->EndInstance;
  771. tnsCamera *c = ex->ViewingCamera;
  772. laUiItem* ui=ex->ParentUi; tnsRootObject* root=ui->PP.EndInstance;
  773. if(root && root->Base.Type==TNS_OBJECT_ROOT && root->Is2D){
  774. return OPINV_CanvasZoom(a,e);
  775. }
  776. if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
  777. tnsZoomViewingCamera(c, 0.1);
  778. laRedrawCurrentPanel();
  779. }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
  780. tnsZoomViewingCamera(c, -0.1);
  781. laRedrawCurrentPanel();
  782. }
  783. return LA_FINISHED;
  784. }
  785. int OPINV_3DOr2DViewAdjust(laOperator *a, laEvent *e){
  786. laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
  787. laSetWindowCursor(LA_HAND);
  788. a->CustomData = ex;
  789. ex->LastX = e->x; ex->LastY = e->y;
  790. return LA_RUNNING;
  791. }
  792. int OPEXT_3DOr2DViewAdjust(laOperator *a, int Mark){
  793. if (a->CustomData) memFree(a->CustomData);
  794. laSetWindowCursor(LA_ARROW);
  795. }
  796. int OPMOD_3DViewCameraRotate(laOperator *a, laEvent *e){
  797. laCanvasExtra *ex = a->This->EndInstance;
  798. laGeneralUiExtraData *uex = a->CustomData;
  799. laUiItem* ui=ex->ParentUi; tnsRootObject* root=ui->PP.EndInstance;
  800. if(root && root->Base.Type==TNS_OBJECT_ROOT && root->Is2D){
  801. return OPMOD_CanvasMove(a,e);
  802. }
  803. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN) return LA_FINISHED;
  804. if (e->Type == LA_MOUSEMOVE){
  805. tnsRotateViewingCamera(ex->ViewingCamera, (real)(uex->LastY - e->y) / 150.0, (real)(uex->LastX - e->x) / 150.0);
  806. uex->LastX = e->x;
  807. uex->LastY = e->y;
  808. laRedrawCurrentPanel();
  809. }
  810. return LA_RUNNING;
  811. }
  812. int OPMOD_3DViewCameraMove(laOperator *a, laEvent *e){
  813. laCanvasExtra *ex = a->This->EndInstance;
  814. laGeneralUiExtraData *uex = a->CustomData;
  815. laUiItem* ui=ex->ParentUi; tnsRootObject* root=ui->PP.EndInstance;
  816. if(root && root->Base.Type==TNS_OBJECT_ROOT && root->Is2D){
  817. return LA_FINISHED;
  818. }
  819. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
  820. laSetWindowCursor(LA_ARROW);
  821. return LA_FINISHED;
  822. }
  823. if (e->Type == LA_MOUSEMOVE){
  824. tnsTranslateViewingCamera(ex->ViewingCamera, ex->ParentUi->R - ex->ParentUi->L, ex->ParentUi->B - ex->ParentUi->U, -e->x + uex->LastX, e->y - uex->LastY);
  825. uex->LastX = e->x; uex->LastY = e->y;
  826. laRedrawCurrentPanel();
  827. }
  828. return LA_RUNNING;
  829. }
  830. void la_RegisterViewerOperators(){
  831. laCreateOperatorType("LA_canvas_operator", "2D View UiItem Operator", "All Visual 2D View Operations Are Called From This Ui",
  832. 0, 0, OPEXT_3DOr2DViewUiItem, OPINV_3DOr2DViewUiItem, OPMOD_Canvas, U'🖦', LA_EXTRA_TO_PANEL | LA_ACTUATOR_SYSTEM | LA_ACTUATOR_HIDDEN);
  833. laCreateOperatorType("LA_3d_view_camera_zoom", "Camera Zoom", "Let View Camera Zoom In Or Out",
  834. OPCHK_Is3DViewExtra, 0, 0, OPINV_3DViewCameraZoom, 0, U'🔎', 0);
  835. laCreateOperatorType("LA_3d_view_camera_rotate", "Camera Rotate", "Let View Camera Rotate Along Local X/Y Axis",
  836. OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraRotate, U'🗘', LA_EXTRA_TO_PANEL);
  837. laCreateOperatorType("LA_3d_view_camera_move", "Camera Move", "Let View Camera Move Along Local X/Y Axis",
  838. OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraMove, U'🤚', LA_EXTRA_TO_PANEL);
  839. laCreateOperatorType("LA_2d_view_zoom", "2D Zoom", "Let View 2D Cavans Zoom In Or Out",
  840. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasZoom, OPMOD_CanvasZoom, U'🔎', 0);
  841. laCreateOperatorType("LA_2d_view_move", "2D Move", "Let View 2D Cavans Move Along Local X/Y Axis",
  842. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_CanvasMove, U'🤚', LA_EXTRA_TO_PANEL);
