YimingWu
|
005fa43433
Sort of okay gles
|
hai 1 ano |
YimingWu
|
e44a723e91
2d on 3d sort of works I guess
|
hai 1 ano |
YimingWu
|
84a2b64384
Do not declare out gl_FragDepth for intel
|
hai 1 ano |
YimingWu
|
3db7b50d8d
Material and file stuff optimization
|
hai 1 ano |
YimingWu
|
9a4ac76620
Material as library
|
hai 1 ano |
YimingWu
|
b970791bbd
Material shader seems alright, with minor issue on UI (remove material from slot crashes
|
hai 1 ano |
YimingWu
|
a16cf813c3
Colorful color picker
|
hai 1 ano |
YimingWu
|
87c39c0ff1
Use halftone for 3d canvas
|
hai 1 ano |
YimingWu
|
0af919fe94
Material system and a simple halftone shader.
|
hai 1 ano |
YimingWu
|
55c762cb5c
Composition gamma support.
|
hai 1 ano |
YimingWu
|
7e058e3b64
Better selection (select through and viewport etc)
|
hai 1 ano |
YimingWu
|
3aaab507e9
Better 3d floor drawing.
|
hai 1 ano |
YimingWu
|
03a2aec0ea
Some drawing improvements on 3d viewport (WIP)
|
hai 1 ano |
YimingWu
|
6cad9811bd
Preliminary windows backport
|
hai 1 ano |
YimingWu
|
99e773e776
Separate shader strings. Marco fixes.
|
hai 1 ano |
YimingWu
|
0575d0290d
copyright, and optimizations
|
hai 1 ano |
YimingWu
|
86b647f274
Added GPLv3 header
|
hai 1 ano |
Yiming Wu
|
b354b05a3c
Color management
|
hai 1 ano |
Yiming Wu
|
df8e0dc228
sRGB tag for color widgets
|
%!s(int64=2) %!d(string=hai) anos |
Yiming Wu
|
9898c27285
okhsl
|
%!s(int64=2) %!d(string=hai) anos |