*/}}

História revízii

Autor SHA1 Správa Dátum
  YimingWu 32464106e6 P3 color space 3 mesiacov pred
  YimingWu cfac7d7c6b cleanup 3 mesiacov pred
  YimingWu e27357ba1a gles integer texture shader stuff 3 mesiacov pred
  YimingWu d9c25e0c0f Use nearest filter for integer textures 3 mesiacov pred
  YimingWu b8a0ddb374 yuv refine 4 mesiacov pred
  YimingWu 5533956fc2 use smoother texture 4 mesiacov pred
  YimingWu 1ebef77a0c new chroma compression shader 4 mesiacov pred
  YimingWu 033d83ad37 [INCOMPLETE] GLES change format? 5 mesiacov pred
  YimingWu da35347b79 gles things 5 mesiacov pred
  YimingWu 005fa43433 Sort of okay gles 1 rok pred
  YimingWu e44a723e91 2d on 3d sort of works I guess 1 rok pred
  YimingWu 84a2b64384 Do not declare out gl_FragDepth for intel 1 rok pred
  YimingWu 3db7b50d8d Material and file stuff optimization 1 rok pred
  YimingWu 9a4ac76620 Material as library 1 rok pred
  YimingWu b970791bbd Material shader seems alright, with minor issue on UI (remove material from slot crashes 1 rok pred
  YimingWu a16cf813c3 Colorful color picker 1 rok pred
  YimingWu 87c39c0ff1 Use halftone for 3d canvas 1 rok pred
  YimingWu 0af919fe94 Material system and a simple halftone shader. 1 rok pred
  YimingWu 55c762cb5c Composition gamma support. 1 rok pred
  YimingWu 7e058e3b64 Better selection (select through and viewport etc) 1 rok pred
  YimingWu 3aaab507e9 Better 3d floor drawing. 1 rok pred
  YimingWu 03a2aec0ea Some drawing improvements on 3d viewport (WIP) 1 rok pred
  YimingWu 6cad9811bd Preliminary windows backport 1 rok pred
  YimingWu 99e773e776 Separate shader strings. Marco fixes. 1 rok pred
  YimingWu 0575d0290d copyright, and optimizations 1 rok pred
  YimingWu 86b647f274 Added GPLv3 header 1 rok pred
  Yiming Wu b354b05a3c Color management 1 rok pred
  Yiming Wu df8e0dc228 sRGB tag for color widgets 1 rok pred
  Yiming Wu 9898c27285 okhsl 2 rokov pred