  843. laCreateOperatorType("LA_2d_view_click", "2D Click", "2D Click",
  844. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasClick, 0, U'🖦', LA_EXTRA_TO_PANEL);
  845. }
  846. void *tnsget_detached_FirstScene(void *UNUSED1, void *UNUSED2);
  847. void laset_CanvasSelectMode(laCanvasExtra* ex, int mode){
  848. ex->SelectMode=mode; laUiItem* ui=ex->ParentUi;
  849. tnsObject*root=ui?ui->PP.EndInstance:0; if(!root) return;
  850. if(root->Active){ if(root->Active->Type==TNS_OBJECT_MESH && ((tnsMeshObject*)root->Active)->Mode==TNS_MESH_EDIT_MODE){ tnsMMeshEnsureSelection(root->Active, mode); } }
  851. }
  852. void la_RegisterUiTypesViewerWidgets(){
  853. laPropContainer *pc = 0;
  854. laProp *p = 0;
  855. laKeyMapper *km;
  856. _LA_UI_CANVAS = la_RegisterUiType("LA_canvas_default", 0, "LA_canvas_operator", &_LA_THEME_2D_VIEW, la_CanvasDraw, la_CanvasGetHeight, la_CanvasUiInit, la_CanvasUiDestroy);
  857. _LA_UI_CANVAS->Tag = LA_UI_TAG_NEED_REBUILD;
  858. laCanvasTemplate* ct=laRegisterCanvasTemplate("la_CanvasDrawTexture", "tns_texture", 0, la_CanvasDrawTexture, la_CanvasDrawOverlay, la_CanvasInit, la_CanvasDestroy);
  859. pc = laCanvasHasExtraProps(ct,sizeof(laCanvasExtra),2);{
  860. _LA_PROP_2D_EXTRA = pc;
  861. laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  862. p = laAddEnumProperty(pc, "draw_image_alpha", "Draw Image Alpha", "Draw Grid Background On Alpha<1", 0, 0, 0, 0, 0,
  863. offsetof(laCanvasExtra, ImageDrawAlpha), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  864. laAddEnumItem(p, "null", "null", "Don't Draw Grid", 0);
  865. laAddEnumItem(p, "normal", "normal", "Use Normal Color", 0);
  866. laAddEnumItem(p, "bright", "bright", "Draw Alpha Grid Using Very Bright White Color", 0);
  867. }
  868. p = laAddEnumProperty(pc, "draw_image_border", "Draw Image Border", "Draw Image Border Using Same Color As Ui Item", 0, 0, 0, 0, 0,
  869. offsetof(laCanvasExtra, ImageDrawBorder), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  870. laAddEnumItem(p, "no", "No", "Don't Draw Border", U'☐');
  871. laAddEnumItem(p, "yes", "Yes", "Draw Border", U'☑');
  872. }
  873. p = laAddEnumProperty(pc, "adaptive_line_width", "Adaptive Line Width", "glLineWith() will follow 2dview zooming", 0, 0, 0, 0, 0,
  874. offsetof(laCanvasExtra, AdaptiveLineWidth), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  875. laAddEnumItem(p, "constant", "Constant", "Don't change line width", U'☐');
  876. laAddEnumItem(p, "adaptive", "Adaptive", "Adaptive Line Width", U'☑');
  877. }
  878. p = laAddEnumProperty(pc, "line_width_warning", "Line Width Warnning", "Show whether line width is acceptable by hardware", 0, 0, 0, 0, 0,
  879. offsetof(laCanvasExtra, LineWidthWarning), 0, 0, 0, 0, 0, 0, 0, 0, 0, LA_READ_ONLY);{
  880. laAddEnumItem(p, "acceptable", "Acceptable", "Line width is acceptable by graphic hadware", U'✔');
  881. laAddEnumItem(p, "too_wide", "Too Wide", "Line width is too wide for graphic hadware", U'❌');
  882. laAddEnumItem(p, "too_thin", "Too Thin", "Line width is too thin for graphic hadware", U'❌');
  883. }
  884. p = laAddEnumProperty(pc, "clear_background", "Clear Background", "Clear Background", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, ClearBackground), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  885. laAddEnumItem(p, "no", "No", "Don't Clear Background", U'🌔');
  886. laAddEnumItem(p, "yes", "Yes", "Clear Background", U'🌑');
  887. }
  888. p = laAddEnumProperty(pc, "draw_cursor", "Show Cursor", "Show Cursor", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, DrawCursor), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  889. laAddEnumItem(p, "no", "No", "Don't draw cursor", U'🖦');
  890. laAddEnumItem(p, "yes", "Yes", "Draw cursor", U'➕');
  891. }
