*/}}

Commit History

Autor SHA1 Mensaxe Data
  YimingWu b2034cabea glocation adapt hai 1 ano
  YimingWu 648703f210 Bezier shape selection and editing basics hai 1 ano
  YimingWu f4fa849cdc 2D shape Selection&G/S/R. hai 1 ano
  YimingWu 52bff8f173 Shape object draw and scale stuff seems ok hai 1 ano
  YimingWu 171ae2c847 Shape object basics hai 1 ano
  YimingWu 3dcda0a0bf Root object change hai 1 ano
  YimingWu 3db7b50d8d Material and file stuff optimization hai 1 ano
  YimingWu 7b538945d2 Object local rotation fix and box select fix hai 1 ano
  YimingWu 2434f0e139 Knife display fix hai 1 ano
  YimingWu 20cdd83c66 Material data and ui hai 1 ano
  YimingWu 9a4ac76620 Material as library hai 1 ano
  YimingWu b970791bbd Material shader seems alright, with minor issue on UI (remove material from slot crashes hai 1 ano
  YimingWu 0af919fe94 Material system and a simple halftone shader. hai 1 ano
  YimingWu 55f6e40a51 Single node handling, data optimizations hai 1 ano
  ChengduLittleA 975eeed090 With GL debugging available. hai 1 ano
  ChengduLittleA f084b37811 Clean up printf's hai 1 ano
  ChengduLittleA a709b7442f Fixes, events and object parenting hai 1 ano
  YimingWu f4e8bf86e7 Play duplicate basics hai 1 ano
  YimingWu 01155f534f Instance skipping when saving hai 1 ano
  YimingWu c266416361 Unparent object fix hai 1 ano
  YimingWu f8062a31aa Outliner and etc. hai 1 ano
  YimingWu f65b222c7f Instance selector basics working hai 1 ano
  YimingWu 49b48617d6 Instancer related stuff hai 1 ano
  YimingWu 16920f30f5 Use display layer/list to draw the scene hai 1 ano
  YimingWu 93e9c8aa48 Basic action animation UI stuff. hai 1 ano
  YimingWu 0959a4ec1b Transformation operators adapt to deltas. hai 1 ano
  YimingWu 677605cd75 Use repeated merge hai 1 ano
  YimingWu 1c5ec9c9a2 Basic merging operator. hai 1 ano
  YimingWu 7e058e3b64 Better selection (select through and viewport etc) hai 1 ano
  YimingWu e20adbf10f Basic loop cut. hai 1 ano