YimingWu
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32464106e6
P3 color space
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2 months ago |
YimingWu
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cfac7d7c6b
cleanup
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3 months ago |
YimingWu
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e27357ba1a
gles integer texture shader stuff
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3 months ago |
YimingWu
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d9c25e0c0f
Use nearest filter for integer textures
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3 months ago |
YimingWu
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b8a0ddb374
yuv refine
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4 months ago |
YimingWu
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5533956fc2
use smoother texture
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4 months ago |
YimingWu
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1ebef77a0c
new chroma compression shader
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4 months ago |
YimingWu
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033d83ad37
[INCOMPLETE] GLES change format?
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5 months ago |
YimingWu
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da35347b79
gles things
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5 months ago |
YimingWu
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005fa43433
Sort of okay gles
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1 year ago |
YimingWu
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e44a723e91
2d on 3d sort of works I guess
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1 year ago |
YimingWu
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84a2b64384
Do not declare out gl_FragDepth for intel
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1 year ago |
YimingWu
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3db7b50d8d
Material and file stuff optimization
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1 year ago |
YimingWu
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9a4ac76620
Material as library
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1 year ago |
YimingWu
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b970791bbd
Material shader seems alright, with minor issue on UI (remove material from slot crashes
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1 year ago |
YimingWu
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a16cf813c3
Colorful color picker
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1 year ago |
YimingWu
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87c39c0ff1
Use halftone for 3d canvas
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1 year ago |
YimingWu
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0af919fe94
Material system and a simple halftone shader.
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1 year ago |
YimingWu
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55c762cb5c
Composition gamma support.
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1 year ago |
YimingWu
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7e058e3b64
Better selection (select through and viewport etc)
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1 year ago |
YimingWu
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3aaab507e9
Better 3d floor drawing.
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1 year ago |
YimingWu
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03a2aec0ea
Some drawing improvements on 3d viewport (WIP)
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1 year ago |
YimingWu
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6cad9811bd
Preliminary windows backport
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1 year ago |
YimingWu
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99e773e776
Separate shader strings. Marco fixes.
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1 year ago |
YimingWu
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0575d0290d
copyright, and optimizations
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1 year ago |
YimingWu
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86b647f274
Added GPLv3 header
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1 year ago |
Yiming Wu
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b354b05a3c
Color management
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1 year ago |
Yiming Wu
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df8e0dc228
sRGB tag for color widgets
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1 year ago |
Yiming Wu
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9898c27285
okhsl
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1 year ago |