  892. laAddFloatProperty(pc, "pan", "Pan", "Pan On X,Y Axis", 0, "X,Y", "px", 0, 0, 1, 0, 0, offsetof(laCanvasExtra, PanX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
  893. laAddFloatProperty(pc, "zoom", "Zoom", "Zoom Factor On X,Y Axis", 0, "X,Y", 0, 0, 0, 0.01, 1, 0, offsetof(laCanvasExtra, ZoomX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
  894. //laAddSubGroup(pc, "Template", "Template Used To Draw 2D Stuff", "la_2d_view_template",0, 0, 0, -offsetof(laCanvasExtra, Template), 0, 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  895. laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom 2D Canvans", "LA_2d_view_zoom", U'🔎', 0);
  896. laAddOperatorProperty(pc, "move", "Move", "Move 2D Canvans", "LA_2d_view_move", U'🤚', 0);
  897. laAddOperatorProperty(pc, "click", "Click", "Click On 2D Canvans", "LA_2d_view_click", U'🤚', 0);
  898. laAddSubGroup(pc, "parent_ui", "Parent UI", "The Ui That Holds The Viewer", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  899. }
  900. km = &ct->KeyMapper;
  901. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  902. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  903. laAssignNewKey(km, 0, "LA_2d_view_move", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  904. laAssignNewKey(km, 0, "LA_2d_view_click", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
  905. ct=laRegisterCanvasTemplate("la_3DView", "tns_object", 0, la_RootObjectDraw, la_RootObjectDrawOverlay, la_3DViewInit, la_3DViewDestroy);
  906. pc = laCanvasHasExtraProps(ct, sizeof(laCanvasExtra), 2);{
  907. _LA_PROP_3D_EXTRA = pc;
  908. p = laAddEnumProperty(pc, "show_axis", "Show Axis", "Show Global X,Y,Z Axis", LA_WIDGET_ENUM_CYCLE, "X,Y,Z", 0, 0, 0, offsetof(laCanvasExtra, ShowAxis), 0, 0, 3, 0, 0, 0, 0, 0, 0, 0);{
  909. laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", U'🌔');
  910. laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", U'🌑');
  911. }
  912. p = laAddEnumProperty(pc, "show_floor_grid", "Show Floor Grid", "Show Floor Grid", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, ShowFloorGrid), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  913. laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", U'🌔');
  914. laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", U'🌑');
  915. }
  916. p = laAddEnumProperty(pc, "select_mode", "Select Mode", "Select by vertices or edges", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, SelectMode), 0, laset_CanvasSelectMode, 0, 0, 0, 0, 0, 0, 0, 0);{
  917. laAddEnumItemAs(p, "VERTS", "Verts", "Select by vertices", LA_CANVAS_SELECT_MODE_VERTS,0);
  918. laAddEnumItemAs(p, "EDGES", "Edges", "Select by edges", LA_CANVAS_SELECT_MODE_EDGES,0);
  919. }
  920. p = laAddEnumProperty(pc, "select_through", "Select Through", "Select through stuff", LA_WIDGET_ENUM_HIGHLIGHT, 0, 0, 0, 0, offsetof(laCanvasExtra, SelectThrough), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  921. laAddEnumItemAs(p, "OFF", "Off", "Don't select through stuff", LA_CANVAS_SELECT_THROUGH_OFF,0);
  922. laAddEnumItemAs(p, "ON", "On", "Select through stuff", LA_CANVAS_SELECT_THROUGH_ON,0);
  923. }
  924. p = laAddEnumProperty(pc, "delta_mode", "Delta Mode", "Toggle delta transformation mode for animation editing", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, DeltaMode), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  925. laAddEnumItemAs(p, "NONE", "None", "Regular mode",0,0);
  926. laAddEnumItemAs(p, "DELTA", "Delta", "Delta mode",1,0);
  927. }
  928. p = laAddEnumProperty(pc, "show_details", "Show Details", "Show detailed information", LA_WIDGET_ENUM_HIGHLIGHT, 0, 0, 0, 0, offsetof(laCanvasExtra, ShowDetails), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  929. laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", U'🛈');
