I'm Yiming. WellObserve is a central place for my drawings, paintings, computer programs and other weird stuff.
I recently added newsletter feature on the website, and you guys can subscribe my newsletter and get updates on all sorts of interesting stuff (about one or two e-mails per month).
Latest version: Our Paint v0.4 ,files last updated on 2025/01/03
Take a look at what's new!
Download Linux AppImage
Download Windows Zip
Git Branch↗
Android version is available on itch.io↗
Our Paint by chengdulittlea↗
>>> Support via Patreon <<<↗ >>> Support via WeChat/Alipay <<<
You need hardware that supports OpenGL 4.5 and above to be able to run Our Paint correctly. If you encounter erroneous displays, try starting Our Paint using this method:
./OurPaint --gl-version=4.5 # Replace this with the highest version your hardware is capable of.
If you have discrete video card installed in your computer, please make sure to configure in your operating system that Our Paint should run with the discrete video card.
If you can't re-launch the program after crash, remove preferences.udf.
Caution: Our Paint canvas on android only supports 8bit/channel (as opposed to 16 on desktop).
Files saved by desktop and android version of Our Paint are compatible with each other. Our Paint will down-convert colors to 8 bit when reading files on android, which reduces precision, keep this in mind when you plan to share files between desktop and android.
Our Paint now has an official icon :D
CMYK soft proofing is now supported, you can preview out-of-gamut colors for printing on screen. At the moment a modified color matrix based on SWOP_V2 is used. Users would also be allowed to import icc profiles for soft proofing in the future.
Added a feature for adjusting brush size continuously.
New "Toolbox" feature. Users could put frequently used button in custom toolboxes for quick access.
Modified interface theme structure. Now more properties can be adjusted.
Fixed the problem where file dialog could not be displayed again.
Fixed the issue where pixel values could overflow when exporting an image.
Re-written some parts of the interface event handling, this eliminates the occasional hang on the UI.