  930. laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", U'i');
  931. }
  932. p = laAddEnumProperty(pc, "display_mode", "Display Mode", "Display mode of the viewport", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, DisplayMode), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  933. laAddEnumItemAs(p, "SOLID", "Solid", "Solid object view",LA_CANVAS_DISPLAY_SOLID, 0);
  934. laAddEnumItemAs(p, "MATERIAL", "Material", "Material view",LA_CANVAS_DISPLAY_MATERIAL, 0);
  935. }
  936. laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  937. laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom Viewing Camera", "LA_3d_view_camera_zoom", U'🔎', 0);
  938. laAddOperatorProperty(pc, "rotate", "Rotate", "Rotate Viewing Camera", "LA_3d_view_camera_rotate", U'🗘', 0);
  939. laAddOperatorProperty(pc, "move", "Move", "Move Viewing Camera", "LA_3d_view_camera_move", U'🤚', 0);
  940. //laAddSubGroup(pc, "Viewing Camera", "Unique Camera That Is Used To Draw 3D Viewport", "tns_object",0, 0, 0, -offsetof(laCanvasExtra, ViewingCamera), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  941. laAddSubGroup(pc, "parent_ui", "Parent Ui", "Parent Ui (Mostly Used To Determin Viewport Size)", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  942. laAddOperatorProperty(pc, "align_camera_to_view", "Align Active Camera To View", "Align Active Camera To View", "TNS_align_camera_to_view", U'🎥', 0);
  943. laAddOperatorProperty(pc, "align_view_to_camera", "Align View To Active Camera", "Align View To Active Camera", "TNS_align_view_to_camera", U'🎥', 0);
  944. laAddOperatorProperty(pc, "_this_M_delete", "Delete", "Delete parts of mesh", "M_delete", 0, 0);
  945. laAddOperatorProperty(pc, "_this_M_make_parent", "Make parent", "Parent objects to active objects or unparent selected ones", "M_make_parent", 0, 0);
  946. laAddOperatorProperty(pc, "_this_M_unparent", "Unparent", "Unparent selected objects", "M_unparent", 0, 0);
  947. laAddOperatorProperty(pc, "_this_M_add", "Add", "Add objects/primitives", "M_add", 0, 0);
  948. laAddOperatorProperty(pc, "_this_M_grab", "Grab", "Grab things and move around", "M_grab", 0, 0);
  949. laAddOperatorProperty(pc, "_this_M_scale", "Scale", "Scale selected things", "M_scale", 0, 0);
  950. laAddOperatorProperty(pc, "_this_M_rotate", "Rotate", "Rotation selected things", "M_rotate", 0, 0);
  951. laAddOperatorProperty(pc, "_this_M_extrude", "Extrude", "Extrude parts of the mesh", "M_extrude", 0, 0);
  952. laAddOperatorProperty(pc, "_this_M_delete", "Delete", "Delete parts of the mesh", "M_delete", 0, 0);
  953. laAddOperatorProperty(pc, "_this_M_make", "Make", "Make mesh primitive from selected ones", "M_make", 0, 0);
  954. laAddOperatorProperty(pc, "_this_M_subdiv", "Subdiv", "Subdivide edges", "M_subdiv", 0, 0);
  955. laAddOperatorProperty(pc, "_this_M_add", "Add", "Add objects/primitives", "M_add", 0, 0);
  956. laAddOperatorProperty(pc, "_this_M_separate", "Separate", "Separate mesh parts", "M_separate", 0, 0);
  957. laAddOperatorProperty(pc, "_this_M_combine", "Combine", "Combine mesh objects", "M_combine", 0, 0);
  958. laAddOperatorProperty(pc, "_this_M_duplicate", "Duplicate", "Duplicate objects", "M_duplicate", 0, 0);
  959. laAddOperatorProperty(pc, "_this_M_recalculate_normals", "Recalculate Normals", "Recalculate normals", "M_recalculate_normals", 0, 0);
  960. laAddOperatorProperty(pc, "_this_M_knife", "Knife", "Cut though edges", "M_knife", 0, 0);
  961. laAddOperatorProperty(pc, "_this_M_merge", "Merge", "Merge vertices", "M_merge", 0, 0);
  962. laAddOperatorProperty(pc, "_this_M_clear_transformations", "Clear Transformations", "Clear object transformations", "M_clear_transformations", 0, 0);
  963. }
  964. km = &ct->KeyMapper;
  965. laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  966. laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  967. laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  968. laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_M_MOUSE_DOWN, 0, 0);
  969. laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_M_MOUSE_DOWN, 0, 0);
  970. laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT | LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  971. //laAssignNewKey(km, 0, "TNS_align_camera_to_view", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT | LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
  972. //laAssignNewKey(km, 0, "TNS_align_view_to_camera", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, '0', 0);
  973. laAssignNewKey(km, 0, "M_set_cursor", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
  974. laAssignNewKey(km, 0, "M_toggle_edit_mode", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, LA_KEY_TAB, 0);
  975. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_R_MOUSE_DOWN, 0, 0);
  976. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT|LA_KEY_CTRL, LA_R_MOUSE_DOWN, 0, 0);
  977. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
  978. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT|LA_KEY_ALT, LA_R_MOUSE_DOWN, 0, 0);
  979. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT|LA_KEY_ALT|LA_KEY_CTRL, LA_R_MOUSE_DOWN, 0, 0);
  980. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_R_MOUSE_DOWN, 0, 0);
  981. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'b', "mode=box;");
  982. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'a', "mode=toggle;");
  983. laAssignNewKey(km, 0, "M_grab", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'g', 0);
  984. laAssignNewKey(km, 0, "M_scale", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 's', 0);
  985. laAssignNewKey(km, 0, "M_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'r', 0);
  986. laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'g', "channel=loc");
  987. laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 's', "channel=sca");
  988. laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'r', "channel=rot");
  989. laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 't', 0);
  990. laAssignNewKey(km, 0, "M_make_parent", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'p', 0);
  991. laAssignNewKey(km, 0, "M_unparent", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'p', 0);
  992. laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'e', 0);
  993. laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'd', "duplicate_only=true;text=Duplicate;");
  994. laAssignNewKey(km, 0, "M_delete", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'x', 0);
  995. laAssignNewKey(km, 0, "M_make", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'f', 0);
  996. laAssignNewKey(km, 0, "M_subdiv", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'w', 0);
  997. laAssignNewKey(km, 0, "M_add", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'a', 0);
  998. laAssignNewKey(km, 0, "M_separate", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'p', 0);
  999. laAssignNewKey(km, 0, "M_combine", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'j', 0);
  1000. laAssignNewKey(km, 0, "M_duplicate", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'd', 0);
  1001. laAssignNewKey(km, 0, "M_recalculate_normals", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'n', 0);
  1002. laAssignNewKey(km, 0, "M_knife", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'k', 0);
  1003. laAssignNewKey(km, 0, "M_knife", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'r', "mode=loop_cut");
  1004. laAssignNewKey(km, 0, "M_merge", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'm', 0);
  1005. }